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Thursday, August 9, 2012

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OTA Update Center encourages PC-free upgrades for custom Android ROMs

Posted: 09 Aug 2012 11:57 AM PDT

OTA Update Center encourages PCfree upgrades for custom Android ROMs

Over-the-air firmware updates are mainstays for most smartphone platforms, but custom ROM builders have rarely had such a luxury, even with Android. The OTA Update Center wants to shoulder that noble burden. Along with simply hosting the updates to prevent outrageous bandwidth bills, the Center enables everything an Android ROM creator might need, such as update checks, on-device firmware flashing and wiping either a cache or all user data for the more dramatic upgrades. In practice, the real perk is the cost: it's free to use, so everyone from hobbyists to seasoned teams can take advantage. While the list of those either using or planning to use the OTAUC isn't public, we're hoping it leads to a few more experimental builds of CyanogenMod and other ROMs that can now get the same tender loving care as the official code.

Gartner reports Western Europe desktop shipments down, portable PCs up in Q2 2012

Posted: 09 Aug 2012 11:39 AM PDT

Gartner reports Western Europe desktop shipments down, portable PCs up in Q2 2012

When it comes to technology and the end of a financial quarter, you can bet your wage there'll be an analyst report or two letting you what's what. And according to Gartner's latest estimates for Western Europe, PCs didn't fare too well in Q2 of this year, with a 2.4 percent decrease in shipments compared with the same period in 2011. Consignments of mobile PCs (read: not tablets) grew by 4 percent, while desktops floundered, dropping 12.8 percent. Of this, a minor growth of 0.4 percent was recorded in consumer PCs, while the professional market decreased by 5.3 percent. Among the big hitters, HP remained at the top of the pile despite losing some market share, and Acer remained in second position with a mild increase in the same. ASUS put in a healthy performance, moving the company up to bronze medal position, while Dell dropped off the podium to fourth. The vendor statistics for the whole region were echoed in France in Germany, but during the quarter Apple managed to break into the top five in the UK market. Meike Escherich, principal analyst at Gartner, attributes the overall performance to economic uncertainty in the region, as well as lackluster demand in the wait for Windows 8 machines. We don't want to spoil all the fun, so a comprehensive breakdown of the numbers awaits you at the source link.

MIT Media Lab's Tensor Displays stack LCDs for low-cost glasses-free 3D (hands-on video)

Posted: 09 Aug 2012 11:16 AM PDT

MIT Media Lab's Tensor Displays stack LCDs for lowcost glassesfree 3D handson video

Glasses-free 3D may be the next logical step in TV's evolution, but we have yet to see a convincing device make it to market that doesn't come along with a five-figure price tag. The sets that do come within range of tickling our home theater budgets won't blow you away, and it's not unreasonable to expect that trend to continue through the next few product cycles. A dramatic adjustment in our approach to glasses-free 3D may be just what the industry needs, so you'll want to pay close attention to the MIT Media Lab's latest brew. Tensor Displays combine layered low-cost panels with some clever software that assigns and alternates the image at a rapid pace, creating depth that actually looks fairly realistic. Gordon Wetzstein, one of the project creators, explained that the solution essentially "(takes) the complexity away from the optics and (puts) it in the computation," and since software solutions are far more easily scaled than their hardware equivalent, the Tensor Display concept could result in less expensive, yet superior 3D products.

We caught up with the project at SIGGRAPH, where the first demonstration included four fixed images, which employed a similar concept as the LCD version, but with backlit inkjet prints instead of motion-capable panels. Each displaying a slightly different static image, the transparencies were stacked to give the appearance of depth without the typical cost. The version that shows the most potential, however, consists of three stacked LCD panels, each displaying a sightly different pattern that flashes back and forth four times per frame of video, creating a three-dimensional effect that appears smooth and natural. The result was certainly more tolerable than the glasses-free 3D we're used to seeing, though it's surely a long way from being a viable replacement for active-glasses sets -- Wetzstein said that the solution could make its way to consumers within the next five years. Currently, the technology works best in a dark room, where it's able to present a consistent image. Unfortunately, this meant the light levels around the booth were a bit dimmer than what our camera required, resulting in the underexposed, yet very informative hands-on video you'll see after the break.


Sony Xperia tablet reappears in new photos, adds a few more details

Posted: 09 Aug 2012 10:56 AM PDT

Image

While most of the intrigue about Sony's next tablet evaporated in a barrage of leaked slides, a few press renders offer us a closer look at the Tablet S replacement. Proudly emblazoned with the Xperia brand, the tablet steps closer to Sony's smartphone family, with a texturized backing likely to keep fingertips happy. We've included a second picture after the break, showing that a substantial bezel is still part of the design and confirming that we'll be playing with Android 4.0, if not Google's very latest OS. XDA-developers has a few more images to show off at the link below.

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Samsung files for patent on safe taxi service, we hope we never fully test it

Posted: 09 Aug 2012 10:34 AM PDT

Samsung files for patent on safe taxi app and service, we hope we never fully test it

Anyone who often relies on taxi service to get around, as good as it can be, has likely had a driver who was less than courteous -- and in the worst cases, outright scary. Samsung wants to keep passengers safe, and drivers honest, through a just-published patent application for an end-to-end taxi service. On a basic level, it's a taxi finder with a rating system: the mobile app in the patent can hail a nearby cab based on the driver's "kindness" rating and verify that it's the right vehicle with a short-range wireless link, not unlike an even more genteel version of Uber. It's when passengers hop inside that Samsung's implementation takes on a more distinct shape. If the driver puts customers or the whole cab in danger, a passenger-activated SOS mode flags the car's location to get the police on the scene before it's too late. We don't know how likely Samsung is to implement such a system, although it has been actively developing more advanced backseat technology and filed the US patent in February, a year after its Korean equivalent. We do know this is one of the few patents we'd rather not completely experience first-hand -- the only crazy taxis we're comfortable with sit inside game consoles.

Engadget Podcast 305 - 08.09.2012

Posted: 09 Aug 2012 10:10 AM PDT

Robots are so advanced these days that they even know how to make themselves prevalent during otherwise-humdrum news weeks to get themselves extra-featured on important and widely-listened-to technology audio programs. Almost live, from Portland, it's the mechanized takeover of The Engadget Podcast. Don't worry: the worst they can do is crush you underfoot.

Hosts: Tim Stevens, Brian Heater
Producer: Trent Wolbe
Music: Orbital - Never

02:28 - Microsoft launches Outlook.com, a new email service with limited ads, unlimited storage and built-in Skype
06:58 - Lenovo ThinkPad Tablet 2 official: Windows 8, NFC and a fingerprint reader, arrives in October
11:30 - RIM chief: we looked 'seriously' at Android, didn't want to join the herd
14:32 - Apple seizes on Samsung internal document as proof of mimicry
18:53 - CE-Oh no he didn't!: Acer's JT Wang tells Microsoft to 'think twice' about Surface
23:24 - NASA's Curiosity Mars landing successful, first pictures trickling in (video)
27:42 - WiFi-Extending Robot is built like a tank -- we talk to the people behind the project (video)
31:16 - Stompy gets off the ground with a Kickstarter: buy a ride on a 2-ton hexabot
33:33 - Cranial Drilling Device puts a hole in skulls, not brains
34:52 - Rethinking the robot hand at Harvard (video)
35:54 - TakkTile turns digital barometers into open-source robot touch sensors
37:22 - SLIPS liquid repeller is inspired by carnivorous plants, enemy to insects and graffiti artists alike



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TiVo Premiere 4 confirmed early, promises a 4-tuner DVR for the masses

Posted: 09 Aug 2012 09:51 AM PDT

TiVo Premier 4 confirmed early, promises a 4tuner DVR for the masses

TiVo owners who've wanted to record any more than two shows at a time or use more recent technology like MoCA have had to look towards the wallet-busting Premiere XL4, at least if they didn't happen to rely on a cable provider bundling the Premiere Q. Thankfully, TiVo has told Zatz Not Funny that a more affordable Premiere 4 option is on the way. The new DVR will still require QAM digital cable or FiOS TV for its tuners to sing, but its 500GB of space will likely lead to a significant price cut versus the 2TB-touting XL4 -- if also a whole lot of deleted old shows. MoCA, an eSATA port and a single CableCARD slot will carry over, so there's few other penalties in store for those who pass on the XL4 flagship. We don't have any official word on the launch strategy so far, although one loose-lipped rep has floated the rumor of a release within the next one to two months at $250 price tag. If true, the Premiere 4 will go a long way towards satisfying TV junkies who are more concerned about catching every show in a crowded prime time slot (and a lower cost) than digging through months-old archives.

Amazon Cloud Player now lets you play content on your Sonos system, helps get the party started

Posted: 09 Aug 2012 09:32 AM PDT

Amazon Cloud Player now lets you play content on any Sonos system, helps get the party started

Along with letting us know it had pleasantly updated its Cloud Player with 256 Kbps matched files, Amazon also briefly mentioned that Sonos compatibility would be coming sometime "soon." Well, it turns out you won't have to wait much longer to blast those jams on your HiFi wireless speakers, as the online retailer's announced its Cloud Player can now be used with any Sonos system. Naturally, the experience will be enhanced by using one of Amazon's apps, including those on iOS and, of course, its own Kindle Fire -- though you're not limited to these, as there are plenty more ways to stream content. Sound good? You can give it a try yourself now, or check out the meaty presser after the break if you're interested in perusing over the official notes.

Show full PR text

Amazon Cloud Player Now Available on Sonos Wireless HiFi System

"Your Music, Everywhere" – Cloud Player customers can enjoy their music across the broadest selection of devices – including Kindle Fire, Android devices, iPhone, iPod Touch, Mac, PC, and now, Sonos wireless HiFi systems

SEATTLE – Aug. 9, 2012 – (NASDAQ: AMZN): Amazon.com, Inc., today announced that Amazon Cloud Player is now available on the Sonos Wireless HiFi System, allowing Amazon Cloud Player customers to listen to their music library throughout their home wirelessly. Amazon Cloud Player enables customers to securely store music in the cloud and play it on any Kindle Fire, Android device, iPhone, iPod Touch, Mac and PC, and now in any room via Sonos. For more information about Amazon Cloud Player on Sonos, visit: www.amazon.com/cloudplayerforsonos

"Our goal is to enable customers to enjoy all their music, wherever they are, and on any device. Launching on Sonos today is an important part of that strategy, as our customers have been asking us to add Sonos to the list of compatible Cloud Player devices ever since we first launched Cloud Player," said Steve Boom, vice president of Digital Music for Amazon. "We will continue to add support for more devices and platforms later this year."

There are already millions of customers using Amazon Cloud Player to download, manage and stream their music in the cloud and on Kindle Fire, Android devices, iPhone, iPod Touch, Mac and PCs. Now with availability on Sonos, Amazon Cloud Player continues to offer a broad selection of cloud playback solutions.

"We're excited to work with Amazon to offer Amazon Cloud Player customers the ability to enjoy their entire cloud music collection in any room of their home – delivered with great Sonos HiFi sound," said John MacFarlane, Chief Executive Officer, Sonos, Inc. "This new service seamlessly furthers our mission to provide modern music lovers the ability to listen to all the music on earth, wirelessly, throughout their home."
About Amazon Cloud Player
Cloud Player is a service that enables customers to securely store their personal music in the cloud and play it on a wide range of devices. Amazon Cloud Player is automatically integrated into Kindle Fire, so when a customer turns on their device, they can enjoy all the benefits of Cloud Player right out of the box. Customers can visit www.amazon.com/cloudplayer or download the app on iOS or Android.

Amazon Cloud Player eliminates the need to download files before playing them, with scan and match technology and all Amazon MP3's, even ones customers have purchased in the past, are always storied for free in Cloud Player. All Amazon MP3 purchases and up to 250 imported songs can be stored for free.

About Amazon MP3
The Amazon MP3 Store offers customers more than 20 million songs worldwide and hundreds of thousands of albums with everyday low prices on bestselling albums. All Amazon MP3s are DRM-free, and work on virtually any device that plays MP3s, including Kindle Fire, Android phones and tablets, iPhones, iPads, and iPods, and Macs and PCs.

ABOUT SONOS, INC.
Founded in 2002, Sonos is the leading manufacturer of wireless music systems. With Sonos you can stream all the music on earth, wirelessly, in every room and control it with your Android® smartphone or tablet, iOS device, Mac and PC. In addition to playing your personal digital music collection, The Sonos Wireless HiFi System gives you access to millions of songs and thousands of radio stations by partnering with Amazon Cloud Player, and more. The award-winning system is available at more than 11,000 retailers in over 65 countries worldwide; or direct from Sonos at www.sonos.com. Sonos is a privately-held company, headquartered in Santa Barbara, CA with offices in Cambridge, MA, Hilversum, Netherlands, Beijing and Shenzhen, China, and Penang, Malaysia.

Engadget's back to school guide 2012: e-readers

Posted: 09 Aug 2012 09:00 AM PDT

Welcome to Engadget's back to school guide! The end of summer vacation isn't nearly as much fun as the weeks that come before, but a chance to update your tech tools likely helps to ease the pain. Today, we're flippin' through the pages on our e-readers -- and you can head to the back to school hub to see the rest of the product guides as they're added throughout the month. Be sure to keep checking back -- at the end of the month we'll be giving away a ton of the gear featured in our guides -- and hit up the hub page right here!

DNP Engadget's back to school guide 2012 Ereaders

Most of us are still walking around hunchbacked from years of carrying heavy textbooks in our overstuffed backpacks. Thankfully, an e-reader can significantly lighten the loads for students everywhere. Sure, we've still got a ways to go before electronic devices can replace textbooks altogether, but in the long run, they could significantly impact the postures of backpack wearers all over. Jump past the break for our recommendations, and another opportunity to enter our back to school giveaway. Simply leave a comment at the bottom to be entered to win, and head over to our giveaway page for more details.



On the cheap

DNP Engadget's back to school guide 2012 Ereaders


Kindle (2011) with Special Offers


A good e-reader at rock-bottom prices? Tell you more, you say? Well, if you don't mind sacrificing your screen-savers and a little bit of your menu real estate to advertisements, boy have we got an e-reader for you. Granted, the subsidized Kindle's "special offers" aren't quite the bonus feature Amazon likes to paint them as, but it's hard to argue with the reader's sub-$80 price tag. At that price, you're also sacrificing some functionality -- namely a touchscreen / keyboard, which can make it a bit tough to input text on the device. Overall, however, you're getting a solid piece of hardware -- and access to Amazon's excellent library of content.

Key specs: 6-inch Pearl E Ink display, 2GB non-expandable storage, 800MHz processor.

Price: $79 at Amazon



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DNP Engadget's back to school guide 2012 Ereaders


Barnes & Noble Nook Simple Touch

Barnes & Noble's Nook Simple Touch was our top e-reader pick last year (back when we were still calling it the Nook WiFi). Since then, the device has been the happy recipient of a zippy software upgrade and a $40 price drop. This plucky little device has touchscreen functionality (with physical page turn buttons, to boot), great performance and one of the easiest-to-hold form factors in the biz. Granted, it's doesn't quite hit that sub-$80 price point, but this ad-free reader is the best you can get for less than $100.

$99 at Barnes & Noble

DNP Engadget's back to school guide 2012 Ereaders

Kobo eReader Touch Edition

Still Kobo's newest devoted e-reader, the Kobo Touch has also benefited from a healthy price drop since this time last year, now priced at $99 (or, like the Kindle, $79 for the ad-based version). Kobo's device isn't the most exciting reader on the market, certainly, but this touchscreen device gets the job done and has gotten a bit of a second life, thanks to Rakuten's acquisition of the company and its subsequent launch in Japan.

$79+ at Kobo




Mid-level

DNP Engadget's back to school guide 2012 Ereaders


Barnes & Noble Nook Simple Touch With GlowLight


Barnes & Noble didn't change much with the latest version of its Nook e-reader -- and really, with the previous version of the device having nabbed the top spot on this list last year, there's not really a heck of a lot that needed changing. You've got a great form factor, smooth page turning and expandable memory to name but a few. Add to that the titular GlowLight functionality, and you've got a great e-reader that you can read in harsh sunlight or long after everyone else has gone to bed. Barnes & Noble also managed to pack that added functionality into a slightly lighter body.

Key specs: 6-inch Pearl E Ink display, 2GB / expandable memory, proprietary GlowLight technology, 800MHz processor.

