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- Google partners with Verizon for free 3G data allowance with every Chrome OS netbook
- Google Chrome OS gets detailed
- Amazon demonstrates new Kindle for the Web, coming to Chrome Web Store early next year
- Google demos Chrome Web Store, rolling out later today to US
- Google spruces up Chrome with Instant Search from the Omnibox, other nerdy things
- Live from Google's Chrome event!
- U.S. government hits snag printing new $100 bills, prints old ones instead
- Combined sales of smartphones and tablets to surpass the humble PC in 18 months, says IDC
- Samsung QX410 review
- Acer Revo 100 now available in UK, slide-out RevoPad and all
- Verizon CEO: 4G can be a 'substitute' for home internet and cable, will accelerate cord cutting
- Visa clears DeviceFidelity's In2Pay mobile payment microSD card for use in smartphones
- Docomo grants Japanese taxis with WiFi, PSPs, little red stickers
- MantaroBot telepresence robot works via Skype, offends our aesthetic sensibilities
- NVIDIA GeForce GTX 570 debuts: the 580 goes on a power diet to fit into $349 price bracket
- SGI's ICE Cube Air Modular Data Centers can be deployed anywhere, even in the hood
- PS3 update v3.55 adds 'a security patch,' nothing else
- Toshiba planning trio of tablets for CES: one each for Android, Chrome OS and Windows 7
- Work, play on a single phone: LG teams up with VMware to deploy Android handsets with virtualization
- Spider-man reboot is being shot in RED EPIC 3D, has John Schwartzman all kinds of excited
- The Aepel Phone is a product
- Samsung makes an Android 2.2 clamshell; unless you're in China, you can't have it
- Visualized: the real Android fragmentation
- Netflix ported WebKit to the PS3 to enable HTML5 goodies, a dynamically updatable UI
- Google Nexus S preview
- Gingerbread ROMs start cooking for HTC EVO 4G et al; keyboard ported for rooted Androids
- Archos 70b eReader stops at the FCC on its way to the Google eBookstore
- iPad 2 begins shipping from Foxconn in February for April launch?
- DIY Star-Trek style air powered sliding doors are something from the future that you can have at home right now
- Android 2.3 Gingerbread in pictures
- Google Maps for Mobile 5 unveiled, adds dynamic map drawing and offline mode
- Android Honeycomb coming 'next year,' adds tablet support
- Motorola Android tablet prototype makes a cameo at D: Dive Into Mobile running Honeycomb
- Google's Andy Rubin live from D: Dive Into Mobile
- Yoomi and Duo join forces for an 'Apples to Apples' esque experience... on your Apple iPad
- HTML5 prettifies fan-made Tron trailer... in real time! (video)
- Mo-DV bringing major motion pictures to microSD cards
- Android 2.3 definitely supports game controls, may (or may not) be PlayStation-related
- ReWalk exoskeleton on sale in January, for a price you can't afford
- RIM gives lengthy PlayBook demo at Rogers conference, confirms 4G is on tap
Google partners with Verizon for free 3G data allowance with every Chrome OS netbook Posted: 07 Dec 2010 10:29 AM PST | ||||||||||||||||||||||||||||
Google Chrome OS gets detailed Posted: 07 Dec 2010 10:20 AM PST Google just demoed Chrome OS running on a piece of reference hardware at its event in SF. It just takes four steps and less than a minute to set up a brand-new Chrome OS machine -- it pulls all your Chrome themes and settings from the cloud, so it's ready to go almost right away, and changes can propagate in less than a second in some cases. The reference machine demoed was able to come back up from sleep almost instantly -- Google says the limiting factor is actually how fast the user can move their hand. (It wasn't that fast in the demo, but it was still really fast.) The OS also supports multiple accounts with a guest account that runs in Incognito mode by default, and everything is wiped on logout. All user data is encrypted by default, and the OS itself is loaded on read-only memory that can't be altered without physical access -- a tech which enables verified booting, but also seems to mean you won't be able to root a Chrome OS machine. There's also offline capability -- Google Docs was demoed running offline, with changes synced when the machine reconnects. It seems like that's an app-specific feature though -- apps on the Chrome Web Store have to be built for HTML5 offline to work, obviously. Google also demoed Google Cloud Print, which allows you to print on your home printer from anywhere. Chrome OS devices will also be able to use new Verizon 3G plans for offline access -- you'll get 100MB of free data per month for two years, and then plans start at $9.99 for a day of "unlimited access" with no contracts required. (There will eventually be international options, but those weren't detailed.) Developing... | ||||||||||||||||||||||||||||
Amazon demonstrates new Kindle for the Web, coming to Chrome Web Store early next year Posted: 07 Dec 2010 10:08 AM PST What do you do when the web's 500-pound Googorilla decides to muscle in on your action? Amazon's answer, apparently, is to work with said primate. Instead of making pouty faces about Google eBooks, the Kindle purveyor has unwrapped a new version of its Kindle for the Web browser-based reader and is rolling it into Google's Chrome Web Store. Up until now, this web offering only ever permitted the consumption of book samples in its short beta existence, but that's a limitation that Amazon is lifting with its new software, promising to "enable users to read full books in the browser and [enable] any Website to become a bookstore offering Kindle books." And hey, since it's on the web, you shouldn't have any trouble accessing it on Chrome OS, either! Coming to a Web Store near you early next year. | ||||||||||||||||||||||||||||
Google demos Chrome Web Store, rolling out later today to US Posted: 07 Dec 2010 09:53 AM PST It hasn't been that long since we first saw Google's web store -- mid-May, to be exact. An updated version is currently being showcased on stage at the Chrome event. The UI looks much more refined, and those who are itching to try some out yourself, it seems some of the web apps are already available, at least partially: NPR, The New York Times, Amazon Windowshop. If you ask us, they feel a lot like iPad apps for browsers and mice / keyboard. Audio can run in the background even if you move to another tab. There's offline mode, too. App purchases are tied to your Google account, naturally. There's some gaming, but from what we've seen so far ("you pop it!"), it's nothing you're gonna be focusing a lot of time on. We've been trying to access the web store (via the Chrome browser, naturally), but it's currently hiding behind a "coming soon" redirect -- it's rolling out later today, though, at least for the US, so keep an eye out. | ||||||||||||||||||||||||||||
Google spruces up Chrome with Instant Search from the Omnibox, other nerdy things Posted: 07 Dec 2010 09:52 AM PST It's a big Chrome day for Google today, and they're kicking things off with new features for the browser itself, features that will be included in Chrome 9 when it lands. The real highlight is the addition of Instant Search to Chrome's famed "Omnibox." It works about as you'd expect: as you type a Google search you still get your regular suggestions, but you also get a full search results page loading and refreshing live as you type. Google took things a step further and actually implemented this for regular sites too: based on your typical behavior, when you start typing an address, Chrome will pull up that site for you automatically (we hope when you type "e" you'll get Engadget, instead of Google's espn.com example). The other huge improvement is "Crankshaft," which Google claims is a 2X improvement in JavaScript speed, based on what benchmark you're looking at. To put it in context, Google claims Chrome is 100X faster than IE's JavaScript performance back in 2008. Other rendering tweaks include a super fast built-in PDF reader (Google demoed the browser loading the entire health care bill in a blink), and full-on WebGL support. Developing... | ||||||||||||||||||||||||||||
