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- Windows 7 overtakes XP globally, Vista found weeping in a corner
- HTC Amaze 4G review
- Mobile Miscellany: week of October 10, 2011
- Motorola Lapdock 100 hits Sprint October 21st, earns employees extra scratch
- Girl Scout merit badges get a 21st century facelift, focus on science and technology
- Nintendo sells over 50 million DS units, 3DS sales fall flat in comparison
- Seeser laser pico projector is always in focus, powered by Android
- Siri ported to an iPhone 4, old phone learns a new trick (Update: Better performance!)
- Motorola teaser counts down to ICS event date, ends a few hours early (video)
- Samsung's Korea-bound Galaxy S II HD LTE pops up in FCC filings
- NVIDIA intros 3D Vision 2 glasses with brighter field of view, comfier design
- Verizon pricing, release windows for Galaxy Nexus, HTC Rezound revealed
- CubeStormer II rocks a Samsung Galaxy S II, makes CubeStormer I look downright slothful (video)
- MSI infuses more gaming juice into its G Series notebooks with processor refresh
- Sprint says the iPhone 4S, 4 add up to its best 'device family' launch ever (Update: AT&T too)
- iPhone 4S welcomed by AT&T activation delays, iCloud stumbles out of the gate
- iPhone 4S review
- Flight sim bubble offers 360-degree view, makes earth seem round
- Microsoft doles out the dough to Nokia and Samsung, plans Mango marketing bonanza for year's end
Windows 7 overtakes XP globally, Vista found weeping in a corner Posted: 15 Oct 2011 10:23 AM PDT According to StatCounter, it's taken roughly two years for Redmond's latest to surpass XP and become the world's most popular operating system. October 2011 marks the first time that Windows 7 has overtaken XP globally, with a 40 percent share of the market versus the latter's 38. As for Vista, it's been holding steady at around 11. Not that it's much of a surprise, as in North America, Windows 7 took the crown back in April of this year. Rounding out the top five, are OS X (though it's not clear whether that captures all of Cupertino's beasts) and Linux, which come in at 7 and 0.82 percent respectively. But don't take our word for it, hop on over to the source links and get your interactive chart on. [Thanks, Pipera] |
Posted: 15 Oct 2011 09:00 AM PDT What do you do when you've already created a Sensation? If you're HTC, you repackage that lightning in a slightly different chassis, turn the volume (read: speed) up to 11 and borrow a bit of optical wizardry to add that new smartphone smell. All key elements that can be found in the DNA of the company's latest imperatively named product offering -- the Amaze 4G. Clearly, HTC's throwing caution to the fickle consumer winds here, raising the bar for Android users' expectations and mixing in just enough razzle dazzle to win over those hard earned geek dollars. So, what's the hook this time 'round? No, not Beats -- that's for its Euro stepcousin, the Sensation XE. Here, the main attraction is this handset's ability to surf along T-Mobile's HSPA+ 42Mbps network. That's right, Magenta's tiptoeing into LTE speed territory and you've got Sense 3.0 to help pilot that wireless ride. Join us after the break as we peel back the layers of this unibodied mobile onion. HardwareRight out of the box, there's no denying your first impression will be one of shock. The Amaze 4G bucks the 'thinner is better' trend that we've seen the likes of Samsung and its Galaxy S II variants adopt in favor of a large and in charge 5.1 x 2.58-inch design philosophy. Though the handset may not be much thicker than its competitors, at 0.46 inches (11.7mm) thick, its 6.1-ounce (0.17kg) heft certainly gives off the opposite impression. With a similar 4.3-inch qHD super LCD display, the phone picks up right where the Sensation left off, although in this iteration that Gorilla Glass-coated screen spills out of its aluminum confines a tad too much for our tastes. It's an odd design flaw that HTC could have easily remedied by tapering the edges down into the phone's frame, rather than subjecting users to indented palms. Still, as the majority of your usage will most likely have everything to do with data consumption and less to do with carrying on an actual phone call, you'll hardly be bothered by this discomfiting quirk. One of the first things we noticed when booting up the Amaze 4G was the minute pixelation on its qHD display. It's not terribly obvious, nor is it particularly irksome, but when compared to the similarly super LCD-equipped Droid Incredible 2, this screen is simply dull. Colors on the device appear washed out, and viewing angles take a