Price: $139 on Barnes & Noble


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DNP Engadget's back to school guide 2012 Ereaders

Kindle Touch 3G

It ain't cheap, sure, but voracious readers will appreciate not having to live hotspot-to-hotspot. Anywhere AT&T's 3G signal reaches can become a virtual bookstore, offering up access to Amazon's excellent e-book library. At $189, this high-end reader is nearly the same price as the Kindle Fire, but with unlimited bandwidth for content downloads from Amazon, the Touch 3G is an excellent choice for frequent travelers.

$189 on Amazon

DNP Engadget's back to school guide 2012 Ereaders

Sony Reader WiFi

Looking for the sorts of extras standard e-readers just can't offer? Sony's WiFi reader has features galore, bringing music playback, dual-touch pinch-to-zoom and hand written note-taking. You also get a lending library and built-in access to Google Books. And at $130, it's fairly reasonably priced for such a full-featured reader.

$130 at Sony



The Tablet / Reader

DNP Engadget's back to school guide 2012 Ereaders


Barnes & Noble Nook Tablet


Those looking for an e-reader that's more than just an e-reader needn't look any further than Barnes & Noble's offering. The Nook Tablet is probably more appropriately a low-end tablet with e-reading functionality, but at $200, it's not really a huge premium over many existing readers -- and you get a heck of a lot more, including sharp video, full color and access to Android apps. Of course, reading marathons on this 7-incher can be a lot harsher than on its e-ink counterparts.

Key specs: 7-inch IPS display, 8GB storage (16GB for $50 more), 1GHz processor.

Price: $199 at Barnes & Noble


You might also like...

DNP Engadget's back to school guide 2012 Ereaders

Amazon Kindle Fire

For $200, you can also get your hands on Amazon's Kindle Fire. Of course, you're going to be losing out on a few key features here compared to e-ink readers, including the marathon battery life and outdoor readability. What you do get, however, is tablet functionality, via Amazon's custom UI, offering up access to one of the biggest content libraries on the planet.

$199 from Amazon

DNP Engadget's back to school guide 2012 ereaders

Google Nexus 7

It may not have a major bookstore behind its name, but the Nexus 7 should be taken just as seriously as the competition. Kindle, Nook and even Kobo apps are all available for Android, and the device's stock OS means full access to Google Play, along with tablet settings. Not to mention the bounty of books and magazines available for download directly from Google.

$199 from Google



Engadget's Back to School Giveaway
Official Rules
No Purchase Required to Enter or Win

Eligibility: Engadget's Back to School Giveaway (the "Giveaway") is open only to individuals who are legal residents of the fifty (50) United States (including the District of Columbia) and Canada (excluding Quebec) who are 18 years of age or older. Employees of Weblogs Inc. LLC, AOL Inc., their advertising or promotion agencies, those involved in the production, development, implementation or handling of Giveaways, any agents acting for, or on behalf of the above entities, their respective parent companies, officers, directors, subsidiaries, affiliates, licensees, service providers, prize suppliers any other person or entity associated with the Giveaways (collectively "Giveaway Entities") and/or the immediate family (spouse, parents, siblings and children) and household members (whether related or not) of each such employee, are not eligible. All U.S., federal, state and local and Canadian federal, provincial, and municipal laws and regulations apply. Void in Quebec, Puerto Rico and where prohibited by law.

Sponsor: The Giveaway is sponsored by Weblogs Inc. LLC, 770 Broadway, New York, NY 10003 ("Sponsor").

Agreement to Official Rules: Participation in the Giveaway constitutes entrant's full and unconditional agreement to and acceptance of these Official Rules and the decisions of the Sponsor, which are final and binding. Winning a prize is contingent upon fulfilling all requirements set forth herein.

Giveaway Period: The Giveaway begins at 12:00 pm ET on August 6, 2012 and ends at 12:00 pm ET on September 7, 2012 (the "Giveaway Period"). The Giveaway Period shall be divided into fifteen (15) separate Entry Periods:

Entry Period 1 begins at 12PM ET on August 6, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 2 begins at 1PM ET on August 6, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 3 begins at 12PM ET on August 7, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 4 begins at 12PM ET on August 8, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 5 begins at 12PM ET on August 9, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 6 begins at 12PM ET on August 10, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 7 begins at 12PM ET on August 13, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 8 begins at 12PM ET on August 15, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 9 begins at 12PM ET on August 17, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 10 begins at 12PM ET on August 20, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 11 begins at 12PM ET on August 22, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 12 begins at 12PM ET on August 24, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 13 begins at 12PM ET on August 27, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 14 begins at 12PM ET on August 29, 2012 and ends at 12PM ET on September 7, 2012.
Entry Period 15 begins at 12PM ET on August 31, 2012 and ends at 12PM ET on September 7, 2012.

Entry: During the Giveaway Period, go to engadget.com/2012/08/06/back-to-school-giveaway and follow the instructions to submit your entry. The use of any agencies or automated software to submit entries will void all entries submitted by that person.

Drawing: At the conclusion of the Giveaway Period, Sponsor will select the name of one (1) Grand Prize Winner from each of the fifteen (15) Entry Periods in a random drawing of all eligible entries received during each Entry Period. The odds of being selected as a potential winner depend on the number of eligible entries received during the applicable Entry Period. Potential Winners will be contacted via email and asked to provide their full name, age and mailing address within a specified time period. If a potential winner does not respond within the timeframe stated in the notification email, the Sponsor may select an alternate potential winner in his/her place at random from all entries received during the Entry Period. Non-winning entries from one Entry Period do not carry over into subsequent Entry Periods.

Requirements of the Potential Winners: Except where prohibited, the potential winners will be required to complete and return an affidavit of eligibility and liability/publicity release (the "Affidavit/Release") and IRS W-9 form within seven (7) days of being notified. If a potential winner fails to sign and return the Affidavit/Release and W-9 form within the required time period, an alternate entrant may be selected in his/her place in a random drawing of all entries received. Acceptance of a prize constitutes consent to use winner's name and likeness for editorial, advertising and publicity purposes without additional compensation, except where prohibited by law. In the event the potential winner of any prize is a Canadian resident, he/she will also be required to correctly answer a time-limited mathematical question to be administered by email, mail or phone to receive the prize. Limit one (1) prize per household.

Prizes: Fifteen (15) Grand Prize Winners will each receive a Back to School Prize Pack containing the following items: HP Envy Ultrabook 4, Sony NEX-F3, Samsung Galaxy Tab 2 (7.0), Samsung Galaxy S III (AT&T), Nook Simple Touch with GlowLight, AiAiAi Capital headphones, Western Digital My Passport (1TB) hard drive, Timbuk2 Commute Messenger laptop bag, Flying Alarm Clock, AOC 16" USB monitor, Spotify Premium subscription (1 year), Satechi Energy Station, Edifier Tick Tock, Satechi 12-port USB hub, NuForce Cube, Withings WiFi Scale, Powermat 24-hour system, Carbonite Backup (1 year), AViiQ Ready Chips, and Targus Defcon 1 lock. Approximate Retail Value of each Prize Pack is $3,203. Subscriptions are subject to issuer's terms and conditions. Activation fees and monthly service fees not included with any smartphone/digital devices. No cash or other substitution may be made, except by the Sponsor, who reserves the right to substitute a prize or portion of a prize with another prize of equal or greater value if the prize is not available for any reason as determined by the Sponsor in its sole discretion. Winners are responsible for any taxes and fees associated with receipt or use of a prize.

General Conditions: In the event that the operation, security, or administration of the Giveaway is impaired in any way for any reason, including, but not limited to fraud, virus, or other technical problem, the Sponsor may, in its sole discretion, either: (a) suspend the Giveaway to address the impairment and then resume the Giveaway in a manner that best conforms to the spirit of these Official Rules; or (b) award the prizes at random from among the eligible entries received up to the time of the impairment. The Sponsor reserves the right in its sole discretion to disqualify any individual it finds to be tampering with the entry process or the operation of the Giveaway or to be acting in violation of these Official Rules or in an unsportsmanlike or disruptive manner. Any attempt by any person to undermine the legitimate operation of the Giveaway may be a violation of criminal and civil law, and, should such an attempt be made, the Sponsor reserves the right to seek damages from any such person to the fullest extent permitted by law. The Sponsor's failure to enforce any term of these Official Rules shall not constitute a waiver of that provision. In case of a dispute as to the owner of an entry, entry will be deemed to have been submitted by the authorized account holder of the screen name from which the entry is made. The authorized account holder is defined as the natural person who is assigned to an e-mail address by an Internet access provider, online service provider, or other organization responsible for assigning e-mail addresses for the domain associated with the submitted e-mail address.

Release and Limitations of Liability: By participating in the Giveaway, entrants agree to release, defend indemnify and hold harmless the Giveaway Entities from and against any claim or cause of action, including without limitation, any third party claim, arising out of participation in the Giveaway or receipt, use or misuse of any prize, including, but not limited to: (a) unauthorized human intervention in the Giveaway; (b) technical errors related to computers, servers, providers, or telephone or network lines; (c) printing errors; (d) lost, late, postage-due, misdirected, or undeliverable mail; (e) errors in the administration of the Giveaway or the processing of entries; or (f) injury or damage to persons or property which may be caused, directly or indirectly, in whole or in part, from entrant's participation in the Giveaway or receipt, use or misuse of any prize. Entrant further agrees that in any cause of action, the Giveaway Entities' liability will be limited to the cost of entering and participating in the Giveaway, and in no event shall the Giveaway Entities be liable for attorney's fees. Entrant waives the right to claim any damages whatsoever, including, but not limited to, punitive, consequential, direct, or indirect damages.

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE PRIZES AND ALL ELEMENTS THEREOF ARE PROVIDED "AS IS" WITHOUT WARRANTY OR CONDITION OF ANY KIND. SPONSOR DISCLAIMS ALL EXPRESS AND IMPLIED WARRANTIES, INCLUDING WITHOUT LIMITATION, OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND/OR NON-INFRINGEMENT. Some jurisdictions do not allow the disclaimer of implied warranties. In such jurisdictions, some of the foregoing disclaimers may not apply to you insofar as they relate to implied warranties.

Disputes: Except where prohibited, entrant agrees that any and all disputes, claims and causes of action arising out of, or connected with, the Giveaway or any prize awarded shall be resolved individually, without resort to any form of class action, and exclusively by the appropriate court located in the Commonwealth of Virginia. All issues and questions concerning the construction, validity, interpretation and enforceability of these Official Rules, entrant's rights and obligations, or the rights and obligations of the Sponsor in connection with the Giveaway, shall be governed by, and construed in accordance with, the laws of the Commonwealth of Virginia, without giving effect to any choice of law or conflict of law rules (whether of the Commonwealth of Virginia or any other jurisdiction), which would cause the application of the laws of any jurisdiction other than the Commonwealth of Virginia.

Giveaway Results: To request the names of the winners, send a self-addressed stamped envelope to Engadget Back to School Giveaway Winners, 770 Broadway, Attn: J. Turi, New York, NY 10003. Requests must be received by September 30, 2012.

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YouTube video editing brings in real-time previews, trims UI down to the basics

Posted: 09 Aug 2012 08:37 AM PDT

YouTube video editing brings in realtime previews, trims UI to the basics

YouTube's video editing suite is officially a toddler in human years, so it's about time that it grew a little more beyond learning how to walk and talk. By far the most conspicuous sign of maturity is a new real-time preview that shows edits and filter options as you play -- you'll now know if that effects filter at 1:37 is festive or just gaudy. The overall interface is also a little more buttoned-down with a simpler interface that cuts back on unnecessary clutter. YouTube has been rolling out the editor update in recent hours and may have wrapped up by the time you're reading this, which we'd take as a cue to start producing that streaming masterpiece.

Google to pay $22.5 million to settle FTC charges over tracking cookies in Apple's Safari browser

Posted: 09 Aug 2012 08:11 AM PDT

Google to pay $225 million to settle FTC charges over tracking cookies in Apple's Safari browser

Google has agreed to pay a $22.5 million penalty to settle its dispute with the FTC, over the company's role in bypassing browser settings in Apple's Safari web browser. Although it stated that it wouldn't use tracking cookies or targeted ads in the web browser, a loophole was discovered, violating a previous privacy settlement between the FTC and Google. According to the commission, the company exploited an exception in the browser's default settings, adding a temporary cookie that could temporarily open up access to all cookies from the DoubleClick domain. While the exploit was patched by Google, for a limited time, it was able to track Safari users that had explicitly opted out. The FTC's full statement is right after the break.

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Google Will Pay $22.5 Million to Settle FTC Charges it Misrepresented Privacy Assurances to Users of Apple's Safari Internet Browser


Privacy Settlement is the Largest FTC Penalty Ever for Violation of a Commission Order
Google Inc. has agreed to pay a record $22.5 million civil penalty to settle Federal Trade Commission charges that it misrepresented to users of Apple Inc.'s Safari Internet browser that it would not place tracking "cookies" or serve targeted ads to those users, violating an earlier privacy settlement between the company and the FTC.

The settlement is part of the FTC's ongoing efforts make sure companies live up to the privacy promises they make to consumers, and is the largest penalty the agency has ever obtained for a violation of a Commission order. In addition to the civil penalty, the order also requires Google to disable all the tracking cookies it had said it would not place on consumers' computers.
"The record setting penalty in this matter sends a clear message to all companies under an FTC privacy order," said Jon Leibowitz, Chairman of the FTC. "No matter how big or small, all companies must abide by FTC orders against them and keep their privacy promises to consumers, or they will end up paying many times what it would have cost to comply in the first place."

Google, the developer of the world's most popular Internet search engine, generates billions of dollars in revenues annually from selling online advertising services, including the delivery of targeted ads online. Cookies are small pieces of computer text that are used to collect information from computers and can be used to serve targeted ads to consumers. By placing a tracking cookie on a user's computer, an advertising network can collect information about the user's web-browsing activities and use that information to serve online ads targeted to the user's interests or for other purposes.

In its complaint, the FTC charged that for several months in 2011 and 2012, Google placed a certain advertising tracking cookie on the computers of Safari users who visited sites within Google's DoubleClick advertising network, although Google had previously told these users they would automatically be opted out of such tracking, as a result of the default settings of the Safari browser used in Macs, iPhones and iPads.

According to the FTC's complaint, Google specifically told Safari users that because the Safari browser is set by default to block third-party cookies, as long as users do not change their browser settings, this setting "effectively accomplishes the same thing as [opting out of this particular Google advertising tracking cookie]." In addition, Google represented that it is a member of an industry group called the Network Advertising Initiative, which requires members to adhere to its self-regulatory code of conduct, including disclosure of their data collection and use practices.

Despite these promises, the FTC charged that Google placed advertising tracking cookies on consumers' computers, in many cases by circumventing the Safari browser's default cookie-blocking setting. Google exploited an exception to the browser's default setting to place a temporary cookie from the DoubleClick domain. Because of the particular operation of the Safari browser, that initial temporary cookie opened the door to all cookies from the DoubleClick domain, including the Google advertising tracking cookie that Google had represented would be blocked from Safari browsers.

The FTC charged that Google's misrepresentations violated a settlement it reached with the agency in October 2011, which barred Google from – among other things – misrepresenting the extent to which consumers can exercise control over the collection of their information. The earlier settlement resolved FTC charges that Google used deceptive tactics and violated its privacy promises when it launched its social network, Google Buzz.

More information about the FTC case can be found at the Tech@FTC blog.

The Commission vote to authorize the staff to refer the complaint to the Department of Justice, and to approve the proposed consent decree, was 4-1 with Commissioner J. Thomas Rosch dissenting. The Commission issued a statement authored by Chairman Jon Leibowitz and Commissioners Edith Ramirez, Julie Brill, and Maureen Ohlhausen. In its statement, the Commission affirmed that the settlement is in the public interest because, based on staff's investigative work, there is strong reason to believe that Google violated the prior order, and the $22.5 million fine is an appropriate remedy for the charge that Google misrepresented to Safari browser users how to avoid targeted advertising by Google. In his dissenting statement, Commissioner Rosch stated that it arguably cannot be concluded that the consent decree is in the public interest if it contains a denial of liability.

This case was filed with the invaluable assistance of the DOJ, which filed the complaint and proposed consent decree on behalf of the Commission in U.S. District Court for the District of Northern California in San Jose August 8, 2012. The proposed consent decree is subject to court approval.

