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Wednesday, March 30, 2011

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HP rolling out webOS 3.0 beta to Early Access developers today

Posted: 30 Mar 2011 11:10 AM PDT

Interested in developing for HP's upcoming TouchPad? Sure you are -- but to play ball, you're going to need access to webOS version 3.0, which the company has announced will be getting delivered as part of the festivities at its webOS Connect event in London today. Of course, you can't just wander in off the street and get access to it: you'll need to be signed up for the Early Access program, which has been dropping early webOS SDK builds on eager devs for some time. Naturally, we'd prefer a real, actual, physical TouchPad to the mere idea of a TouchPad in emulation coming from the soft glow of our laptop displays... but we'll take what we can get while we wait for the June launch.

[Thanks, Michael]

NoDo Windows Phone 7 update hits the Venue Pro, Dell update to follow

Posted: 30 Mar 2011 11:02 AM PDT

Well, it looks like Venue Pro owners will be getting not one but two software updates in the near future. Dell has just confirmed that the much-anticipated NoDo Windows Phone 7 update has begun rolling out to devices today, and also announced that a separate update of its own will be "coming later." NoDo, of course, adds copy and paste functionality among some other updates and tweaks, while the Dell update is only said to have "more fixes." Feel free to let us know how the update works out for you in comments.

Inside the giant megawatt batteries that will power Russia's Sochi Winter Olympic Games (video)

Posted: 30 Mar 2011 10:41 AM PDT

Clean and constant power is something that we take for granted here in the Americas. Sure, we've seen rolling blackouts in California before, and that outage in the Northeast back in 2003 was decidedly uncool, but those are the exception to the norm. Right now many Japanese citizens are dealing with power problems in the wake of the devastating tsunami, but in parts of Russia unreliable power is a decidedly reliable part of day-to-day life.

So, what's going to happen when a couple-hundred-thousand fans from around the world swoop into Sochi in 2014, along with a flotilla of international media and all the world's greatest athletes? The Winter Olympics will happen, and the power will flow. It has to, and it will thanks to that unassuming looking shipping container above. It's being assembled at Ener1's facility outside of Indianapolis, and it's actually a giant battery holding an amazing one megawatt-hour of power. That's enough to juice 1,000 average homes for an hour, or to act as the mother of all UPS's. Join us for a look inside and a video show how each of those packs is made.

On the outside it looks like a slightly beat up, obviously re-purposed shipping container. And that's what it is. The exterior customizations are limited to some blingy chrome cooling vents and a whole slew of ominous warning signs. Note, of course, that the signs are posted in both English and Russian.


Peek inside and you'll see row after row of unassuming drawers. There are 180 total, each one holding four of what Ener1 calls a module. That module is about the size of two car batteries, each one made up of 12 so-called elements, and each element consists of 24 sheets. Each sheet is basically a thin, flexible dry cell battery that's injected with liquid electrolytes and given a positive and negative terminal -- sticking out on either ends. Each sheet is charged individually before the assembly process begins, which is chronicled in the video above.

By arranging these individual sheets together in parallel, and the arranging the resulting elements together in series, a highly energy-dense battery pack can be created. It's the same setup inside the Volvo C30 Electric we just test drove, just lot more. An awful, awful lot more.

Right now Ener1 has received an order for six of these megawatt monsters. The one you see above is nearing completion, but the company has the individual drawers laid out for the other five, nine columns and 20 rows of big, heavy batteries that will, in a few years time, be providing the juice to keep the cameras and cellphones and tablets and other devices of international tourists freshly charged up -- even if the area's infrastructure simply isn't up to the task.

Each will basically act as a ridiculously massive UPS, storing power and spitting it out when the grid fails, also acting to condition and manage clean, steady power. How exactly the devices will be connected and charged nobody would tell us. Neither would anybody tell us how much one of these units costs. Well, one person said "a lot," but that's what we would have guessed on our own.

If all goes well with this initial batch Ener1 plans to build dozens more of the things to serve similar purposes outside of critical factories and other areas where the power simply can't go out. The hope is that this will ultimately help the company drive down costs and, when that happens, we could see these suckers slotted into alleyways around the country, slowly charging up overnight when power is cheap and then quickly draining in the afternoon when everyone reaches for the dials on their window AC units.

The likelihood of that happening remains to be seen, but it's certainly closer to reality than cold fusion at this point.

[Jazzy video soundtrack courtesy of Eric Bednarz]

MetroPCS lays the TapouT smackdown on Huawei's Ascend... gently

Posted: 30 Mar 2011 10:19 AM PDT

Is it really, truly possible to market a Froyo-based smartphone -- let alone one from 2010 -- to a demographic obsessed with Cauliflower ear? MetroPCS seems to think so, and its version of the Huawei Ascend just so happens to be "sanctioned" by TapouT. Hailed as the first brand to represent MMA, TapouT's roots are plastered all about the innards of the phone, with this Special Edition handset shipping with ten virtual training center videos, a dozen static wallpapers, six live wallpapers and a host of presumably violent Android applications. You'll also get a pair of interchangeable backs, a 2GB microSD card and support for the company's contract-free $50 / $60 smartphone plans. As for the cost of the phone itself? Free after a suplex + sleeper hold combo on the dude working the desk.
Show full PR text
MetroPCS Introduces TapouT Special Edition Android Handset, Nationwide Tour with MMA's Best Fighters

Custom Huawei Ascend brings the thrill of the cage to the palm of your hand with pre-loaded, exclusive TapouT training content and new TapouT application


DALLAS, March 30, 2011 /PRNewswire/ -- MetroPCS Communications, Inc., in partnership with SA Studios Global, today introduced the Huawei Ascend Sanctioned by TapouT, a special-edition handset designed in conjunction with Mixed Martial Arts ("MMA") and lifestyle brand TapouT, an Authentic Brands Group company. The phone will be available exclusively at MetroPCS stores and online within the next few weeks.

The Huawei Ascend Sanctioned by TapouT comes with two interchangeable backs and is pre-loaded with a full content suite featuring TapouT static and live wallpapers, TapouT Virtual Training center videos and a new TapouT application exclusively available on the phone.

Finished in high gloss black with matte black casing, the Huawei Ascend Sanctioned by TapouT features the iconic TapouT logo emblazoned on the back of both covers, one in tonal black and the other in dark grey with the cage graphic frequently seen on TapouT merchandise. The handset is powered by Android™ 2.2 (Froyo), features a large 3.5 inch touchscreen and a 3.2 megapixel auto-focus camera and camcorder, and comes with a 2GB microSD™ memory card.

The Huawei Ascend Sanctioned by TapouT is available with MetroPCS' smartphone service plans at $50 and $60 a month, including all applicable taxes and regulatory fees. Both plans offer unlimited talk, text and Web services for about half the cost of other carriers' smartphone plans today, along with Metro USA(SM) nationwide coverage covering more than 90 percent of the U.S. population.

"The TapouT brand is admired by MMA fans around the world, and we're proud to offer consumers a unique and personalized handset that carries the energy and radical design for which TapouT is known," said Phil R. Terry, senior vice president of corporate marketing for MetroPCS. "Special edition handsets are one of the ways that we're giving consumers the devices, services and features that are a perfect fit with their lifestyles and interests."

TapouT is the most recognizable brand in the MMA world. Founded in 1997 by Charles "Mask" Lewis Jr., Dan "Punkass" Caldwell and Tim "SkySkrape" Katz in California, the three made t-shirts and sold them at local gyms and MMA events. The brand rapidly became the de-facto brand worn by MMA fans throughout the U.S. and now has global distribution sponsoring a number of top athletes including Ryan Bader and Jake Shields.

"When we started TapouT, the goal was to create a brand that captured the true essence and lifestyle of MMA fans. Today, the mobile phone is the most important piece of technology that we own, and is an extension of the owner's personality. TapouT fans now have a handset that reflects their lifestyle and the latest technology on the market. The value that MetroPCS offers consumers is unmatched in the industry and was an obvious choice for us," said Caldwell, co-founder of TapouT.