dramatic hit at 45 degree tilts. It's a far cry from the crisp images and vivid hues achieved by its current competition, the Galaxy S II. And while it would've been nice to see HTC outfit the phone with a Super AMOLED Plus display, we're sure the sheer expanse of the screen will override any of your resolution-centered grousing. There's no denying it -- the Amaze 4G is a handsome handset. We've seen other past and present high-end smartphones (e.g., the Nexus S and Droid Charge) belie their internals with cheap-feeling, scuff-prone frames, but that's not the case here. HTC's wrapped this HSPA+ present in a unibody mixture of metal and soft touch plastic that not only inspires confidence in the device's durability, but also goes a long way towards justifying its on-contract $260 price tag. Embedded throughout its metallic perimeter are the usual array of inputs and controls. Down at the phone's base, you'll find both a microphone and battery door latch -- the latter of which makes accessing the phone's guts an absolute breeze. Up top, a power button and 3.5mm jack preside, with the volume rocker and dedicated camera buttons over to the right. On the left-hand side, a lone micro-USB port breaks up the device's otherwise unblemished chrome trim. Nestled between the HTC and T-Mobile branding at the very apex of this 960 x 540 screen is the admittedly underpowered earpiece which houses an embedded notification LED. Flanking it on either side are a front-facing 2 megapixel camera and proximity sensor. Around back, we find a speaker grill directly adjacent to an 8 megapixel shooter with dual LED flash, and lurking below that soft touch back is an NFC chip -- the first for an HTC device, although there isn't much use for it yet. Moving on to the exposed internals, we have the requisite SIM card slot, accompanying 1,730mAh battery and vacant microSD card reader. The handset comes packed with an ample 16GB of onboard storage, but if you're looking to load it up with an abundance of audiovisual goods, you better plan on supplying additional capacity. Performance and battery lifeLet's not beat around the bush, though. In the rush to get this 42Mbps capable device to market a few rough edges were overlooked -- namely, battery life. Consider the Amaze 4G a kind of Thunderbolt redux: both phones unleashed into the market ahead of their time, destined to bear the torch of heretofore unseen speeds (well, for HSPA+, at least) at the heady sacrifice of daily usage. It could be the dual-core architecture or the demands of the "4G" network, but whatever the culprit, expect a good three to four hours of action before hitting a productivity ceiling and plugging back in to your nearest outlet. A three-hour charge should get you back up to 100 percent and running -- until the next three hours, that is. In our short time with it, we've found the phone will consistently drain from fully juiced to about 30 percent after just three hours of light to moderate use -- that's with Twitter, Google Reader and two email accounts synced. Toss in some casual web browsing, a YouTube video or two and a half an hour GTalk session, and the aforementioned four hour limit is easily reached. Power users should heed this warning and turn a blind eye to the Amaze 4G's tantalizing promise of next-gen wireless wonderment, as the oft-recommended need for an extra battery would here be multiplied by two. You want benchmarks, you say? Well, we've got 'em by the loads. In the name of a fair fight, we've lined up these various CPU / GPU stress tests against Magenta's own Galaxy S II variant. For Quadrant, Sammy's beastie beat out the Amaze 4G, scoring 2,576 vs. 2,514. Linpack averaged about 51MFLOPS, easily topping the GSII at 42MFLOPS for single thread and, again, yielding 77MFLOPS vs 70MFLOPS in multi scoring. And the benchmark dominance continued on, with our handset's Neocore score inching over the GSII's 57fps at 59fps. How does all of that translate into real-world performance? Truth be told, you won't even notice the dual-core chipset chugging away beneath that rapidly warming back. In fact, an average consumer coming from a single-core 1GHz device would be hard pressed to spot an appreciable speed boost. The real vim and vigor becomes apparent when running several apps at once, a feat commonly known as multi-tasking. We ran Pandora in the background while responding to emails, running Google Talk and Maps, browsing the web and scouring the New York Times app for the latest on Occupy Wall Street. To HTC's credit, the Amaze 4G stood up to the test and passed with uninterrupted flying colors. Network speed