OUYA console pre-order now available for non-backers starting at $109, slated to ship in April

Posted: 09 Aug 2012 07:53 AM PDT

OUYA console now up for preorder for nonbackers, slated to ship in April for $109

Miss out on your chance to snag the Android-based gaming console during OUYA's Kickstarter tour-de-force? Worry not, friends. The outfit has opened up pre-orders it promised for those who didn't take the plunge initially via on its website. While you will have to wait another month to get your mitts on a kit of your very own, the second round of advance purchasing will set you back $109 for US customers and $119 for those abroad. Included in the aforementioned price tag is the console, a single controller and the requisite shipping costs. Hit up the source link below to part with your funds and begin the waiting period.

Microsoft, NYPD build new policing software, NYC takes 30 percent of the profit

Posted: 09 Aug 2012 07:31 AM PDT

Sipowindows 8

Microsoft is releasing the Domain Awareness System, a software kit, designed with the NYPD, for law enforcement agencies. Pulling together data from CCTV Cameras, radiation detectors and license-plate readers, it uses a detailed database to give instant tracking when things take a turn for the worse. It's also taking some cues from the city's CompStat, using geographical patterns to help effectively deploy members of the 5-0 in areas statistically likely to suffer more crime. DAS is being marketed worldwide, with the city of New York taking a cut of 30 percent of the profit and a copy of any useful tweaks that are made in the field. We're just sad that none of the NYPD:Blue fans at Redmond decided to call the system Sipowi...ndows (geddit?).

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MAYOR BLOOMBERG, POLICE COMMISSIONER KELLY AND MICROSOFT UNVEIL NEW, STATE-OF-THE-ART LAW ENFORCEMENT TECHNOLOGY THAT AGGREGATES AND ANALYZES EXISTING PUBLIC SAFETY DATA IN REAL TIME TO PROVIDE A COMPREHENSIVE VIEW OF POTENTIAL THREATS AND CRIMINAL ACTIVITY

System Designed Jointly by NYPD Officers and Microsoft, Pools Existing Streams of Data from Live Camera Feeds, 911 Calls, Mapped Crime Patterns and More to Help Officers Prevent Crimes and Respond Faster

Microsoft to Sell System Software to Other Governments – City Receives 30 Percent of Future Sales

Mayor Michael R. Bloomberg and Police Commissioner Raymond W. Kelly today announced a new partnership with Microsoft designed to bring the latest crime prevention and counterterrorism technology capabilities to New York City and to law enforcement, public safety, and intelligence agencies worldwide. The NYPD and Microsoft worked together to develop the Domain Awareness System, a sophisticated law enforcement technology solution that aggregates and analyzes existing public safety data streams in real time, providing NYPD investigators and analysts with a comprehensive view of potential threats and criminal activity. For example, analysts are quickly notified of suspicious packages and vehicles and NYPD personnel can actively search for suspects using advanced technologies like smart cameras and license plate readers. The NYPD and Microsoft jointly developed the system by bringing together Microsoft's technical expertise and technologies with the day-to-day experience and knowledge of NYPD officers. As part of the agreement, the City will receive 30 percent of revenues on Microsoft's future sales of the Domain Awareness System, which will be used to support innovative and cutting-edge crime-prevention and counter-terrorism programs. The Mayor and Police Commissioner were joined at the announcement in Lower Manhattan at the NYPD's Lower Manhattan Security Initiative headquarters by Deputy Mayor for Operations Cas Holloway, Commissioner of the Department of Information Technology and Telecommunications Rahul Merchant and Vice President of Microsoft Americas Services (Ret.) Lieutenant General Mike McDuffie.

"Part of the reason we have been able to continue driving down crime to record lows while devoting considerable resources counter-terrorism is our heavy investment in technology and our willingness to develop new, cutting-edge solutions to keep New Yorkers safe," said Mayor Bloomberg. "This new system capitalizes on new powerful policing software that allows police officers and other personnel to more quickly access relevant information gathered from existing cameras, 911 calls, previous crime reports and other existing tools and technology. It will help the NYPD do more to prevent crimes from occurring and help them respond to crimes even more effectively. And because the NYPD built the system in partnership with Microsoft, the sale of the product will generate revenue for the City that will fund more new crime-prevention and counter-terrorism programs."

"The system is a transformative tool because it was created by police officers for police officers," said Police Commissioner Kelly. "Its development is a testament to the talent and experience of our officers. And this agreement with Microsoft will allow the NYPD to continue to fund innovative counterterrorism and crime prevention programs."

"Microsoft is honored to partner with the NYPD to provide these important public safety capabilities to other jurisdictions," said Kathleen Hogan, Corporate Vice President of Microsoft Services. "The NYPD is a respected leader and continuously innovating to ensure the safety of their citizens. It is a privilege to support their work with our technology and professional services."

"By providing real-time analytics and improved situational awareness for the men and women on the front lines of counterterrorism and crime prevention, this new system can help further enhance public safety outcomes for New Yorkers," said Department of Information Technology and Telecommunications Commissioner Merchant. "And by using the New York City Wireless Network - our high-speed, mission-critical wireless broadband infrastructure - to support the Domain Awareness System, we're leveraging an existing, innovative technology solution to provide ever more capabilities to police officers in the field."

The Domain Awareness System is a powerful counterterrorism and policing tool for retrieving and displaying information from cameras, license plate readers, environmental sensors and law enforcement databases. Using an intelligent and intuitive graphical interface, it provides real-time alerts and the means to quickly call up relevant information to guide and inform police action. Its mapping features, which are tied to rich data sources, support investigations, crime analysis and effective management of police resources. The system, developed by police officers for police officers, is an innovative tool that has the potential to revolutionize law enforcement, intelligence and public safety operations.

Examples of scenarios where the new system will help the NYPD prevent or solve crimes:

Investigators will have immediate access to information through live video feeds, and instantly see suspect arrest records, 911 calls associated with the suspect, related crimes occurring in the area and more;

Investigators can map criminal history to geospatially and chronologically reveal crime patterns;

Investigators can track where a car associated with a suspect is located, and where it has been in past days, weeks or months;

Police commanders can query databases to map, review and correlate crime information with the deployment of resources;

If a suspicious package is left at a location, the NYPD can immediately tap into video feeds and quickly look back in time and see who left it there; or

If radiation detectors in the field set off alarms and alert the Lower Manhattan Security Initiative command center, the new system will help quickly identify whether the radioactive material is naturally occurring, a weapon, or a harmless isotope used in medical treatments.

The City has approximately 3,000 Closed-Circuit TV cameras connected to the Domain Awareness System. The majority of these cameras are in Lower Manhattan – south of Canal Street, from river to river – and in Midtown Manhattan – between 30th street and 60th street, from river to river. NYPD has begun to expand camera coverage to in the boroughs outside of Manhattan.

System Development

The NYPD and Microsoft jointly developed the system by bringing together Microsoft's technical expertise and technologies with the day-to-day experience and knowledge of NYPD personnel. Microsoft handled the coding and system architecture, and the NYPD set out the system requirements, which were developed through an exhaustive series of focus groups in which members of the NYPD thought critically and creatively about how they perform their jobs and how technology could facilitate and streamline efficient operations of our mission.

Agreement with Microsoft

Microsoft has agreed to pay the City 30 percent of its gross revenues on the sale of the system to other customers worldwide. In addition, Microsoft will provide access to any innovation derived from the sale of the system to new customers. The NYPD has agreed to describe accurately the project to prospective licensees of the base technology platform. Revenue generated for the City from the sale of this technology will be used to support innovative and cutting-edge counter-terrorism and crime-prevention programs.

The agreement encourages the sharing of cutting-edge best practices and innovation in order to fight terrorism and crime. The agreement allowed City government to leverage its resources to utilize a private sector company to create a tool to better protect New Yorkers and to create a product that can help other jurisdictions or companies benefit from the expertise of the NYPD.

Chemical sensors could detect plants' cries for help, reduce need for pesticides

Posted: 09 Aug 2012 07:07 AM PDT

Image

It's a terrifying thought, but science suggests that when under attack, plants cry for help. Invisible and, often odorless, green leaf volatiles emitted from vegetation act as a defense mechanism, communicating to other foliage that danger is near. One researcher at the University of Georgia, however, is developing a chemical sensor to use these distraught emissions for good. Working in a similar fashion detecting glucose in the blood, the sensor would be able to alert farmers to when crops are under attack from pests, allowing them to trigger defenses reactively, and in a localized area. The net result being less chemicals on our food, and potentially lower costs for producers. Other suggested uses include helping us keep our produce at home fresher for longer by -- literally -- weeding out bad apples in a bag, before they affect the others. The technology is still being optimized for field use, but a testing device should follow once complete. In the meantime, we'll never feel the same about mowing the lawn again.

Vringo buys small Nokia patent portfolio as asset sell-off continues

Posted: 09 Aug 2012 06:44 AM PDT

Vringo buys Nokia wireless patent portfolio as asset selloff continues

Nokia's sale of the century hour continues, selling off a small intellectual property portfolio to Vringo. The little-known app maker has snapped up a bundle of 500 patents and applications from the Finnish phone maker, including 109 issued US Patents. The collection mostly concerns backbone tech, including communication management, signal transmission and cellular infrastructure. Neither company mentioned a figure, but Vringo revealed that Nokia's getting a chunk of any future profits made. There's PR after the break if you're curious enough to wonder if Stephen Elop's planning the mobile phone equivalent of a yard sale.

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Vringo and Nokia Execute Patent Purchase Agreement

Vringo to Acquire Over 500 Patents and Applications from Nokia

NEW YORK--(BUSINESS WIRE)--Vringo, Inc. (NYSE MKT: VRNG), a company engaged in the innovation, development and monetization of mobile technologies and intellectual property, today announced that it had entered into a Patent Purchase Agreement with Nokia Corporation pursuant to which Nokia agreed to sell Vringo a portfolio consisting of over 500 patents and patent applications worldwide, including 109 issued United States patents. Vringo agreed to compensate Nokia with a cash payment and certain ongoing rights in revenues generated from the patent portfolio.

The portfolio encompasses a broad range of technologies relating to cellular infrastructure, including communication management, data and signal transmission, mobility management, radio resources management and services.

Thirty one of the 124 patent families acquired have been declared essential by Nokia to wireless communications standards. Standards represented in the portfolio are commonly known as 2G, 2.5G, 3G and 4G and related technologies and include GSM, WCDMA, T63, T64, DECT, IETF, LTE, SAE, and OMA.

Further details are included in a Form 8-K to be filed by Vringo with the United States Securities and Exchange Commission.

For more information, visit: www.vringoIP.com.

ASUS Transformer Pad TF300TL coming to Germany and Austria with LTE in tow

Posted: 09 Aug 2012 06:19 AM PDT

ASUS Transformer Pad TF300TL

Our thoughts on the Transformer Pad TF300 were mostly positive when we reviewed it back in April. A lot has happened since then and, while its unlikely to still be at the top of our 10-inch heap, a helping of LTE will go a long way towards keeping it relevant. The TF300TL (as the 4G variant is called) sneaked through the FCC in late May, but we're only now getting word about availability. According to a German press release snagged by TechFokus, the slate should be available in mid August for €629 ($776) with keyboard dock or €529 ($653) without. Sadly, there's still no word on availability outside of German and Austria, but if you're on O2 in one of those nations you should be able to pick up the tablet soon and enjoy its embarrassment of 4G riches.

Pulse Reader launches browser-based app, you'll need IE10 for certain gestures

Posted: 09 Aug 2012 06:00 AM PDT

DNP Pulse Reader launches browserbased application, app works in any browser but you'll need IE10 for certain touch gestures

Until now, if you've wanted to use the Pulse reader app for browsing Engadget your favorite blogs you had to own an Android or iOS device. Now, though, the startup is launching a browser-based version of the service, making it accessible on desktops and mobile platforms for which there's no standalone Pulse app. The site will run in any browser, including mobile ones, but there are certain gestures you'll only be able to pull off in IE10, like using two fingers to expose the reading pane. For that reason, Microsoft is promoting this announcement almost as enthusiastically as Pulse (see the source link below if you don't believe us). As for the new website, we could go on about the slick UI and brisk performance, but it's probably easier if you just check out the screenshots below and then peek the quickie demo video after the break.

Peek inside Samsung's sound lab to see ringtones being born

Posted: 09 Aug 2012 05:35 AM PDT

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Samsung's opened up about how the engineers in its sound lab build the default tones for your handset. Tasked with developing a "Sonic Branding," a ringtone that's as iconic and recognizable as Nokia's famous reworking of Gran Vals is to the Finnish handset maker. Research showed that most phones are answered within 10 seconds, so for Over The Horizon, the two-second is repeated and variated several different ways.

Designing the soundscape for NatureUX also posed problems of its own. In order to create those aquatic noises, designers stirred a rubber bowl of water and scratched wet plates with toothpicks hundreds of times until the perfect tone was found. What was the leading cause of rejection? The enhanced sounds were a little too similar to that of a flushing toilet. Of course, while handset sound design is the team's most famous effort, it's also tasked with producing the audible signals from everything from Microwaves to Washing Machines -- so perhaps your next load of clean laundry will be heralded with a three-minute guitar solo.

Google Translate app gets weighty update, will translate signs through your smartphone camera

Posted: 09 Aug 2012 05:06 AM PDT

Google Translate app adds weighty update, will translate signs

Google's multi-lingual translation app decided that (online) words were not enough. Beyond digital text, a new update to Translate will let Google's bots translate what you're looking at, whether that's hand-written directions or a sign saying, "wrong way." Though its not the first time we've seen an app that translates text from the camera (not even for Google) the update includes a convenient touch-guided interface that allows you to draw over the text you'd like converted into English -- it seemed to master our beginners' Spanish textbook with ease. The update also adds improvements to its voice translations, with new dialect preferences and improved handwriting recognition for Japanese input. Grab the download before you board that flight abroad this summer -- just ensure it's on a WiFi-only connection once you get there.

Facebook's Director of Engineering explains how you're part of the dev team

Posted: 09 Aug 2012 05:03 AM PDT

Ever wondered why those crazy fools at Facebook think it's a good idea to meddle with the timeline, or how you chat? Well you can blame yourself. Probably. The social network's Director of Engineering, Andrew "Boz" Bosworth, reveals all in a recent blog post. By first explaining that the site evolves in a two-step process, "technology pushes people to move forward and then people move past technology and it has to catch up," we can start to understand why constant user testing of new, often multiple, solutions is required. Boz goes on to explain that by using select groups, or even nations, the efficacy new features can not only be quickly, and solidly determined, it can actually supplant the need for weeks of boardroom debate. He goes on to say that the odds are that everyone on Facebook has been part of a test at some point. Curious to know more about the process, or just feeling a little bit used? Head over to the source link for the full post / comment thread.

Boingo snaps up Cloud Nine Media to expand its ad-sponsored WiFi network

Posted: 09 Aug 2012 04:44 AM PDT

Boingo snaps up Cloud Nine Media to expand its ad-sponsored WiFi network

Boingo tried its hand at free WiFi with Google earlier this summer, and now it's acquired Cloud Nine Media to help it claim a larger slice of the sponsored internet access pie. Though Boingo's 500,000 subscription-based access points vastly outnumber its acquisition's 6,000 ad-sponsored locations, it hopes to use the newly purchased company's hotspot sponsorship and ad-sales expertise to increase its free WiFi footprint. "This acquisition allows us to bring that capability in-house to better serve our growing need to deliver sponsored WiFi," Boingo CEO David Hagan told AllThingsD. Naturally, the firm's $9.95-a-month plan will live on, but it's good to know that Boingo will enable more folks to surf the web free of charge from here on out.

[Image credit: Charleston's TheDigitel, Flickr]

Burner turns your iPhone into a disposable, lets you be faux-shady

Posted: 09 Aug 2012 04:32 AM PDT

DNP Burner

Need a throw-away phone number? It's now available as the Burner iPhone app, from a company called Ad Hoc. There's no explanation for how it works technically, but using it looks easy: you pay $2 for the app, which gives you a new phone number that lasts for 20 minutes, 60 texts or seven days. The new digits become your caller ID, and afterwards, you can hit the "burn" key to permanently wipe it from the company's servers, then score additional credits plus a new number, if needed. The company sees it being used for things like Craigslist transactions and dating, but if you have less above-board purposes in mind, be aware -- the privacy policy says it "may disclose your personal data if required by law." Check the source below or the Apple store to get it.

