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Monday, January 17, 2011

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HTC 7 Pro now available on O2 Germany, €22 monthly or €599 up front

Posted: 17 Jan 2011 10:21 AM PST

Not that we had any reason to doubt O2 Germany's Twitter account, but a formal press release does help ease our few concerns. The HTC 7 Pro is now official on the European carrier for the asking price of €29 down and 24 months of €22.50. If you want to rip the proverbial band-aid off faster, it's also available for a €599 flat fee -- both of those without SIM lock. The rest of the world? We imagine it's just a matter of time before HTC offers this through its other channels.

LG Optimus 2X 1080p video surfaces, captures a slow day at the docks

Posted: 17 Jan 2011 09:49 AM PST

Since we reported that the Tegra 2-based LG Optimus 2X was slated to hit Korea and Europe this month, we've been dying to check out its 1080p video recording capability. Lucky for us, someone in Greece has uploaded a video to YouTube that was apparently recorded on the smartphone, and the results, well, decide for yourself. While we're impressed by the video quality (digital zoom excepted) the subject matter leaves something to be desired: a shaky camera slowly pans a port full of docked fishing boats. Sure, we'd like to see some more action, but this sample still has us excited about getting our hands on our very own Optimus 2X. HD video after the jump.

More details emerge on Apple's A5 chip for upcoming iPad 2 and iPhone 5

Posted: 17 Jan 2011 09:04 AM PST

So, AppleInsider has some new info on Apple's successor to the A4, which we were talking up last week, and our sources say it's spot on. Specifically, AI claims that Apple is moving to dual-core SGX543 graphics, up from the A4's single SGX535 GPU (also known as the PowerVR 535). What's particularly great about this move is that the graphical power improvement is rated at around 4X the current generation -- which makes a true 4X resolution iPad "Retina Display" upgrade seem much more of a possibility. We're also starting to see 1080p HDMI video output as a "default" spec in this year's generation of devices, so there's no reason Apple will want to be left out -- particularly in the Apple TV -- and these dual graphics cores could handle that easily. The same cast of A4 characters are to credit for this new A5 generation, including the Apple-owned Intrinsity and PA Semi, while Samsung will again do the production duties. But details aside, we're just excited to play around with all this new horsepower when it hits -- apparently the PSP 2 is rumored to use the same graphics architecture with even more cores. Isn't Moore's law a grand thing?

2G, 3G, 4G, and everything in between: an Engadget wireless primer

Posted: 17 Jan 2011 08:30 AM PST

It's hard to believe nowadays, but in a simpler time, cellphones really were called "cell phones," not dumbphones, smartphones, feature phones, or superphones. They bulged in your pocket -- if they fit in your pocket at all, that is -- and they made calls. That's it. None of this social networking, messaging, browsing, Instagramming, Flash 10.1 nonsense. They didn't upload 5 megapixel photos to Flickr, and they most certainly didn't turn into wireless hotspots.

Of course, those bleak days are mercifully behind us now -- but as carriers around the world start to light up a promising new generation of high-speed wireless networks, things are beginning to get a little confusing. Just what is "4G," anyway? It's one higher than 3G, sure, but does that necessarily mean it's better? Why are all four national carriers in the US suddenly calling their networks 4G? Is it all the same thing? Answering those questions requires that we take a take a little walk through wireless past, present, and future... but we think it's a walk you'll enjoy.

First things first: "G" stands for "generation," so when you hear someone refer to a "4G network," that means they're talking about a wireless network based on fourth-generation technology. And actually, it's the definition of a "generation" in this context that has us in this whole pickle in the first place; it's the reason why there's so much confusion. But more on that in a bit -- first, let's take a trip down memory lane into the primordial ooze that gave rise to the first generation way back in the day.

1G


Our journey begins in the early 1980s with the introduction of several groundbreaking network technologies: AMPS in the US and a combination of TACS and NMT in Europe. The meanings of those acronyms are unimportant -- there won't be a quiz later. All you really need to know is that unlike earlier systems, these new standards were given enough spectrum for reasonably heavy use by subscribers, were fully automated on the carrier's end without requiring any human operator intervention, and used electronics that could be miniaturized enough to fit into smallish packages (think Motorola DynaTAC -- early prototype pictured right). Though there were several generations of mobile telephone services before these that date all the way back to the 1950s, the trifecta of AMPS, TACS, and NMT is commonly considered to be the first generation -- "1G," if you will -- because they made cellphones practical to the masses for the very first time. They were robust, reliable, and would eventually come to blanket the entirety of many industrialized nations around the world.

Thing is, no one was thinking about data services in the 1G days; these were purely analog systems that were conceived and designed for voice calls and very little else. Modems existed that could communicate over these networks -- some handsets even had them built-in -- but because analog cellular connections were susceptible to far more noise than conventional landlines, transfer speeds were ridiculously slow. And even if they'd been fast, it wouldn't have really mattered; per-minute rates on AMPS networks in the 80s made cellphones luxuries and Wall Street powerbroker business necessities, not must-haves for the everyman. Besides, the technology didn't exist for an awesome smartphone that could consume that much data anyhow. Oh, and YouTube had yet to be invented. The stars simply hadn't yet aligned.

2G


The early nineties saw the rise of the first digital cellular networks, which had a number of obvious benefits over the analog networks they were supplanting: improved sound quality, better security, and higher total capacity, just to name a few biggies. GSM got off to an early start in Europe, while D-AMPS and an early version of Qualcomm's CDMA known as IS-95 took hold in the US. (You might remember D-AMPS better as "TDMA," though that's technically not descriptive enough -- GSM also employs the TDMA multiplexing scheme, even though the two standards are incompatible.) No one disputes that these systems collectively represented the second generation of wireless networks -- they were authentically different and revolutionary. Furthermore, a solid decade had gone by at that point since the first 1G networks had gone live. This stuff was definitely borne of a new generation.

Still, these nascent 2G standards didn't have intrinsic, tightly-coupled support for data services woven into them. Many such networks supported text messaging, though, so that was a start -- and they also supported something called CSD, circuit-switched data. CSD allowed you to place a dial-up data call digitally, so that the network's switching station was receiving actual ones and zeroes from you rather than the screech of an analog modem. Put simply, it meant that you could transfer data faster -- up to 14.4kbps, in fact, which made it about as fast as an early- to mid-nineties landline modem.

At the end of the day, though, CSD was a hack -- a way to repurpose these voice-centric networks for data. You still had to place a "call" to connect, so the service wasn't always available. The experience was very similar to using a dial-up modem at home: either you were online, or you weren't. Services like push email and instant messaging to your phone were basically science fiction. Furthermore, because a CSD connection was a call, you were burning minutes to get connected -- and these technologies were in play at a time when monthly minute buckets on cellular plans were measured in the dozens, not the hundreds or thousands. Unless you had a company writing a check for your wireless bill every month, using CSD for anything more than an occasional novelty wasn't practical.