Live from Google's Chrome event! Posted: 07 Dec 2010 09:20 AM PST 11:35AM Sundar's talking about how amazing Chrome OS is for businesses now. Gordon Payne, SVP of Citrix Systems, is "absolutely excited" to work with Google on Chrome OS. 11:33AM No root for you. 11:33AM There's also something called Verified Boot, which cryptographically checks the operating system for modifications, and can revert to an earlier version of the OS if something's amiss. 11:31AM Now that we know we've got some wireless options, we're back to talking about security. Like the Chrome browser, the OS has automatic updates and sandboxing, but there's also data encryption for each user of the machine. 11:29AM Prepaid plans also available from $9.99... "We'll give you the option to use it offline, but we've built in a Gobi worldwide modem from Qualcomm that powers all this..." with international support. "Users can move around and always be connected with this device. 11:28AM 100MB free data every month for two years on Verizon, part and parcel of Chrome OS netbook. Hello, whispernet! 11:27AM "We've partnered with Verizon to offer seamless connectivity in every Chrome OS notebook." Oh boy. 11:27AM Google Cloud Print spits out a spaghetti taco recipe from the printer on stage. Yum! 11:26AM Doesn't mean that Chrome OS isn't a cloud computing device, though. "We've put in a lot of work to make sure that users always have the option to stay connected with a Chrome netbook," he says, clicking on a drop-down menu to flip the netbook into cellular mode. It's getting four bars of 3G signal right now. 11:25AM There's a little icon in the upper-right hand corner that kills the network connection, flipping his Google Docs session into offline mode, so you can continue working without the net if need be. He says it's coming to regular Google Docs as well. 11:23AM Incognito mode's back with a vengeance in Chrome OS, keeping your entire sessions nice and hidden from those you share your netbook with. 11:21AM Instant synchronization of bookmarks between the two machines, but that's nothing we haven't seen in the Chrome browser since the dawn of Google Bookmark Sync. 11:20AM They've got a PC running Chrome and the Chrome OS reference machine running side by side now. Wonder which one responds quicker? 11:19AM And there it is... the ugliest machine we've seen in a long while, waking instantly from sleep. 11:18AM "Because we want to deliver the web to you instantly, we've taken the time to make sure you can resume instantly as well... and it's hard for the projectors to keep up." 11:17AM "We wanted to compare by setting up a PC, but we realized we wouldn't have time and still be able to get you back to your sessions." 11:17AM "Zero to done in less than 60 seconds." 11:17AM Sundar says it's running on "reference hardware" of some sort, but we haven't gotten a glimpse of the netbook yet. Now, we're walking through the entire setup for the OS. Four steps. 11:15AM Finally, it's time to talk about Chrome OS. The tagline hasn't changed. "Nothing but the web." 11:14AM Sundar back on stage. Amazon hinted at it already, but the Chrome Web Store's up for US customers right now -- find it at chrome.google.com/webstore and try it out. "We're starting in Q1 with the US, then rolling it out all over the world," he says. 11:11AM Amazon's pushing their "buy-once, read-anywhere" Kindle agenda with a brand-new app: Kindle for the Web. There's a Cover Flow style interface for paging through books, rather than a traditional digital bookshelf, and nice big images on the screen of individual pages. 11:08AM Eva Manolis and David Limp, a pair of VPs from Amazon. They're going to talk about Amazon Windowshop, "which is now available through the Chrome Web Store." It's a windowshopping experience, for sure. You browse through pictures of products against a white background, with a touchscreen friendly interface. 11:05AM Poppit will be bundled with the Chrome 9 release, so you won't even have to download it yourself. We can't wait to start popping. 11:05AM "I think Poppit players around the world are going to love this new Poppit experience." Ha! 11:04AM "We were able to convert into a state-of-the-art HTML5 web app in less than 48 hours... it's blazing fast. It's simply the fastest Poppit we've made. 11:03AM We will fill you in on the NYTimes stuff, but EA Games is on now. Demoing a game named Poppit! 11:02AM Having a few WiFi issues here. As you can see the NYTimes app is packed with, you know, news. 11:00AM On deck: Marc Frons, CTO of Digital Operations for the New York Times. Sounds like there's a NYT Chrome App coming up! 10:58AM He showed a simple 2D find-the-differences game, to show that Chrome is capable of gaming. Not necessarily the most convincing example. 10:57AM Chrome Web Store installs integrated with your Google account, just as promised. Charges a stored payment source when you purchase. 10:56AM Give it a try, if you're running Chrome 8! 10:55AM NPR web app, at npr.org/webapp. Can browse news in a fullscreen interface, and keep audio running in the background while you browse around. 10:54AM And there it is. Typical familiar app categories on the left, some suggestions on the right. 10:54AM "People want to get paid for their apps, but they don't want to trust a small, independent developer. That's one of the problems we wanted to solve with the Chrome Web Store." 10:53AM Sundar: "Our goal was to help users discover these [standout] applications." 10:52AM Chrome Web Store time. 10:52AM And now he's talking up Chrome's sandboxing functionality, which keeps your tabs sandboxed... and now plug-ins can be sandboxed too. First up? Adobe Flash. Good for keeping misbehaving third-party items in check, we guess. 'yawn' 10:49AM Chrome Sync will let you sync everything now, bookmarks, extensions, etc now. Welcome to the cloud. 10:48AM Auto-updates for Chrome, no need for users to monitor it. 10:47AM Now, he's talking about simplicity. "We're now down to seven click targets on top of the browser." 10:46AM "Today, we're adding an enhancement to V8 called Crankshaft, and it can be anywhere up to two times faster than before... if you compare it two IE two years ago, we're a hundred times faster. Thinks that took a minute two years ago, happen in a second today." 10:45AM "We were the fastest, and compared to IE we were 16x faster. We've continued to work on this Javascript performance in every release of Chrome since then..." 10:44AM Sundar's back on stage, talking about V8 for Javascript. 10:43AM Google Body Browser: he's removing layers of skin, muscle and sinew from a 3D woman by dragging a slider, and can search for any body part by typing it in the window. 10:42AM Now, he's at ninepointfiveorg.appspot.com, showing off a spinning globe with interactive earthquake visualizations. 10:41AM He's got lasers coming out of the frickin' shark's eyes! And the the aquarium globe is diffracting the beams. Not bad! 10:40AM "All of this is being offloaded to the GPU." 10:40AM Hardware acceleration's a nice new feature, and now we're seeing a WebGL demo of an underwater aquarium, filled with fish. 10:39AM Now, he's showing off Chrome's integrated PDF reading chops... twenty to thirty page PDF up instantly. Wasn't that fast when we tried it last night in Chrome 8, but still, integrated is nice. 10:38AM He's pulling up full-screen previews of the Google Instant results, thanks to Chrome. That can't be good for bandwidth, but it sure looks cool. 10:37AM But now, Instant is in Chrome's omnibox -- no need to navigate to Google.com. He types in "e", and up comes ESPN. 10:36AM He's showing off Google Instant, with a query for "Spaghetti Tacos." Sure enough, there are now spaghetti tacos on screen. 10:35AM Up on stage: Brian Rakowski, director of product management. He'll be talking about speed. We feel the need. 10:34AM "The single most common piece of feedback that we get from users, is that Chrome is fast... and we've got more speed coming ahead." 10:34AM "One in three internet users are using Google Chrome," he says. 10:34AM Chrome has 70 million active users by Google I/O... but today, it has 120 million. That's some rapid adoption. 10:33AM The history of Chrome OS starts in 2008, during the "AJAX / Web 2.0 revolution." 10:32AM He's going to brief us on the history of Chrome OS... but first, the Chrome Web Store! 