Verizon's Galaxy S III gets global roaming workaround, packs its bags

Posted: 09 Aug 2012 04:22 AM PDT

Verizon's Galaxy S III gets global roaming workaround, packs its bags

What's the point of owning Samsung's shiny new flagship if you can't take it on tour? Well, prior to Verizon's Galaxy S III launch, customers were promised that global roaming would be enabled sometime in the future via an OTA update. That unspecified date has yet to come, but if it's something of a priority for you, XDA Developers forum member lair12 has discovered a way make it happen without Big Red's involvement. We feel we should add a warning here -- switching from LTE to GSM isn't a simple process and goes far beyond a basic rooting (which, of course, is required). It includes a fair amount of preparation, including manually adding GSM network identifiers, and several steps to switch allegiances once abroad. But if you're a jet-setting Android tinkerer interested in giving it a go (at your own peril), the step-by-step guide is just a source link away.

Digia buys Nokia's remaining Qt assets for 'fraction' of purchase price, eyes Windows, iOS, Android

Posted: 09 Aug 2012 03:58 AM PDT

Digia buys Nokia's remaining Qt assets for a 'fraction' of the purchase price, eyes Windows, iOS, AndroidNokia's Qt project could be reinvigorated now that it's been bought out in its entirety by Finnish firm Digia, following a partial acquisition last year. Digia is eyeing porting the development platform, used to code applications for Symbian and Meego, to Windows 8 (the PR doesn't mention Windows Phone 8), Android and iOS in the near future. While a fee hasn't been mentioned, it's reportedly a "fraction" of the $150 million that Nokia originally paid when purchasing Trolltech in 2008 -- which probably won't improve matters on the handset maker's balance sheet.

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Digia to Acquire Qt from Nokia

Further extends the cross-platform availability of Qt on mobile, embedded and desktop

HELSINKI & SANTA CLARA, Calif.--(BUSINESS WIRE)--Digia, the software powerhouse listed on the NASDAQ OMX Helsinki exchange (DIG1V), today announced that it has signed an agreement to acquire Qt software technologies and Qt business from Nokia. Following the acquisition Digia becomes responsible for all the Qt activities formerly carried out by Nokia. These include product development, as well as the commercial and open source licensing and service business. Following the acquisition, Digia plans to quickly enable Qt on Android, iOS and Windows 8 platforms.

One of Digia's key objectives with this acquisition is to improve its position within the Qt ecosystem by further strengthening Qt's R&D capabilities and expanding its reach on many more platforms than ever before. Since Digia acquired the Qt Commercial licensing business from Nokia in March 2011, the operation has continued to be successful and has grown substantially. Digia forecasts the acquisition's impact on its 2012 revenues to be positive. In the following years, Digia forecasts the Qt business to grow. As part of the transaction, a maximum of 125 Qt people from Nokia will transfer to Digia, mostly based in Oslo, Norway and Berlin, Germany. This business transaction will significantly strengthen Digia's product business and supports Digia's strategic objective to grow internationally.

Digia encourages all current ecosystem members to continue working on improving Qt with full confidence in Digia's continued investment to make Qt the leading cross-platform development framework. Digia will work with ecosystem members to secure a successful release of Qt5 and is committed to continuing the Qt Project in order to maintain Qt's availability under both open source and commercial licenses.

"We are looking forward to welcoming the Qt team to Digia. By adding this world class organization to our existing team we plan to build the next generation leading cross-platform development environment," said Tommi Laitinen, SVP, International Products, Digia. "Now is a good time for everyone to revisit their perception of Qt. Digia's targeted R&D investments will bring back focus on Qt's desktop and embedded platform support, while widening the support for mobile operating systems."

"Nokia is proud of the contributions we've made to Qt over the past four years. We are pleased that we've been able to work with Digia to secure continued development of Qt by the current core team," said Sebastian Nyström, head of Nokia Strategy. "Digia's plans to acquire Qt mean that it can continue as a successful open source project and also offer continuing employment for many people in the community."

Qt has been used by over 450,000 developers and thousands of leading companies worldwide in over 70 industries to power the most innovative, mission-critical and renowned applications and UIs. Qt Commercial is a leader in a number key market segments including automotive, medical, advanced visualization & animation, industrial automation and aerospace & defense. In the future, Digia expects that Qt will have a key role bringing world-class user experience and user interfaces to embedded systems and consumer electronics.

More information will be available shortly on qt.digia.com and qt-project.org which will be the main information-sharing sites for Qt.

US Army's LEMV spy blimp spotted hovering over New Jersey, may take up cargo duties (video)

Posted: 09 Aug 2012 03:43 AM PDT

US Army's LEMV spy blimp spotted hovering over New Jersey, may take up cargo duties video

The US Army's not-so-secret Long Endurance Multi-Intelligence Vehicle (LEMV) spy blimp is better at staying hidden than we thought... if unintentionally. Although it was due to fly the friendly skies of Lakehurst, New Jersey in mid-June, Northrop Grumman's usually unmanned surveillance was only just caught floating over the Jersey Shore as part of a maiden flight on August 8th. The conspicuous, delayed test run proved that the LEMV could take off, steer and land smoothly, and started a series of exercises that should culminate in combat trials over Afghanistan at the start of 2013. Northrop's KC Brown Jr. tells Wired that there's a possible (if purely coincidental) consolation for missing another deadline -- the airship could be used in a pinch for carrying as much as seven tons of supplies without getting into harm's way, albeit at a fairly glacial 30MPH. The successful first flight won't be much consolation to Mav6, whose Blue Devil 2 was scuttled at the last minute after technical issues; it's nonetheless a relief for US troops, who may get weeks at a time of constant intelligence on enemy movements. Catch a short snippet of the early LEMV journey after the break.


Pioneer's new WiFi-enabled XDJ-AERO controller says goodbye wires, hello dancefloor (video)

Posted: 09 Aug 2012 03:24 AM PDT

Pioneer's new XDJAERO controller says goodbye wires, hellow dancefloor

The advent of digital DJing removed the jumps and skips of vinyl, while introducing a bad case of cable spaghetti, as spinners bring their own kit to the party. Pioneer saw that, and has finally cut them free with the new XDJ-AERO. The WiFi-enabled DJ controller lets you load up the next Moombahcore banger direct from a smartphone, tablet, laptop or PC -- with support for four connected devices at once. This also means that the audience can get involved in the track selection -- a la Nexus Q -- but you might want to keep that fact quiet. The XDJ-AERO is designed to work with Pioneer's own rekordbox application, but can also be use as a MIDI controller for other popular software. On the actual hardware-side of things, there's a built-in 24-bit audio interface, two-channel mixer (which can be used standalone) plus the usual array of cue-point triggers, FX and filters we've come to expect. What price does the cutting of cables command? £869 (about $1,399), and the beat can begin some time later this month. Can't wait 'til then? Drop past the break for the ridiculously cool video (and slightly less cool press release).

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Pioneer presents ­the XDJ-AERO, the first-ever wireless all-in-one DJ system, and the first native player for rekordbox™ music management software

To view the XDJ-AERO video click HERE

XDJ-AERO
Pioneer has broken the mould yet again with the XDJ-AERO, the industry's first1 Wi-Fi enabled all-in-one DJ system and native rekordbox™ player.

The groundbreaking DJ system is set to change the way DJs play by liberating them from endless cables and connections. In an industry first, the XDJ-AERO allows DJs to load music wirelessly from smartphones, tablets, laptops and PCs2, instantly taking the hassle out of set up. A multipurpose unit, the XDJ-AERO also works with Pioneer's new mobile application, functions as a standalone mixer and can be used as a MIDI and HID controller.

The XDJ-AERO creates its own private Wi-Fi network, allowing DJs to connect to up to four wireless devices at once. The audience can even get involved by sending tracks from their own smartphones or tablets to the XDJ-AERO for a more interactive experience.

And, as the first native player for Pioneer's rekordbox music management software, the XDJ-AERO puts all of the software's features and functions right at DJs' fingertips. rekordbox allows DJs to create and edit playlists on the fly; view beat grids; analyse BPM; and load wave forms during their sets.

Compatible with Pioneer's new mobile application3 for smartphones and tablets, the XDJ-AERO makes DJing truly mobile. DJs can use the mobile application to manage their music on the road and then wirelessly load their tracks and playlists to the XDJ-AERO.

DJs can switch between the XDJ-AERO's mobile and USB inputs at the touch of a button. And the DJ system boasts all of their favourite features, including sample banks, Sound Colour Filters and rekordbox quantized beat sync.

The XDJ-AERO also functions as a 24-bit audio interface, MIDI controller for Traktor and HID controller for Virtual DJ software. And it can be used as a stand-alone mixer when connected to CDJs and turntables.

A premium piece of kit both inside and out, the XDJ-AERO has the look and feel of a pro-DJ product with its classic black finish and sleek aluminium faceplate. And, at just 45 mm thick, the portable, lightweight XDJ-AERO is the world's thinnest combined player and mixer.

The XDJ-AERO: the world's first wireless all-in-one DJ player, mixer and MIDI controller.

The XDJ-AERO will be available from August 2012 at an SRP of 869 GBP/999 EUR, including VAT.

Key features of the XDJ-AERO

1. INDUSTRY FIRST: Wirelessly connect up to four devices
By creating an ad hoc network, the XDJ-AERO can sync with up to four Wi-Fi enabled devices at once, without the need for any extra equipment. For the first time, DJs can use smartphones, tablets and computers to wirelessly load rekordbox music to their decks.

DJs can use the XDJ-AERO to control wireless devices remotely so they can browse tracks and load them directly to their decks even if the device is not in their hands.

And the new mobile application allows DJs to use their smartphones and tablets as remote controls for the XDJ-AERO. With USB source selected, DJs can browse music and load tracks on the XDJ-AERO using the devices' bigger, touch-sensitive screens.

The audience can send music from their wireless devices to the XDJ-AERO, though tracks will not load until the DJ accepts them. If a device goes out of range while a track is being played an emergency loop is created so there is no break in the music. And if a call is made on a smartphone mid-track, the music will continue to play as long as the device supports multitasking.

Plus, by switching the XDJ-AERO's music source from wireless to USB, DJs can play tracks on both decks from a single rekordbox-ready storage device.

2. Includes all the popular features from Pioneer's pro-range
The XDJ-AERO brings together all of the most exciting features from Pioneer's most popular multi-format players and mixers, including:

Beat effects4: the XDJ-AERO boasts the most user-friendly and popular effects from Pioneer's DJM range – Trans, Flanger, Roll and Echo.
Post-fader: the effects are applied to the sound after the fader, allowing the sound to fade out naturally rather than stopping suddenly when the DJ cuts the source audio with the faders.
Sound color effects: borrowed from the DJM series, the Sound Color Filters add high- and low-pass filters to the beat effects for even more creativity
Sample banks: pre-loaded with four samples.
Auto Loop: tracks can be automatically looped at specified positions.
Quantize: DJs will never miss a beat again as the quantize function automatically synchronises the beat of rekordbox-ready tracks and effects.

3. Automatic features that make perfect mixes a breeze

Beat Sync5: automatically syncs all tracks to the beat to the master deck using rekordbox beat grid information.
Auto Mix: automatically mixes each track within a playlist if DJs need to step away from the deck during long sets.

4. Performance features and sample playback

INDUSTRY FIRST Jog Drum: a more DJ-friendly way of engaging samples. DJs simply load a sample onto the deck and press Jog Drum; they can then trigger and scratch the samples by drumming directly on the jog wheel for more control and creativity.
Sample Launch: with four samples pre-loaded onto each deck, DJs simply push Sample Launch once to perform with the currently engaged sample. By holding down Sample Launch, they can select another sample to perform with. Samples can also be launched using the XDJ-AERO's effects, loops and pitch controls.

5. One-touch recording of popular mixes
Inherited from Pioneer's DJM-350 mixer, the XDJ-AERO allows DJs to record their creations directly to USB as uncompressed CD-quality WAV files.

6. MIDI and HID control for ultimate flexibility
The XDJ-AERO can be used as a MIDI controller for Traktor and HID controller for Virtual DJ software.

7. Connect external hardware to use as a stand-alone mixer
For maximum flexibility, the unified player and mixer unit also has inputs to connect external hardware, such as CDJs or turntables, so DJs can use it as an independent mixer.

8. Premium design and build looks the part every time
With its classic black finish, sleek aluminium faceplate, blue LED lights and Pioneer's industry-standard interface, the XDJ-AERO looks professional in any venue.

9. High-end components for superb sound in any environment
The XDJ-AERO's audio circuits are the same as those used in Pioneer's pro-DJ equipment to guarantee pristine sound reproduction. And full digital processing has been used to minimise distortion and noise from A/D-D/A conversion.

10. Other features

Onboard 44.1kHz/24bit high resolution soundcard
Independent three-band equalizer
Dual headphone output ­–minijack for inner-ear headphones and standard jack for full-size headphones
Four-colour LCD displaying 18 languages
Mic input and balanced TRS output

Main specifications – XDJ AERO

Playable media Smartphones, tablets, USB storage devices (Flash memory/HDD, etc.), computers (Mac/Windows PC)
Playable file formats USB connection:MP3, AAC, WAV, AIFF up to 24 Bit/44.1kHz
Wi-Fi connection:MP3, AAC
USB storage formats supported FAT, FAT32, HFS+ (read-only, when journaling)

Recording file WAV, 16bit/44.1kHz
Number of channels 2
Wireless communications format IEEE 802.11b/g/n (2.4GHz band)
Sampling rate 44.1 kHz
A/D, D/A converter 24 bit
Frequency response 20 Hz~20 kHz
S/N ratio 105 dB or above
Total harmonic distortion Max. 0.003 %
Head room 19dB
USB ports A port x1, B port x1
Inputs Phono/Line ×2(RCA)
Mic ×1(1/4-inch phone)
Outputs Master out ×2 (1/4-inch phone ×1, RCA×1)
Headphone monitor out ×2 (front 1/4-inch phone, minipin)
Enclosed AC adapter Power: AC100 V(50 Hz/60 Hz) Rated output: DC12 V
Maximumexternaldimensions
(W×H×D) 623 ×289.5 ×65 mm
Unit mass 3.7 kg
rekordbox™ music management software (included):
Supported OS Mac OS®X (10.5.8 or above)
Windows®7 Home Premium/Professional/Ultimate
Windows Vista® Home Basic/Home Premium/ Ultimate/Business (SP2 or above)
Windows® XP Home Edition/Professional (from SP3)
(Windows® XP Professional x64 edition is not supported)
Playable file formats MP3, AAC, WAV, AIFF

RIM escapes $147.2 million hit as Mformation appeal ends in victory

Posted: 09 Aug 2012 03:02 AM PDT

RIM escapes $1472 million hit as Mformation appeal ends in victory

RIM has successfully appealed its patent infringement verdict against Mformation, letting the company off the hook for $147.2 million in damages. It was originally ordered to pay the stack of cash after a jury found that it had violated a remote management patent, but a California judge has overturned the decision after reexamining the evidence. Mformation still has the scope to appeal and thereby cause a fresh trial to begin from scratch, which could be fun.

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Verdict Overturned in Favor of Research In Motion in Mformation Patent Case

WATERLOO, ONTARIO--(Marketwire - Aug. 9, 2012) - Research In Motion Limited (RIM) (NASDAQ:RIMM)(TSX:RIM), a world leader in the mobile communications market, today learned that the Judge in a patent action brought by Mformation in the U.S. District Court for the Northern District of California has granted RIM's motion for judgment as a matter of law, concluding that the evidence did not support the Jury's finding of patent infringement.

After considering motions presented by both parties, as well as the jury verdict (which was announced by RIM on July 14, 2012), the Judge determined that RIM had not infringed on Mformation's patent. In granting RIM's motion, the Judge also vacated the $147.2 million jury award, which means that RIM is not required to make any payment to Mformation. Mformation has the right to appeal the Judge's ruling; however if Mformation successfully appeals the ruling, the jury verdict would not be reinstated and instead a new trial would occur.

"We appreciate the Judge's careful consideration of this case. RIM did not infringe on Mformation's patent and we are pleased with this victory," said Steve Zipperstein, RIM's Chief Legal Officer. "The purpose of the patent system is to encourage innovation, but the system is still too often exploited in pursuit of other goals. Many policy makers have already recognized the need to address this problem and we call on others to join them as this case clearly highlights the significant need for continuing policy reform to help reduce the amount of resources wasted on unwarranted patent litigation."