Cross-Country Tour

To celebrate the launch, Punkass and SkySkrape will travel across the country on the TapouT bus to visit MetroPCS stores and host The Ultimate Fighter™ watching parties. A full schedule of locations and dates can be found at www.metropcs.com/TapouT. Additionally, customers who purchase the phone will be able to redeem 20 percent off gear and apparel at www.TapouT.com and enter to win an all-expenses-paid trip to Las Vegas to watch the finale of The Ultimate Fighter™ with Punkass and SkySkrape.

Zapd iOS app creates your next website in seconds flat, seriously (video)

Posted: 30 Mar 2011 09:59 AM PDT

Sure, the end result looks like a highly styled Tumblr, but let's repeat this: it's created on your phone. For those who are flat terrified of coding (or simply don't have the time to stay on top of a so-called "blog"), PressPlane has created Zapd -- a free iOS app that allows the creation of picture-led sites in seconds flat. The app truly is as streamlined as the company advertises it to be; load up a few images (or take a few), select a website style, find a decent web connection, and watch as things are published and shared with your pals on Facebook and Twitter. Enough chatter -- peek the video below to see where we're coming from, and give that iTunes link a look if you're hoping to join what's next. You know, now that your honeymoon with Color is thoroughly over.

Google's gigabit fiber network to be built in Kansas City, Kansas; people of Topeka reportedly crestfallen

Posted: 30 Mar 2011 09:20 AM PDT

We were just wondering what Google was doing with that super-fast gigabit network it promised to set up in one lucky city and here's finally a fresh development. The winner has been chosen and it's Kansas City, Kansas. Having the winning community in its own state will be quite the bitter pill for the people of Topeka to swallow, as they actually renamed their town to Google, Kansas, just to try and appease the Mountain View overlords. Hey, we're sure Google knows best! An agreement has now been signed to roll out the fiber goodness in Kansas City, which should result in gigabit service becoming available to locals in 2012. A press event is scheduled for 1PM ET, which will be livestreamed at the YouTube link below, and you can check out the announcement video after the break while you wait.

Update: That livestream is rolling, folks! Google's reps just said "this is the beginning and not the end." Kansas City, Kansas, will be just the first market where this 1Gbps goodness will be installed. Guess there's hope for the rest of us yet.

Sony Ericsson Xperia Arc review

Posted: 30 Mar 2011 08:54 AM PDT

Like all good things Sony Ericsson, the Xperia Arc didn't wait for an official announcement to make itself known. First appearing on a set of teasing posters at CES in January, it confounded us with a ridiculously thin (8.7mm / 0.3in) profile and an unorthodox concave rear, whose sighting was followed up with the revelation of a potent mix of internal components as well. The same 1GHz Qualcomm MSM8255 processor and Adreno 205 graphics that you'll find on brandmate Xperia Play are present within the Arc, and are backed by 512MB of RAM (320MB available to apps), 8GB of MicroSD storage, an 8 megapixel Exmor R image sensor, an HDMI output, and a 1500mAh battery. That tightly packed interior is then topped off with a 4.2-inch Reality Display capable of accommodating 854 x 480 pixels. Throw the latest mobile build of Android, Gingerbread, into the mix and you've got yourself a compelling list of reasons for riding aboard this Arc. Nonetheless, spec sheets tell only half the story and we're here for the full disclosure -- what's the Arc like to use on a daily basis, how are its talents harnessed by Sony Ericsson's tweaked UI, and, most importantly, do people think better of us for carrying such a stylish phone? Keep reading to find out.

Hardware



The Xperia Arc's physical design is very clearly targeted at fashion-conscious buyers. It's not ergonomically broken by it, but form has clearly led the way ahead of function (as illustrated by the camera lens being attached at the very top of the handset, its thickest point), but you know what, we don't really mind that. It's about time we admitted to ourselves that we buy phones as much for what they look like as for what they do, and we laud Sony Ericsson for having the audacity to pursue its target demographic with a highly distinctive design. Few things curb our enthusiasm as much as overly generic phones that try to be all things to all people and the Arc is commendably distant from that group.

Another important decision taken by Sony Ericsson is to equip this new Xperia with a 4.2-inch display, marking it out as the company's biggest Android handset to date and solidifying its credentials as an entertainment device. We generally enjoyed our time handling and using the Arc, which manages to fit within nearly the same dimensions as HTC's 4-inch Incredible S, but there is one significant flaw to its design we must point out: the back's curvature is going the wrong way. The Arc moniker wouldn't really make sense without the audacious concave shape, but there's good reason why the Xperia X10, Play, Pro, and Neo all have convex rear ends and it's that they simply fit better in the (human) hand. That's arguably the only concession Sony Ericsson has made in its pursuit of an aesthetically unique handset, but it does hold the Xperia Arc back from being one of the easiest-handling smartphones in the 4-inch-plus division. As it stands, it's merely very good, with neat curves wrapping around the sides and the aforementioned thinness and light weight (117g / 4.1oz) making it a pleasure to tote around.

Contributing to the diversity of Android key configurations, Sony Ericsson has opted for a trifecta of physical buttons on the Xperia Arc (the Back and Menu keys have swapped positions from the X10 arrangement), which are thankfully wide, easily identifiable, and highly intuitive to use. Aside from the good clicky responsiveness of each button, that's in large part down to the omission of the Search key, which we can't say we missed at all. Its absence paves the way for SE to center the Home button (a good thing) and generally simplifies a user control scheme that hardly needed to be quite so complex to begin with. The only downside to the Arc's buttonry is one we spotted with the Xperia Play as well -- there's no illumination for the key labels in the dark. You get a pair of lights marking the division between each key, but their purpose is basically indecipherable when the phone's used in the dark. An easily forgivable little foible, we'd say, on what is a very satisfying keypad.

The rest of the Arc's exterior is mostly uneventful, consisting of flowing, pretty lines, broken up by a volume rocker and MicroUSB port on its top left shoulder, a 3.5mm headphone jack directly opposite on the right, and an HDMI output and a rather tiny power / lock key at the top. There is a physical shutter button here, but it's positioned at the extreme bottom right of the handset, almost at the corner, which leads to awkward operation at times. Overall build quality feels robust and durable, though we're again under the impression that Sony Ericsson wasn't spending too richly in obtaining the construction materials. Nothing wrong with that for the most part, we don't begrudge manufacturers making savings where they don't cost the end product, but we did manage to induce a little creaking from the frame, particularly around the volume rocker.

Internals

You should be familiar with Qualcomm's hardware inside the Xperia Arc by now. The current 8255 Snapdragon and its Adreno 205 graphics buddy have already appeared in the myTouch 4G, Desire HD (and its US cousin the Inspire 4G), Incredible S, Desire S, and the rest of Sony Ericsson's 2011 Xperia line. The second-gen chip combo's characterized by distinctly improved power efficiency relative to the original Snapdragon and somewhere in the region of 15 percent better overall performance. 720p video playback is no problem and our Xperia Play testing showed all Android games will work flawlessly too. Today they will, anyhow. The same proviso that applies to the Play is valid here. This summer will be an extremely active time in terms of manufacturers upgrading their smartphone lines with dual-core processors and juicier GPUs, meaning that come fall, there could well be things and games your humble 1GHz Snapdragon core is no longer perfectly capable of handling. The 1500mAh battery inside the Arc doesn't quite match the Play's endurance, but will still give you a solid day's worth of regular use (and not much more). The slight gap between Sony Ericsson's two phones can be easily explained by the fact the Arc's powering a screen that's five percent larger and a great bit brighter than the Play's.