and call qualityBy now, you're most likely wondering what sort of downlink pizzazz is in store if you do choose to claim this phone as your own. Well, in our jaunts around New York City, we've recorded inconsistent HSPA+ network speeds. That's not to say T-Mobile's service around the farther reaches of the Big Apple is spotty. On the contrary, 4G signal strength was surprisingly strong, dropping down to 2G only twice to our knowledge. But when that 15Mbps / 1.7Mbps magic did happen, it was primarily on the outskirts of the city. Within Manhattan's crush of people and buildings, download speeds hovered in the 6Mbps to 8Mbps range, only occasionally topping out at 10Mbps down -- nothing to sneer at, but certainly nothing to applaud either. If you absolutely insist on using your handset to make (gasp!) phone calls, get set to dig that earpiece and the edges of the screen deep into the side of your head. Even with the volume cranked up to the max, we had a hard time hearing our callers, who sounded distant and muffled. On the upside, loudspeaker performance is quite robust, and should enable you to move freely around while carrying on that gossip fest. Reception, too, was relatively strong and our voices came across crisp and clear on the other end. SoftwareOf course, this is the Android show -- 2.3.4, to be exact -- but you wouldn't know if from the Sense 3.0 smothering at play. It appears as if HTC didn't want to load up the Amaze 4G with an accompanying suite of freshly updated software, and instead saddled prospective owners with an outdated version of Gingerbread and its penultimate UX. Perhaps the company needed to reserve the Sense 3.5 fuel for its gimmicky stab at mobile fashion, a.k.a. the Rhyme. No matter, the Amaze 4G's 1GB of RAM and dual-core 1.5GHz Snapdragon S3 CPU handily beat out any further OEM embellishments or flashy plum-colored finishes. We have to tip our hat to that beefy Qualcomm chip, as not one iota of lag cropped up in our testing. Transitions between Sense's carousel of homescreens were fluid and devoid of hiccups. Web pages on the inbuilt browser rendered swiftly, capably handling the demands of Flash and other various plug-ins. And equally as impressive was pinch-to-zoom, which responded immediately to our touch with nary an instance of checkerboarding. Unfortunately, it wouldn't be an Android device if it didn't come bogged down with an array of carrier-installed bloatware. For the Amaze 4G, however, the pre-loaded shenanigans don't quite incite frustration the way Verizon's crapware-heavy devices normally would. Here, the operator-inserted apps like 411 & More, Adobe Reader, Lookout Security, More for Me, Polaris Office and Qik Video Chat are arguably useful, though definitely not essential to the experience. To get a real sense of the newly bestowed powers of 42Mbps HSPA+, you need go no further than T-Mobile TV HD. The app, which offers a mix of live and on demand content, has been around since the introduction of the Samsung Galaxy S 4G, and gets a real jump start from Magenta's new wireless threads. A live MSNBC program played back almost instantly, however the quality of video stretched across the device's 16:9 dimensions was noticeably poor, and undeserving of the HD labeling. As for that on demand content, a full episode of ABC's Happy Endings downloaded in its entirety within seven minutes -- all thanks to T-Mo's zippy (at times) 4G network. Curiously enough, on both the streaming and downloaded video, audio was noticeably out of sync, rendering the couch potato on-the-go viewing experience a trifle annoying. CameraNo doubt, T-Mobile intends to lure willing customers in with the promise of super network speeds, but the true crown jewel of this HTC flagship device is actually its camera. The Amaze 4G borrows the same backside-illuminated 8 megapixel module found on the myTouch 4G Slide, and unsurprisingly, it performs just as well here. It's clear the company intended this phone to be a replacement for your point-and-shoot, tacking on camera shortcut keys and bundling it with user-friendly photo software. We put the 3.69mm lens and its various scene modes to the test and came away mostly convinced -- this might be all the camera you need. That's not to say we don't have our gripes. While the incessantly autofocusing sensor definitely has it perks, we struggled on more than one occasion to get the focus ring to settle and let us snap a clear shot. Additionally, low light shots, even when taken in Night mode, often resulted in grainy, oversaturated pictures. As for video, recordings made in full 1080p HD came off largely