10:31AM First up: VP of Product Management Sundar Pichai 10:31AM Okay, we're starting for real, folks. There's a Google rep on stage explaining the ground rules. 10:29AM The tiny clay figure manages to do some work with the browser / OS before he hits the ground. That's how fast Chrome is, folks. Even a clayman can do it. 10:28AM Now it's a white stop-motion pointer bouncing around a tablet, and a claymation typist falling from a tree! Exciting! 10:27AM To entertain us while we wait, some videos with abstract representations of Chrome's featureset. There's a mouse running in a wheel, a Chrome turntable spinning right round, and folks drenched in white paint. 10:26AM Yep, that's the web all right. Now how about some apps? 10:24AM What's that up on stage? Looks like a multi-function printer. Could this be Google's Cloud Print? 10:23AM We're just chilling here in rainbow-colored chairs, waiting for the show to begin! They rocked our world yesterday with Gingerbread, the Nexus S and a Honeycomb-based tablet, but Google's not done yet -- today, it'll unveil a horse of a different form factor in Chrome OS. That's right, Mountain View's finally ready to share hard details about its instant-on operating system (and perhaps a netbook or three) and we're here in San Francisco liveblogging the whole thing. | ||||||||||||||||||||||||||||
U.S. government hits snag printing new $100 bills, prints old ones instead Posted: 07 Dec 2010 09:11 AM PST The U.S. Treasury Department may have been eager to open the doors to its money printing factory back in July to show off its brand new $100 bills, but it looks to be a decidedly different story today. As CNBC reports, all of the added security measures have apparently been harder to print than expected, and have resulted in a creasing problem that has left some bills with a blank portion on the face. The real problem, however, is that it's not clear how many bills have the flaw, which has forced the department to "quarantine" some 1.1 billion bills until they can be sorted -- one person familiar with the matter says as many as 30 percent were affected at the height of the problem. As you might expect, that accounts for a pretty big chunk of the bills intended for circulation, which has forced the fed to print some more of the older $100 bills that still feature Bush Treasury Secretary Hank Paulson's signature in the meantime. | ||||||||||||||||||||||||||||
Combined sales of smartphones and tablets to surpass the humble PC in 18 months, says IDC Posted: 07 Dec 2010 08:44 AM PST Our supply checks say that 10 out of 10 analysts are insanely bullish about tablets -- despite the fact that there are only 2.5 competitive products on the market, and one of them only came out a month ago. So, naturally, it isn't difficult to scrounge up sales predictions that show the tablet rocketing into the stratosphere, cutting into PC market share, while also expanding the market outright to accommodate its post-PC ways. Gartner's guess is 55 million tablets next year, while IDC has a more conservative estimate of 42 million, but both predict a sharp, exponential rise in the following years, and IDC takes it one step further: 18 months from now, combined smartphone and tablet sales will eclipse the PC, it claims, with both categories hovering in the mid-400 million range. Now, that number is mostly smartphones, which isn't an unprecedented shift in and of itself -- the PC took a major hit in popularity in Japan once the kids got ahold of these newfangled phone things -- but overall it represents a shift from the open-ended, flexible, and powerful PC to the narrow, task-specific, app-driven nature of the iOS and Android kind. Or you could spin it the completely opposite way: people need phones, so they buy a nice phone. No PC death knell in that behavior, and the tablet is still a very niche product with some good PR. Either way, we'll be much more impressed with this sort of market battle when it's the tablet (perhaps with a little help from the smartbook or netbook-lite category) going up against the Windows and Mac PC head-on, without smartphones shouldering most of the load. | ||||||||||||||||||||||||||||
Posted: 07 Dec 2010 08:17 AM PST Just $799? Wait, really? Indeed, it's quite hard to grasp that the Samsung QX410 costs under $800, and when you hear about what you get for the money, you'll understand exactly why. The system not only packs some seriously impressive specs -- a Core i5 processor, NVIDIA GeForce 310M GPU with Optimus, and a 640GB hard drive – but it's also got an aluminum lid, flush glass 14-inch display, and is just an inch thick. And on top of all of that, you can stream video to your TV with Intel's WiDi and get on a fast WiMAX network without an extra dongle. So yeah, on paper it's a killer deal, but after spending a week with the rig do we still feel the same way? Or do we suggest you keep shaking the piggy bank until you can come up with an extra $200 for the Envy 14 or a Dell XPS 14? Find out in our full review! Look and feelWe have a sneaking suspicion that the QX410's squared edges and clean grayish aluminum lid were designed with the business professional in mind, but we're more than fine with the simplistic look. Hey, any laptop that ditches glossy plastics and odd patterns is a win in our book. However, it's the actual build of the QX410 that has us really taken -- that aforementioned aluminum lid feels tough as nails, and while the metal doesn't extend to the bottom of the system, the plastic underside shows no noticeable bend. Even under the lid, the silver aluminum palmrest and keyboard deck look and feel great. Now, we're not going to say the laptop feels as rigid as the entirely aluminum Envy 14, but it undoubtedly feels better than the majority of systems under $1,000. Samsung also did a very nice job of keeping the QX410 thin and light. The 1.07-inch laptop is noticeably trimmer than the 1.3-inch Dell XPS 14, and the 5.07-pound system is slightly lighter (0.13 pounds, to be exact) than the Envy 14. We shoved the rig and its AC adapter into a shoulder bag and still had left over space for our Galaxy Tab, a mean turkey sandwich, a Diet Coke, and a (predictably empty) wallet. Naturally, the machine is well stocked with ports – the left edge is home to VGA, Ethernet, HDMI, headphone, and microphone ports as well as two USB jacks. We're not the biggest fans of the plastic latch covering the HDMI and USB connectors -- it's clumsy and hard to get to them -- and we've consistently wondered why only these ports got the protective treatment. Were the Ethernet and VGA not good enough? The right edge is home to the optical drive, a 5-in-1 media card, and one remaining USB port. |
PCMarkVantage | 3DMark06 | Battery Life | |
Samsung QX410 | 6062 | 3807/1967 | 4:45 |
Dell XPS 14 (Core i5-460M, NVIDIA 420M) | 5796 | 6827 / 1955 | 2:58 |
HP Envy 14 (Core i5-450M, ATI HD 5650) | 6038 | 6899/1928 | 3:51 |
Sony VAIO Z (Core i5-450M, NVIDIA 330M) | 9949 | 6193 | 4:25 |
ASUS U33Jc (Core i3-370M, NVIDIA 310M) | 5574 | 3403 / 1860 | 5:10 |
Toshiba Portege R705 (Intel Core i3-350M) | 5024 | 1759 | 4:25 |
The QX410 joins the ASUS U33Jc as being one of the first laptops to combine Intel's WiDi with a discrete GPU. Unfortunately, the wireless display technology doesn't yet allow you to tap the graphics power, but we had no issues connecting the laptop to our 40-inch Toshiba HDTV with the Netgear Push2TV box and streaming 720p content (it chokes on 1080p clips). Note that Best Buy doesn't actually include the Netgear box with the system, so you'll have to fork over an extra $99 at checkout if you want to stream Modern Family to the big screen.
Battery life, WiMax, and software
For a 14-inch laptop with discrete graphics, the battery life on the QX410 is definitely impressive. On our battery test, which loops the same standard definition video at 65 brightness with WiFi on, the 61Wh six-cell battery lasted four hours and 45 minutes with the GPU off. In actual use we got closer to five hours and 15 minutes, which beats out both the HP Envy 14 and the XPS 14. Unfortunately, there's no way to actually swap out the battery, which means you better grab a coach seat with an outlet since there's going to be no buying an extra cell.