Display

The first thing you'll notice about the Arc's 4.2-inch display, necessarily before you've turned it on, is just how black it is. There's a dark border framing the LCD, but as you can see above, there's almost no telling the two apart. This compares extremely favorably with most other handsets on the market presently, whose screens tend to be a dark shade of grey rather than properly noir, and gives the inactive Arc a thoroughly gorgeous and futuristic appearance. Sadly, that doesn't carry over once you switch the handset on, as the Xperia Arc can't maintain such black levels in operation -- it isn't, after all, an AMOLED panel -- and also suffers from narrow viewing angles, meaning you'll be seeing colors wash out relatively quickly as you move off-center. When viewed head-on, the Arc's display is actually above average in terms of contrast and color saturation, but we found ourselves getting annoyed with its dull appearance while looking at it lying on our desk. Viewing comfort at oblique angles hasn't tended to be a pain point for smartphones so far, but as they grow increasingly larger and fancier, it's becoming more important.

Of course, Sony Ericsson has a panacea for all our display worries with the inclusion of its Mobile Bravia Engine inside the Arc, leading it to describe the phone's 854 x 480 screen as a Reality Display. The Bravia voodoo embedded within basically does a host of image optimization to give you a sharp and eye-pleasing result, and we must agree with SE, it really succeeds at its task. The visual improvements are relatively subtle, but very much tangible in practice. The only fly in the Reality ointment is that the MBE only kicks in when you're looking at pictures or video and will do nothing to improve your general UI or browser experience. Still, the things you'll truly care to see in most detail will indeed be multimedia items, so the Bravia Engine is an appreciated addition. A further commendation is earned by the outdoor performance of the Arc's screen -- it impressed with its visibility in direct sunlight, though we couldn't conclusively determine how much the Bravia magic was helping with that. It certainly wasn't making things any worse.


Camera


Let's get the big news out of the way first, the Xperia Arc takes some really beautiful and detailed shots. It's able to focus quickly even under challenging conditions (in our side-by-side testing, the Arc managed to focus in a low-light situation where the Play could not) and its biggest antagonist is color noise when there's not enough light around. Sharpness is retained very well by the Exmor R sensor and there's no reason to fear noise reduction software will blast away the tender detail in your images. If there's one thing to bear in mind with the Arc's output, it is that SE is doing a little bit of its own post-processing to boost colors on every shot, resulting in occasionally oversaturated pics. We understand the reasoning behind this, as it most often improves images by making them appear more vibrant and less drab, but we would have liked the option to toggle this function off.

Though actual performance gave us little cause for concern, Sony Ericsson's custom camera software is more of a hit and miss affair. The hits are a pair of neat slideout menus, which are accessed in much the same way as Android's window-shade. Looking at the phone in landscape mode, you have one on your right, containing a gallery of the photographs you've taken, and one on your left filled out with camera options and adjustments you can make. The latter displeased us a little with its scant array of available tweaks, which curiously enough doesn't even allow you to toggle the Arc's Macro mode on and off. You have to set the camera to automatic scene recognition and it throws the macro on when it decides it's needed. This isn't unheard of, as other handsets such as Motorola's Droid X do the same, and is arguably not a huge deal for a consumer-centric phone; we'd certainly prefer to have auto-macro than none at all. In a less excusable turn of events, the camera software did freeze up on us a couple of times while processing images, and you'll see an example of it freezing a video recording for a couple of seconds in the sample below.


There's plenty of softness in that video, in spite of the almost ideal lighting circumstances of a rare sunny London afternoon. Ironically, whereas stills are handled with little noise reduction by the Arc's software, there's clearly a very aggressive noise suppression algorithms at work when it comes to video. It's used in an effort to make the picture appear "smooth" -- something we saw with the Xperia Play as well -- but it leads to the unsatisfying outcome of killing fine detail and replacing it with a smeared appearance. This could again be excused by the fact the Arc's intended for a casual audience (and the videos do indeed look quite spectacular on the phone's own display), but there's an HDTV-loving HDMI output among this phone's ports and you won't be best pleased with the results once you decide to look at them on an actual big screen television. Wind noise also figured its way into the equation, but that's mostly owing to an unfortunate angling of the phone that allowed wind to channel its way to the mic; we've yet to encounter a phone that's not susceptible to that issue.

Software



There's little on the Xperia Arc that we haven't already discussed in our Xperia Play review. It features Android's finest mobile build to date, skinned with Sony Ericsson's mostly successful aesthetic tweaks and performing smoothly and responsively. For the most part. As highlighted in the camera section above, the Arc benefits from a customized camera app, which is certainly an improvement over the default in terms of functionality, but managed to crash on us a couple of times. Moreover, the Timescape widget can be a real spoiler with all its resource consumption, forcing the occasional stutter in UI navigation, however given that it's merely an optional extra you can remove within seconds of turning the phone on, we can't bemoan it too much. The onscreen keyboard, particularly in portrait mode, would've been better left in its stock Gingerbread form, though we really like Sony Ericsson's changes in the messaging, contacts, and applications subsections. All three work spectacularly, with nary a hint of lag, and look splendid. Additional, though entirely superficial, marks are earned for the neat ghosting animation you're treated to when tapping the unlock or mute sliders on the lock screen.

Browser performance is a little unconvincing, as neither scrolling nor zooming is on the same level as what the finest Android, Windows phone 7 or iOS devices can do. That said, the Arc can chew through web-based Flash video like a champ, which is likely to be a lot more important to users than the amount of butter their scrollwheel's been greased up with. Beyond those Sony Ericsson peculiarities, you're really looking at your standard Android user experience. You get access to a truly vast array of applications, games and content, backed by the knowledge that the insatiable growth of the platform will only attract further development efforts. Amazon has just delivered an Appstore and a music cloud storage service tailored specifically to Android, while RIM has made its PlayBook tablet compatible with Android apps -- it's an OS with a truly bright future ahead of it. Having version 2.3 preloaded on the Arc also means you're starting at the highest possible entry point and won't have to fret about upgrades for a good few months at least. Additionally, if you're a big Gmail and / or Gtalk user, there's no better phone OS than Google's own to make use of those services on the move.

Wrap-up


Sony Ericsson could've called this the Xperia Art and no one would have been surprised. Its 4.2-incher is one of the most photogenic smartphones we've come across yet and its design exhibits an artistry and a flamboyance we rarely get to see. Construction materials might have been better, but then the Arc comes in at a very reasonable £425 ($680) price off contract -- placing it at the lower end of the Android smartphone pricing scale in the UK -- so some tradeoffs have to be expected. Where we can't hide our disappointment is in seeing poor video recording attached to a strong camera sensor. It just feels like a missed opportunity for Sony Ericsson to not match the hardware's capabilities with suitably strong software and thereby tie this up as a comprehensive multimedia standout. We also can't help but be vexed by the Arc's shallow viewing angles, though they were admittedly offset by strong performances in video playback using the Mobile Bravia Engine. The UI tweaks on top of Android, while pretty to look at, do look to be more resource-intensive than the stock stuff and Sony Ericsson's input does seem to have led to a tiny bit less stability and responsiveness all round.

All that said, we liked the Arc and we think it has a lot to offer to the right sort of buyer. If you're obsessive about display technologies and vanilla Google software like we are, we'd advise looking at the tried and tested Nexus S. But if you just fancy an uncomplicated, big-screened phone to enjoy movies on during your daily commute, the Xperia Arc might just be your perfect candidate. It doesn't really lack anything on the feature front, but it's Sony Ericsson's execution and occasionally odd design choices that hold it back from being a triumph.