without a hitch, displaying good contrast and sharpness of detail, although we did note an occasional decrease in frame rate from time to time. Keeping the camera tech fresh for amateur photogs are two new HTC-added features -- SmartShot and PerfectPics. Despite its promise to sample multiple shots and deliver a smile-laden composite photo, SmartShot is essentially a useless and ineffectual mode. After dozens of failed and frustrating attempts, we were only able to procure five successful images, with the rest being a blurry mix of happy / sad faces. As for PerfectPics, well that's less of a mode and more of a smart gallery. Using an algorithm, the software parses through your photo collection and deposits your Avedon-worthy series of still lifes in a separate gallery. It may just be our artistic bias, but we're inclined to believe PerfectPics' critical eye is all a bunch of hooey. Bizarrely enough, many of our least favorite photos made their way into this A.I. curated collection, leaving our vastly superior photos lumped in with the rest. We have to hand it to HTC on this one: the zero lag shutter and constantly autofocusing f2.2 sensor lend themselves well to fits of sudden photographic inspiration. If you see something that catches your fancy, all it takes is a drop of the camera app into the lockscreen ring and, voila!, you're right there, finger on the shutter, capturing the moment you thought would slip by. This ease of use gradually becomes addictive and, in time, you're likely to take it for granted. As you can see in the galleries above, our tour of Central Park gave way to fleeting moments of filmic brilliance that would otherwise have been lost with a lesser-equipped phone. Wrap-upSo, does HTC's new flagship manage to live up to our high expectations and its hyperbolically named state of awe? We'll put it this way: a better moniker for this girthy handset would've been the Kind of Awesome 4G. As a daily driver, the Amaze's bound to leave you high and dry a few short hours into your day, critically hampering your busy work / social schedule with its power-hungry demands. Sure, you can obsessively monitor your screen's brightness, manage syncing and hold off on the mobile video consumption until you're close by to an outlet, but the name of this industry game is wireless, and T-Mo's Galaxy S II's already out of the gate. Ignore this phone's battery life shortcomings, and you're left with an elegant camera module and T-Mobile's just out of reach 42Mbps HSPA+ dangling carrot. Simply put, it's just not practical to opt in for a high-end device that will, sporadically, treat you to downlink speeds that are half of what's been promised, and desert you in the process. At the end of the day, the purchase choice is yours to make, but for our money, we'd hold out for something packing a wee bit more milliampere-hours. The Amaze 4G XL with Beats, anybody? It's inevitable, and you know it. |
Mobile Miscellany: week of October 10, 2011 Posted: 15 Oct 2011 08:18 AM PDT
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Motorola Lapdock 100 hits Sprint October 21st, earns employees extra scratch Posted: 15 Oct 2011 06:24 AM PDT Ready to play PC with your smartphone? If you aren't picking up a Lapdock 100 from AT&T on the 17th, you won't have to wait very long -- Motorola's faux-laptop phone dock has been outed for a October 21st launch date for Sprint via an employee rewards email. Passing the Lapdock 100 Sprint Rewards Me training quiz nets employees $10 in Sprint scratch and the opportunity to sell you a rig that lets a handful of devices play netbook. The laptop shell gives users a full Firefox browser, Quick Office, Google Docs, Adobe Flash, a PC-like File Manager and a luxurious 10.1-inch screen. Still no word yet on just how much this ultra-portable peripheral will set us back, but we'll keep hoping that it's cheaper than the Atrix 4G's axed lapdock. [Thanks, David] |
Girl Scout merit badges get a 21st century facelift, focus on science and technology Posted: 15 Oct 2011 04:29 AM PDT Think only Boy Scouts can earn badges in bad-ass activities like robotics and video games (whatever happened to wood carving and fire building)? Well you are wrong sir (or ma'am). The Girl Scouts of America are giving their merit badges a 21st century makeover, adding high-tech accomplishments like Computer Expert and Digital Movie Maker, as well as more esoteric points of pride like Locavore. Even old standbys are being reinvented for the modern age like the Fashion, Fitness and Makeup badge, which is now known as the Science of Style and focuses on how things like sunscreen work and making your own perfume. The update sounds like the sort of thing that strong, tech-savvy women like Lady Ada might approve of and we're all for it, why should the Boy Scouts be the only ones to learn about nuclear fusion? Just make sure our Thin Mints still arrive on time... seriously, we're starting to go through withdrawal over here! |