Panasonic preps SD cards that survive heat, water and X-rays, will probably outlast you

Posted: 09 Aug 2012 02:53 AM PDT

Panasonic preps SD cards that survive heat, water and Xrays, will probably outlast you

Much ado has been made of weather-resistant cameras, but it's all a moot point if the memory card dies, isn't it? Panasonic wants that level of survivability in its SDHC and SDXC cards, and its new UHS-I-level SDAB and SDUB lines are tested for the kind of abuse that could see the camera give up the ghost first. The cards can take the kinds of punishment that we often associate with rugged gear, such as temperatures from -13F to 185F, immersion in 3.3 feet of water for half an hour and the usual steep drops. It's beyond this that the resistance levels become truly exotic: the cards are also built to survive zaps of electricity, proximity to magnets and exposure to X-rays. If it all becomes too much to bear, the design will even fuse on the inside to prevent fire burning the card from within. Those who like what they see will only have to decide whether or not they want the SDAB range's 95MB/s read speeds and 80MB/s writes or are willing to settle for the SDUB line's respective 90MB/s and 45MB/s transfers. We have yet to see if or when the SD cards cross the Pacific after their September 8th launch in Japan, although we hope so -- with that kind of extra-tough design, our photos are more likely to endure than we will.

Hit the rapids with Google's latest Olympic doodle

Posted: 09 Aug 2012 02:36 AM PDT

DNP Hit the rapids with Google's latest Olympic doodle

It's time to pound the arrow keys again for Mountain View's latest Olympic doodle game, a whitewater slalom canoe challenge. The idea is to speed through the course with the left/right keys in the best time while using up/down to avoid rocks and the riverbank. Our intrepid web paddlers managed a time of 18 seconds so far, and you can post your own time in the comments below -- if you dare.

Olympus hangs $57 million loss on austerity, strong yen and declining compact camera market

Posted: 09 Aug 2012 02:16 AM PDT

Olympus hangs $57 million loss on austerity, strong yen and declining compact camera market

Olympus is reporting a $56.7 million loss for its first quarter of 2012. While its coveted medical imaging arm remains profitable, its life-science and industrial unit suffered thanks to corporate belt-tightening. Unsurprisingly, its low-end compact camera market is shrinking, but sales of its OM-D E-M5 ILC increased by 50 percent, offsetting some of the losses and reducing operating losses from $89 million last quarter to $19 million in this one. Like many of its Japanese rivals, it's also found a strong yen has stifled its return to productivity, a trend that isn't likely to change soon.

Galaxy Tab 2 7.0 Student Edition expected at Best Buy: $249 with bundled keyboard and USB adapter

Posted: 09 Aug 2012 01:43 AM PDT

Galaxy Tab 2 70 Student Edition spotted at Best Buy $249 with bundled keyboard and USB adapter

If you're looking for something -- anything -- to lessen the burden of summertime studies, then a trip to Best Buy may soon be in order. We've just heard from a helpful tipster that a student edition of the Galaxy Tab 2 7.0 is due to be stacked on shelves around August 19th, which keeps the regular $249 selling price of the 8GB WiFi-only model but bundles a keyboard dock and USB peripheral connector. If you've been weighing the Samsung up against the Nexus 7 (which we've ranked higher in our back to school tablet guide), then factor this into your research.

[Thanks, Anon.]

'Just for Kids' now available on the Xbox 360: Go, Netflix, Go!

Posted: 09 Aug 2012 01:32 AM PDT

'Just for Kids' now available on Xbox 360 Go, Netflix, Go!

Late last year, Netflix kicked off its plans to specifically cater the young crowd with its 'Just for Kids' entertainment section -- which, at that point, was nothing but a mere experiment. Still, the toons-filled project quickly found success amongst subscribers, and shortly thereafter it had made its way onto other platforms like the Nintendo Wii and PlayStation 3. Today, the Xbox 360's the latest gaming system to join the fun, as Netflix's announced the kids-only section is now available on Microsoft's popular console. Obviously you'll need both a Netflix and Xbox Live account prior to entering the hub and start streaming some Go, Diego, Go! -- otherwise all that's left to do is download the updated app before you (or your kids) can check it out.

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Netflix "Just for Kids" Now Available On XBOX 360

Unlimited Instant Access To Large Variety Of Streaming TV Shows And Movies Picked Especially For Kids 12 And Under Now on XBOX 360

LOS GATOS, Calif., Aug. 8, 2012 /PRNewswire/ -- Netflix, Inc. (NASDAQ:NFLX) today announced the availability of "Just for Kids" on Xbox 360®, further expanding the availability of the section popular with kids and their parents.

(Logo: http://photos.prnewswire.com/prnh/20101014/SF81638LOGO)

Netflix "Just for Kids" makes it easier and more fun for kids and families to browse and instantly watch a large selection of kid-friendly TV shows and movies. Since introducing the section in August 2011, Netflix members have watched more than two billion hours of kids' titles.

Now members who enjoy Netflix on Xbox 360 can select "Just for Kids" to enter an experience designed for children 12 and under. Kids can click and instantly watch their favorite characters, including many they will instantly recognize from their favorite shows and movies.

In addition to the character-based selection, "Just for Kids" displays rows of TV shows and movies organized by easy-to-understand genres such as superheroes, princesses, dinosaurs and girl power, featuring clear and simple descriptions of the plot of each title. Unique Netflix technology provides each member with a personalized "Just for Kids" experience based on taste and favorites.

"As a parent of two, I can feel comfortable letting my kids browse and watch titles in the 'Just for Kids' section on our Xbox 360," said David Watson, director of product innovation at Netflix. As always, there are never any commercials displayed on Netflix and independent ratings and reviews from Common Sense Media were used to make the selections. Common Sense Media is a nonprofit that provides independent, trustworthy ratings, reviews, and information to help parents make great media choices.

"We believe that we can make all the entertainment you love even more amazing with Xbox. Using voice and gesture control with Kinect to explore 'Just for Kids' makes Netflix on Xbox 360 more personal and engaging for all audiences," said Ross Honey, general manager, Xbox LIVE Entertainment & Advertising at Microsoft.

In addition to Xbox 360, Netflix "Just for Kids" is available on PCs and Macs, Nintendo Wii, PlayStation 3, Apple TV and certain Smart TVs, Blu-ray players and streaming media players. Other devices including tablets are scheduled to follow this year.

About Netflix

With more than 27 million streaming members in the United States, Canada, Latin America, the United Kingdom and Ireland, Netflix, Inc. (NASDAQ: NFLX) is the world's leading internet subscription service for enjoying movies and TV programs. For about US$7.99 a month, Netflix members can instantly watch movies and TV programs streamed over the internet to PCs, Macs and TVs. Among the large and expanding base of devices streaming from Netflix are the Microsoft Xbox 360, Nintendo Wii and Sony PS3 consoles; an array of Blu-ray disc players, internet-connected TVs, home theatre systems, digital video recorders and internet video players; Apple iPhone, iPad and iPod touch, as well as Apple TV and Google TV. In all, more than 800 devices that stream from Netflix are available. For additional information, visit www.netflix.com. Follow Netflix on Facebook and Twitter.

Sony Xperia GX makes Japan debut today

Posted: 09 Aug 2012 01:06 AM PDT

Sony Xperia GX arrives in Japan stores today

The Xperia GX passed muster at the FCC labs a few weeks back and is filling shelves of NTT DoCoMo stores starting today. If you like your smartphone screens big and high-resolution, you'll probably be very happy with the Xperia GX's 720p 4.6-inch display, wrapped in a curved frame similar to last year's Xperia Arc. There's no word on whether the phone will remain a Japan-only exclusive, but Sony is likely to have something new to show off at European trade show, IFA, in only a few weeks. Arguably more of a looker than the Xperia S, perhaps we'll see a global model -- there's a pentaband 3G radio in this iteration -- sidling up next to an Xperia tablet in Germany very soon.

Ford C-MAX Hybrid rated for 47MPG across the board, C-MAX Energi hits 85MPH in EV mode

Posted: 09 Aug 2012 12:38 AM PDT

Ford CMAX Hybrid rated for 47MPG on city and highway alike, CMAX Energi hits 85MPH in EV mode

The wait for the Ford C-MAX Hybrid has been a long one, and we'll still be waiting until the fall before the driving public takes a set of keys. In the meantime, there's good news from the EPA for travelers wondering just how far that hybrid MPV will go on its combined power. It should be quite the distance: the now-confirmed fuel economy rating is an even 47MPG, whether it's for putting around the city or cruising the highway. Ford is more than eager to crow about the figures giving its $25,995 ride an edge over Toyota, whose slightly more expensive Prius V peaks at 44MPG on highway stretches and dips to 40MPG in urban areas. The early victory parade is continuing with the C-MAX Energi, too -- the plug-in hybrid variant can peak at a brisk 85MPH in pure EV driving, or more than 20MPH faster than either the regular Hybrid or a Prius plug-in. Toyota does have the slightly important advantage of having a vehicle on the market. Those who have yet to commit to a hybrid family hauler, though, will be glad to know their patience could earn them some extra efficiency or speed.


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Ford C-MAX Hybrid Earns 47 City, 47 Highway, 47 Combined – an EPA Rating Hat Trick; Beats Toyota Prius v by up to 7 MPG

* All-new 2013 Ford C-MAX Hybrid delivers EPA-certified 47 mpg city, 47 mpg highway ratings – 7 mpg better than Toyota Prius v on the highway – for a 47 mpg combined rating
* Ford's first hybrid to achieve equal city and highway ratings, the versatile C-MAX Hybrid also is expected to offer 15 class-exclusive features such as the available hands-free liftgate
* C-MAX Hybrid launches this fall as part of Ford's power of choice strategy to deliver leading fuel economy across its lineup while tripling electrified vehicle production capacity by 2013

DEARBORN, Mich., Aug. 7, 2012 – Ford Motor Company once again raises the hybrid fuel-economy bar with the all-new Ford C-MAX Hybrid, which is now officially EPA-certified at 47 mpg city, 47 mpg highway and 47 mpg combined – beating Toyota Prius v by up to 7 mpg.

The certification is significant because it makes C-MAX Hybrid the first hybrid vehicle to offer 47 mpg across the board. Also, hybrids traditionally have been more economical in city driving than on the highway, unlike conventional vehicles.

C-MAX Hybrid, however, returns the same fuel economy whether driving cross-country or across the city – stemming mostly from a growing list of Ford innovations that have helped the vehicle to deliver an impressive list of metrics, such as a top speed of up to 62 mph in EV mode.

"The all-new C-MAX Hybrid is a great symbol of how Ford has transformed into a fuel-economy and technology leader with 47 mpg across the board and a highway rating 7 mpg better than Toyota Prius v," said Ford Vice President of Powertrain Engineering Joe Bakaj. "We've done this with innovation – represented by nearly 500 hybrid patents – while driving costs down 30 percent so we can bring these fuel-saving vehicles to more customers."

Among the Ford innovations helping C-MAX Hybrid drivers enjoy maximum fuel economy are the patented SmartGauge® with EcoGuide that coaches for top fuel efficiency by providing growing green leaves in the gauge cluster as a reward for economical driving; and ECO Cruise, a feature that helps optimize powertrain elements for convenient yet economical highway travel.

City equals highway
Hybrid vehicle drivers traditionally saw superior fuel-economy figures in city driving, so loyalists maximized their fuel economy through regenerative braking in stop-and-go traffic. But now, higher-speed innovations have caught up on efficiency.

"City, highway and everywhere in between, C-MAX Hybrid is EPA-certified at 47 mpg," Bakaj said. "It's a win-win-win."

C-MAX Hybrid is expected to be America's most affordable hybrid utility vehicle with a base price of $25,995, including destination and delivery, which is $1,300 lower than Toyota Prius v. C-MAX Hybrid is currently available for order at select dealerships.

More information about C-MAX Hybrid and C-MAX Energi can be found here. Press releases, videos, photos and other material related to Ford's electrified vehicles can be found here.

Ford C-MAX Energi Delivers Industry's Top Electric-Only Speed Among Plug-In Hybrids at the Touch of a Button

* All-new Ford C-MAX Energi delivers the top electric-only speed of any plug-in hybrid – 85 mph – more than 20 mph higher than Toyota Prius plug-in; unique EV mode button allows customers to deliver electric power on-demand
* C-MAX Energi – Ford's first plug-in hybrid – also tops Prius plug-in in overall range (550 miles versus 540 miles), more than triple the electric-only range (20-plus miles versus six miles)
* C-MAX Energi plug-in hybrid begins arriving this fall at EV Certified Ford dealers in 19 markets, followed by nationwide rollout in all 50 states in early 2013

TRAVERSE CITY, Mich., Aug. 7, 2012 – At the touch of a button, Ford C-MAX Energi plug-in hybrid drivers can enjoy the industry's top electric-only speed among all plug-in hybrid vehicles – 85 mph.

Topping the Toyota Prius plug-in's top EV-only speed by more than 20 mph, the all-new, five-passenger Ford C-MAX Energi can easily keep pace with the flow of traffic, even when the EV mode button is engaged and the gasoline engine is off.

"We understand customers place a high value on the zero-emission electrified driving experience," said Ford Vice President of Powertrain Engineering Joe Bakaj. "This inspired our engineering team to equip the C-MAX Energi plug-in hybrid with a button that enables drivers to choose an electric-only driving mode."

With a fully charged battery, C-MAX Energi is rated at 195 horsepower, versus 188 horsepower for Toyota Prius.

C-MAX Energi's EV mode range is 20-plus miles – more than triple Toyota's plug-in and well within the one-way commute range of many American motorists. C-MAX Energi – Ford's first plug-in hybrid – also tops Prius plug-in in overall range (550 miles versus 540 miles).

Three EV modes

The EV mode button – conveniently mounted in the center stack – allows a driver to switch vehicle operation between three modes.
Drivers can opt for electric-only driving without gasoline engine power, normal hybrid mode where the powertrain melds electric and gasoline engine power as appropriate, or a battery-saving mode that reserves the pack power for later use. For an image of the EV mode button, click here.

When plug-in power is available, drivers can change modes with each press of the EV mode button. The mode currently selected is displayed in the driver's left instrument cluster screen.

EV: Auto

"In EV: Auto mode, the vehicle automatically takes advantage of plug-in charge," said Kevin Layden, Ford director of Electrification Programs and Engineering. "When the charge is depleted, C-MAX Energi operates as a full hybrid."

The powertrain computer automatically selects the appropriate blend of battery usage and engine usage based on demand and the state of battery charge.

EV: Now

In EV: Now mode, the vehicle operates in EV mode using plug-in power. The gasoline engine will not operate unless an override setting is selected or certain conditions are present such as the accelerator pedal being fully depressed and the driver enabling the gas engine. EV: Now also activates a special Manage EV screen to monitor functionality.

To achieve the EV range estimate shown on the corresponding gauge, drivers are given coaching cues to maximize EV mode. Additionally, use of climate power and energy gauges will further help drivers manage vehicle energy use.

EV: Later

The EV: Later setting saves plug-in power for later use, like transitioning from highway to lower-speed residential neighborhood use. C-MAX Energi operates in normal hybrid mode, using both gas engine and electric motor. Plug-in power is reserved until the driver switches to the EV: Now or EV: Auto setting.

"C-MAX Energi uses technology in new ways to provide customers smart choices in maximizing their energy usage based on where and how they drive their vehicles," Bakaj said.

Built at Ford's Michigan Assembly Plant in Wayne, Mich., the all-new C-MAX Energi plug-in hybrid begins arriving this fall at EV Certified Ford dealers in 19 markets, followed by nationwide rollout in all 50 states in early 2013.

HTC G1 auditions CyanogenMod 10, runs Jelly Bean at a snail's pace (video)

Posted: 09 Aug 2012 12:07 AM PDT

Image

Putting Google's latest candy-coated OS update on the very first Android phone? We've got a guy for that. Jcarrz1, the same wizard from XDA-Developers who ported Ice Cream Sandwich to the HTC G1, has managed to port a buggy build of CyanogenMod 10 to the handset -- which puts Jelly Bean on the oldest hardware possible. Sadly, the old handset isn't up to Project Butter's 60FPS interface, but brave tweakers can still use the device's touchscreen for apps, CM10 features and a partially functional Google Now. WiFi is also up and running, but cellular data is MIA. Check out the video above to see the pre-alpha build in action, or try it out for yourself at the source link below.