2.5G: you know you're in trouble when you need a decimal place


The 4G identity crisis we're dealing with today really started well over a decade ago, around the time that standards bodies were hard at work finalizing 3G technologies. The General Packet Radio Service -- GPRS -- marked a watershed moment in cellular history when it was hammered out in 1997, because it offered a bolt-on for GSM networks that permitted "always-on" data services. No more dial-up CSD silliness -- as long as your account and phone were appropriately configured, you could seamlessly use data whenever and however you needed it. For all practical purposes, your handset was permanently connected to the internet. It was also much faster than anything CSD could offer: over 100kbps in theory (though we don't recall ever getting anything much above 40kbps in practice during the service's heyday). GPRS also marked one of the first times that operators could effectively bill by the kilobyte, rather than by the minute. Kind of a good news / bad news situation there, we suppose.

The 4G identity crisis we're dealing with today really started well over a decade ago, around the time that standards bodies were hard at work finalizing 3G technologies.

Needless to say, GPRS was a big deal -- especially since it came right at the time when people started really checking their email accounts incessantly. In fact, it was transformational. AT&T Wireless, Cingular, and VoiceStream (which would later become T-Mobile USA) all deployed the service, as did virtually every GSM operator in the world. It didn't earn the right to add a generational notch, though. You see, by the time GPRS was on the market, the UN's International Telecommunications Union had already put together its IMT-2000 standard, an official list of specifications that a "true" 3G technology would have to meet. Most importantly, IMT-2000 required stationary speeds of 2Mbps and mobile speeds of 384kbps -- benchmarks that GPRS couldn't meet even on its best day.

And that's the story of how GPRS got stuck as a tweener: better than 2G, not good enough to be 3G. It was important enough so that it might have earned the right to be called 3G had the ITU not already drawn the line, but that's how the cookie crumbles. Turns out it would just be the first of many, many generational schisms over the next decade.

3G, 3.5G, 3.75G... oh, and 2.75G, too


In addition to the aforementioned speed requirements, the ITU's official 3G specification also called out that compatible technologies should offer smooth migration paths from 2G networks. To that end, a standard called UMTS rose to the top as the 3G choice for GSM operators, and CDMA2000 came about as the backward-compatible successor to IS-95.

Following the precedent set by GPRS, CDMA2000 offered CDMA networks an "always-on" data connection in the form of a technology called 1xRTT. Here's where it gets a little confusing: even though CDMA2000 on the whole is officially a 3G standard, 1xRTT is only slightly faster than GPRS in real-world use -- 100kbps or so -- and therefore is usually lumped in with GPRS as a 2.5G standard. Fortunately, CDMA2000 also defined the more advanced 1xEV-DO protocol, and that's where the real 3G money was at, topping out at around 2.5Mbps.

The first CDMA2000 and UMTS networks launched between 2001 and 2003, but that wasn't to say that manufacturers and standards organizations were standing still with the 2G technology path, either. EDGE -- Enhanced Data-rates for GSM Evolution -- was conceived as an easy way for operators of GSM networks to squeeze some extra juice out of their 2.5G rigs without investing serious money on UMTS hardware upgrades and spectrum. With an EDGE-compatible phone, you could get speeds over double what you got on GPRS; not bad at the time. Many European operators didn't bother with EDGE, having already committed to going big with UMTS, but Cingular -- likely looking to buy itself time -- jumped at the opportunity and became the first network to roll it out in 2003.

So where would EDGE fit, then? Depends who you ask. It's not as fast as UMTS or EV-DO, so you might say it's not 3G. But it's clearly faster than GPRS, which means it should be better than 2.5G, right? Indeed, many folks would call EDGE a 2.75G technology, eliciting sighs from fraction-haters everywhere. The ITU doesn't help matters, officially referring to EDGE as an ITU-2000 Narrowband technology -- basically, a 2G standard capable of eking 3G-esque speeds.

As the decade rolled on, CDMA2000 networks would get a nifty software upgrade to EV-DO Revision A, offering slightly faster downlink speeds and significantly faster uplink speeds -- the original specification (called EV-DO Revision 0) only allowed for uploads of about 150kbps, impractical for the rampant picture and video sharing we're all doing with our phones and laptops these days. Revision A can do about ten times that. Can't very well lump an upgrade that big in with 3G, can you? 3.5G it is, then! Ditto for UMTS: HSDPA would add significantly faster downlink speeds, and HSUPA would do the same for the uplink.

Further refinements to UMTS would produce HSPA+, dual-carrier HSPA+, and HSPA+ Evolution, ranging in theoretical speeds from 14Mbps all the way past a mind-boggling 600Mbps. So, what's the deal? Is it safe to say we've hit a new generation yet, or is this just 3.75G the same way that EDGE was 2.75G?

Lies, damn lies, and 4G


Just as it did with the 3G standard -- IMT-2000 -- the ITU has taken ownership of 4G, bundling it into a specification known as IMT-Advanced. It's no slouch, either: the document calls for 4G technologies to deliver downlink speeds of 1Gbps when stationary and 100Mbps when mobile, roughly 500-fold and 250-fold improvements over IMT-2000, respectively. Those are truly wild speeds that would easily outstrip the average DSL or cable broadband connection, which is why the FCC has been so insistent that wireless technology plays a key role in getting broadband data to rural areas -- it's more cost-effective to plant a single 4G tower that can cover several dozen miles than it is to blanket farmland with fiber optics.

Unfortunately, those specs are so aggressive that no commercialized standard in the world currently meets them. Historically, WiMAX and Long-Term Evolution (LTE), the standard generally accepted to succeed both CDMA2000 and GSM, have been thought of as "4G technologies," but that's only partially true: they both make use of a newer, extremely efficient multiplexing scheme called orthogonal frequency-division multiple access (OFDMA, as opposed to the older CDMA or TDMA we've been using for the past twenty years) and they both lack a dedicated voice network -- 100 percent of their spectrum is used for data services, which means that voice calls would be treated as VoIP (not unlike Skype or Vonage). Considering how heavily data-centric our mobile society has become, that's a good thing.

Where WiMAX and LTE fall short, though, is in raw speed. The former tops out at around 40Mbps and the latter around 100Mbps theoretical, while practical, real-world speeds on commercial networks so far have tended to range between around 4Mbps and 30Mbps -- well short of IMT-Advanced's lofty (and, arguably, most important) goal. Updates to these standards -- WiMAX 2 and LTE-Advanced, respectively -- promise to do the job, but neither has been finalized yet... and production networks that make use of them are still years away.

That said, you could still easily argue that the original WiMAX and LTE standards are authentically different enough from the classically-defined 3G standards to call them a true generational upgrade -- and indeed, most (if not all) of the carriers around the world that have deployed them have referred to them as "4G." It's an obvious marketing advantage for them, and the ITU -- for all the good it's trying to do -- has no jurisdiction to stop it. Both technologies (LTE in particular) will be deployed to many, many more carriers around the globe over the next several years, and the use of the "4G" moniker is only going to grow. It can't be stopped.