Nintendo sells over 50 million DS units, 3DS sales fall flat in comparison Posted: 15 Oct 2011 02:23 AM PDT Nintendo's twin-screen wonder has seen almost as many reinventions as Lady Gaga, so it may not come as a huge shock to hear that the DS (in all its guises) has now sold over 50 million units in the US. The home entertainment maestros are still chasing similar success for its three-dimensional sibling, the 3DS, however. Nintendo has managed to sell almost half a million three dee units units after its weighty price cut, but there's now some very potent competitors seeking their own slice of the (portable) gaming pie. Good luck, Nintendo, you're probably going to need it. NINTENDO DS CROSSES 50 MILLION UNITS SOLD Oct. 13, 2011 The best-selling video game system in U.S. history reached another milestone in September: Lifetime sales of the Nintendo DS™ family of systems have surpassed 50 million units, according to the NPD Group, which tracks video game sales in the United States. "The Nintendo DS forever changed the gaming landscape, and the fact that consumers continue to embrace the platform is a testament to its value and mass appeal," said Scott Moffitt, Nintendo of America's executive vice president of Sales & Marketing. "Our hand-held story continues with the Nintendo 3DS system, which just had its second consecutive month of growth and enters its first holiday season with a monster lineup of games, including Super Mario 3D Land and Mario Kart 7." Other Nintendo milestones reached in September include: Nintendo sold more than 260,000 Nintendo 3DS™ portable entertainment systems, an increase of more than 10 percent from the previous month. Nintendo has sold nearly 450,000 units of Nintendo 3DS following a price reduction on Aug. 12. The Legend of Zelda™: Ocarina of Time™ 3D became the first Nintendo 3DS title to surpass 500,000 total units sold in the United States. Nintendo sold more than 647,000 total hardware units in September, including 240,000 Wii™ systems and more than 145,000 units of the Nintendo DS family. The 273 million software units sold for the Nintendo DS family equates to more than 107,000 games being sold per day, every day for almost seven years. More than 273 million units of software have been sold for the platform in the United States, including 24 of the top 25 and 43 of the top 50 best-selling portable games in this hand-held generation. |
Seeser laser pico projector is always in focus, powered by Android Posted: 15 Oct 2011 12:36 AM PDT We've seen our fair share of pico projectors, so takes a bit to actually get us excited about one, but the Seeser from ESPlus is showing a lot of potential. Inside the tiny black box is a laser-based projection system which, unlike traditional lamps, doesn't need to be focused and can output a 25-lumen, 800 x 600 image up to 100-inches in size. There's an SD card slot around the side, which appears to be of the micro variety and it has an integrated 1seg tuner for pulling in broadcasts. All of this is powered by a 1GHz processor running Froyo -- so there's no actual need to hook up an external content source. Sadly it doesn't appear that it boasts access to the Android Market though, without a touchscreen, you wouldn't be able to make good use of the apps anyway. The Seeser should be available in Korea soon, but there's no word yet on how much it'll cost. |
Siri ported to an iPhone 4, old phone learns a new trick (Update: Better performance!) Posted: 14 Oct 2011 10:38 PM PDT Apple's iPhone 4 may not have the fancy dual core CPU of its successor, but thanks to the efforts of developer Steven Troughton-Smith and the folks at 9to5 Mac, it may soon have Siri. The port of the sultry voice assistant was accomplished by using the 4S Siri and Springboard files, and some serious elbow grease, no doubt. As you can see in the video below, it's far from perfect, but it can recognize spoken commands without issue. Currently, the hack is missing an iPhone 4 GPU driver that keeps things running buttery smooth on the elder phone, and Cupertino won't authenticate Siri's commands coming from it either. So, it isn't quite ready for primetime, but it should only be a matter of time before all you iPhone 4 owners can tell Siri what to do, too. Update: And in the space of just a few hours, Mr. Troughton-Smith has already managed to improve performance of the app on the iPhone 4 significantly, although Apple's servers are still unreachable. Check out a newer YouTube video showing off some seriously smooth scrolling action after the break. [Thanks, Ramzi] |