Big cable-backed broadband bill soars through NC House, one step closer to stifling ISP competition

Posted: 30 Mar 2011 08:24 AM PDT

We've said it before, and we'll say it again: Time Warner Cable is made up of some insanely shady folks. And frankly, it's not just TWC to blame here -- CenturyLink, Embarq and a smattering of other big telecom companies are banding together in order to push the ironically-named H129 "Level Playing Field" bill straight into law. Unfortunately, said bill sailed through the clearly oblivious (or "persuaded") North Carolina House this week, with just 37 sane individuals voting against 81 delusional proponents. For those outside of the loop, the bill effectively suggests that commercial entities -- municipal ISPs like Wilson's own Greenlight that provide greater levels of service with lower costs -- are unfairly competing against for-profit monoliths. In short, that's an absolute joke. Rep. Bill Faison nailed it with this quote:
"This bill will make it practically impossible for cities to provide a fundamental service. Where's the bill to govern Time Warner? Let's be clear about whose bill this is. This is Time Warner's bill. You need to know who you're doing this for."
Yours truly just so happens to reside in the wonderful state of North Carolina, and knows first-hand what it's like to live in a major metropolitan area with a single high-speed broadband carrier. TWC has only recently announced impending DOCSIS 3.0 coverage, but early installations in the heart of Raleigh have been fraught with latency issues and router difficulties. Oh, and it's charging $99 per month for a service with 5Mbps up; for comparison's sake, Greenlight gives customers 10Mbps internet (in both directions), home phone and expanded basic cable for the exact same fare. So, NC lawmakers -- how exactly do your constituents gain access to that "level playing field?"

[Image courtesy of IndyWeek]

In Idea Man, Paul Allen tells his side of co-founding Microsoft without pulling any punches

Posted: 30 Mar 2011 08:04 AM PDT

In Idea Man, Paul Allen tells his side of co-founding Microsoft without pulling any punches
These days Paul Allen is largely known for his ridiculously oversized yacht, his lawsuits, and his quest for commercial space flight, but of course it was co-founding Microsoft with Bill Gates that gave him the billions necessary to do all that fun stuff in the first place. Now he's looking back, writing a book called The Idea Man that, according to him, sets the record straight about the past -- starting with the title. Between the covers he alternately praises Bill Gates, saying he's "everything you'd want from a friend, caring and concerned," and lambasts him for his "mercenary opportunism" and for trying to dilute his share in the company, saying Gates was "out to grab as much of the pie as possible and hold on to it." Seems like Mr. Allen may have just burned a few bridges, but when you're worth about $13 billion that's the sort of thing you can get away with.

RIM strikes licensing deal with Intellectual Ventures for 30,000 IP assets

Posted: 30 Mar 2011 07:43 AM PDT

We still haven't heard much out of Intellectual Ventures' latest patent offensive against no less than nine tech companies, but the company founded by former Microsoft CTO Nathan Mhyrvold is now making some news on another front. It just announced today that RIM has followed HTC and Samsung and entered a licensing agreement that gives it full access to Intellectual Ventures' patent portfolio of more than 30,000 IP assets. Details are expectedly light beyond that, but it certainly seems like Intellectual Ventures is doing alright for itself these days -- it was recently reported that it hauled in $700 million in licensing revenue in 2010 alone, and that its total revenue to date is around $2 billion. Full press release is after the break.
Show full PR text
Research In Motion Enters License Agreement with Intellectual Ventures

BELLEVUE, Wash. - March 30, 2011 - Intellectual Ventures (IV®) announced today that it has entered into a license agreement with Research In Motion (RIM). The deal provides RIM with access to IV's extensive patent portfolio of more than 30,000 IP assets.

Becoming an IV licensee provides access to additional products and services to address both short-term and long-term IP-related matters. As an IV customer, RIM can now complement its own strong patent portfolio with access to IV's portfolio and can leverage IV's portfolio in its future licensing negotiations.

"Intellectual Ventures offers an efficient way to access the invention rights companies need to stay competitive within the market," said Mario Obeidat, head of telecommunications licensing at Intellectual Ventures. "RIM has always been an innovator on the forefront of the mobile communications world, and by becoming a licensing customer of IV, they can have access to a broader set of patents to assist them in the management of their IP-related business matters."

Intellectual Ventures engages with companies of all sizes to meet their current business needs and provide strategic guidance on forward-thinking intellectual property. IV combines scale and expertise to structure sophisticated deals designed to help companies strengthen their market position by reducing their current risk and providing access to the invention rights they need to stay competitive.

About Intellectual Ventures
Founded in 2000, Intellectual Ventures (IV) is the global leader in the business of invention. IV collaborates with leading inventors, partners with pioneering companies, and invests both expertise and capital in the process of invention. IV's mission is to energize and streamline an invention economy that will drive innovation around the world. www.intellectualventures.com

Dell's Andy Lark bashes the iPad, points out far-fetched figures instead of actual flaws

Posted: 30 Mar 2011 07:22 AM PDT

In business, there's a right way to take on a rival, and apparently, the Dell way. If you're up for taking a lesson in the latter, look no further than the CIO article down in our source link. There, Dell's global head of marketing for large enterprises and public organizations, Andy Lark, attempted to prove why the iPad didn't stand a chance in the enterprise market -- a market where two-thirds of the Fortune 100 are already adopting or piloting the device. The interview meanders on in a few different directions, but the highlight of the whole thing is right here:
"An iPad with a keyboard, a mouse and a case [means] you'll be at $1500 or $1600; that's double of what you're paying," he claimed. "That's not feasible.... Apple is great if you've got a lot of money and live on an island. It's not so great if you have to exist in a diverse, open, connected enterprise; simple things become quite complex."
Even in Australia, the most expensive iPad 2 (a 64GB model with 3G) runs A$949, and unless Lark plans on bundling an Optimus Maximus and Hela Glider Mouse into the package, we're struggling to see where his estimates came from. In fact, the one thing that major tablet makers have struggled to match the iPad on is price, making the comparison even more galling. 'Tis a shame -- all he would've had to do in order to be taken seriously was point out the lackluster screen resolution, omission of a USB port, the missing SD card slot and disgusting reliance on iTunes. Lesson learned, we guess.

iPad 2 gets wireless 1080p mirroring, fattens up in the process (video)

Posted: 30 Mar 2011 07:02 AM PDT


One might say that AirPlay is pretty nifty for shooting content from your iOS device to your TV, but it only works with a handful of apps, and worse still, maxes out at a paltry 720p. Apple offers an HDMI cable for the iPad that allows full 1080p mirroring, but let's face it: being wired is so 2009. One adventurous MacRumors Forums member was able to MacGyver a completely wire-free, completely HD solution using a wireless HDMI transmitter, USB battery pack, and a home-made enclosure that "only adds about two pounds of weight" to the otherwise portable device. Seems easy enough to put together on your own, but here's to hoping there's a Jailbreak solution soon enough that makes the same magic happen without the extra heft (and coin) in the first place.

Microsoft job posting teases Windows Phone Mobile Studio, requires thinking cap to grok

Posted: 30 Mar 2011 06:39 AM PDT

A conclusion for Captain Obvious to draw, this is not. As with most mega-corp job postings, the wording in Microsoft's latest is just obfuscated enough to keep us guessing, but a few key phrases have us (as well as ZDNet's Mary-Jo Foley) on edge waiting for the next big thing in cloud storage. Judging by the rousing reception seen by Amazon's Cloud Drive, we're guessing that the folks in Redmond haven't forgotten completely about Kin's one positive feature: Kin Studio. Based on a new job request, there's a Windows Phone Mobile Studio brewing, and the leading thought is that this is really Kin Studio... but for WP7 devices. Granted, this may be nothing at all like it sounds -- we could be looking at a future home for apps, or simply another aspect of Zune that'll make music management a wee bit easier. That said, we'd love to see Microsoft bust out a world-class streaming / storage service for its mobile platform, and you can bet we'll be prying for details at MIX next month.

Softbank to offer free phones to earthquake orphans, free replacement for lost iPhones

Posted: 30 Mar 2011 06:14 AM PDT

Following the catastrophic earthquakes and tsunami in Japan, surviving victims from the affected region are going to face a tough time over the coming months, if not years. Many of those who are more fortunate have been actively contributing in one way or another, regardless of distance, to help put Japan on its road to recovery. Back in the country, one such generous person is non other than Softbank founder and CEO Masayoshi Son, who's recently visited Tamura, one of the cities most affected by the Fukushima nuclear disaster. During that trip, Son announced that Softbank will cover a year's worth of living costs (commute and food) and provide job positions for the 1,200 people to be relocated to Takeo in Saga, the prefecture where Son originated.