T-Mobile USA Q2 2012 results show net customer losses of 205k, progress on LTE and AWS

Posted: 08 Aug 2012 11:25 PM PDT

The results for T-Mobile USA's second quarter of 2012 are in and first up is the bad news -- reported net customer losses of 205,000 are more than the 50,000 lost in the same period last year, and more than give back the growth reported in Q1. Of course, the carrier is banking on strategic initiatives to launch LTE service and expand coverage thanks to that AWS spectrum its receiving from AT&T and Verizon (if the deal is approved) to turn all that around, and those plans are still on track. Other high points for the quarter included the launch of Samsung's Galaxy Note and Galaxy S III, as well as a host of other handsets. Also it announced the opening of it's 1,000 T-Mobile Premium Retailer store, started pushing its prepaid and Monthly4G services at Dollar General Stores, launched two new mobile broadband data plans and added two MVNO partners. All the details are in the press release after the break, although it seems that as busy as T-Mobile has been putting pen to paper, investors will have to keep waiting to see the benefits.

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T-Mobile USA Reports Second Quarter 2012 Operating Results

Continued Solid Adjusted OIBDA in Q2; Churn Improvements

Adjusted OIBDA increased 4.8% year-on-year to $1.3 billion in the second quarter of 2012
Adjusted OIBDA margin improved 3 percentage points year-on-year to 31% in the second quarter of 2012
Total service revenues of $4.4 billion in the second quarter of 2012 compared to $4.4 billion in the first quarter of 2012 and $4.6 billion in the second quarter of 2011, a decrease of 5.2% year-on-year
Branded contract churn of 2.10% in the second quarter of 2012; 40 bps decrease quarter-over-quarter and 50 bps decrease year-on-year
Net customer losses of 205,000 in the second quarter of 2012 compared to 50,000 net customer losses in the second quarter of 2011
Branded contract net customer losses of 557,000 in the second quarter of 2012, compared to 510,000 branded contract net customer losses in the first quarter of 2012 and 536,000 branded contract net customer losses in the second quarter of 2011
Strong branded prepaid net customer additions of 227,000 in the second quarter of 2012 compared to 71,000 branded prepaid net customer losses in the second quarter of 2011 and branded prepaid net customer additions of 249,000 in the first quarter of 2012
Branded contract ARPU increased slightly year-on-year to $57.35 in the second quarter of 2012
Branded contract data ARPU increased 14.6% year-on-year to $19.16 in the second quarter of 2012
Branded prepaid ARPU increased 13.6% year-on-year to $26.81 in the second quarter of 2012
3G/4G smartphones sold increased 31% year-on-year to 2.1 million in the second quarter of 2012
Solid progress on key strategic initiatives, including plans to expand network coverage and rollout LTE service in 2013

BELLEVUE, Wash.--(BUSINESS WIRE)--T-Mobile USA, Inc. today reported second quarter 2012 results. In the second quarter of 2012, T-Mobile USA reported adjusted OIBDA of $1.34 billion, up 4.8% from $1.28 billion reported in the second quarter of 2011. Net customer losses were 205,000 in the second quarter of 2012, compared to 50,000 net customer losses in the second quarter of 2011.

"In the second quarter T-Mobile USA started the implementation of key initiatives, such as network modernization, which will improve its competitiveness going forward"

"In the second quarter, T-Mobile USA continued to show considerable progress in a number of key areas delivering solid adjusted OIBDA growth. While we reported encouraging branded contract and branded prepaid churn improvements in the quarter, we remain focused on customer loyalty as we continue to execute against our strategy," said Jim Alling, Interim CEO and President of T-Mobile USA. "Looking ahead, T-Mobile USA will continue to invest in a number of key areas including the modernization of our network as we pave the way for LTE service in 2013, retail expansion, as well as an increased investment in promoting our brand."

"In the second quarter T-Mobile USA started the implementation of key initiatives, such as network modernization, which will improve its competitiveness going forward," said René Obermann, CEO of Deutsche Telekom. "We are also encouraged by the strong cost discipline demonstrated by T-Mobile USA."

T-Mobile USA Strategic Initiatives Update

T-Mobile USA continues to execute on its key strategic initiatives, which include its $4 billion 4G network evolution plan to expand its voice and data coverage around the country and to initiate long term evolution ("LTE") service in 2013. In the second quarter of 2012, T-Mobile USA announced an agreement with Verizon Wireless for the purchase and exchange of certain Advanced Wireless Services (AWS) spectrum licenses (subject to regulatory approval), which would improve T-Mobile's network coverage in 15 of the top 25 markets in the U.S.; completed the AT&T deal break-up AWS license transfers that will expand T-Mobile's coverage in 12 of the top 20 U.S. markets; and announced a spectrum exchange agreement with Leap Wireless International, Inc. that will further 4G coverage in four states. In addition to these spectrum agreements, T-Mobile USA announced multi-year agreements with Ericsson and Nokia Siemens Networks to deploy state-of-the-art LTE-capable equipment at 37,000 cell sites in 2012 and 2013.

T-Mobile USA increased its distribution channels in the second quarter of 2012 announcing the opening of its 1,000th T-Mobile Premium Retailer (TPR) store. In addition, a new distribution arrangement with Dollar General Corporation brings an affordable phone and convenient access to T-Mobile's prepaid and Monthly4G™ No Annual Contract service to more than 6,400 Dollar General stores. In total, T-Mobile USA added approximately 8,700 prepaid doors in the second quarter of 2012. To expand its reach in the business-to-business market, T-Mobile USA began offering two new suites of mobile broadband data plans to address the growing use of mobile broadband devices and the increasing demand for data among business customers. T-Mobile USA also launched its "Open Europe" plan for business customers – a new unlimited data feature with a flat-rate monthly fee. The Company also signed two additional agreements with Mobile Virtual Network Operator ("MVNO") partners in the quarter to drive further expansion into this customer segment.

T-Mobile USA further expanded its portfolio of compelling 4G smartphones in the second quarter of 2012. T-Mobile USA became the first U.S. carrier to offer the 42 Mbps-capable HTC One™ S and also launched the highly anticipated Samsung Galaxy S™ III. In addition to these devices, T-Mobile USA also launched the T-Mobile® Prism™, a budget-friendly option for cost-conscious consumers and expanded T-Mobile's myTouch® family with the announcement of the next-generation T-Mobile® myTouch® and T-Mobile® myTouch® Q, launched in July 2012. In early August, T-Mobile USA launched the Samsung Galaxy Note™, featuring a 5.3-inch HD Super AMOLED™ screen. The Company is supporting its strategic investments with its brand re-launch program, continuing with a new advertising campaign that encourages customers to Test Drive T-Mobile USA's competitive 4G experience.

During the second quarter of 2012, T-Mobile USA continued to focus on driving efficiencies across the business. Examples of this include the new organizational structure announced in May 2012 that will enable the Company to react with greater speed and effectiveness to customer and market opportunities, that aligns costs with revenue realities, and that better positions T-Mobile USA for growth. The Company also continues with its efforts to drive operational efficiencies with the Reinvent program and is well on track to achieve $900 million in gross savings, which will be partially reinvested into customer acquisition programs. Lastly, the multi-year churn reduction program showed encouraging progress in the second quarter of 2012.

Customer Results

Quarter to Date
June 30, March 31, June 30, Y-o-Y
(thousands) 2012 2012 2011

%∆
Customers, end of period2
Branded contract customers 21,300 21,857 23,463 (9 %)
Branded prepaid customers 5,295 5,068 4,345 22 %
Total branded customers 26,595 26,925 27,808 (4 %)
M2M customers 2,786 2,691 2,321 20 %
MVNO customers 3,787 3,756 3,456 10 %
Total wholesale customers 6,573 6,448 5,777 14 %
Total T-Mobile USA customers, end of period 33,168 33,373 33,585 (1 %)
Thereof, contract Customers 24,086 24,548 25,784 (7 %)
Thereof, prepaid Customers 9,082 8,824 7,801 16 %

Net customer additions/(losses)2
Branded contract customers (557 ) (510 ) (536 ) (4 %)
Branded prepaid customers 227 249 (71 ) nm
Total branded customers (330 ) (262 ) (608 ) 46 %
M2M customers 95 262 256 (63 %)
MVNO customers 30 187 302 (90 %)
Total wholesale customers 125 449 558 (78 %)
Total T-Mobile USA net customer additions/(losses) (205 ) 187 (50 ) nm
Thereof, contract net customer additions/(losses) (462 ) (248 ) (281 ) (64 %)
Thereof, prepaid net customer additions/(losses) 257 436 231 11 %

Note: Certain customer numbers may not add due to rounding.

Total Customers

T-Mobile USA served 33.2 million customers at the end of second quarter 2012, compared to 33.4 million customers at the end of first quarter 2012 and 33.6 million customers at the end of second quarter 2011.

Second quarter 2012 net customer losses of 205,000, compared to net customer additions of 187,000 in the first quarter of 2012 and net customer losses of 50,000 in the second quarter of 2011.
The sequential and year-on-year decrease in net customer additions was driven primarily by a decrease in wholesale net customer additions from fewer MVNO gross customer additions and increased churn from machine-to-machine ("M2M") customers.

Branded Customers

Branded contract net customer losses, excluding M2M, were 557,000 in the second quarter of 2012, compared to 510,000 net customer losses in the first quarter of 2012 and 536,000 net customer losses in the second quarter of 2011.
Sequentially and year-over-year, the increase in branded contract customer losses was driven primarily by fewer branded contract gross additions related in part to credit optimization initiatives and fewer new handsets launched in the second quarter of 2012. Additionally, gross additions were also impacted by slowing industry gross additions in the second quarter of 2012. This was partially offset by improvements in branded contract deactivations largely a result of churn reduction initiatives. The strategic phase-out of discontinued products, which historically had higher churn, also helped benefit the year-on-year improvement in branded contract deactivations in the second quarter of 2012.
Branded prepaid net customer additions, excluding MVNO customers, were 227,000 in the second quarter of 2012; down slightly from first quarter 2012 branded prepaid net customer additions of 249,000 and improved from 71,000 branded prepaid net customer losses in the second quarter of 2011.
The year-on-year improvement in branded prepaid net customer additions was due primarily to increased branded prepaid gross additions, a result of the continued popularity of unlimited Monthly4G plans compared to traditional contract plans.

Wholesale

M2M net customer additions were 95,000 in the second quarter of 2012, compared to net customer additions of 262,000 in the first quarter of 2012 and net customer additions of 256,000 in the second quarter of 2011.
The sequential and year-on-year change was driven by higher M2M deactivations. M2M customers, which have significantly lower ARPUs (averaging less than $2) than branded contract customers, totaled 2.8 million at June 30, 2012.

MVNO customers increased slightly in the second quarter of 2012, totaling 3.8 million customers as of June 30, 2012.
Sequentially and year-on-year, MVNO net customer additions decreased due primarily to fewer MVNO gross customer additions.

Churn Results

Quarter to Date
June 30, March 31, June 30, Y-o-Y
2012 2012 2011 bps∆
Branded churn3 2.90 % 3.20 % 3.20 % -30 bps
Branded contract churn3 2.10 % 2.50 % 2.60 % -50 bps
Branded prepaid churn3 6.00 % 6.40 % 6.60 % -60 bps

Churn from branded customers was 2.9% in the second quarter of 2012, down 30 basis points from both the first quarter of 2012 and the second quarter of 2011.
Sequentially and year-on-year, branded churn decreased due in part to churn reduction initiatives such as credit optimization efforts and re-contracting its most loyal branded contract customers as part of T-Mobile USA's focus on improving its overall quality of its branded customer base. Additionally, seasonally lower churn was experienced industry-wide in the second quarter of 2012. T-Mobile USA's branded churn also benefitted year-on-year from the discontinuation of certain products that had higher churn, such as FlexPay Contract and FlexPay No Contract.
Branded contract churn, excluding M2M customers, was 2.1% in the second quarter of 2012, down 40 basis points from the first quarter of 2012 and 50 basis points from the second quarter of 2011.
The sequential and year-on-year improvement in branded contract churn was the result of T-Mobile USA's continued churn reduction initiatives, as mentioned above.
Branded prepaid churn, excluding MVNO, was 6.0% in the second quarter of 2012, down 40 basis points from the first quarter of 2012 and down 60 basis points from the second quarter of 2011.
The sequential and year-on-year decrease in branded prepaid churn was driven primarily by the strategic phase-out of high-churn products, such as FlexPay No Contract.

ARPU Results

Quarter to Date
June 30, March 31, June 30, Y-o-Y
2012 2012 2011 %∆
($)

ARPU (branded contract)4
57.35 57.68 57.26 0.2 %

ARPU (branded prepaid)4
26.81 25.39 23.60 13.6 %
ARPU (blended)4 43.88 44.52 45.86 (4.3 %)
Data ARPU (branded contract)5 19.16 18.84 16.72 14.6 %
Data ARPU (branded)5 17.21 16.94 15.25 12.9 %

Branded contract Average Revenue Per User ("ARPU"), excluding M2M customers, was $57.35 in the second quarter of 2012, down slightly from the first quarter of 2012, but up slightly from the second quarter of 2011.
Sequentially, branded contract ARPU decreased due to lower voice revenue, which included effects from the shift to Value plans.
Year-on-year, branded contract ARPU increased due primarily to increases in data revenues and other fee revenues, including reconnection fees. In addition, branded contract data ARPU of $19.16 in the second quarter of 2012 increased 1.7% sequentially and 14.6% year-on-year from the continued adoption of smartphones and associated data plans. The year-on-year growth in branded contract ARPU in the second quarter of 2012 slowed compared to the year-on-year growth in the first quarter of 2012 due to a further shift in the customer mix towards lower-priced rate plans, including Value plans.
3G/4G smartphones used by contract customers account for 11.6 million or 54% of total branded contract customers, compared to 11.6 million or 53% in the first quarter of 2012 and 9.8 million or 42% in the second quarter of 2011.
Branded prepaid ARPU, excluding MVNO customers, was $26.81 in the second quarter of 2012, up 5.6% from the first quarter of 2012 and up 13.6% from the second quarter of 2011.
Sequentially and year-on-year, branded prepaid ARPU increased primarily due to continued the success of unlimited Monthly4G products.
Branded data ARPU in the second quarter of 2012 amounted to $17.21 per branded customer, an increase of 1.6% from the first quarter of 2012 and 12.9% from the second quarter of 2011.
3G/4G smartphone sales were 2.1 million units in the second quarter of 2012, down from 2.5 million units in the first quarter of 2012, but a 31% increase from 1.6 million units sold in the second quarter of 2011. Smartphone sales accounted for 71% of units, or 86% of handset sales revenues, in the second quarter of 2012.
Blended ARPU was $43.88 in the second quarter of 2012, down from $44.52 in the first quarter of 2012 and $45.86 in the second quarter of 2011 primarily due to a change in portfolio mix towards branded prepaid customers and wholesale customers, which traditionally have lower ARPU.

Financial Results

Quarter to Date
June 30, March 31, June 30, Y-o-Y
($ millions) 2012 2012 2011 %∆
Service revenues4 4,381 4,444 4,620 (5.2 %)
Total revenues 4,883 5,034 5,050 (3.3 %)
Adjusted OIBDA6 1,338 1,274 1,277 4.8 %
Adjusted OIBDA margin7 31 % 29 % 28 % +3 pp
Capital expenditures8 539 747 688 (21.7 %)

Revenue

Service revenues were $4.4 billion in the second quarter of 2012, down 1.4% from the first quarter of 2012 and down 5.2% from the second quarter of 2011.
Sequentially and year-on-year, quarterly service revenues decreased primarily due to branded contract customer losses, which were partially offset by the increased adoption of data plans in the contract and prepaid customer base. Additionally, branded prepaid revenues increased compared to the first quarter of 2012 and second quarter of 2011, a result of the continued success of unlimited Monthly4G plans. Service revenues were also negatively impacted by the growth in Value plans, which do not include subsidized handset equipment. However, handset equipment sales sold in connection with Value plans result in higher equipment sales than traditional bundled price plans, as described below.
Data service revenues, including messaging, were $1.4 billion in the second quarter of 2012, consistent with the first quarter of 2012 and up 5.6% from the second quarter of 2011. Data services revenues, excluding messaging revenues, accounted for over 70% of total data service revenues and increased 15.5% year-on-year.
Total revenues, including service, equipment sales, and other revenues were $4.9 billion in the second quarter of 2012, down 3.0% from the first quarter of 2012 and down 3.3% from the second quarter of 2011.
Compared to the first quarter of 2012 and the second quarter of 2011, total revenues changed due primarily to branded contract customer losses, as described above. Additionally, equipment revenues increased year-on-year, despite lower overall sales volumes, due to handset program changes in connection with T-Mobile USA's Value plans and stronger smartphone sales. As a result, total revenues declined less than service revenues compared to the second quarter of 2011.
T-Mobile USA's Value plans allow customers to subscribe to wireless services without the purchase of or upfront payment for a bundled handset, resulting in reduced initial costs, benefitting adjusted OIBDA and net income within the quarter. Qualifying customers may separately purchase handsets at any time, either deferring payments over 20-month installment contracts or paying the full price at the point-of-sale. Compared to traditional bundled price plans, Value plans result in recording lower service revenues over the service contract period, while recognizing higher equipment revenues at the time of the sale.