Arguably, it was T-Mobile's move that really sparked a fundamental rethinking of what '4G' means to the phone-buying public.

The story's not over, though. T-Mobile USA, which has no publicly-announced plans to upgrade its HSPA network to LTE any time soon, decided late last year to start branding its HSPA+ upgrade as "4G," too. In principle, the move makes some sense: the 3G technology path will ultimately scale to speeds well beyond what mere LTE can achieve today, eventually coming within spitting distance of IMT-Advanced. There are many markets where T-Mobile's 21Mbps HSPA+ network is faster than Sprint's WiMAX network. And neither Sprint, Verizon, nor MetroPCS -- the three American carriers with live WiMAX / LTE networks -- are offering VoIP yet; they're still falling back on their 3G airwaves for voice, and will continue to do so for some time. Furthermore, T-Mobile will upgrade to 42Mbps this year, still without touching LTE!

Arguably, it was T-Mobile's move that really sparked a fundamental rethinking of what "4G" means to the phone-buying public. AT&T, which is in the process of upgrading to HSPA+ and will start offering LTE in some markets later this year, is calling both of these networks 4G -- and naturally, neither Sprint nor Verizon have even thought about backing down on their end. All four US national carriers seem entrenched at this point, having successfully stolen the 4G label from the ITU -- they've taken it, run with it, and reshaped it.

Wrap-up


So where does this all leave us? In short, carriers seem to have won this battle: the ITU recently backed down, saying that the term 4G "may also be applied to the forerunners of these technologies, LTE and WiMAX, and to other evolved 3G technologies providing a substantial level of improvement in performance and capabilities with respect to the initial third generation systems now deployed." And in a way, we think that's fair -- no one would argue that the so-called "4G" network of today resembles the 3G network of 2001. We can stream extremely high-quality video, upload huge files in the blink of an eye, and -- given the right circumstances -- even use some of these networks as DSL replacements. Sounds like a generational leap to us.

Whether WiMAX 2 and LTE-Advanced will ultimately be called "4G" by the time they're available is unclear, but our guess is that they won't -- the experience you'll have on those networks will be vastly different than the 4G of today. And let's be honest: the world's marketing departments have no shortage of Gs at their disposal.

HP Pavilion dm1z (with AMD Fusion) review

Posted: 17 Jan 2011 08:01 AM PST

It's crazy to think we've been writing about and waiting for AMD's Fusion platform for close to five years now. Believe it or not, it was back in 2006 that the chipmaker first started talking about its "new class of x86 processors" and the idea of an Accelerated Processing Unit (APU) -- a chip that would combine a CPU and a fairly powerful ATI GPU onto the same die. The company promised to have the silicon ready in two years' time, but when 2008 rolled around, it was clear that all it was prepared to release was a series of roadmap slides. Now, don't get us wrong, those charts and graphs made us pretty giddy about the superior graphics and improved battery life that AMD was promising to bring to affordable ultraportables, but then a year later, when AMD still had only PowerPoint slides to show for itself, we started to think "Fusion" was no more than a drunken fantasy.

And it only got worse -- from 2009 to mid-2010 the company continued to talk up its never-before-seen and highly-delayed chips. (Just a read through the Engadget archives from that period pretty much illustrates that we had lost hope and started to think the chips would never see the light of day.) But then in June of 2010 the unthinkable happened -- AMD finally demoed its first Fusion Bobcat cores, and proved, at least from afar, that the soon-to-arrive ultrathin laptop solution would chew through Aliens vs. Predator, support DirectX 11, and use a lot less power than its previous platforms. It seemed almost too good to be true -- AMD looked ready to stick to its timing and deliver the first Fusion Brazos platform by early 2011.

So, what the heck does Fusion and AMD's history of promises about the platform have to do with HP's new Pavilion dm1z? Almost everything. HP's newest 11.6-inch not-quite-a-netbook (or a notbook as we like to call it) is the first Fusion system to hit the market, and with a dual-core 1.6GHz E350 Zacate processor and AMD Radeon HD 6310 GPU on the same chip it promises... well, everything AMD has promised for so long. According to HP and AMD, the system should last for over nine hours on a charge, play full 1080p content, and perhaps more importantly, not fry our laps as some previous AMD Neo-powered systems have done. For $450, it sounds like a true no-sacrifice system, but is it? Has AMD finally delivered an Intel Atom- / ULV-killer and has HP put it in a no-fuss chassis? We've spent the last week putting this system through the paces -- hit the break to find out if it has been worth the wait!

Look and feel

It's not that we didn't like the look of HP's previous glossy white dm1z, we just happen to like the new version a lot better. As you can see in the images above, HP's toned down the design quite a bit, and while the lid still has a trippy "interlink" imprint, the black, rubbery coating hides it fairly well if it isn't your thing. Even better, the soft-to-the-touch covering extends to the bottom of the system to give the entire thing a cohesive look. Overall, we'd say the black and silver gives the system a rather classic aesthetic, but when you lift up the lid, the silver, swoopy screen hinge exudes a more futuristic or mechanical aura. Something about it seems a tiny bit mismatched to us, but regardless, we really like the way the hinge props up the screen. All that said, the dm1z is a solidly built budget system -- the aforementioned soft plastic makes it feel more durable than glossy laptops, but it naturally isn't as tough as a machine like HP's metal-clad Envy 14.

The dm1z isn't as thin and light as your average 2.8-pound 10-inch netbook or even the 2.3-pound, 11.6-inch MacBook Air, but it's still awfully portable. The chassis has a slight wedge shape – it tapers from 0.8 inches in the front to 1.2 inches in the back – and weighs just about 3.5 pounds. It was actually the perfect size for an airplane tray table; with the system fully open we still had room for our Diet Coke and delicious in-flight pretzels. HP's also put the edge space to good use – surrounding the system are three USB sockets, a combo headphone / microphone jack, VGA and HDMI outputs, and an Ethernet port, which is hidden behind a small, cheap-feeling door. There's also a 2-in-1 card reader on the left edge.

Keyboard, touchpad, and screen

Below that interesting-looking screen hinge is HP's familiar chiclet keyboard. Similar to the one on the HP Mini 210, the matte keys have a rubbery feel to them that makes them feel very comfortable under the fingertips, but also causes them to pick up some unattractive fingerprints. We had no problem typing the brunt of this review on the deck, and the keys themselves have just the right amount of bounce. As far as spacing goes, we have no complaints – HP has managed to squeeze in two full size Shift keys (unlike some others!) and continues to use the function row as a shortcut keys.

Unsurprisingly, our major complaint about the system is related to the touchpad with its integrated mouse buttons. The good news is that the ClickPad has been improved, and HP has added a raised line to distinguish where the buttons start. That line absolutely makes navigating easier, but the 3.2 x 2.0-inch pad is still quite cramped, and because it is so closely located to the keyboard, our wrists repeatedly swiped at it and caused the cursor to jump around the screen. Luckily, you can turn off the touchpad by tapping twice on the small LED in the upper left corner. Disabling the pad and hooking up an external mouse solved those problems for us, but we assume most will be able to get by with the small pad -- it will just take a bit of finger and wrist adjustment. We should also note that multitouch gestures worked fairly well – dragging two fingers down the pad took us down this very webpage quite smoothly.