Additionally, Son is using Softbank's "Let's Do It" campaign site -- a tracker for his "Let's Do It" tasks posted on Twitter, each accompanied by a completion status indicator -- to crowdsource requests for supporting earthquake victims. So far, these requests are mainly about ways to increase efficiency for donation efforts (like publishing a live list of item shortages for each shelter, and setting up new mobile networks at the shelters), but there were two that caught our attention. Last week, one of Son's followers suggested that Softbank should provide orphaned children free phone credit for a limited time, so that they could contact their friends and other family members. Son then retweeted this idea and announced that all earthquake orphans will receive free phones, along with call costs waived until they reach the age of 18. Another gadget-related initiative came in earlier today with Son promising free replacement for all lost or damaged iPhones due to the earthquake, with details to follow later.

Obviously, anyone providing aid to Japan in any way, shape, or form deserves just as much credit, but Softbank's extra mileage and cunning use of social networking is certainly praiseworthy in its own right. Here's hoping that Son's actions will inspire others for even greater causes.

[Thanks, Tres]

Update: It's worth pointing out that Son said he's also happy to help pay phone bills for earthquake orphans who are already on other networks, including DoCoMo. Good on ya, sir!

Star Wars Blu-ray release date set for September 16, 2011

Posted: 30 Mar 2011 05:51 AM PDT

Now you can reserve that Storm Trooper uniform. While the Star Wars: The Complete Saga, Star Wars: Original Trilogy and Star Wars: Prequel Trilogy Blu-ray sets were originally announced with a release date of September and later popped up in retailer databases for September 27th, it has settled in for a September 16th arrival. Blu-ray.com points out that's a Friday which should open things up for plenty of retailer events around the launch and leave fans with the entire weekend to tear through the movies and all the extras coming along with them, no time off of work needed. Star Wars.com has also been updated with the new date so we're confident this one will stick, update your calendars and preorder plans accordingly.


Roku XD player comes directly to Best Buy shelves with no Netgear intervention

Posted: 30 Mar 2011 05:30 AM PDT

After receiving a boost from Netgear it appears Roku's plans for 2011 include hitting retail under its own name, as it's officially announced the Roku XD (no NTV250 branding) is available at Best Buy, as well as Fry's and Radio Shack. Previously Roku only sold its own player through online but after breaking through 1 million units it's apparently ready for bigger things. We've been informed the Netgear-branded boxes will sell out their inventory and be replaced by these going forward, so those interested in grabbing one for the archives may want to do so quickly. 2011 should see a big charge into retail from Roku as it seeks to stay one step ahead of the media streaming competition and this is just the first step; for now one can only wonder exactly what the next move will be.

Show full PR text
Roku Enters Retail with Nationwide Availability at Best Buy

Roku XD model featuring 1080p playback and 802.11n WiFi now available for purchase
at your local Best Buy Store.

Saratoga, Calif. – March 30, 2011 – Roku, Inc., maker of the best-selling and award-winning
Roku streaming player, announced today that its Roku XD player is available for purchase
at Best Buy stores nationwide and at BestBuy.com. With up to 1080p HD streaming support,
integrated 802.11n WiFi and Instant Replay the Roku XD offers unlimited entertainment choices
and incredible value to customers. The Roku XD has a list price of $79.99 and is available at
Best Buy stores and at BestBuy.com for purchase today. Roku players can also be found at
other leading retail stores including BJ's Wholesale Club, Fry's Electronics and RadioShack.

"Having sold over 1 million Roku players through online sales only up until now, we are
incredibly excited to announce our entrance into brick and mortar retail with nationwide
availability from the preeminent consumer electronics retailer," said Anthony Wood, founder and
CEO of Roku, Inc. "Customers can now grab a Roku off the shelf at Best Buy, take it home and
be up and running, enjoying their favorite TV show, movie, music or sports team in just a matter
of minutes."

All Roku players continue to deliver the largest collection of streaming entertainment available
for the TV, including over 100,000 movies and TV shows from Netflix, (NASDAQ: NFLX)
Amazon Instant Video (NASDAQ: AMZN) and Hulu Plus; live and on-demand sports from NBA
Game Time and NHL GameCenter Live; music from Pandora, MP3tunes, MOG and Rdio; photo
and video sharing from Flickr and Facebook; plus news and entertainment from thousands of
sources around the world.

First introduced in May 2008, the Roku player provides an easy, affordable, and reliable way for
over 1 million customers to watch movies and TV shows instantly on their TV. Since the launch
of the Roku Channel Store, all Roku customers now have access to over 150 channels from 85
unique content services, with more added all the time.

Pricing and Availability
The Roku XD is available for $79.99 and can be purchased at any Best Buy in the United
States and at BestBuy.com. In addition to being available at Best Buy, select Roku players are
available at BJ's Wholesale Club, Fry's Electronics and RadioShack. A full list of retailers and
which Roku models are available at each one can be found at http://www.roku.com/retail.

About Roku, Inc.
The market leader in streaming entertainment devices for the TV with over 1 million units sold,
Roku has always believed that anything you want to watch, listen to, and enjoy should simply
be there on your TV, whenever you want it. Roku streaming players are renowned for their
simplicity, variety of entertainment choices, and exceptional value. Roku is privately held and

based in Saratoga, Calif. For more information on the company and its products, visit: http://
www.roku.com.

###

Microsoft keeps gunning after Apple's 'generic' App Store trademark, brings in a linguistics expert

Posted: 30 Mar 2011 04:58 AM PDT

We'd say this was getting silly but that would imply that it wasn't already. Microsoft and Apple are still at each other's throat over the latter's trademark application for the term "App Store," with Microsoft now bringing in a Dr. Ronald Butters, Professor Emeritus at Duke University and a man with a taste for hardcore semantics. He says the compound noun "app store" is perfectly generic in that it "does not merely describe the thing named, it is the thing named." In a wildly geeky turn, he references the potential for someone discovering a use for masers and trying to trademark the term "maser store" in response, which would seem immediately and logically absurd. An app store, says the good doctor, is no more capable of being trademarked than a grocery store or a stationery store or a computer store.

Of course, as with most trademark disputes, what's truly at stake here isn't linguistics, but a big fat wad of consumer goodwill. Having previously been quite uncomfortable with the idea of buying additional software for his mobile phone, Joe Consumer has nowadays grown quite accustomed to dropping little chunks of change on smartphone apps, and the terminology that sets his mind at ease most readily is indeed "app store." Preventing others from using that well established moniker would clearly be a significant competitive advantage for Apple and it's pretty hard to argue with its contention that it's responsible for generating the goodwill that sits behind it. Then again, we reckon Android's Market, webOS' admittedly small App Catalog, and other moves by the likes of RIM, Nokia and Microsoft itself with WP7, haven't done the app store cause any harm either, so in purely ethical terms it still seems a little rich for Apple to be claiming the app store crown all to itself. As to the legal battle itself, it's descending into quite amusing minutiae, but its outcome will be of great interest to most of the aforementioned mobile ecosystem purveyors.

Google Street View invades historic landmarks, makes it unnecessary for you to ever leave the house

Posted: 30 Mar 2011 04:19 AM PDT

The vagabonds of Google's Street View team have struck again, this time conquering classical French and Italian landmarks for their mothership's immense pictorial collection. As of today, you're able to drop your little yellow avatar in Google Maps right atop such famous locales as the Colosseum of Rome or Florence's Basilica di Santa Maria del Fiore, whereupon you'll be transported right to it (or, in the case of the Colosseum, inside it) in the same way as if they were any old street addresses. This follows, of course, Google's introduction of an intriguing indoor version of Street View for some of the world's most prestigious museums recently and continues the company's trend of bringing the arts, in this case classical architecture, to a wider audience. We just wonder what reason said audience will have to ever step outside with all this splendor at its fingertips indoors.