Adjusted OIBDA

T-Mobile USA reported adjusted OIBDA of $1.34 billion in the second quarter of 2012, up 5.0% from the first quarter of 2012 and up 4.8% from the second quarter of 2011.
Adjusted OIBDA in the second quarter of 2012 excludes special charges of $67 million, primarily consisting of employee severance costs associated with restructuring initiatives announced in the first and second quarter of 2012. Adjusted OIBDA in the first quarter of 2012 and second quarter of 2011 excludes special charges of $30 million and $13 million, respectively, primarily consisting of employee retention benefit expenses related to the terminated AT&T transaction.
Sequentially, adjusted OIBDA increased as a result of lower operating expenses, excluding depreciation and amortization expenses, which outpaced lower service revenues driven by branded customer losses.
Year-on-year, adjusted OIBDA increased as a result of reduced losses from equipment subsidies due to handset program changes from the Value plans. In addition, adjusted OIBDA increased as a result of decreased network expenses and continued cost management programs.
Adjusted OIBDA margin was 31% in the second quarter of 2012, up from 29% in first quarter of 2012 and 28% in the second quarter of 2011.

Operating Expenses

Total operating expenses (excluding restructuring and AT&T transaction-related costs) were $4.4 billion in the second quarter of 2012, down 3.2% from the first quarter of 2012 and 3.6% from the second quarter of 2011.
Losses from equipment subsidies in the second quarter of 2012 were $310 million (equipment revenues of $435 million, less cost of equipment sales of $745 million), consistent with the first quarter 2012 and down 38.1% from second quarter 2011. The year-on-year decrease in net subsidy was due primarily to handset program changes from the Value plans.
Equipment subsidies related to acquisition were $83 million in the second quarter of 2012, down from $107 million in the first quarter of 2012 and $261 million in the second quarter of 2011.
Equipment subsidies related to retention were $227 million in the second quarter of 2012, compared to $203 million in the first quarter of 2012 and $240 million in the second quarter of 2011.
Network expenses of $1.2 billion in the second quarter of 2012 were fairly consistent with the first quarter of 2012, but decreased 5.6% from the second quarter of 2011. This year-on-year decrease was due primarily to lower roaming expenses and reduced rates of providing long distance service. Additionally, due to the transition to enhanced backhaul (e.g. fiber), T-Mobile USA was able to accommodate higher data volumes year-on-year without significant increases in network costs.
Customer acquisition expenses in the second quarter of 2012 of $751 million were fairly consistent with the first quarter of 2012, but decreased 4.6% from the second quarter of 2011. Compared to the first quarter of 2012, lower commission expenses on lower volumes were offset by higher advertising expenses associated with new promotional campaigns. The year-on-year decrease was due primarily to the shift in mix towards prepaid customers, resulting in reduced commission expenses.
General and administrative expenses in the second quarter of 2012 of $871 million decreased 10.2% from the first quarter of 2012 but were fairly consistent with the second quarter of 2011. This sequential decrease was due primarily to lower bad debt expense related to improved customer collection rates and lower upgrade commission costs from fewer contract renewals. In addition, general and administrative expenses benefitted sequentially and year-on-year as a result of continued cost management programs.
Depreciation and amortization expenses of $819 million in the second quarter of 2012 increased 9.6% from the first quarter of 2012 and 8.5% from the second quarter of 2011. The sequential and year-on-year increase was primarily due to accelerated depreciation recorded in the second quarter of 2012 for equipment determined to be obsolete, which will be replaced or upgraded as part of the LTE network modernization plan.

Capital Expenditures

Cash capital expenditures were $539 million in the second quarter of 2012, a decrease of 27.8% from the first quarter of 2012 and a decrease of 21.7% from the second quarter of 2011.
Sequentially and year-on-year, payment timing contributed to lower cash capital expenditures offset by higher incurred capex related to the anticipated network modernization transformation. As a result of the network modernization initiatives, capital expenditures are expected to rise in the second half of 2012.
In the first quarter of 2012, T-Mobile USA announced that it will invest $4 billion in total to strengthen its 4G network, including the planned launch of LTE technology in 2013. Additionally, T-Mobile USA recorded a $1.2 billion increase in spectrum licenses as a result of the AWS spectrum received as part of the terminated AT&T transaction.

T-MOBILE USA
Condensed Consolidated Balance Sheets

(dollars in millions)

(unaudited)

ASSETS June 30, December 31,
Current assets: 2012 2011
Cash and cash equivalents $ 423 $ 390
Receivables from affiliates 602 1,820
Accounts receivable, net of allowances of $442 and $396, respectively 2,559 2,697
Inventory 444 455
Current portion of net deferred tax assets 681 668
Other current assets 676 572
Total current assets 5,385 6,602

Property and equipment, net of accumulated depreciation of $16,798 and $15,599, respectively
12,443 12,703
Goodwill 8,134 8,134
Spectrum licenses 13,918 12,814

Other intangible assets, net of accumulated amortization of $232 and $216, respectively
49 61
Long-term investments and other assets 319 295
Total assets $ 40,248 $ 40,609

LIABILITIES AND STOCKHOLDER'S EQUITY

Current liabilities:
Accounts payable and accrued liabilities $ 2,553 $ 3,058
Current payables to affiliates 527 1,046
Other current liabilities 438 400
Total current liabilities 3,518 4,504

Long-term payables to affiliates 14,878 15,049
Deferred tax liabilities 3,541 3,282
Deferred rents and other long-term liabilities 2,124 1,989
Total long-term liabilities 20,543 20,320


Stockholder's equity:
Common stock and additional paid-in capital 31,600 31,600
Accumulated other comprehensive loss (33 ) (28 )
Accumulated deficit (15,380 ) (15,787 )
Total stockholder's equity 16,187 15,785
Total liabilities and stockholder's equity $ 40,248 $ 40,609

T-MOBILE USA
Condensed Consolidated Statements of Operations

(dollars in millions)

(unaudited)

Quarter Ended Quarter Ended Quarter Ended
June 30, March 31, June 30,

2012
2012

2011

Revenues:
Branded Contract $ 3,713 $ 3,821 $ 4,075
Branded Prepaid 414 377 308
Total Branded Revenues 4,127 4,198 4,383
Wholesale 143 130 113
Roaming and other services 111 116 124
Total Service Revenues 4,381 4,444 4,620
Equipment sales 435 535 380
Other 67 55 50
Total revenues 4,883 5,034 5,050
Operating expenses:
Network 1,178 1,196 1,248
Cost of equipment sales 745 845 881
Customer acquisition 751 749 787
General and administrative 871 970 857
Depreciation and amortization 819 747 755

Total operating expenses (excluding restructuring and AT&T transaction-related costs)
4,364 4,507 4,528
AT&T transaction-related costs 19 24 13
Restructuring costs 48 6 -

Total operating expenses (including restructuring and AT&T transaction-related costs)
4,431 4,537 4,541

Operating income
452 497 509

Other expense, net (110 ) (172 ) (156 )
Income before income taxes 342 325 353

Income tax expense (135 ) (125 ) (141 )

Net income
207 200 212

Other comprehensive income/(loss), net of tax:

Unrealized gain/(loss) on cash flow hedges and foreign currency translation
(30 ) 26 (11 )

Unrealized gain/(loss) on available-for-sale securities
(2 ) 1 6
Total comprehensive income $ 175 $ 227 $ 207

T-MOBILE USA
Condensed Consolidated Statements of Cash Flows

(dollars in millions)

(unaudited)

Quarter Ended Quarter Ended Quarter Ended
June 30, March 31, June 30,
2012 2012 2011
Operating activities:
Net income $ 207 $ 200 $ 212

Adjustments to reconcile net income to net cash provided by operating activities:

Depreciation and amortization 819 747 755
Income tax expense 135 125 141
Bad debt expense 218 256 149
Other, net (8 ) 22 4
Changes in operating assets and liabilities:
Accounts receivable (258 ) (90 ) (122 )
Inventory (20 ) 31 169
Other current and non-current assets 16 (89 ) (20 )
Accounts payable and accrued liabilities (221 ) (63 ) (114 )

Accrued liabilities related to restructuring and AT&T transaction-related costs
(9 ) (109 ) 13
Net cash provided by operating activities 879 1,030 1,187
Investing activities:
Purchases of property and equipment (539 ) (747 ) (688 )

Expenditures related to spectrum licenses*
(6 ) (4 ) (4 )

Short-term affiliate loan receivable, net*
(298 ) (279 ) (225 )
Other, net 7 (11 ) 10
Net cash used in investing activities (836 ) (1,041 ) (907 )
Financing activities:
Short-term borrowings, net - - (33 )
Other 1 - -
Net cash provided by (used in) financing activities 1 - (33 )

Change in cash and cash equivalents 44 (11 ) 247
Cash and cash equivalents, beginning of period 379 390 97
Cash and cash equivalents, end of period $ 423 $ 379 $ 344

* In the second quarter of 2012, spectrum licenses received in connection with the terminated AT&T transaction were transferred from Deutsche Telekom in a non-cash exchange for receivables held by Deutsche Telekom on T-Mobile USA's behalf.

T-MOBILE USA
Reconciliation of Non-GAAP Financial Measures to GAAP Financial Measures

(dollars in millions)

(unaudited)

This press release includes non-GAAP financial measures. The non-GAAP financial measures should be considered in addition to, but not as a substitute for, the information provided in accordance with GAAP. Reconciliations from the non-GAAP financial measures to the most directly comparable GAAP financial measures are provided below following Selected Data and the financial statements.

Adjusted OIBDA is reconciled to operating income as follows:

Q2 Q1 Full Year Q4 Q3 Q2 Q1
2012 2012 2011 2011 2011 2011 2011
Adjusted OIBDA $ 1,338 $ 1,274 $ 5,310 $ 1,400 $ 1,445 $ 1,277 $ 1,188
Depreciation and amortization (819 ) (747 ) (2,982 ) (761 ) (731 ) (755 ) (735 )
Adjusted operating income (excl. impairment, restructuring and AT&T transaction-related costs) 519 527 2,328 639 714 522 453
Impairment charges - - (6,420 ) (6,420 ) - - -
Restructuring charges (48 ) (6 ) - - - - -
AT&T transaction-related costs (19 ) (24 ) (187 ) (123 ) (51 ) (13 ) -
Operating income/(loss) $ 452 $ 497 $ (4,279 ) $ (5,904 ) $ 663 $ 509 $ 453

Forward-Looking Statements

This news release includes "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. The statements in this news release regarding the business outlook, expected performance and forward-looking guidance, as well as other statements that are not historical facts, are forward-looking statements. The words "estimate," "project," "forecast," "intend," "expect," "believe," "target," "providing guidance" and similar expressions are intended to identify forward-looking statements.

Forward-looking statements are estimates and projections reflecting management's judgment based on currently available information and involve a number of risks and uncertainties that could cause actual results to differ materially from those suggested by the forward-looking statements. With respect to these forward-looking statements, management has made assumptions regarding, among other things, customer and network usage, customer growth and retention, pricing, operating costs, the timing of various events and the economic and regulatory environment.

About T-Mobile USA

Based in Bellevue, Wash., T-Mobile USA, Inc. is the U.S. wireless operation of Deutsche Telekom AG (OTCQX: DTEGY). By the end of the second quarter of 2012, approximately 130 million mobile customers were served by the mobile communication segments of the Deutsche Telekom group - 33.2 million by T-Mobile USA - all via a common technology platform based on GSM and UMTS and additionally HSPA+ 21/HSPA+ 42. T-Mobile USA's innovative wireless products and services help empower people to connect to those who matter most. Multiple independent research studies continue to rank T-Mobile USA among the highest in numerous regions throughout the U.S. in wireless customer care and call quality.

In order to provide comparability with the results of other US wireless carriers, all financial amounts are in US dollars and are based on accounting principles generally accepted in the United States ("GAAP"). T-Mobile USA results are included in the consolidated results of Deutsche Telekom, but differ from the information contained herein as, among other things, Deutsche Telekom reports financial results in Euros and in accordance with International Financial Reporting Standards (IFRS).

For more information, please visit http://www.T-Mobile.com. T-Mobile is a federally registered trademark of Deutsche Telekom AG. For further information on Deutsche Telekom, please visit www.telekom.de/investor-relations.

Definitions of Terms

Since all companies do not calculate these figures in the same manner, the information contained in this press release may not be comparable to similarly titled measures reported by other companies.

A customer is defined as a SIM card with a unique T-Mobile USA mobile identity number which generates revenue. Branded contract and prepaid customers include FlexPay customers depending on the type of rate plan selected. FlexPay customers with a contract are included in branded contract customers, and FlexPay customers without a contract are included in branded prepaid customers. Additionally, machine-to-machine customers (also known as M2M) are included within contract customers, some of which may not have monthly recurring charges required under contract. Mobile virtual network operators (MVNO) are classified as prepaid customers as they most closely align with this customer segment.
Prior quarter amounts have been restated to conform to current period customer reporting classifications.
Churn is defined as the number of customers whose service was discontinued, expressed as a rounded monthly percentage of the average number of customers during the specified period. We believe that churn, which is a measure of customer retention and loyalty, provides relevant and useful information and is used by our management to evaluate the operating performance of our business.
Average Revenue Per User ("ARPU") represents the average monthly service revenue earned from customers. ARPU is calculated by dividing service revenues for the specified period by the average customers during the period, and further dividing by the number of months in the period and rounding to the nearest dollar. We believe ARPU provides management with useful information to evaluate the revenues generated from our customer base.

Service revenues include contract, prepaid, and roaming and other service revenues, and do not include equipment sales and other revenues. Data services revenues (including messaging and non-messaging revenue) are a non-GAAP financial measure and are included in the various components of service revenues. Handset insurance revenues are included in contract service revenues.
Data ARPU is defined as total data revenues divided by average total customers during the period, rounded to the nearest ten cents. Total data revenues include data revenues from contract customers, prepaid customers, Wi-Fi revenues and data roaming revenues. Branded data revenues exclude data revenues from M2M customers, MVNO, Wi-Fi revenues and data roaming revenues. The relative value of data revenues from bundled unlimited voice and data plans (including a relative value for messaging and non-messaging data revenue) are included in total data revenues.
Operating Income Before Interest, Depreciation, Amortization and Impairment ("OIBDA") is a non-GAAP financial measure, which we define as operating income before depreciation, amortization and impairment charges. In a capital-intensive industry such as wireless telecommunications, we believe OIBDA, as well as the associated percentage margin calculation, to be meaningful measures of our operating performance. OIBDA should not be construed as an alternative to operating income or net income as determined in accordance with GAAP, as an alternative to cash flows from operating activities as determined in accordance with GAAP or as a measure of liquidity. We use OIBDA as an integral part of our planning and internal financial reporting processes, to evaluate the performance of our business by senior management and to compare our performance with that of many of our competitors. We believe that operating income is the financial measure calculated and presented in accordance with GAAP that is the most directly comparable to OIBDA. OIBDA is adjusted to exclude impairment changes, AT&T transaction-related costs and restructuring charges that are not reflective of our ongoing operating performance.
Adjusted OIBDA margin is a non-GAAP financial measure, which we define as adjusted OIBDA (as described in Note 6 above) divided by service revenues.
Capital expenditures consist of amounts paid for construction and the purchase of property and equipment.
High speed packet access plus (HSPA+ 21 and HSPA+ 42 technologies) offers customers a 4G experience, including data speeds comparable to other 4G network speeds currently available to mobile device users in the United States.
Smartphones are defined as UMTS/HSPA/HSPA+ 21/HSPA+ 42 enabled converged devices distributed by T-Mobile USA, which integrate voice and data services.