Motorola teaser counts down to ICS event date, ends a few hours early (video) Posted: 14 Oct 2011 08:41 PM PDT Motorola just unleashed a countdown clock for its Daft Punk-esque tease: Faster. Thinner. Smarter. Stronger. We already knew the Spyder was on its way, but we noticed that the clock stops dangerously close to the Google / Samsung Ice Cream Sandwich event set for this Tuesday, missing the mark by only seven hours. We can't say for sure that Motorola is trying get in on the Google magic, but if it wants to push its news during the same business day, it makes sense for them to reveal their goods ahead of the event's 10pm showtime. The teaser's epileptic flash of buzzword images doesn't tell us much, but it ends with a speedy bullet smartly slicing through the event date. Hit the break to see for yourself, we'll let you make your own connections between that date-slice happy bullet and the Droid HD's alternate names. [Thanks, Robert] This posting includes an audio/video/photo media file: Download Now |
Samsung's Korea-bound Galaxy S II HD LTE pops up in FCC filings Posted: 14 Oct 2011 08:14 PM PDT We'll have to brush up on our foreign languages to decipher the full battery label, but the Samsung SHV-E120L (aka the Galaxy S II HD LTE, thanks David_DK!)-- home to a 4.65-inch HD screen and dual-core 1.5GHz processor according to specs leaked last month -- has passed through its FCC testing. We didn't spot any indications it will bring that 1280x720 res display this way, but you can check for yourself at the link below. |
NVIDIA intros 3D Vision 2 glasses with brighter field of view, comfier design Posted: 14 Oct 2011 06:30 PM PDT NVIDIA's 3D Vision is impressive and all, but one trade-off you'll have to accept when you put on those active shutter glasses is a markedly dimmer field of view than what you'd get if you settled for plain-Jane 2D gaming. Well, the outfit just unveiled the second generation of the technology -- appropriately named 3D Vision 2 -- and this go 'round it promises not to strain your vision quite so much. These shutter glasses have a lens that's 20 percent larger, promising a brighter experience. As an added perk, the frames have been rejiggered to be lighter and more flexible so that you can comfortably wear headphones without pinching your lobes. As for the newest 3D Vision monitors and laptops, those panels promise reduced ghosting, as well as 120Hz 2D gaming. In tandem with today's announcement, NVIDIA announced that a trio of products -- the Toshiba Qosmio X770 / 775, Toshiba Satellite P770 / P775 and ASUS's 27-inch VG278H 1080p monitor -- will support now 3D Vision 2. If a new rig's not in the cards, the company also assures us that these glasses will be backward compatible with older 3D Vision panels. Look for them this month in the form of either standalone frames ($99) or as part of a $149 kit. All those details and more in the PR tucked after the break. NVIDIA 3D Vision Vaults to New Dimension with Next-Gen |
Verizon pricing, release windows for Galaxy Nexus, HTC Rezound revealed Posted: 14 Oct 2011 06:11 PM PDT One of our tipsters has forwarded this info from Verizon, with pricing and advertising dates for the supposedly Ice Cream Sandwich-ready Galaxy Nexus and the HTC Rezound (aka HTC Vigor). According to the leak we can expect both to sport on contract minimum advertised pricing (MAP) of $299 when they launch. While their MAP period is pegged to start November 10th, as Droid-Life points out, they may not be released immediately. Still, it means you may have a couple more weeks to save up for one of these superphones and now that you have a target you can make sure your swear jar, piggy bank, or emergency slush fund is up to the task. [Thanks, Anonymous] |
CubeStormer II rocks a Samsung Galaxy S II, makes CubeStormer I look downright slothful (video) Posted: 14 Oct 2011 05:08 PM PDT CubeStormer I was pretty cool, we guess, but that was way back in 2010. Now we're all about CubeStormer II. Built by Mike Dobson and David Gilday, the puzzle-cracking robot is capable of solving Rubik's Cubes at blazing fast speeds, shaving precious fractions of seconds off of human world records. The 'bot was constructed from four Lego Mindstorms NXT kits, with our old pal the Samsung Galaxy S II serving as the its "brain." CubeStormer will be making a public appearance at ARM TechCon 2011 in California, later this month (and really, the whole thing seems like a bit of an ad for ARM -- albeit a really awesome one). In the meantime, check out some video of it in action after the break. |