The 11.6-inch, 1366 x 768-resolution display is standard fare for a budget system. It's decently bright and 720p content looked crisp, but the viewing angles were mediocre. Watching the Green Hornet trailer with a friend was no struggle, but when we sat back from the system with the screen at a 30 degree angle, colors were quite distorted. We've come to expect that sort of screen quality from cheaper systems, but we can't say we expected the full and loud sound that came out of the speaker strip along the front edge of the system. Enhanced with Dolby Audio software, the speakers pumped out our new favorite jam (yes, this remixed version of Rihanna's "What's My Name") quite loudly. The sound is actually shockingly good for this class of laptop.

Performance and graphics

Finally, we arrive at the part of the review we've all been waiting for. The part where we tell you how exactly Fusion performs and if it lives up to all the years of hype. So here goes...

We're not ones for putting too much emphasis on synthetic benchmarks but in this case they speak for themselves. On the performance end, the 1.6GHz E350 processor and 3GB of RAM managed to pull in 2,510 on PCMarkVantage – that's 987 more than a dual-core Atom N550 netbook and 999 more than a previous AMD Neo processor (though, only a few more points than a dual-core Neo processor). Anecdotal performance was in line with that as well – the dm1z felt much faster than any Atom netbook and closer to a ULV laptop like the ThinkPad Edge 11. The Windows 7 Home Premium system saw zero lag while simultaneously running Microsoft Word Starter 2010, TweetDeck, Skype, Trillian, and Firefox with 10 tabs open. Throwing a 1080p video into the mix didn't slow the system either. The only time we really did see the system start gasping for air was when we tried to install Batman: Arkham Asylum while running a few other programs in the background. Swapping out the 320GB 7200RPM hard drive for HP's 128GB SSD option would probably speed things up on the install front, but that will cost you an extra $290.


PCMarkVantage 3DMark06
Battery Life
HP Pavilion dm1z (AMD Zacate E350)
2510 2213 5:02
HP Mini 5103 (dual-core Intel Atom N550) 1523 143 6:16
ASUS Eee PC 1215N (Atom D525 / NVIDIA Ion 2) 1942 181 / 2480 5:42
Acer Aspire One 721 (AMD Neo Neo K125)
1814 1235 3:30
Dell Inspiron M101z (dual-core AMD Neo K325) 2572 1311 3:35
Lenovo ThinkPad X100e (AMD Athlon Neo) 1511 1060 3:27
Lenovo ThinkPad Edge 11 (Core i3 ULV) 2964 1105 4:42
Lenovo IdeaPad U160 (Intel Core i7 ULV) 3863 1175 3:10
Alienware M11x (Intel Core 2 Duo SU7300) 2689 654 / 5593 4:30
Notes: the higher the score the better. For 3DMark06, the first number reflects score with GPU off, the second with it on.

But the appeal of Fusion is that the processing power is matched by some really solid graphics muscle. And as you can see from the chart above, AMD's Radeon HD 6310M graphics absolutely wrecks Intel's GMA 3150 netbook and GMA 4500 ULV graphics solutions. It scored a couple hundred points less than some netbooks with NVIDIA Ion 2, but in everyday use, things ran just as smoothly. The dm1z was able to manage playing local and streaming 1080p video even when output to a 42-inch HDTV. And while the platform isn't intended for heavy gaming, it could still hold its own in Gnomeregan. Oh yes, we fired up WoW: Cataclysm and our gnome was briskly jumping around the screen around 28fps with the resolution set at 1024 x 768. For kicks we also installed Batman: Arkham Asylum, but Batman wasn't exactly happily throwing punches at 19fps.

So, what does it all mean? Basically, AMD's Fusion Zacate platform provides much better overall performance than Intel's Atom and AMD's previous Neo processors. In terms of graphics, the dm1z's comparable to an Ion 2-powered netbook, but the fact that it pairs a solid CPU with a discrete-like GPU makes it a much more well-rounded system than some of those Ion 2 or ULV laptops. In other words, when it comes to power and graphics, the Fusion-powered dm1z provides an almost perfect middle ground for those seeking something in between a netbook and a mainstream system.

Battery life and heat

But AMD's never really had much of an issue providing a good balance of performance and graphics -- its weakness has always been in battery life and thermals. Well, that's where we can say AMD has finally made some serious headway with Fusion. The dm1z's 55Whr, six-cell battery lasted five hours and 40 minutes on our video rundown test, which loops the same standard definition video with WiFi on and brightness set at 65 percent. In regular usage, the dm1z lasted close to six hours and 15 minutes. Yep, it got us through the entire flight from Vegas to NYC and then some. That's just as long as many six-cell netbooks, and two hours longer than most AMD Neo systems we've tested. Of course, that's not as long as HP's predicted nine hours, but to be honest we never really expected it to live up to that claim – HP and most other laptop manufacturers continue to test these laptops with an antiquated test called MobileMark that requires that you turn off WiFi, and who uses a laptop with WiFi off these days? We wish the companies would stop using such misleading claims, but that's a conversation for another time.

Ready for more good news? The dm1z stayed quite cool during our usage. Nope, not once did it feel like it was overheating our reproductive organs like some past AMD-powered Pavilions -- in fact, it stayed at room temperature most of the time. Those pleasant temperatures can be contributed to AMD's platform improvements, but also to HP's CoolSense technology. HP has designed the vents to direct heat away from the body and has bundled the system with its Thermal Assistant software, which lets you control the settings in different scenarios. We did, however, notice that the fan noise got quite loud at times, notably when playing WoW or firing up a Flash video. It's not all that bothersome, but it is absolutely noticeable.

Software

The first time you boot up the dm1z, you'll notice is that HP's taken some creative freedom with the desktop. Not only does it preload a funky wallpaper of birds on a wire, but it's using a utility called Fences to organize shortcuts into different categories. We're not sure we'd be able to maintain the organization aspect, but we do think it's cool that you can double-click to hide all your desktop icons. Obviously, personal preference will decide if this tool stays or gets the uninstall treatment. Other than that, HP pulls its typical software bundling tricks, which means there seems to be an endless number of Norton and software registration reminder popups, as well as extra browser toolbars. The system also comes preloaded with Skype, Blio's e-reader app, Roxio Movie Store, and a handful of HP's own programs, like MediaSmart and Cloud Drive.

Wrap-up

Is this really happening? After years of waiting has AMD finally done it? Provided a netbook / ultraportable platform that melds really solid performance and graphics with solid battery life? Something that can kick Intel's Atom to the curb, but doesn't require a recharge every two and a half hours? The Pavilion dm1z certainly has all signs pointing to yes – the 11.6-inch system runs for over five hours on a charge while providing full HD playback and great multitasking prowess. Of course, the rest of the market hasn't sat still for systems like the Fusion-powered dm1z, and there are plenty of other good affordable ultraportables out there -- including the $550 Intel ULV-powered ThinkPad Edge 11 and $500 Ion 2-powered ASUS Eee PC 1215N -- but at $450 the dm1z provides the best balance of performance, graphics, and battery life for the price, and to that end, AMD can finally pat itself on the back... even if it did take five years to get here.