The QX410 comes equipped with an embedded WiMax modem. We were able to jump onto the Sprint / Clear WiMAX network in New York City, buy a $10 pass, and enjoy some solid 4G speeds. In our high rise office building we got an average of 1.24 Mbps download speeds and .33Mbps on the uplink. Out and about the city, speeds were stronger with 1.33Mbps download and and .44 Mbps. It's no LTE, but it's embedded and doesn't stick out of the laptop like a sore thumb. However, you get WiMAX in place of Bluetooth it seems, which is a definitely downer for those with BT mice and keyboards in their arsenal.
And here comes our major complaint about the system, and that has to do with the amount of software that Samsung bundles with this laptop. It's just downright irritating. The Samsung folder contains 11 proprietary programs including, Battery Life Extender, Easy Network Manager, Easy File Share, and lots of others. Samsung, why don't you just bundle those all together into one killer settings application? Just a thought. There's also other third-party software like CyberLink's DVD and YouCam, and because this is a Best Buy model, it comes with Best Buy's PC app, which really just provides a portal to a software store. Oh, and don't forget Norton Internet Security. Point being, there's a lot of preloaded stuff here, and your best bet is to spend 30 minutes uninstalling all the things you'll never ever use to free up space.
Wrap-up
It's pretty obvious what we're going say here: for $799 the QX410 isn't just a good deal, it's a great one. Sure, we knew the specs were impressive, but the machine impresses even more when you get it out of the box, start typing on its awesome chiclet keyboard, and realize you get tip-top performance for over five hours on a charge. Of course, the Envy 14 is made of tougher stuff and provides stronger graphics muscle, and the XPS 14 has way better speakers, but ultimately if you want a speedy and svelte mainstream system for under $800, the QX410 is a sure-fire bet.
Acer Revo 100 now available in UK, slide-out RevoPad and all
Posted: 07 Dec 2010 07:51 AM PST
London, 7th December 2010 – The Acer Revo 100 is a sleek contemporary design with powerful multimedia capabilities. Place it into your living room and it will easily bring together all your computing device content, whether home based or mobile, as well as Internet for the ultimate home entertainment experience.
Featured on the Revo 100 is Acer clear.fi, an application that runs on your home network that automatically discovers all your household devices and then letting you find, share, play, store and enjoy all your multimedia content anywhere in your home in an easy, intuitive and innovative way. Anything on the home network can be effortlessly connected, be it a Smartphone, notebook, netbook, HD media player, an all-in-one PC or even a home storage device. Enjoy and have fun with your multimedia anywhere, no matter where the content is stored!
What's more, with a user friendly interface, Acer clear.fi is four time easier: Easy to set up - with immediate connection of your devices; easy to search your multimedia libraries; easy to share - just drag-n-drop to play or save media files to any of the connected devices and easy to scale - allowing you to effortlessly add devices or expand storage capacity.
Slim and elegant, the Acer Revo 100 is graced by a contemporary design and matte black finish, the Acer Revo 100 may be used on its removable vertical stand or be placed horizontally in a Consumer Electronc appliance tradition. Nicely concealed within its lean body is the innovative RevoPad, a dual-mode wireless touchpad. Press the toggle button to transform the RevoPad into a touch keyboard to easily type any amount of text with your fingers. Another tap on the toggle button and you have a multi-gesture large touchpad that lets you move the curser and then browse, rotate and zoom in/out with intuitive finger movements.
The Acer Revo 100 is powered by AMD Athlon™ II Neo dual-core processor and features next-generation NVIDIA® ION™ graphics solution for a premium 1080P full HD performance. The Acer Revo 100 is configurable with an internal TV tuner as well as a choice of either a DVD burner or a BD Combo optical drive. The BD Combo option provides full 1080P 3D playback when connected to any 3D enabled HDMI display. It supports up to 4 GB of DDR3 memory and large storage with up to 750GB of capacity. For even greater flexibility, Acer Revo 100 is equipped with 3 USB ports and a multi-in-one card reader, wireless and wired LAN and is preloaded with Windows® 7 Home Premium 64-bit operating system enabling all traditional PC usage.
The Acer Revo 100 is available now with a SRRP of £599.99 inc Vat.
***
For further information and review samples, please contact: -
Paul Kinsler
PK Media Solutions
paul@pkmedia.co.uk
Tel: +44 20 8449 1636
Detailed information on Acer products and a catalogue with prices in PDF format are available on Acer's website www.acer-euro.com
About Acer
Since its founding in 1976, Acer has achieved the goal of breaking the barriers between people and technology. Globally, Acer ranks No. 2 for total PCs and notebooks. A profitable and sustainable Channel Business Model is instrumental to the company's continuing growth, while its multi-brand approach effectively integrates Acer, Gateway, Packard Bell, and eMachines brands in worldwide markets. Acer strives to design environmentally friendly products and establish a green supply chain through collaboration with suppliers. Acer is proud to be a Worldwide Partner of the Olympic Movement, including the Vancouver 2010 Olympic Winter and London 2012 Olympic Games. The Acer Group employs 7,000 people worldwide. 2009 revenues reached US$17.9 billion. See www.acer-group.com for more information.
©2010 Acer and the Acer logo are registered trademarks of Acer Incorporated. Other trademarks, registered trademarks and/or service marks, indicated or otherwise, are the properties of their respective owners.
Verizon CEO: 4G can be a 'substitute' for home internet and cable, will accelerate cord cutting
Posted: 07 Dec 2010 07:22 AM PST
Update: Speaking of economics, Fierce Wireless has another disclosure from the same conference. On the topic of LTE smartphone plans, Ivan said Verizon is still undecided on pricing, but he sees 10GB a month as the "floor of what people will do," going on to say that Verizon must "hold firm as best we can until the entire environment is mature enough." Listen to the webcast of his speech at the link below.
Visa clears DeviceFidelity's In2Pay mobile payment microSD card for use in smartphones
Posted: 07 Dec 2010 06:56 AM PST
Visa Mobile Contactless Payments Solution Certified for Commercial Use
Visa approves DeviceFidelity's In2Pay™ microSD for use with leading smartphone models
SAN FRANCISCO--(BUSINESS WIRE)--Visa Inc. (NYSE:V) and Visa Europe1 today announced the commercial availability of mobile contactless payments enabled by DeviceFidelity's In2Pay microSD solution. For the first time in Visa's history, a mobile contactless payment solution is now included in the list of Visa compliant products available for potential commercial deployment by financial institutions in the U.S. and select markets.
"This is a significant step towards the next generation of payments, loyalty and rewards, allowing banks and retailers to build entirely new business models"
Following 18 months of technology development in partnership with Texas-based DeviceFidelity, and trials with leading financial institutions in the United States, Europe and Asia, Visa has tested and supports commercialization of In2Pay microSD for use with leading smart phones.
Smartphone models compatible for use with this landmark technology include the BlackBerry® BoldTM 96502, the iPhone 4, the iPhone 3GS, iPhone 3G, and the Android based Samsung Vibrant Galaxy 5, representing three of the leading mobile operating systems in the world. Visa expects to add additional phone models for use with this technology, including phones based on the Symbian and Windows operating systems.
"This is a historic milestone for Visa and its clients," said Bill Gajda, head of Visa Mobile. "In addition to issuing plastic magnetic stripe or chip-enabled payment cards, financial institutions can now consider offering their account holders a new technology that enables them to transform their existing phones into fully functional mobile payment devices."