MSI infuses more gaming juice into its G Series notebooks with processor refresh Posted: 14 Oct 2011 03:58 PM PDT They may have barely finished component convalescence after being kitted out with NVIDIA's GTX 570M, but MSI's GT780DXR and GT683DXR are getting yet another technical leg-up. This time, the processors are being nudged up to an Intel Core i7-2670QM, replacing the Core i7-2630QM we found on these gaming rigs last time we met. The ultra slim X460 series will also get the same CPU refresh. We'll admit, it's a pretty gentle update, but it should help keep MSI's latest offerings close to the bleeding edge of high-end laptops. MSI Showcases Refreshed G Series Performance Gaming Notebooks at NVIDIA GeForce LAN 6 Notebooks featuring Intel® Core™ i7-2670QM Processors on display from October 14 to 16 on Aircraft Carrier USS Hornet in Alameda, California "Light'em Up" Giveaway headlines celebratory events with MSI GT780DXR as grand prize City of Industry, Calif. – October 13, 2011 – MSI Computer Corp, a leading manufacturer of computer hardware products and solutions, exhibits the refreshed G Series gaming notebooks upgraded with the latest generation Intel® Core™ processors during NVIDIA GeForce LAN 6. Available in the recently launched GT780DXR and GT683DXR gaming notebooks, as well as the X460 ultra slim models, the new Intel® Core™ i7-2670QM processors provide 6M of Cache at 2.20 GHz, resulting in increased power and performance. On display during the NVIDIA GeForce LAN 6 event from October 14 to 16 on Aircraft Carrier USS Hornet in Alameda, California, MSI laptops will also be accompanied by some of the latest gaming components, including video cards and peripherals. Hosted by NVIDIA, GeForce LAN is a legendary BYOC (Bring Your Own Computer) event featuring around-the-clock tournaments, contest for prizes, and an exhibit area showcasing the latest in gaming. "MSI aims at providing users with the latest technology, giving them the ability to take their computing and gaming experience to the next level," said Andy Tung, Vice President of Sales for MSI US. "By incorporating the latest Intel® Core™ processors and NVIDIA© GeForce© GTX 570M graphics card, we are arming users with cutting edge technology and the reliability and reputation of world class companies." As part of MSI's celebration of GeForce LAN 6 and the heralded processor upgrade, MSI is giving away a GT780DXR gaming notebook valued at $1749.99 as part of their "Light'em Up" giveaway. Additional prices include three MSI N560GTX-TI Hawk Graphics Cards valued at $259.99 each, and 50 SteelSeries Kinzu Mouse valued at $34.99 each. For more details and to participate on the giveaway, visit: event.msicomputer.com/LIGHTEM_UP/ Furthermore, from October 14 to November 13, MSI will be offering a limited quantity of free SteelSeries Gaming Headset and Mouse with the purchase of any MSI gaming notebook featuring NVIDIA's GTX 570M graphics card. Participating models include GT683DXR, GT780DXR and GT780DX. For more information, please visit MSI mobile website. |
Sprint says the iPhone 4S, 4 add up to its best 'device family' launch ever (Update: AT&T too) Posted: 14 Oct 2011 02:53 PM PDT After ignoring and teasing the iPhone, Sprint has its own Apple handsets to sell and apparently its customers have responded to the iPhone 4 and 4S. A press release just went out calling this Sprint's "best ever day of sales in retail, web and telesales for a device family" -- hopefully they double checked the numbers this time -- in the company's history, as of 1PM ET. Predictably, Sprint's unlimited data pricing compared to other carriers is being credited for the (unspecified) new high water mark in sales. Check the release itself after the break for the rest of the victory lap, but we'll wait for actual numbers before deciding on the big winner of today's launch. Update: AT&T just couldn't let Sprint hog the moment, sending out its own missive claiming the company "activated a record number of iPhones on our network – and is on-track to double our previous record for activations on a single day". It's included after the break, and of course we'll let you know when / if Verizon fires a few shots off in celebration. Sprint Statement on Launch Day Sales of iPhone 4S and iPhone 4 OVERLAND PARK, Kan. – Oct. 14, 2011 – Sprint (NYSE: S) began selling iPhone 4S and iPhone 4 in Sprint retail stores nationwide