Tesla sues Top Gear for libel, New Stig unavailable for comment (update: BBC responds)

Posted: 30 Mar 2011 03:42 AM PDT

Tesla sues Top Gear for libel, New Stig unable to be reached for comment
Fans of a particular show featuring three middle-aged men with an unhealthy penchant for cars, plus a fourth individual whose interests are rather more elusive, probably remember a 2008 episode in which the Top Gear crew lambasted the Tesla Roadster. (If not, a particularly low-quality recording is embedded below.) On that show, Jeremy Clarkson could be seen flogging one around the track, complaining about a range of only 55 miles before showing that car being pushed into the garage, supposedly out of charge. Not true, says Tesla, who has filed a lawsuit against the BBC for libel and malicious falsehood. Tesla claims that, among other things, two cars were provided and at all times at least one of them was ready and willing. Beyond that, Tesla knows that neither car ever dropped below 25 percent charge, meaning the whole pushing into the garage thing was, well, staged. It's hard to look at this as much more than a PR move, Tesla waiting over two years to file, but that doesn't mean the complaint isn't legit. Now it's time for the Beeb to roll out its crew of tame racing lawyers. Some say their suits are made of wool, and that their briefcases contain actual briefs. All we know is they're very well compensated.

Update: Well, the hornets' nest has been kicked, and it didn't take long for the swarm to arise. The BBC has dropped a bombshell, saying that it "stands by the programme and will be vigorously defending this claim."

Sony's NC-13 buds cancel noise, RF865 cans transmit across a football field

Posted: 30 Mar 2011 02:58 AM PDT

Given the one-size-fits-few nature of most audio products, it's good to have choices, and Sony happens to have two new pairs of headphones designed for very particular segments of your life. If, say, you're a traveling music lover who doesn't happen to have the disposable income to obtain Sony's premium $300 MDR-NC300D noise canceling buds (which the company claims filter out 99 percent of noise), you'll find a cheaper alternative in the new $70 MDR-NC13, which only make a estimated 87.4 percent of background distractions go bye-bye. C'est la vie. If, on the other hand, you need to throw sound from one end of your mansion to the other for hours on end, the MDR-RF865RK wireless headphones might be the wide receiver you've been dreaming of -- Sony claims they'll play audio up to 100 meters away from their dock, which provides up to 25 hours of playtime after a 3.5 hour charge. No price or availability for the wireless cans, which were just announced in the UK, but you'll find the NC-13 on sale at Sony's online store right now. PR after the break.
Show full PR text
Tuesday 29th March 2011

Go the distance with headphones by Sony: MDR-RF865RK wireless headphone and MDR-NC13 noise cancelling in-ear travel headphones


MDR-RF865RK: wireless headphone system with stylish recharging dock and 100m range
MDR-NC13: noise cancelling in-ear travel headphones with long 100hr* battery life

* With alkaline battery (headphone supplied with manganese battery)

Two new headphones from Sony let you enjoy your favourite sounds where and when you want to.

MDR-RF865RK wireless headphone system

With a transmission range up to 100m, the MDR-RF865RK wireless headphone system lets you enjoy rich, immersive sound anywhere in the house. Light and comfortable to wear, it's an ideal companion for watching TV, listening to the radio or playing video games without disturbing others – and with no clutter from extra wires.

40mm driver units ensure smooth, rich audio with a deep bass response, while wireless interference noise is reduced for a clear, transparent listening experience.

It's easy to set sound levels with the headphone's conveniently-mounted volume control. This saves you the trouble of getting up to adjust volume on your TV, radio or music player.

When it's not being used, just rest the MDR-RF865RK on its elegant charging dock. The headphone recharges in just 3.5 hours, with no need to fiddle with power leads. With its rechargeable batteries fully charged, you'll enjoy a generous 25 hours uninterrupted listening time. The headphone also turns off automatically to save power when it's placed back in its charging dock.

MDR-NC13 noise cancelling headphones

Ideal for music-loving travellers, the new MDR-NC13 immerses you in a blissful world of unspoiled, crystal-clear sound.

The noise cancelling design reduces ambient noise by approximately 87.4%, cutting out background distractions if you're on the bus or in the air. The closed-type vertical in-ear design combines superb sound quality with excellent wear comfort.

The headphone's energy-efficient design provides plenty of battery stamina for the daily commute or longer trips away from home. While the MDR-NC13 comes supplied with a manganese battery, a single AAA alkaline battery (not supplied) boosts listening time to a full 100 hours.

The new MDR-RF865RK wireless headphone system and MDR-NC13 noise cancelling in-ear headphones from Sony are available from April 2011.

Lenovo T420s and W520 notebooks hit the streets, one with Quadro Optimus graphics

Posted: 30 Mar 2011 02:12 AM PDT

You knew they were coming, but today it's time to choose -- will you withstand the temptation of a tricked-out ThinkPad W520 workstation or T420s thin-and-light with Sandy Bridge CPUs? Yes, Lenovo's rolling out the red eraserheads this month for Intel's new chips as fast as it possibly can, with these latest two models hot on the heels of the ThinkPad T420 and T520 and ThinkPad Edge E420s. The $1,199 14-inch T420s distinguishes itself with slightly slimmer construction, a 1600 x 900 resolution and a 2.5GHz Core i5-2520M CPU in a package that weighs less than four pounds -- strangely, there's no Core i7 or discrete graphics here -- while the $1,449 W520 workstation comes standard with a 2.7GHz Core i7-2620M chip and an NVIDIA Quadro 1000M GPU with Optimus graphics-switching tech. Of course, the W520 base configuration comes with only a 15.6-inch, 1366 x 768 screen, but don't you fret -- an additional cash infusion can get you a 1600 x 900 or even a full 1080p display to render your video with. Go ahead, spec them out to your heart's content, while we wait for an even more groundbreaking rig to drop from the ThinkPad heavens.

Google Docs now on Jolicloud Desktop, Joli OS

Posted: 30 Mar 2011 01:26 AM PDT

It already has one of the cutest names in cloud computing, and now it has Google Docs, too. Following up on its integration of Dropbox, Jolicloud just added support for the online office suite, which means you can access and edit all of your important missives and memos via the Jolicloud Desktop or Joli OS. Setting it up is as simple as clicking a button to link the two accounts -- after that, you can browse, edit, and do whatever you do in Google Docs, and because it's all stored in the cloud, you can pick up on one device where you left off on another. Sound familiar? For complete instructions, follow the source link below.

iPad 2 sliced up again, this time in the name of radio science

Posted: 30 Mar 2011 12:37 AM PDT

By now you've probably watched iFixit's recent iPad 2 teardown video several times while drooling profusely, but we just know you're itching to find out what's different with the innards of the WiFi-only, GSM, and CDMA versions. Well once again, iFixit's got you covered -- via an "exceptionally cool" user-contributed post, this time. A grand total of three iPad 2s were sacrificed in this round, revealing variations in case design, antenna count, WWAN board layout, radio chipset choices, and headphone jack assemblies. Besides clearly visible changes like the black antenna window on the 3G models and the microSIM slot on the GSM version, it's interesting to note that Apple made the same design choices with the iPad 2 and the iPhone 4. The CDMA model features an additional antenna over its GSM sibling, and uses a Qualcomm Gobi dual-mode radio which supports both CDMA and GSM -- the latter being unused -- along with an integrated GPS receiver, just like the iPhone 4 for Verizon. The GSM version, meanwhile, uses an Infineon chipset for GSM and a separate Broadcom module for GPS, just like the global iPhone 4. Follow the source link below for more sordid details plus high-resolution pictures.