From Trials to Commercial Availability
The compliance testing process for mobile devices established by Visa includes extensive technical, security and usability testing with respect to the Visa mobile payment functionality. It ensures reliable and secure Visa transactions that are compatible with the global standard for chip-enabled payments, and establishes a required signal range for all mobile contactless payments. Visa's compliance testing process ensures the combination of the phone; secure chip and mobile payment application will provide the level of user experience Visa accountholders have come to expect from Visa.
The microSD payment technology has been developed in partnership with DeviceFidelity and had previously been available only to financial institutions who were participating with Visa in mobile payment trials including some of the largest financial institutions in the U.S. – JP Morgan Chase, Wells Fargo Bank, US Bancorp and Bank of America. Now, Visa issuers can obtain the technology under Visa's standard contract terms and can load the Visa mobile payment application to microSD cards.
Issuers who choose to adopt the technology can provide their account holders with a tiny microSD card that can be inserted into the phone's existing memory slot to enable the device for payment. The technology is compatible with existing contactless payment terminals already installed at retail outlets worldwide and enables account holders to simply hold the phone in front a payment terminal in order to pay.
This technology also opens the way for mobile operators, retailers and other stakeholders in the payments ecosystem to partner with financial institutions to bring Visa mobile payment functionality to consumers.
"This is a significant step towards the next generation of payments, loyalty and rewards, allowing banks and retailers to build entirely new business models," said Nick Holland, Senior Analyst with Yankee Group. "Visa's announcement clearly illustrates that the future of payments will be mobile."
Financial Institutions have the option to integrate Visa's mobile payment solution into their existing mobile application, and offer additional services such as Visa transaction alerts that notify account holders in near real-time of account activity, and targeted merchant offers that are tailored to consumer lifestyle and location. Together, these services have the potential to enhance the consumer payment experience and allow account holders to better manage their payment accounts.
"This is a win-win for banks, merchants, wireless carriers, handset makers, app developers and consumers alike as it delivers a unique combination of consumer preferred devices, smart chip based security and application driven innovation, something that the NFC ecosystem has aspired for a long time," said Deepak Jain, President and CEO of DeviceFidelity, Inc. "Working with Visa and its financial institution partners, we are excited to be at the forefront of this important milestone and helping to make mobile payments a reality for consumers."
With nearly 5 billion mobile handsets in market around the globe, consumers everywhere have come to rely on their mobile phone as a part of everyday life. According to IDC3, smart phone shipments globally are expected to increase 24% in 2011, helping drive continued growth in more robust and powerful mobile devices that are capable of supporting contactless payment.
"Mobile payments are a strategic priority for Visa in Europe where we have played a leadership role in developing the market," commented Sandra Alzetta, Head of Innovation at Visa Europe. "We are delighted that the hard work we've invested in market trials has paid off. With this milestone, we can help our customers enter the mobile payment space on a commercial basis, offering valuable and exciting benefits to consumers."
Docomo grants Japanese taxis with WiFi, PSPs, little red stickers
Posted: 07 Dec 2010 06:31 AM PST
MantaroBot telepresence robot works via Skype, offends our aesthetic sensibilities
Posted: 07 Dec 2010 06:06 AM PST
Mantaro launches a cost-effective TelePresence Robot that via a plug-in works with Skype to allow users to easily be virtually present at remote locations.
Germantown, MD (PRWEB) December 7, 2010
Mantaro, a products and embedded product development services firm, announced today the launch of the MantaroBot™, an affordable, flexible option among telepresence solutions. The high-definition, wireless, compact robotic telepresence system works with Skype™ via a plug-in. It operates on a mobile platform that allows a user to be virtually present wherever the MantaroBot is located and move around and interact with people.
"At $3,500, the MantaroBot introduces a new level of accessibility for mobile, wireless remote conferencing," states Jeremy Parsons, CEO of Mantaro. "We've integrated robotic telepresence technology and software to provide a very cost effective and easy to use video telepresence experience."
As with other telepresence solutions, the MantaroBot frees the user from the traditional fixed location of video conferencing equipment and unleashes them into a higher level of interaction and feeling of presence. However, with the Skype™ plug-in, the advantages of mobile, wireless video conferencing are uniquely accessible, cost-effective, and user-friendly.
Control of the MantaroBot is managed with an intuitive software application on the user's PC, sending speed and direction instructions to the MantaroBot. The MantaroBot is also equipped with a user controlled 180 degree pan and 180 degree tilt high definition camera that allows a full survey of the surroundings without moving the MantaroBot.
"Mantaro has leveraged our multi-disciplined engineering experience to produce a very useable and cost effective telepresence robot. MantaroBot remote conferencing can be used for various applications. We plan to use the MantaroBot to enhance our own customer experience during conference calls," says Jeremy Parsons CEO of Mantaro.
Applications include:
* Attending meetings when working from home
* Touring a field office or factory floor and interacting with employees or customers
* Allowing medical patients to "virtually" be at home and interact with family
* Managing distance education or corporate training
Mantaro is taking orders for the $3,500 MantaroBot with shipments scheduled for February 2011. More information about the MantaroBot™ is available at the Mantaro website.
About Mantaro:
A products and product development services firm founded in 2001, Mantaro develops and sells products for a wide range of markets. Mantaro also provides a full range of engineering design services to its clients. The technical staff comprises highly talented full-time professional engineers with a history of successful new product development and innovating design experience. Mantaro serves consumer, government, industrial, medical, telecommunications, test & measurement, and transportation industries, and is located in Germantown, Maryland.
###
NVIDIA GeForce GTX 570 debuts: the 580 goes on a power diet to fit into $349 price bracket
Posted: 07 Dec 2010 05:43 AM PST
Read - HardOCP
Read - Tech Report
Read - Hot Hardware
Read - AnandTech
Read - Bit-tech
Read - Hexus
Read - Legit Reviews
Read - PC Perspective
NVIDIA GeForce GTX 570 GPU Gives Gamers Explosive Performance and Quiet Gaming
Built From the DNA of GTX 580, Just in Time for the Holidays
The new GeForce GTX 570 delivers the world's fastest DX11 performance in its class, and is up to 128 percent faster in today's newest DX11 tessellated games.
SANTA CLARA, CA -- (Marketwire) -- 12/07/2010 -- Hot on the heels of last month's successful launch of the GeForce® GTX 580 graphics processing unit (GPU), NVIDIA® today announced the immediate availability of the GeForce GTX 570 -- the newest addition to its GTX 500 Series of DirectX 11 (DX11) GPUs designed for PC gaming enthusiast platforms. The GeForce GTX 570 brings a new level of DX11 price/performance to the enthusiast PC gaming market while maintaining quiet acoustics and is available starting today from the world's leading add-in card partners, including ASL, ASUS, Colorful, ECS, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, Jetway, Leadtek, MSI, Palit, Point of View, PNY, Sparkle, Zotac and others.
Like all NVIDIA "DX11 Done Right" GPUs, the GTX 570 delivers the world's fastest performance for DirectX 11 (DX11) games in its class. When compared to the closest competitive product, the GTX 570 is up to 128 percent faster(i) in today's newest DX11 tessellated games, and even 30 percent faster(ii) in previous-generation DX9 and DX10 games as well. With all of this performance under the hood, it is no wonder why GeForce GPUs remain as the world's number one brand for consumer GPUs.