ADAC crash tests first production Mitsubishi i-MiEV, it makes a mess but scores well

Posted: 17 Jan 2011 07:27 AM PST

ADAC crash tests first production Mitsubishi i-MiEV, makes a mess but scores well
Looks like Volvo's C30 Electric isn't the only EV paying a heavy price for wanting to be run on the roads. Mitsubishi's i-MiEV, one of the first modern full-bore electric autos to be promised to hit US shores (but certainly not the first to make it), has just been subjected to crash testing by the ADAC, Europe's largest motorist club. The car went through both 40mph frontal and rear offset impacts, similar to the sort used by our own humble NHTSA. The car didn't score perfect marks, with some deformation in the footwell, but there were no major problems noted and, most importantly, the electrical systems safety cut automatically upon impact. This means no surprise electrocutions for anyone on the inside or out, which is a good thing -- unless you're a mutant lizard who enjoys such things.

Update: We've updated the source link to the ADAC site, where you can see some additional images and even video of the crash. You'll need to exit the Google Translation window to view them, though.

Wi-LAN reaches settlement with Intel over patent dispute, set to receive a 'significant amount'

Posted: 17 Jan 2011 07:04 AM PST

Wi-LAN reaches settlement with Intel over patent dispute, set to rake in a 'significant amount'It's hard to know how to feel about this one, whether it's a case of a patent troll getting a delicious kickback or the little guy slaying the evil, giant, patent-infringing corporation. Whichever interpretation you choose, know that Wi-LAN has apparently been victorious in its long-running dispute with Intel, not actually winning but, according to Chief Executive Jim Skippen, receiving a "significant" settlement due to apparent infringements of the company's various wireless-related patents. There are apparently 16 other defenders left since Wi-LAN sued the world, but Intel throwing up its hands is not a good sign for the others. Or, maybe Intel just decided its legal fees are too high and is settling everything it can.

Fujifilm FinePix X100 pre-orders begin, retro beauty is yours for $1,200

Posted: 17 Jan 2011 06:42 AM PST

We've yet to snap a single photograph with Fujifilm's FinePix X100, but we don't let little things like substantive testing get in the way of love -- it's destiny that we and this gorgeous camera be together, no matter the cost. Of course, considering that cost is presently $1,200 at Adorama, where the 12.3 megapixel APS-C shooter just appeared for pre-sales, you may not feel the same way. That's just fine. You'll probably have until March to longingly gaze upon that F2 Fujinon lens, hybrid viewfinder and gorgeous magnesium curves before you make up your troubled mind.

Kinect + projector = augmented reality fireballs (video)

Posted: 17 Jan 2011 06:19 AM PST

We've seen fancy augmented reality projection before, but we've rarely been able to take it home -- now, it seems Microsoft's hack-friendly Kinect can bring the same trick to the consumer realm. Elliot Woods took the idea that Kinect can map a three-dimensional space and twisted it to his own devious ends -- that is, throwing traditional Street Fighter fireball blasts, complete with the sound effect. What's impressive here, though, isn't the size of his hadouken, but rather the light it's made of -- each is a virtual dynamic light source casting light on the room's real objects to create virtual shadows on the surfaces that stick out. Sounds lovely, but if you can't wrap your head around all that, you'll find all the hot fireball action you need in the video after the break at roughly the five minute mark.

UK aims to improve access to technology, internet with £98 Linux PCs

Posted: 17 Jan 2011 05:53 AM PST

Remember when the UK started distributing free laptops to poor schoolchildren in order to encourage them to get online? Well, a new, more frugal government is now in charge, and while the original scheme has been scrapped, today we're hearing of alternative plans to help economically disadvantaged people leap onto the worldwide surfer's web. The coalition government intends to offer £98 ($156) computers -- which include an LCD monitor, keyboard, mouse, warranty, and a dedicated helpline -- paired with subsidized £9 ($14) per month internet connections in its effort to show that the web doesn't have to seem (or be) unaffordable. The cheapest machines will be refurbished units running open-source Linux distros, meaning that if this Race Online 2012 trial turns out well, we could see a whole new group of Linux loyalists rising up. The more the merrier!

RIM extending tools to other smartphone platforms, going cross-platform?

Posted: 17 Jan 2011 05:29 AM PST

RIM extending tools to other smartphone platforms, going cross-platform?
Over the past year or so it's become clear that there is a cure for the CrackBerry addict. For many it's called the iPhone, for others it's Android, while still others are getting their kicks from other platforms. IT departments worldwide are relaxing their rules and getting a little smartphone agnostic and now it sounds like RIM is thinking about finding a way to reel those newly straight-edged users back into their former habits. RIM Vice President Pete Devenyi had this to say on the subject:
BlackBerry is and will continue to be dominant in most corporations, [but] it's not going to be the only device given the fact that consumers have the choice to bring in their own devices and IT departments are often letting them in. So there's a question there. Do those corporations have to manage those devices differently or is there the possibility that RIM might extend capabilities to make it easier for those corporations to manage those devices as well? ... If the right thing to do is to extend a subset of those [BlackBerry] capabilities to be able to manage other devices, it's worthy of a conversation
Right now he's just talking about device management, but if this goes forward it could be a sign of a willingness for RIM to move some of its proprietary services to other devices. BBM on Android and iPhone? We know a few people getting positively giddy at that (highly speculative) prospect.

Steve Jobs takes medical leave from Apple, Tim Cook taking over daily operations in his absence

Posted: 17 Jan 2011 04:52 AM PST

That's all we know for now, folks. Apple's CEO is taking a medical leave from work, his second in as many years, with Tim Cook filling his role during that time. In an email to the Apple team, Steve Jobs says he'll be on leave to "focus on [his] health," though he will retain the position of CEO and will remain involved in the major strategic decisions -- Tim Cook will be picking up the slack on day-to-day operations. No further details have been provided, save for Steve expressing his love for Apple and wish to return to his duties as soon as he can. See his email missive in full after the break.
Show full PR text
Apple CEO Steve Jobs today sent the following email to all Apple employees:

Team,

At my request, the board of directors has granted me a medical leave of absence so I can focus on my health. I will continue as CEO and be involved in major strategic decisions for the company.

I have asked Tim Cook to be responsible for all of Apple's day to day operations. I have great confidence that Tim and the rest of the executive management team will do a terrific job executing the exciting plans we have in place for 2011.

I love Apple so much and hope to be back as soon as I can. In the meantime, my family and I would deeply appreciate respect for our privacy.