First 'Skype booth' opens at Estonian airport as company reaches 30 million simultaneous users

Posted: 29 Mar 2011 11:57 PM PDT

Phone booths are old hat, we know that much for sure. But Skype booths? Tallinn Airport in Estonia's capital has become the first site to host a dedicated Skype station, which allows you to video chat with your friends or call them on their phones using Skype credit, exactly as you might do on your computer at home. There's a 22-inch touchscreen up front and a headset nearby, only thing you'll need are some actual friends you want to communicate with. The idea's being put into action by three Estonian companies, all of whom are quite happy to remind us Skype originated in their fine Northern European nation, and the plan is to roll the futuristic-looking booths out to other airports, hotels, shopping malls, hospitals, and the like. In the meantime, Skype usage keeps growing and the company recently recorded 30 million simultaneous users online, breaking its previous record by a trivial three million extra souls.

Amazon Cloud Player upsets Sony Music over streaming license, Amazon shrugs

Posted: 29 Mar 2011 11:26 PM PDT

In case you missed the news, last night Amazon gave us a little surprise by launching its free Cloud Player service, which lets you stream your music collection from the cloud to your computer or Android device. While this has no doubt put a smile on many faces (American ones only, for now), Sony Music isn't too happy about Amazon jumping the gun over licensing for streaming rights. The record label told Reuters that it's hoping Amazon "will reach a new license deal, but we're keeping all of our legal options open." Yikes. In retaliation, Amazon responded with the following statement to Ars Tehcnica:
"Cloud Player is an application that lets customers manage and play their own music. It's like any number of existing media management applications. We do not need a license to make Cloud Player available. The functionality of saving MP3s to Cloud Drive is the same as if a customer were to save their music to an external hard drive or even iTunes."
Of course, the bigger story here is that Amazon's free Cloud Player is going head-to-head with Sony's Music Unlimited streaming subscription service, which was pushed out last month after plenty of money talk with various record labels. Understandably, Sony isn't willing to let Amazon cut through the red tape here without a fight, and this may also affect similar music locker services like mSpot and MP3Tunes, albeit at a much smaller scale. In fact, Sony's already expressed its discomfort with those particular companies' mode of operation, so you can probably expect to see this tension boiling over to some form of legal action before long. Now that a big shot like Amazon's involved, it's almost inevitable.

[Thanks to everyone who sent this in]

Nintendo teases next gaming console, says it probably won't be 3D

Posted: 29 Mar 2011 10:36 PM PDT

Nintendo's been denying rumors of a new home console for nearly as long as we can remember, but every so often those crafty execs slip -- accidentally or intentionally letting us know that exciting things are in the works. Well, last we heard from Nintendo president Satoru Iwata, a stereoscopic 3D console was on the table, but Nintendo of America president Reggie Fils-Aime just swept that notion under the rug. "We've not said publicly what the next thing for us will be in the home console space, but based on what we've learned on 3-D, likely, that won't be it," he told CNN, prompting a legion of 3DTV owners to imagine that their favorite Nintendo characters cried out in terror and were suddenly silenced. Why would Nintendo dismiss 3D for home gaming on the very same day that its 3D handheld set a sales record? Simply put, the company doesn't think the glasses-free 3DTV market is ready for such applications. Ah well -- guess we'll just have to settle for a Wii HD, then.

Crapgadget: 'blurring the line between comical and offensive' edition

Posted: 29 Mar 2011 09:26 PM PDT

Just because the flow of Crapgadgets has apparently slowed from an outpouring to a mere flood doesn't mean we haven't been dutifully collecting the worst of the bad over the past few months. Without further ado, we present to you the latest edition, complete with a handful of this quarter's most atrocious / splendiferous gadgets. Frankly, it's a chore just deciding where to start -- should we extol the portable speaker kit with an utterly unnecessary Core i5 label on the outside, or give priority to Thanko's heated mousepad / hand-engulfing cat face? On second thought, maybe it's the real wood stick-on that enables every smartphone owner to literally knock on wood whenever the mood strikes. Unfortunately for us, there's also an iPhone 4 steering wheel to consider, not to mention a stick figure speaker with a questionable audio jack and a retrofied telephone with an integrated reading light. Have a peek at each below, and let us know in the poll below which is most abhorrent. And remember, honesty really is the best policy.

Read - Portable speaker kit, Core i5-powered!
Read - Audiobot, who could use a zippered fly
Read - Thanko's cat face / mousepad / warmer
Read - Knock On Wood iPhone stick-on
Read - iPhone 4 steering wheel (with speakers!)
Read - USB retro telephone (with alarm clock!)

Crapgadget: which is significantly worse than the rest?

America's 'panic button' to wipe phones of democracy activists, perturb repressive governments

Posted: 29 Mar 2011 08:05 PM PDT

So, here's the scene. You're out at [insert city center here], completely neglecting any and all work duties, throwing Molotov cocktails at the building of the State you've grown to hate. It's a protest in every sense of the word, and you're rallying the troops via Twitter and Facebook. It's actually not an uncommon painting these days, and while America's not into promoting violence, it is into keeping the personal information of democracy activists secure. According to a fresh Reuters report, the US State Department is currently developing a software-based "panic button" that would wipe a phone's address book and beam out emergency alerts to fellow protesters if they were apprehended. The goal here is to protect the privacy of those captured while promoting their best interests, and to let others know that trouble is brewing. There's no clear indication of the status here, but something tells us that it'd be useful yesterday for a certain region of the globe.

Crackle starts streaming all of its free movies to Roku, PS3, Sony TVs and Blu-ray players

Posted: 29 Mar 2011 07:34 PM PDT

Sony's Crackle has had a more successful life so far than its previous iteration as Grouper, streaming movies, TV shows and shorts to various devices since launching back in '07 and announced today its full library will be streaming to the PS3, Roku boxes, Sony Blu-ray players and Bravia TVs. Expanding full access from just the Google TV (there's also an Android app that currently streams some of the items) it's taking credit as the only provider offering free full length flicks including Ghostbusters, Bad Boys, A Few Good Men and more for free on these platforms. The drawbacks are video that tops out at 480p standard definition and Hulu-style commercial interruptions but if you absolutely must watch Weekend at Bernies II without spending any money it is an option -- at least, as long as the PS3 browser doesn't crash with an out of memory error like it did for us. It did work better on more capable platforms, so check out the full details in the press release after the break.

Show full PR text
Crackle Is First to Offer Ad-Supported Full-Length Hollywood Movies and Television Series on Sony's PlayStation 3, BRAVIA, Streaming Player, Blu-Ray Players and on Roku Devices

Programming Expansion Brings the Best Selection of Free Content to Internet Connected TVs and Devices


CULVER CITY, Calif., March 29, 2011 /PRNewswire/ -- Crackle, Sony Pictures Entertainment's multi-platform video entertainment network, announced a major programming expansion today; extending its full suite of ad-supported full-length movies and television series to all consumers with PlayStation 3 game consoles; Roku streaming players; Sony's Blu-ray players, BRAVIA televisions and Streaming Player with wifi; in addition to its previously announced launch on Google TV. With these expansions, Crackle becomes the only digital network to feature free-to-consumer full-length, unedited movies and television series on these platforms; it was announced today by Eric Berger, senior vice president, digital networks, Sony Pictures Television (SPT).

Crackle's ad-supported service provides consumers with a uniquely curated experience that includes hundreds of Hollywood movies in genres including action, comedy, crime, horror, thriller and sci-fi, plus thousands of TV episodes and award-winning Crackle original programming - all of which can be accessed online, via mobile, and now, on a broad selection of connected devices.

"Crackle is the best single source of ad-supported Hollywood films and television series on the internet," said Berger. "By making our extensive collection of content available on these platforms, we're bringing an unparalleled viewing experience directly to consumers through their internet-enabled devices."

On average viewers spend 50 minutes per visit to Crackle on connected TVs. Crackle can be found in the Channel Store on Roku, on the PlayStation 3 Internet Browser home screen and on all BRAVIA Internet Video devices including Sony Blu-ray players and BRAVIA televisions. Additionally, Crackle was a launch partner with Google TV and can be accessed via the Spotlight section.