With full support for NVIDIA 3D Vision™ and NVIDIA Surround™ technologies, the GeForce GTX 570 GPU also provides the graphics horsepower and video bandwidth needed to experience games and high-definition Blu-ray movies in eye-popping stereoscopic 3D on a single display or spanning across three screens for an immersive gaming environment. And with NVIDIA SLI™ technology, the industry's most scalable multi-GPU platform, gamers will be delighted by the sheer increase in gaming performance by adding a second GeForce GTX 570 to their PC.
For a more lighthearted take on the GeForce GTX 570 and additional product specifications, please visit: http://bit.ly/hQRwIB
Note to editors: To download GTX 570 product shots and partner box images, please visit the GTX 570 Flickr page located here: http://bit.ly/gUwjtm
SGI's ICE Cube Air Modular Data Centers can be deployed anywhere, even in the hood
Posted: 07 Dec 2010 05:19 AM PST
SGI Announces New ICE Cube® Air Modular Data Center
A Complete Solution Starting at $99,000 and Operational in Hours Showcased at Gartner Data Center Conference 2010
Gartner Data Center Conference 2010
LAS VEGAS, Nev. & FREMONT, Calif.--(BUSINESS WIRE)--SGI (NASDAQ:SGI), a trusted leader in technical computing, today announced the introduction and immediate availability of SGI® ICE Cube® Air, a significant addition to its line of ICE Cube modular data centers (MDCs). ICE Cube Air is SGI's third generation product, representing four years of MDC design and deployment experience, and setting a new MDC industry standard with the following breakthrough benefits:
"New data centers are not like the old ones and organizations are making a break with the past, as evidenced by the rise of modular data centers"
HVAC completely eliminated;
Operational within hours;
Starting price of $99,000;
Elimination of costly and complex connections.
Capable of housing up to four compute racks, the new ICE Cube Air MDC expands in standard increments out to 80 racks/97,920 cores/143.36 PB. With highly efficient fans, along with an innovative three-stage evaporative cooling system, ICE Cube Air runs globally with air and evaporative cooling, achieving a power usage effectiveness (PUE) ratio of less than 1.06. Supplemental direct expansion (DX), or chilled water cooling coils, provides an optional cooling system for customers deploying in extreme environments. Using one percent of the water needed by standard water-chilled containers and requiring a water flow of only two gallons per minute, ICE Cube Air can get its water from almost any clean source, including a garden hose.
"By offering a standard array of small, medium and large configure-to-order data center designs, customers benefit from a supply chain that will allow them to quickly expand as their business needs grow, regardless of scale," said Patrick Yantz, senior director of Modular Data Center Engineering at SGI. "We now have three targeted design solutions backed by our global delivery of full service standard or design-to-order modular data centers."
The standard ICE Cube line is the densest and most flexible family of ISO container-based MDCs on the market today. Available in 20- and 40-foot length containers, these MDCs feature single- or dual-row designs along with universal configurations capable of achieving extreme density with PUE ratios of less than 1.12, utilizing a unique chilled-water technology that reduces cooling costs by as much as 80 percent over traditional data centers. These MDCs are the perfect choice for commercial, industrial and government applications where mobility is of prime concern.
SGI offers the following ICE Cube Air standard and ISO container-based model configurations. These highly customizable designs accommodate either fixed or roll-in racks and support third-party server and storage hardware.
Configuration ICE Cube Size Max Number of Units/Racks
Small
ISO 20 ft Up to 12 racks
( <1 MWatt)
Air 8 ft 4 racks in one unit, expandable to 4 units/16 racks
Medium
ISO 40 ft Up to 28 racks
(1 to 4 MWatts)
Air 20 ft 10 racks in one unit, expandable to 4 units/40 racks
Large
( >4 MWatts)
Air 20 ft 2 x 20 ft pair, 20 racks, expandable to 4 pairs/80 racks
"New data centers are not like the old ones and organizations are making a break with the past, as evidenced by the rise of modular data centers," said David Cappuccio, chief of infrastructure research at Gartner. "With organizations looking closely at power consumption, efficiency and more recently rapid scalability to satisfy deployment demands, increasing productivity requires innovation in data center cooling and design."
SGI is deploying the ICE Cube product line globally, and offers an array of engineering, professional and customer services, including individual site planning, reliability based site architecture, customized infrastructure, variable warranties and enhanced support packages via SGI's Worldwide Support Organization. SGI also offers advanced electrical and mechanical monitoring and controls in a single system that integrates seamlessly into existing facilities. Rich features, including API support via a web server within the system, allow ICE Cube Air integration into future versions of SGI's Management Suite of software management applications.
Availability and Pricing
The ICE Cube Air is available now with prices starting at $99,000. More information is available at www.sgi.com/icecubeair.
Note to Editors
SGI will demonstrate ICE Cube Air MDC on the show floor directly across from SGI booth # 29 at the Gartner Data Center Conference, taking place December 6-9, 2010, at Caesar's Palace in Las Vegas, Nev.
High resolution photos of ICE Cube Air are available at sgi.com/media.
About the Gartner Data Center Conference 2010
The Gartner Data Center Conference is the most comprehensive compilation of sessions and advice on the future of the data center ever held. It offers the latest actionable insights and best practices in all areas affecting the data center – real-time infrastructure to servers and storage to business continuity and disaster recovery. Additional information is available at www.gartner.com/us/datacenter.
About SGI
SGI, a trusted leader in technical computing, is focused on helping customers solve their most demanding business and technology challenges. Visit www.sgi.com for more information.
© 2010 SGI. SGI and ICE Cube are registered trademarks or trademarks of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries. All other trademarks are property of their respective holders.
PS3 update v3.55 adds 'a security patch,' nothing else
Posted: 07 Dec 2010 04:54 AM PST
Toshiba planning trio of tablets for CES: one each for Android, Chrome OS and Windows 7
Posted: 07 Dec 2010 04:27 AM PST
Work, play on a single phone: LG teams up with VMware to deploy Android handsets with virtualization
Posted: 07 Dec 2010 04:00 AM PST
You might think that being able to virtualize a second operating system on your phone doesn't have much consumer relevance, but VMware's got a point: with smartphones becoming more of an end-user phenomenon than ever before, it's getting tougher for IT departments to sell employees on giving up their personal phones in favor of a secure, managed, corporate-provided alternative. With the virtualized setup, the work phone lives as an app within the personal phone -- two phone numbers, two complete environments, and only the work environment can be controlled by the IT nerds. Long term, the concept would be that employees could use whatever phone their little hearts desire -- companies would merely need to dump their VMware setup on top and you've suddenly got your work phone integrated. Follow the break for the press release and a video demo of VMware's virtualization software (on a Nexus One, not an LG) in action.
Partnership Targets New Methods for Businesses to Manage Employee-Owned Mobile Devices
SEOUL and PALO ALTO, Calif., Dec. 7, 2010 – LG Electronics (LG) and VMware, Inc. (NYSE: VMW), today announced a partnership to help enterprises of all sizes improve security and control of sensitive corporate data while enabling more flexible access via employee-owned mobile devices.
Using end user computing technology from VMware, LG is aiming to increase its footprint in the enterprise sector while providing more options for both consumer and business customers. This new technology will enable users to adopt the mobile device of their choice, while allowing corporate IT departments to manage sensitive data on those devices with enterprise-level security and compliance.
Initial efforts include enabling LG smartphones to securely run a work account in isolation from a user's personal account on a single mobile device. With this feature, LG mobile users will be able to safely carry a single device for both personal and work use. Solutions using mobile virtualization technology from VMware are expected to be available on LG smartphones in 2011.