Steve

Volvo's platooning SARTRE cars drive themselves, dabble in existentialism (video)

Posted: 17 Jan 2011 04:24 AM PST

Tailgating on the highway is a pretty dangerous thing and, in some cases, can be a ticketable offense. In the future, though, it could be a way to ease traffic congestion and to boost fuel mileage on highways. In this guise it's called platooning, something that we saw GM's crazy futuristic EN-V doing when we took it for a spin out in Vegas. Volvo is getting in on the game too, participating in the European Safe Road Trains for the Environment Project, or SARTRE. It's a research program looking into a standard way to have "trains" of autonomous cars that can follow each other on the highway. A professional leads the way and other cars communicate with each other, enabling the drivers in those following cars to simply kick back and read the paper if they like. This is a project that could be seen on the road in as few as 10 years, but we're thinking by then people might need to find something else to read.




Show full PR text
First demonstration of SARTRE vehicle platooning

Platooning may be the new way of travelling on motorways in as little as ten years time - and the EU-financed SARTRE project has carried out the first successful demonstration of its technology at the Volvo Proving Ground close to Gothenburg, Sweden.

This is the first time the EU-financed development teams in SARTRE try their systems together outside the simulators.

"We are very pleased to see that the various systems work so well together already the first time," says Erik Coelingh, engineering specialist at Volvo Cars. "After all, the systems come from seven SARTRE-member companies in four countries. The winter weather provided some extra testing of cameras and communication equipment."

"This is a major milestone for this important European research programme," says Tom Robinson, SARTRE project coordinator, of Ricardo UK Ltd. "Platooning offers the prospect of improved road safety, better road space utilization, improved driver comfort on long journeys and reduced fuel consumption and hence CO2 emissions. With the combined skills of its participating companies, SARTRE is making tangible progress towards the realization of safe and effective road train technology".

Safer and more convenient
Vehicle platooning, as envisaged by the SARTRE project, is a convoy of vehicles where a professional driver in a lead vehicle drives a line of other vehicles. Each car measures the distance, speed and direction and adjusts to the car in front. All vehicles are totally detached and can leave the procession at any time. But once in the platoon, drivers can relax and do other things while the platoon proceeds towards its long haul destination.

The tests carried out included a lead vehicle and single following car. The steering wheel of the following car moves by itself as the vehicle smoothly follows the lead truck around the country road test track. The driver is able to drink coffee or read a paper, using neither hand nor foot to operate his vehicle.

Platooning is designed to improve a number of things: Firstly road safety, since it minimises the human factor that is the cause of at least 80 percent of the road accidents. Secondly, it saves fuel consumption and thus CO2 emissions with up to 20 percent. It is also convenient for the driver because it frees up time for other matters than driving. And since the vehicles will travel in highway speed with only a few meters gap, platooning may also relieve traffic congestion.

The technology development is well underway and can most likely go into production in a few years time. What may take substantially longer are the public acceptance and the legislation where 25 EU governments must pass similar laws.



NOTES TO EDITORS

About the SARTRE project:
The SARTRE project stands for Safe Road Trains for the Environment. Part-funded by the European Commission under the Framework 7 programme, SARTRE is led by Ricardo UK Ltd and comprises collaboration between the following additional participating companies: Idiada and Robotiker-Tecnalia of Spain, Institut für Kraftfahrwesen Aachen (IKA) of Germany, and SP Technical Research Institute of Sweden, Volvo Car Corporation and Volvo Technology of Sweden.

SARTRE aims to encourage a step change in personal transport usage through the development of safe environmental road trains (platoons). Systems are being developed in prototype form that will facilitate the safe adoption of road trains on un-modified public highways with full interaction with non-platoon vehicles.
The project is addressing the three cornerstone transportation issues of environment, safety and congestion while at the same time encouraging driver acceptance through the prospect of increased "driver comfort". The objectives of SARTRE may be summarised as:
To define a set of acceptable platooning strategies that will allow road trains to operate on public highways without changes to the road and roadside infrastructure.
To enhance, develop and integrate technologies for a prototype platooning system such that the defined strategies can be assessed under real world scenarios.
To demonstrate how the use of platoons can lead to environmental, safety and congestion improvements.
To illustrate how a new business model can be used to encourage the use of platoons with benefits to both lead vehicle operators and to platoon subscribers.
If successful, the benefits from SARTRE are expected to be significant. The estimated fuel consumption saving for high speed highway operation of road trains is in the region of 20 percent depending on vehicle spacing and geometry. Safety benefits will arise from the reduction of accidents caused by driver action and driver fatigue. The utilization of existing road capacity will also be increased with a potential consequential reduction in journey times. For users of the technology, the practical attractions of a smoother, more predicable and lower cost journey which offers the opportunity of additional free time will be considerable. The SARTRE project formally started in September 2009 and will run for a total of three years. www.SARTRE-project.eu

About the SARTRE project partners:
SP Technical Research Institute of Sweden is part of the SP Group, consisting of the parent company and its subsidiaries CBI, Glafo, SIK, SMP, YKI and JTI. It constitutes a substantial group of institutes for research, innovation and sustainable development of industry and society. The Group covers a wide technical range, with laboratory resources that are fully up to national and international standards. A staff of about 1 000, of whom half are university trained and about 250 have research scientist training, constitute an important knowledge resource. Since November 2009, the SP Group has been wholly owned by the state holding company, RISE Holding AB.

Ricardo plc is a leading independent technology provider and strategic consultant to the world's transportation sector and clean energy industries. The company's engineering expertise ranges from vehicle systems integration, controls, electronics and software development, to the latest driveline and transmission systems and gasoline, diesel, hybrid and fuel cell power train technologies, as well as wind energy and tidal power systems. A public company listed on the London Stock Exchange, Ricardo plc posted sales of £162.8 million in financial year 2010. Ricardo is participating in the SARTRE project through its UK business, Ricardo UK Ltd.
For more information, visit www.ricardo.com.

The Robotiker-Tecnalia Technology Centre is an all-round supplier of contracted R+D+I, which has a complete range of services and products ranging from foresight and technology surveillance to new technology based business launching. Of this wide range of methods for collaborating with companies, development of R&D projects and technology consultancy services stand out. Robotiker-Tecnalia operates in its reference markets through five business units: ENERGY, TELECOM, AUTOMOTIVE, INFOTECH and INNOVA. This helps the technology centre to specialise by orienting research towards the needs of companies in these key sectors. Its mainly objective is to actively contribute to sustainable development in Society through Research and Technological Transfer. Over the years Robotiker-Tecnalia has taken part in more than 85 European projects, 24 of which remain ongoing. www.robotiker.com

Volvo Technology Corporation is a Business Unit of the Volvo Group, which is one of the world's leading manufacturers of commercial transport solutions providing products such as trucks, buses, construction equipment, drive systems for marine and industrial applications as well as aircraft engine components. Founded in 1927, Volvo today has about 100,000 employees, production in 19 countries and operates on more than 180 markets. Volvo Technology Corporation is an innovation company that on contract basis invents researches, develops and integrates new product and business concepts and technology for hard as well as soft products within the transport and vehicle industry. Volvo Technology's primary customers are the Volvo Group Business Areas & Units. In addition, Volvo Technology participates in national and international projects in certain strategic areas, organised in common research programmes. For more information see www.tech.volvo.com.