Supplementary Operating and Financial Data – US GAAP

Full Year
(thousands) Q2 2012 Q1 2012 2011 Q4 2011 Q3 2011 Q2 2011 Q1 2011
Customers, end of period2
Branded contract customers 21,300 21,857 22,367 22,367 23,074 23,463 23,999
Branded prepaid customers 5,295 5,068 4,819 4,819 4,599 4,345 4,416
Total branded customers 26,595 26,925 27,186 27,186 27,673 27,808 28,415
M2M customers 2,786 2,691 2,429 2,429 2,525 2,321 2,065
MVNO customers 3,787 3,756 3,569 3,569 3,514 3,456 3,154
Total wholesale customers 6,573 6,448 5,999 5,999 6,038 5,777 5,220
Total T-Mobile USA customers, end of period 33,168 33,373 33,185 33,185 33,711 33,585 33,635
Thereof, contract customers 24,086 24,548 24,797 24,797 25,598 25,784 26,065
Thereof, prepaid customers 9,082 8,824 8,389 8,389 8,113 7,801 7,570
Net customer additions/(losses)2
Branded contract customers (557 ) (510 ) (2,206 ) (706 ) (389 ) (536 ) (574 )
Branded prepaid customers 227 249 321 220 254 (71 ) (82 )
Total branded customers (330 ) (262 ) (1,885 ) (486 ) (135 ) (608 ) (656 )
M2M customers 95 262 556 (95 ) 204 256 192
MVNO customers 30 187 780 56 57 302 365
Total wholesale customers 125 449 1,336 (40 ) 261 558 557
Total T-Mobile USA net customer additions/(losses) (205 ) 187 (549 ) (526 ) 126 (50 ) (99 )
Thereof, contract net customer additions/(losses) (462 ) (248 ) (1,650 ) (802 ) (186 ) (281 ) (382 )
Thereof, prepaid net customer additions/(losses) 257 436 1,101 276 312 231 283

Note: Certain customer numbers may not add due to rounding.

Branded contract churn3 2.10 % 2.50 % 2.70 % 3.00 % 2.60 % 2.60 % 2.60 %
Branded prepaid churn3 6.00 % 6.40 % 6.70 % 6.70 % 6.50 % 6.60 % 7.00 %
Branded churn3 2.90 % 3.20 % 3.30 % 3.60 % 3.20 % 3.20 % 3.30 %
Contract churn3 2.20 % 2.30 % 2.60 % 3.10 % 2.40 % 2.40 % 2.40 %
Blended churn3 3.20 % 3.30 % 3.60 % 4.00 % 3.50 % 3.30 % 3.40 %
($)

ARPU (branded contract)4
57.35 57.68 57.56 58.23 58.50 57.26 56.34

ARPU (contract)4
50.90 51.81 52.57 52.52 53.05 52.52 52.21

ARPU (branded prepaid)4
26.81 25.39 24.27 24.90 24.31 23.60 24.23

ARPU (prepaid)4
20.58 19.29 18.38 19.12 18.23 17.99 18.13
ARPU (blended)4 43.88 44.52 45.86 45.52 46.22 45.86 45.82
Data ARPU (blended)5 14.45 14.38 13.71 14.16 13.98 13.56 13.13
Data ARPU (branded)5 17.21 16.94 15.54 16.45 15.97 15.25 14.55
Data ARPU (branded contract)5 19.16 18.84 17.07 18.13 17.62 16.72 15.91
($ millions)
Service revenues4 4,381 4,444 18,481 4,565 4,666 4,620 4,630
Total revenues 4,883 5,034 20,618 5,179 5,228 5,050 5,161
Adjusted OIBDA6 1,338 1,274 5,310 1,400 1,445 1,277 1,188
Adjusted OIBDA margin7 31 % 29 % 29 % 31 % 31 % 28 % 26 %
Capital expenditures8 539 747 2,729 551 741 688 749

Galaxy Note 10.1 just hitting shelves, already said to be rooted

Posted: 08 Aug 2012 11:08 PM PDT

DNP Galaxy Note 101 said to already be rooted, not many around for corroboration

Only two days after Samsung announced the availability of the Galaxy Note 10.1 (and its source code), it appears to already have been rooted. An XDA user named Zedomax claims to have pulled off the feat by injecting root into the stock European firmware, then installing the superuser'd version in conventional ODIN fashion. With the usual bricking caveats, that'll let you start installing unsanctioned apps to the pen-enabled beast, while apparently still getting OTA updates from the mother company. We'd love to verify it ourselves with our own GT-N8000, but we don't have one yet -- and neither does hardly anyone else, so you may want to wait for some other brave soul to confirm it before going ahead.

OUYA's Kickstarter funding is complete: over $8.59 million raised, starts shipping in March

Posted: 08 Aug 2012 10:00 PM PDT

It's a wrap! Suffice it to say, it's a been a relatively short, yet astoundingly fruitful -- and initially record-breaking -- funding run for OUYA, the hackable, Android-based gaming console. With just 29 days to work with since being announced, the Yves Behar-designed system has raked in over $8.58 million thanks to just under 63,300 backers on Kickstarter as of its official 1AM ET funding deadline today (You'll find the final tally below).

Those who opted for developer editions will be able to start tinkering with their own units around December, while the majority of backers should receive the console as early as March 2013. Missed the Kickstarter bandwagon? Don't fret, because OUYA plans to take pre-orders from the general public over the web soon, expecting those units to arrive at doorsteps near April.

The numbers are only part of the picture, of course. If you'll recall, OUYA swiftly acquired a slew of partnerships from companies like OnLive, Square Enix, XBMC, Vevo, and Robotoki -- and as if that wasn't enough, just yesterday Namco Bandai and Plex officially joined the content-providing party as well. What's more, we now know that each console will support up to four of those touchpad-equipped controllers for local multiplayer action. Even with all that, this story is far from over, as Joystiq points out that Julie Uhrman and company "promise" to have more updates before its official launch. Naturally, it still remains to be seen how OUYA's (literally) tiny, Tegra 3-powered footprint will fare against the big three in gaming, but we're cautiously optimistic.

So, while the final, mass-produced product is still months away, in the meantime you'll find a recap of all the highlights from OUYA in the nifty saga module below. You can also hit up our friends at Joystiq here for extra insight from the company about its successes so far.

Update (1:15AM): Despite the timer hitting zero, it appears that pledges are still being accepted past the 1AM deadline -- better be quick! We'll be sure to update the numbers again as soon pledging is officially halted.

Update 2 (7:30AM): It took a bit of time, but OUYA's Kickstarter is officially not accepting any more pledges. The final numbers? 63,416 backers helped to raise a final sum of $8,596,475.

Nikon Coolpix L610: an AA-powered, 1080p-capable point-and-shoot for $249

Posted: 08 Aug 2012 09:01 PM PDT

DNP Nikon Coolpix L610 an AApowered, 1080pcapable pointandshoot for $249

A flagship it isn't, but Nikon's newest Coolpix will certainly hit the sweet spot in terms of pricing for many. The Coolpix L610 is an entry-level compact that breaks away from proprietary cells in order to rely on a pair of AAs. World travelers may argue that it's easier to find a pack of those at any corner shop than a power outlet, and while it may only suit a select few, we're glad that the AA notion hasn't been tossed aside completely. Specs-wise, you're looking at a 16 megapixel BSI (backside illuminated) CMOS sensor, a 1080p movie mode, 3-inch rear LCD, optical VR image stabilization, HDMI socket and a 14x wide-angle zoom lens. It's designed to sit between the P510 and P7100 in terms of size, with a newfangled design that looks pretty darn attractive at the $249 asking price. For those interested, it'll be hitting shelves in September donning a red, black or silver motif.

Nikon 1 J2 mirrorless camera: minor control tweaks, $549, ships in September

Posted: 08 Aug 2012 09:01 PM PDT

DNP Nikon 1 J2 mirrorless camera minor control tweaks, $549, ships in September

Not even a year after Nikon ceremoniously entered the mirrorless world, it's issuing the followup to the J1: it's the Nikon 1 J2, and it's -- at most -- a gentle revision to a camera that was near-universally hailed as being one of the more disappointing ILC options. Disappointing, of course, because it's Nikon. A company that quite clearly knows a thing or two about photography (D3S / D4, anyone?), but seemed to miss the mark in terms of price, performance and lens compatibility. With the J2, it sort of feels like a do-over. Outside of a slightly tweaked orange color and a reimagined exterior finish, the J2 is identical in size to the J1. You'll find the same 10.1 megapixel CMOS sensor (1-inch), the same autofocus system and support for the same lens collection. What's new are the additions to the Mode Selector dial, which add a smattering of creative options and access to P/S/A/M exposure modes. The rear LCD has seen its resolution double (to 921,000 dots, same as on the D4), and the camera has been intelligently designed to turn on when extending a 1 Series lens out, and turn off when retracting it into storage.

Perhaps most importantly, Nikon's finally on the same playing field in terms of asking price. The J2 will ship in September for $549.95, and that includes the same 10-30mm f/3.5-5.6 kit lens that shipped with the J1. If you'll recall, the J1 kit started at $100 more, yet offered far less punch than Sony's cheaper NEX-C3. It's also worth noting that one other player has joined the ILC movement since the J1: Canon. Arguably, the EOS M still beats the J2 in practically every way; the thing that really needed an overhaul in the J2 was the meager 1-inch sensor, yet it remains. Perhaps the best news out of this ordeal is that the J1 isn't immediately going away. Nikon confirmed that it'd remain on store shelves for an undetermined amount of time, likely at a nice discount. If it's offered low enough, it may be easier to live with the shortcomings.

In terms of accessories, Nikon's also introducing an optional 11-27.5mm f/3.5-5.6 lens ($189.95; ships next month) for the 1 Series. Though similar (on paper) to the 10-30mm kit lens, this guy is nearly 30 percent smaller from a physical size and weight standpoint. And on the other extreme, there's the WP-N1 waterproof case. This one's engineered to encase both the J1 and J2 for beneath-the-sea action up to 140 feet deep, but the staggering $749.95 (!) price tag is bound to attract jeers, chuckles and blank stares. Now, underwater cases of merit aren't ever "affordable," but offering an enclosure that's a full $200 more than the hardware it protects? Questionable. That said, we'd certainly relish the chance to test one out, but you best be sure that Nikon's J1 / J2 is going to be your underwater cam of choice for a long while before plunking down that much coin.

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NIKON EXPANDS ITS POPULAR NIKON 1 SYSTEM WITH THE ADDITION OF THE NEW NIKON 1 J2 CAMERA AND 1 NIKKOR 11-27.5MM F/3.5-5.6 LENS

Nikon's Dedication to the Growing Nikon 1 System Provides Users with Even More Creative Freedom and Outlets for Self Expression

MELVILLE, N.Y. (August 9, 2012) – Today, Nikon Inc. announced the expansion of the popular Nikon 1 Advanced Camera with Interchangeable Lens System with the addition of the Nikon 1 J2 camera and the 1 NIKKOR 11-27.5mm f/3.5-5.6 lens to provide users with amazing image quality and stunning 1080p HD video in a portable, powerful package. The Nikon 1 System, including the new Nikon 1 J2 and the 1 NIKKOR 11-27.5mm lens, is engineered from the ground up to give users the freedom to capture and connect with others to share life experiences.

The Nikon 1 J2 improves upon the Nikon 1 J1 with new features such as a Creative Mode that provides a variety of photo effects to users, a metallic body, a higher resolution LCD screen and the addition of stylish new color offerings. Made for those seeking portability without compromising stunning image quality and quick performance, the J2 is the camera designed to empower users to capture their world like never before with stunning and sharp image and HD video quality. In addition to the camera, the 11- 27.5mm lens is a super-compact zoom lens that offers a helpful 2.5x zoom range in an easily pocketable size.

"Building on the success and popularity of the Nikon 1 cameras and lenses, the new J2 and 11-27.5mm lens are welcomed additions to the ever growing Nikon 1 System," said Bo Kajiwara, Vice President of Marketing, Planning and Customer Experience, Nikon Inc. "Expanding the Nikon 1 System demonstrates Nikon's continued dedication to creating compact and portable advanced cameras with interchangeable lenses that are easy-to-use and allow users to explore and redefine their creativity."

Expanding the Nikon 1 System: The New Nikon 1 J2 Camera
The new Nikon 1 J2 offers a new Creative Mode accessible from the Mode Dial of the camera to let users express themselves in new creative ways. When in Creative Mode, photographers will be able to take advantage of several shooting modes including Panorama, Selective Color, Miniature, Soft, Night Landscape, Backlighting and Night Portraits. By selecting these modes, the camera will automatically adjust the settings for optimal results when capturing an image, yielding fun photos for a variety of
conditions. The Creative Mode will also provide fast access to manual exposure controls (P,S,A,M), similar to those found on Nikon D-SLR cameras, for the ultimate in creative control and flexibility.

In addition to the new Creative Mode, the J2 will sport a metallic camera body and Mode Dial giving the camera a sharp look and comfortable feel in hand. To match users' varying styles and color preferences, the camera will come in a variety of fashionable colors including White, Black, Silver and Pink, as well as two new colors, a deep Red and Orange. The Red and Pink varieties of the J2 will have a textured grip to complement their vibrant color schemes. What's more, the camera's new high-resolution 3.0-inch, 921,000 dot LCD monitor provides sharper detail when sharing and composing images and HD videos.

True to the Nikon 1 promise, the J2 is the ultimate marriage of performance and ease-of-use wrapped in an attractive package. The new Nikon 1 J2 features a 10.1-megapixel CX-format CMOS sensor and the EXPEED 3 image processing engine to give users images and HD video with amazing fidelity and color, along with the ability to capture images in challenging lighting situations. The highly responsive Advanced Hybrid Autofocus (AF) system gives users a superfast shooting speed, allowing them to capture fast action with stunning clarity while the camera's 73 point AF array will ensure accuracy and super precise focus, even on moving subjects.

The Nikon 1 J2 retains user-friendly features such as Full HD video recording, and a reputation for blazing fast speed with the ability to capture rapidly moving subjects at an astounding 10 frames-per- second (fps) with AF, or up to 60 fps with AF locked on the first frame. For even more creative freedom and to capture fleeting moments, Motion Snapshot Mode gives the ability to capture a spontaneous moment as a still image and combines it with a slow motion movie vignette. To help ensure the best shot every time, Smart Photo Selector captures multiple shots and lets the camera select the best one automatically.

Expanding the 1 NIKKOR Lens Lineup: The New 11-27.5mm f/3.5-5.6 Lens
Alongside the new Nikon 1 J2, the versatile 1 NIKKOR 11-27.5mm lens will inspire shooters to take their creative expression on-the-go with an extremely versatile yet compact and lightweight lens. With a 2.5x zoom (30-74mm equivalent), this is an ideal lens for general shooting including landscapes, portraiture or even as the go-to lens on the next family vacation. The 11-27.5mm lens will be offered in Black and White, and will be compatible with the Nikon J2 as well as the Nikon 1 V1 and Nikon 1 J1.

New Underwater Case for the Nikon 1 J2 and J1
Nikon has also announced the addition of a new accessory to the Nikon 1 System, one that will allow users to use their Nikon 1 cameras during water-based adventures and vacations for even more creative freedom and expression. The new WP-N1 is an underwater case that can house either the Nikon 1 J1 or new J2 in addition to the versatile 1 NIKKOR 10-30mm lens. The WP-N1 is ideal for users that enjoy the versatility of their Nikon 1 cameras but seek a way to protect their camera during their active lifestyle. The WP-N1 will allow users to bring their Nikon 1 camera on a beach vacation or water sport adventure like kayaking, jet skiing, snorkeling and surfing without having to worry about damage from the water. The case is waterproof up to 40 meters (approx. 131 feet), allowing consumers to enjoy the sun and surf while bringing back stunning photos and HD videos to share with their family and friends.

Price and Availability
The Nikon 1 J2 camera with the 10-30mm lens will be available in September 2012 for the suggested retail price (SRP) of $549.95*. The 1 NIKKOR 11-27.5mm f/3.5-5.6 lens will also be available in late September 2012 and will have a suggested retail price (SRP) of $189.95*. Additionally, the new WP-N1, the underwater case for either the Nikon 1 J1 or the Nikon 1 J2, will be available in September 2012 and will have a suggested retail price (SRP) of $749.95*. For more information on these new Nikon 1 series products and other Nikon products, please visit www.nikonusa.com.

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