"The enterprise and SMB markets are key areas of focus for LG," said Ki S. Kim, Vice President of Global Enterprise Solutions at LG Electronics Mobile Communications Company. "Our partnership with VMware is part of LG's global strategy to develop smart mobile devices for businesses. Enterprise IT organizations are looking for a way to embrace the growing trend of employee-owned mobile devices at work, while still maintaining control over their corporate data. VMware's industry leadership provides a platform for LG to extend its presence in enterprises and deliver compelling solutions that address the challenges raised by the convergence of IT and mobile communications."
Enterprises Embrace Employee Owned Mobile Devices
More than ever, organizations are dealing with two fundamental client-computing pain points – providing secure data access to an increasing number of mobile users, and managing the burgeoning diversity of data, applications and client devices within the enterprise. Establishing a new end user computing model to address these points is a fundamental component the VMware "IT as a Service" vision.
"As workforces become more mobile, our customers increasingly view today's new breed of mobile devices as mission critical tools for their business," said Dr. Stephen Herrod, CTO and senior vice president of R&D, VMware. "The reality is that today's employee-owned mobile devices are often more advanced than corporate offerings. As a result, the agile enterprise is looking to embrace new end user computing models that allow users to work on the devices they love. We are excited to work with LG to develop mobile solutions that address the end user desire for affinity and the enterprise desire for manageability, security and control."
"Smartphones are driving demand for an enhanced mobile experience as business- specific devices lose appeal and employees look to use their personal devices at work," said Stacy Crook, senior analyst for IDC's Mobile Enterprise research programs. "For the business market, the individual-liable, employee-owned model is here to stay. Savvy companies will embrace the trend and procure the necessary means to ensure that all devices with sensitive information are managed properly."
Humphrey Chen, executive director of New Technologies, Verizon Wireless added, "We're seeing interest from Verizon Wireless customers in the area of mobile personas, which allow a personal mobile phone to be leveraged in a professional setting in a secure way that is IT-approved. The kind of virtualization VMware offers helps to make this happen, and we're evaluating ways to help our customers achieve this.
Spider-man reboot is being shot in RED EPIC 3D, has John Schwartzman all kinds of excited
Posted: 07 Dec 2010 03:06 AM PST
[Thanks, Anthony]
Posted: 07 Dec 2010 02:34 AM PST
The AEPEL Phone is a Product, Developed for the First Time in Korea by AEPEL Inc.
December 7, 2010
The AEPEL phone is a product, developed for the first time in Korea by AEPED Inc specialized in sound equipment, to combine the functions of the wireless microphone and mobile compact amplifier.
The AEPEL phone uses the binary CDMA technology, making it possible to provide clearer sound compared with the existing Bluetooth technology and also to use the multiple units of the products in the same area almost without causing noise or interference.
In addition to it, the product uses lithium polymer battery, allowing the product to be run for 20 hours when used for the function of amplifier, and 8 hours when used for the function of wireless microphone. The diffuser-type design of the horn enables the sound to be delivered not only indoors, but also outdoors.
Due to the extremely compact size as well as the weight of 288g, it is easy to carry the product with everyone. The aux terminal will allow customer to use a computers or MP3 by connecting it. The product also provides simultaneous outputs from the wireless and wired aux functions.
There are two different types of models, FC-730, which provides wireless and wired functions, and FC-530, which provides only wired function, while both of them are certified for FCC and CE.
While the main users have been those who use their voices a lot, such as teachers and instructors, there is a trend that the users have become diverse, like those in outdoor events, military bases and large-scale marts.
Samsung makes an Android 2.2 clamshell; unless you're in China, you can't have it
Posted: 07 Dec 2010 01:57 AM PST
Bonus points: count the number of gratuitous lens flares on the phone's official product page.
Visualized: the real Android fragmentation
Posted: 07 Dec 2010 01:07 AM PST
[Thanks, Drummertist]
Netflix ported WebKit to the PS3 to enable HTML5 goodies, a dynamically updatable UI
Posted: 07 Dec 2010 12:39 AM PST
Posted: 06 Dec 2010 11:30 PM PST
As you can see in the pictures and video below, we spent some quality time with the newest Nexus, and we've made a few professional observations -- so follow along after the break to get the full scoop.
Firstly, the phone is fast. We mean blazingly fast. Not only that, but the animations, touch response and general framerate on everything seems to be cranked closer to the vicinity of the iPhone 4. Not too surprising since the two share the same 1GHz Cortex A8-based Hummingbird processor core. What that means is that the experience of zipping around on the handset feels fluid and natural, with little of that Android-lag we've seen on earlier devices. If Froyo was a spit shine, this is a complete hot wax treatment.
The UI has also been nipped and tucked all over the place, with icons and navigational elements taking on more of a buffed glass feel. Menus now sport a slight bit of transparency, and there are thoughtful little details, like an orange glow that puffs up along the bottom or top of the screen when you reach the end of a scrollable list. When the phone goes to sleep, there's an effect of an old cathode ray TV being switched off, and even something as innocuous as the phone dialer has been refined. Google has made big improvements to the keyboard, copy / paste, and text selection options, bringing the on-screen QWERTY and its associated components much closer to parity with iOS 4.
As far as the hardware is concerned, this is fairly familiar Galaxy S fare, though the curved design and few interesting choices (like the bottom headphone jack and Micro USB port and "reversed chin") give the phone some character. We were told by Google that the front of the device is meant to convey a continuous, unbroken surface from the status bar to the bottom buttons, and that's definitely the case. The piano black housing and odd, almost alien curvature of the device give it an ethereal, ghostly quality that we quite like. Even if the thing is an unstoppable smudge magnet. Inside, the device boasts 16GB of storage, but weirdly no microSD slot. However, Android 2.3 creates a partition which replicates a mounted SD card, and the company has streamlined the process of copying apps to that space using a simple checkbox.
We also had a chance to test the NFC of the device, and while nothing really mind-blowing at the moment, it has the potential to become a very interesting new method of interaction between our devices and our surroundings. Unlike QR codes, the function doesn't require any app launching or picture snapping -- you simply get your phone within range of the target. The new cameras (that's a VGA front-facing shooter and 5 megapixel rear number) seem to function well, and switching from the front to the back takes minimal hunting and pecking.
We'll have a full, thorough review of the phone in the coming days, but for now, feast your eyes on the photos and video in this post, and get ready for the next stage of Android's evolution.
Gingerbread ROMs start cooking for HTC EVO 4G et al; keyboard ported for rooted Androids
Posted: 06 Dec 2010 10:50 PM PST
[Thanks, Jacob]
Archos 70b eReader stops at the FCC on its way to the Google eBookstore
Posted: 06 Dec 2010 09:53 PM PST
iPad 2 begins shipping from Foxconn in February for April launch?
Posted: 06 Dec 2010 09:15 PM PST
Posted: 06 Dec 2010 08:58 PM PST
Android 2.3 Gingerbread in pictures
Posted: 06 Dec 2010 07:29 PM PST
- Overall, the UI changes are extremely subtle, and generally for the better. We prefer the new looks for the status bar, keyboard, and menus over their Froyo equivalents.
- We couldn't get a sense of the performance improvements -- the emulator is slow as molasses for us and really has zero bearing on how it'll perform on devices.
- When you reach the end of a scrolled list, the side of the list that has reached the end glows orange briefly, presumably to make it even more obvious that you're at the end. Even the browser does this -- it's an interesting effect that we kind of liked.
- The miserable default camera UI is exactly the same. Expect manufacturers to continue to replace this with wild abandon.