Applus+ IDIADA, as a global partner to the automotive industry, provides complete solutions for automotive development projects worldwide. Applus+ IDIADA's Technical Centre is located 70 km south of Barcelona (Spain), having subsidiaries and branch offices in 16 European and Asian countries with a total work force of around 1000 employees. The core services Applus+ IDIADA provides are: Engineering, Proving Ground and Homologation. Main fields of engineering activity are power train, emissions, noise & vibration, vehicle dynamics, braking systems, fatigue & durability and passive safety. Applus+ IDIADA's proving ground is recognised as one of the best facilities in the world, and is renowned for the quality of its costumer service. As a multi-user facility, safety and confidentiality are of the highest priority. Weather conditions make this facility the first choice regardless of the type of testing.

The Institut für Kraftfahrzeuge of the RWTH Aachen University (ika) with its centennial history is engaged in education and in industry-orientated research on vehicles - e.g. cars, commercial vehicles, busses and motorcycles - as well as neighbouring issues such as traffic and environmental conditions (noise, exhaust gas, etc.). ika is headed by Univ.-Prof. Dr.- Ing. Lutz Eckstein. In 2009 ika had more than 200 employees. IKA increasingly links research projects with development tasks that have to be financed by third-party funding. ika´s activities are tailored to industrial demands and comprise the departments: Chassis - Body - Drive train - Acoustics - Electronics - Driver Assistance - Strategy and Process Development. The Driver Assistance department focuses on the development and assessment of driver assistance systems. Since the first introduction of advanced driver assistant systems (ADAS) ika has been one of the leading test facilities for independent tests and certifications of the system's components and overall applications. For more information please see www.ika.rwth-aachen.de.

Volvo Car Corporation is one of the car industry's strongest brands, with a long and proud history of world-leading innovations. Volvo sells around 400.000 cars per year in about 120 countries and comprising some 2,000 sales outlets and service workshops around the world. Volvo Car Corporation's headquarter and other corporate functions are based in Gothenburg, Sweden. For more information, please check www.volvocars.com and www.youtube.com/volvocarsnews

Asus teases Eee PC Sirocco, promises to make more waves than a VW coupe

Posted: 17 Jan 2011 03:47 AM PST

Asus teases Eee PC Sirocco, promises to make more waves than a VW coupe
We're still catching up on sleep after leaving CES, but ASUS is tireless, winding up for another product release, something new it calls the Eee PC Sirocco. We have nothing to go by at this point other than the teaser image above, which promises this new product is going to be "making waves" when it is released. This metaphorical euphemism could mean anything from a revolutionary new architecture that will sweep across the industry to another netbook with some funny textures on it. If forced to bet we'd put more money on the latter than the former but, as we mentioned, we simply aren't in Vegas any more and so won't be engaging in such shenanigans.

Nokia shuts down Ovi Music Unlimited service in most markets, cites lack of traction

Posted: 17 Jan 2011 03:06 AM PST

Whether you knew it as Comes With Music or Ovi Music Unlimited, the sad fact is that pretty soon you won't know it all -- Nokia's subscription music service is being shut down almost universally, with the exception of a few select markets like China, Brazil and South Africa. Reuters reports that the use of DRM to lock down content to less-than-cutting-edge devices was a major stumbling block in the rollout of what was originally supposed to be a major iTunes competitor. Those who are already signed up will continue to have access to their music libraries indefinitely, but won't be able to access new tracks once their current subscription expires. From then on, you'll only have the DRM-free Ovi Music store to keep you warm during those long Finnish nights.

Japan loves its 3D: more than half of all Blu-ray recorders sold last month had 3D, 3DTVs popular too

Posted: 17 Jan 2011 02:09 AM PST

Finally, we find a market that is truly enthusiastic about 3D. Tokyo-based researchers BCN, cited by CrunchGear, report that a cool 57 percent of all Blu-ray recorders sold in Japan last month had 3D playback functionality built in, while 23 percent of all 40-inch-plus TVs sold had the ability to relay stereoscopic imagery. Both those numbers are major leaps in popularity within the nation itself and also easily dwarf penetration rates for 3D hardware in other parts of the world. 3D has apparently grown a lot more affordable in Japan, but lest you think these data are just a symptom of people upgrading their equipment without regard to its third-dimension skills, word is that there's still a chunky 30 percent premium associated with adding 3D to your BR recorder purchase. So, it would seem the trendsetting Japanese are leading from the front on this one -- awkward, unstylish glasses be damned!

Toyota developing new type of electric motor in an effort to escape dependency on rare earth metals

Posted: 17 Jan 2011 12:45 AM PST

Toyota's not too pleased with the general scarcity of rare earth minerals and China's near-monopolistic grip on the world's supply, so it's decided to act before it's too late. A company spokesman has been cited as saying the Prius maker is hard at work on a new electric motor design that should dramatically reduce (though seemingly not eliminate) the need for rare earths in its production. Aside from being made of less price-volatile materials, the new electric ticker is expected to be generally cheaper to manufacture. Further details aren't yet available, but we hope this turns into a classic case of necessity breeding innovation -- that Prius C concept deserves a set of internals that can keep up with its bodacious exterior.

iPhone headset socket hijacked to power DIY peripherals (video)

Posted: 16 Jan 2011 10:56 PM PST

Apple's proprietary dock connector may keep would-be peripheral manufacturers at bay, but if you want to build your own iOS companion devices, there's another way. You might have noticed that the Square credit card reader uses Apple's 3.5mm headset jack to transmit power and data at once, and gadgeteers at the University of Michigan are busy open-sourcing the same technique for all the DIY contraptions you can dream of. Project HiJack has already figured out how to pull 7.4 milliwatts out of a 22kHz audio tone, and built a series of prototype boards (including working EKG, temperature, humidity and motion sensors) that transmit data to and from an iOS app at up to 8.82 kbaud -- using just $2.34 worth of electronic components. See the basic principles at work in the video above, and -- as soon as the team updates Google Code -- find out how to build your own at the links below.

Evolve III Maestro slate triple-boots Android, MeeGo and Windows 7 (video)

Posted: 16 Jan 2011 08:41 PM PST

We inevitably miss things at tradeshows, and here's one we regret -- we didn't catch this obscure Australian tablet in the flesh at CES 2011. Apparently, this Evolve III Maestro was casually chilling at Intel's booth with Android, Windows 7 and a 1.83GHz Atom N475 CPU inside, but representatives were willing to reveal grander plans if you spent a little time with the device. You see, come Q2 2011, the slate will graduate to a dual-core Oak Trail CPU, and add MeeGo to the stack for a grand total of three operating systems. TabletPCBuzz says Windows 7 and Android are getting eight and sixteen hours of battery life on the Oak Trail chip respectively, and the tablet weighs less than two pounds.