this morning at 8:00am local time. Sprint is the only U.S. carrier to offer new and existing customers the iPhone experience with unlimited data plans starting at just $79.99 per month. Fared Adib, Sprint Product Chief, issued the following statement: "Sprint today reported its best ever day of sales in retail, web and telesales for a device family in Sprint history with the launch of iPhone 4S and iPhone 4. We reached this milestone at approximately noon CT/ 1pm ET. The response to this device by current and new customers has surpassed our expectations and validates our customers' desire for a truly unlimited data pricing plan." Oct 14, 2011 17:48 ET AT&T Statement on Record iPhone Activations DALLAS, Oct. 14, 2011 /PRNewswire/ -- As of 4:30 pm ET today, AT&T had already activated a record number of iPhones on our network – and is on-track to double our previous record for activations on a single day. *AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc. |
iPhone 4S welcomed by AT&T activation delays, iCloud stumbles out of the gate Posted: 14 Oct 2011 02:38 PM PDT If you've unboxed a shiny new iPhone 4S from AT&T today, you've most likely had an experience similar to many others who made the same purchase: frustration. It seems that the surge in activity from the release of Apple's new handset has reduced activation traffic on Ma Bell's network to a crawl. This isn't the first time the carrier has had issues on launch day -- but back then, it didn't have any competition. Now that Verizon and Sprint have joined the iPhone party, the pressure's on and AT&T's not looking good compared to the other carriers who don't appear to be having issues. As if that weren't enough for the folks in Cupertino, iCloud had a rocky debut this week as well -- from absent verification emails to an inability to backup data. Apple has documented all five of the new service's foibles via the coverage link below, but it appears everything's been peachy since early this morning. So, have you been waiting for your new iPhone to be more than a shiny new paperweight? Leave a comment, and let us know. [Thanks to everyone who sent this in] |
Posted: 14 Oct 2011 01:15 PM PDT This isn't the iPhone 5. No matter how badly you wanted something slim, sleek and wedge-shaped, this isn't it. If you went ahead and got your hopes up ahead of Apple's "Let's Talk iPhone" event, hopefully you've gotten over the pangs of discontent by now, because this device pictured front and center is the iPhone 4S. It's a new spin on an old phone that will shock none, but give it half a chance, and it will still impress. The iPhone 4S comes with a faster processor, a better camera, a smarter virtual assistant and twice the storage of its predecessor -- if you don't mind paying for it. Like the iPhone 3GS did before to the 3G, the 4S bumps the iPhone 4 down to second-class status, leaving those Apple fans who must have the best aspiring to own its decidedly familiar exterior. Apple says this is the most amazing iPhone ever. Is it? Yes, of course it is, but read on to see whether it's really worth an upgrade. |
Flight sim bubble offers 360-degree view, makes earth seem round Posted: 14 Oct 2011 12:27 PM PDT You've got the yoke, you've got the ridiculously over-priced gaming chair, so now all you need is Barco's 360-degree display dome. It uses 13 separate projectors to create a hi-def simulacrum of paradise inside a 3.4-meter acrylic sphere. The pilot sits in the middle, suddenly remembers why he took up aviation, and then connects with up to seven other bubbles to practice complicated squadron missions. More desperately inviting pics after the break. |
Microsoft doles out the dough to Nokia and Samsung, plans Mango marketing bonanza for year's end Posted: 14 Oct 2011 12:05 PM PDT Know who loves it when other OEMs call him big poppa? Ballmer, that's who. So much so that he's opened up the company's coffers to Nokia and Samsung for a holiday blitz of Mango marketing. Hold onto your hats though, it's no carte blanche access to Redmond's Gringotts. According to a report on Mobile Magazine, inside sources claim MS has set aside ₤28 million (about $44 million) for the endeavor, with about ₤20 million of that reserved for Nokia's first Windows Phone 7.5 handset. This joint marketing effort is reportedly a broader extension of the cooperative agreements all parties agreed to, ensuring future WP devices get the media saturation they deserve. So, keep your eyes peeled this upcoming winter. We have a feeling you won't be able to escape the commercial onslaught, anyway. |
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