- The Gmail app isn't included in the emulator, so fear not when you're looking at the screen shot of the unthreaded messages -- that's the "standard" email app.
- The fingertip-sized markers for highlighting text work quite well, including in the browser. They seem to consistently disappear after a few seconds and automatically highlight and / or copy the text in between the markers; we're not sold on whether we like that behavior.
Google Maps for Mobile 5 unveiled, adds dynamic map drawing and offline mode
Posted: 06 Dec 2010 06:59 PM PST
Most modern Android phones from the original Droid onward should be able to enjoy most if not all the new features, depending on hardware capabilities (3D rendering) and "distinct multitouch" hardware support -- the Nexus One, interestingly enough, supports vector maps but not the rotate functionality because it lacks the latter multitouch requirements. Google sent us a list of devices that support 100 percent of 5.0's features, which you can find after the break. The update is due out in the "coming days," according to Rubin. Great way to kick off Nexus S' launch, then.
- Galaxy S
- Droid
- Droid X
- Droid 2
- Droid Incredible
- Evo
- Nexus S
- G2
Android Honeycomb coming 'next year,' adds tablet support
Posted: 06 Dec 2010 06:50 PM PST
Motorola Android tablet prototype makes a cameo at D: Dive Into Mobile running Honeycomb
Posted: 06 Dec 2010 06:37 PM PST
Updated: Video after the break!
Google's Andy Rubin live from D: Dive Into Mobile
Posted: 06 Dec 2010 05:39 PM PST
Andy: I think you'll see the fruits of that investment soon.
Us: So Honeycomb, for phones -- that's your new UI?
Andy: Yes.
Andy: I understand what you are saying. I would characterize Android as an early adopter platform (or for those married to people that are tech enthusiasts). We know the difference between customization and personalization -- that was the concept. We wanted to allow people to change things with widgets and menus. We had to make concessions there. Anyone can go to the Android Market now and start personalizing. I think you will start to see more of what you are talking about.
Andy: That's what Google TV is. One of the things we haven't mentioned is that I get pleasantly surprised when I find new uses of Android.
Andy: This is all evolving. We're always adding new features and functionality...
Q: But page rank doesn't matter?
Andy: We're about organizing things...
A: Well we did a little bit. I think we need to do more. We welcome third parties to add software to the stack. We're not there yet. I think with the addition of cloud apps it changes things a little bit, the IT manager doesn't have to invest in the same way.
Andy: No. I think we just want to make the apps on the web better.
Walt: And how is that different than Android?
Andy: It's about the web, and moving the web forward.
Yoomi and Duo join forces for an 'Apples to Apples' esque experience... on your Apple iPad
Posted: 06 Dec 2010 05:23 PM PST
HTML5 prettifies fan-made Tron trailer... in real time! (video)
Posted: 06 Dec 2010 04:41 PM PST
Mo-DV bringing major motion pictures to microSD cards
Posted: 06 Dec 2010 03:58 PM PST
Mo-DV Enables Movie Studios to Securely Distribute Movies on Micro SD Cards for Android Devices
Mo-DV Universal Player enables the play of protected content across cell phones, PCs and tablets via USB Flash Drives and Micro SD Cards
CAMPBELL, Calif.--(BUSINESS WIRE)--Mo-DV, an innovator of multimedia content delivery via USB Flash Drives and Micro SD Cards, today announced that its Mo-DV Universal Player™ intellectual property (IP) with Digital Rights Management (DRM) is now enabling major movie studios to securely offer movies on SD cards for Android devices. This milestone follows Mo-DV's success in enabling movie studios to securely offer their movies to consumers, for the past two years, via USB Flash Drives.
"We are excited to expand upon our USB Flash Drive success by now offering Mo-DV Universal Player technology on Micro SD cards for the Android operation system (version 2.1 and later)"
"We are excited to expand upon our USB Flash Drive success by now offering Mo-DV Universal Player technology on Micro SD cards for the Android operation system (version 2.1 and later)," said Jessica Fullmer, CEO of Mo-DV. "There is increasing demand for movies on USB Flash Drives and SD cards rather than on DVDs, as these newer formats are more portable, offer a wide variety of options at a reasonable price point, and they can be used on numerous mobile platforms as well as on PCs. Furthermore, movies on Flash memory devices are a more suitable option than downloading content over the Internet, as today's viewers aren't willing to deal with downloading delays, picture flickers, fade out and lost signals. As such, we are looking forward to targeting our technology to more SmartPhone operating systems in the months to come."
Over the past two years, two major motion picture studios have released movies stored on USB Flash Drives, utilizing Mo-DV's Mo-DV Universal Player and DRM technology, in parallel with movies released on DVDs and Blu-ray. The movies on USB Flash Drives, containing Mo-DV technology, can be readily identified by looking for the Mo-DV logo on the product packaging. These products have been sold through large retailers including Fry's Electronics, Office Max, Media Markt, and Gamestation. The new Micro SD cards, with movie content, provide mobile device retailers sales-incentive opportunities.
Mo-DV's Mo-DV Universal Player, backed by patent 7,508,943B2, allows the play of protected content across multiple platforms and thus eliminates the need to create separate SKUs for each platform. Movie studios can more readily prevent the illegal duplication of their content with Mo-DV for USB Flash Drives and Micro SD Cards-an issue that couldn't be easily combated with distribution of content on DVDs. The technology is designed to enable content owners to specify a range of variables including the number of downloads allowed, number of plays allowed, and whether content can be copied from one appliance to another.
Gary Schultz, president and principal analyst at Multimedia Research Group, Inc. noted, "Delivering movie content on Micro SD Cards and USB Flash is becoming increasingly more prolific. Yet, with this comes the potential for pirating content. Mo-DV's technology alleviates these concerns with its DRM. It also offers another important advantage, it enables a single memory device such as a Micro SD card or USB Flash to play movies on multiple operating systems and on multiple platforms."
Mo-DV Universal Player is designed to work on USB Flash Drives and Micro SD Cards across diverse platforms including: cellphones, tablets, laptops, and PCs. For cellphones the Mo-DV Universal Player supports these operating systems: Symbian S60 1st, 2nd and 3rd editions, Windows Mobile 5 and 6 series, with others following shortly. For laptops and PCs, Mo-DV Universal Player supports Windows 2000, Windows XP, Windows Vista, and Windows 7. Mo-DV's product offerings are available to content owners, hardware manufacturers, carriers and memory manufacturers. Adoption of the technology is relatively simple. Upon licensing it is loaded as a disk image onto the flash memory device during the USB Flash Drive or Micro SD Card duplication process.
About Mo-DV
Mo-DV provides its patented multiplatform video player with Digital Rights Management (DRM) to store, and distribute video and audio content securely via USB Flash Drives and SD cards for use on mobile devices and PCs. Its technology turns portable devices with USB and SD card ports into movie, music and video players. With this software technology, Mo-DV aims to revolutionize the way media distributors, retailers, kiosk manufacturers, memory card manufacturers, and movie studios distribute video and other multimedia content to consumers. Founded in 2002, Mo-DV is a privately held company based in Campbell, Calif. For more information, visit www.mo-dv.com.
Android 2.3 definitely supports game controls, may (or may not) be PlayStation-related
Posted: 06 Dec 2010 03:14 PM PST
ReWalk exoskeleton on sale in January, for a price you can't afford
Posted: 06 Dec 2010 02:46 PM PST
RIM gives lengthy PlayBook demo at Rogers conference, confirms 4G is on tap
Posted: 06 Dec 2010 02:23 PM PST
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