It's hard to say what other features the Oak Trail version will have, but even the existing tablet isn't a pushover, with a 10.1-inch, 1024 x 600 capacitive touchscreen, 2GB of DDR3 RAM, up to 32GB of solid state storage, 3G and 802.11 b/g/n WiFi and a pair of full-size USB ports on one edge. Sources suggest the original will find a $500 price point, with the Oak Trail commanding an additional $100. After the break, you'll find a disappointingly static video, but follow the links below for a walkthrough of the MeeGo UI and all the specs you could want.

[Thanks, Garf]

Italy's Mediaset sends 3D content over terrestrial connection, isn't actually broadcasting 3D TV

Posted: 16 Jan 2011 07:59 PM PST

While Mediaset appears to be (one of) the first to convey 3D content over a terrestrial connection, it isn't actually serving up any 3D television -- it is "datacasting" or ever-so-slowly downloading 3D movies to a set-top box, which you may later consume directly from the hard disk that received them. The innovation here is in the utilization of spare airwaves to basically trickle a movie into your Motive Bestv STB -- we know, it's an irrelevancy to most of you cable- and internet-connected media mavens, but it's one way to deliver 3D content to less technologically developed nations. Motive is already in talks with companies in Latin America, Eastern Europe and Turkey about doing the same, but Italy gets the honor of being first with a choice of 50 3D titles on Mediaset's 3VOD service. Let's see what the Azzurri think of it, eh?

X-pire! software will add digital expiration dates to your photos, photo-related embarrassment

Posted: 16 Jan 2011 06:27 PM PST

Wouldn't it be nice if photos you uploaded to Facebook, MySpace and Flickr just stopped being accessible after a while, saving you the almighty hassle of having to delete them yourself? Well, a few good Germans have come together to produce the X-pire! software, which promises to do just that -- make online imagery inaccessible after a given period of time following their upload. It's been around in prototype form as a Firefox extension, but next week should see its proper launch, complete with a subscription-based pricing model costing €24 per year. Yes, the observant among you will note that this does nothing to prevent others from grabbing those images and re-uploading them, but this software's ambition is humbler than that -- it just aims to give the less tech-savvy (or simply lazier) user a tool for controlling at least part of his or her presence on the web.

Inhabitat's Week in Green: sexy green cars, glass strong as steel, and Tianjin's Eco-City revealed

Posted: 16 Jan 2011 04:45 PM PST

Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green.

This week Inhabitat brought you unveilings of the world's hottest new eco vehicles as we hit the floor of the Detroit Auto Show and rounded up the seven sexiest green cars on display. We also took a first look at Toyota's new Tesla-infused RAV4, and we caught up with Venturi's powerhouse electric concept car. And if unconventional transportation spins your wheels, don't miss the shape shifting Uno 3 electric scooter and this masterfully-crafted Tron segway that could out-geek a lightcycle.

We also looked at several groundbreaking building systems that stand to make our cities stronger and more sustainable, starting with a new type of flexible superglass that is stronger than steel. Meanwhile, Sweden is soaking up body heat from public places to help heat buildings, China unveiled plans for a futuristic eco city, and several offices in Minnesota flipped on a set of souped-up ceiling lights capable of broadcasting wireless internet.

In other news, the world of renewable energy is jolting for joy as Southwest Wind Power unveiled the world's first fully smart grid-enabled windturbine. We also checked out a new ultracapacitor that can charge a power drill in 60 seconds, and researchers are working on energy-generating fabrics that can transform your t-shirt into a power plant. Finally, this week we wrapped up our CES coverage with a look at the best green gadgets from this year's show, and we flexed our creative capacity with 5 tech projects for kids that foster creativity and critical thinking.

Research shocker! Keyless car entry systems can be hacked easily, elegantly

Posted: 16 Jan 2011 03:07 PM PST

We know you are vigilant enough not to trust your car's security to a wireless system, but plenty of other folks like the convenience of putting away the metallic keys and getting into their vehicles with a bit of Bond-like swagger. Professor Srdjan Capkun of ETH Zurich found himself perched on the fence between these two groups when he recently purchased a vehicle with a keyless entry system, so he did what any good researcher would: he tried to bypass its security measures. In total, he and his team tested 10 models from eight car makers and their results were pretty conclusive: each of the tested vehicles was broken into and driven away using a very simple and elegant method. Keyless entry systems typically work by sending a low-powered signal from the car to your key fob, with the two working only when they're near each other, but the wily Zurich profs were able to intercept and extend that signal via antennas acting as repeaters, resulting in your key activating your car even when it's nowhere near it. The signal-repeating antennae have to be pretty close to both the key and the car, but that's why heist movies stress the importance of teamwork. Hit the source link for all the chilling details.

Macintosh Plus celebrates 25 years by becoming ultimate DJ headgear (video)

Posted: 16 Jan 2011 01:33 PM PST

Don't have $65,000 and / or seventeen months to build yourself a Daft Punk helmet? Here's the next best thing: crack open a Macintosh Plus, add an iPad, an old bicycle helmet and some electroluminescent gear, and get to soldering. Originally a school project for design student Terrence Scoville, this visualizer helmet now sits atop the cranium of DJ Kid Chameleon. Because there's nothing like a few digital fireworks to celebrate an old computer's birthday. Video after the break.

Engadget Podcast 229 - 01.16.2011

Posted: 16 Jan 2011 11:45 AM PST

You thought we were going to take a break after CES, didn't you? Yeah, no way. We're back and badder than ever, with all the latest iPhone / iPad gossip AND a treasure trove of new info and insight form Automotive Editor Tim Stevens about some killer new stuff going on under the hood of the vehicles of the very near future. Dig in!

Hosts: Joshua Topolsky, Paul Miller
Guest: Tim Stevens
Producer: Trent Wolbe
Music: Born to be Wild

00:02:40 - Live from Verizon's iPhone event
00: 07:02 - The Verizon iPhone
00:10:30 - AT&T 'evaluating' support for iOS Personal Hotspot, no plans yet
00:14:10 - AT&T iPhone 4 vs. Verizon iPhone 4: what's changed?
00:22:10 - iOS 4.3 beta arrives for devs, brings AirPlay video support to apps, personal hotspot and customizable iPad side switch (update: video!)
00:29:05 - Exclusive: The future of the iPad 2, iPhone 5, and Apple TV, and why Apple is shifting its mobile line to Qualcomm chipsets
00:38:47 - IBM demonstrates Watson supercomputer in Jeopardy practice match
00:45:00 - IBM's Watson supercomputer destroys all humans in Jeopardy practice round (video!)
00:51:52 - Toyota debuts new Prius models, family-friendlier Prius V and funkier Prius C
00:58:25 - Porsche unveils 918 RSR, the 767hp hybrid
01:00:45 - Tesla Chief Engineer Peter Rawlinson geeks out with us about Model S design
01:08:17 - A tour around the X-Prize winning Edison2 Very Light Car (video)

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