A sampling of Crackle's current and upcoming movies includes:

* "The Da Vinci Code"
* "21"
* "Ghostbusters"
* "Bad Boys"
* "Big Daddy"
* "Gridiron Gang"
* "We Own the Night"
* "Eight Millimeter"
* "Ultraviolet"
* "A Few Good Men"
* "The Patriot"
* "Mr. Deeds"


Titles are refreshed frequently featuring approximately 20 new titles per month from Columbia Pictures, TriStar Pictures, Screen Gems and Sony Pictures Classics. Crackle on PlayStation 3 and Google TV is available to audiences in the U.S. and Canada. Crackle on Roku, Sony's BRAVIA, Streaming Player and Blu-ray devices is available in the U.S. only.

Crackle, Inc.

Crackle, Inc., a Sony Pictures Entertainment Company, is a multi-platform next-generation video entertainment network that distributes digital content including original short form series and full-length traditional television programming and feature films from Columbia Pictures, TriStar Pictures, Screen Gems and others. Crackle is one of the fastest growing entertainment destinations on the Internet today, offering audiences quality programming in a variety of genres, including comedy, action, sci-fi, horror, music and reality. Crackle reaches an impressive audience through its diverse online and mobile distribution network. Visit Crackle at www.crackle.com

Keyglove ditches QWERTY for one-handed computer control (video)

Posted: 29 Mar 2011 06:53 PM PDT

We've seen some pretty ambitious hand warmers in our day, but this one takes the cake. Keyglove is an Open Source Hardware (OSHW) project that's intended to eliminate those clunky keyboards and unmanageable mice from the computing process altogether, instead engaging a series of conductive sensors that, when touched together, mimic a keystroke. The mitt's creator says the traditional mobile keyboard is "either too big to be portable, or too small to be easy to use," adding that his solution would eventually become second nature just like touch typing. Keyglove is an Arduino and AVR-powered device that also incorporates an accelerometer to control mouse movements. It's apparently fully customizable and allows for a total of 60 unique touch combinations -- impressive, sure, but it took us long enough to figure out the home keys on the real thing. If you dream of a world full of one-handed typists, check out the video after the break, or follow the source link to find out how you can donate to the project.

Android Market gets in-app billing, your virtual nickels are now spoken for

Posted: 29 Mar 2011 06:20 PM PDT

Google said they were coming this week, and here they are -- Android apps can now have their own miniature storefronts for in-app purchases galore. You'll find Tap Tap Revenge, Comics, Gun Bros, Deer Hunter Challenge HD, WSOP3 and Dungeon Defenders: FW Deluxe accept your credit card for microtransactions starting this very instant, and Android developers can start building similar functionality into their own creations right now. Head on over to our source link for instructions on how to shake those extra coins out. Don't want to commit to a full transaction yourself? Hit the break for a quick video refresher of how in-app purchases work.

[Thanks to everyone who sent this in]

Super Pong Table serves up four-way retro play, whole lot of awesome (video)

Posted: 29 Mar 2011 05:58 PM PDT

Sure it's just sliding sticks and bouncing balls, but anyone who grew up playing Atari can tell you that Pong rules. Unfortunately, its earliest incarnation only supported enough 2D fun for two, which is why our eyes just about popped out of our heads when we saw this. The folks over at Instructables are showing off another awesome retro gaming project that makes everyone's favorite game a party pleaser -- it's also a pretty good fix for an old coffee table. The Super Pong Table allows for up to four players and fives balls per game, and enlists 900 LEDs and four Atari paddle controllers to make the thing work. Each player controls his or her own stick and gains or loses a point depending on whether they hit or miss a ball -- the first player to reach 20 points gets their very own "YOU WIN" light up display. Looks like we just found something to do with our weekend. You can check out a video of the table in action after the break or follow the source link for instructions on making your own.

Visualized: Mercury

Posted: 29 Mar 2011 05:21 PM PDT

It may look like a spotty, monochromatic water melon, but we're taking NASA's word on this one -- the image above is the very first taken from an orbiting spacecraft of our solar system's innermost planet. Mercury has been snapped by NASA's MESSENGER probe, which is currently preparing itself to start on its elliptical trajectory around the planet and commence collecting data about it in earnest. Hit the links below to learn more about this bold exploration project.

IE9 is the most energy-efficient modern browser, according to Microsoft's own testing

Posted: 29 Mar 2011 04:38 PM PDT

Of all the battlefields we've witnessed in the browser wars, this one's never really crossed our minds before: energy efficiency. Yes, the power efficiency of a piece of software, not hardware, is being touted by Microsoft as a differentiating feature for its fresh new Internet Explorer 9. It's thrown together the top five most popular browsers and put them through a cycle of benchmarks -- including Microsoft's own FishIE Tank graphics acceleration test, but not the somewhat popular Adobe Flash -- while measuring how much power they use beyond what the underlying Windows 7 system needs to keep itself going. Shockingly, IE9 was the winner each and every time and there's a tenuous conclusion drawn that if you want good battery life, you'll be going with Internet Explorer. Oh well, whether you consider them a good laugh or really valuable buyer's advice, there's plenty more of these power consumption comparisons at the source link below.

Windows Phone 7 getting NFC payments in next update?

Posted: 29 Mar 2011 04:03 PM PDT

Microsoft's Windows Phone 7 is still catching up to the competition in terms of apps and basic features, but when it comes to mobile payments it might not be left in the dust -- Bloomberg has two anonymous sources who say that Microsoft will outfit the next version of Windows Phone 7 with software support for near-field communications, and bake NFC tech into WP7 smartphones as early as this year. As we heard earlier this week, Google's reportedly working on a similar plan, complete with partnerships in the credit card space, RIM may or may not be arguing with carriers over its Bank of America trial, and the general consensus around the water cooler is that Apple won't be pursuing contactless payments this year. Yes, it's an exciting time to work in industries that rely solely on money changing hands.

Google hires Java founder James Gosling amid Oracle infringement suit - ah, snap!

Posted: 29 Mar 2011 03:53 PM PDT

And the war wages on... We've been reporting on the showdown between Oracle and Google over Java-related patent infringement since its inception, and now El Goog's throwing a little extra excitement into the fray by hiring Java founder, and former VP of Sun Microsystems, James Gosling. When Oracle acquired Sun last year, Gosling, who refused to take part, wasn't shy about expressing his views, calling Oracle's Larry Ellison "Larry, Prince of Darkness." On a post to his blog, which has since crashed, Gosling was vague about his new duties saying simply, "I don't know what I'll be working on. I expect it'll be a bit of everything, seasoned with a large dose of grumpy curmudgeon." That's just the kind of smack talking this scuffle needed to keep things interesting. Long live James Gosling!

HTC HD7 finally gets NoDo, WP7 users revel in the splendor of copy / paste

Posted: 29 Mar 2011 03:32 PM PDT

Last week, Microsoft released a NoDo update schedule for all of its WP7 devices, and it looks like T-Mobile's sticking to the plan. That's right folks, T-Mobile's HTC HD7 owners are officially the first to get a crack at the OTA NoDo download through the Zune software. T-Mo announced on its Twitter feed and website forum that the update has commenced, and our tipsters confirm that some have indeed already received the new software. The announcement states that users will only start getting the update today, and will get a pop-up notification telling them when its available. So if you haven't yet been hit with your dose of NoDo, rest assured that help is on the way.

Update: Quick clarification, T-Mobile customers will be getting OTA notifications, but must download the update using Microsoft's Zune software.

[Thanks to everyone who sent this in]

Pioneer's SE-NC31C-K noise-cancelling earbuds are cheap, but are they effective?

Posted: 29 Mar 2011 03:11 PM PDT

Active noise cancellation's the secret sauce that keeps us counting sheep even when surrounded by the cacophony of crying babies and the dull roar of jet engines -- though we often find the bulky form factor of those serenity-inducing cans unwieldy. Luckily for us, Pioneer has released its SE-NC31C-K noise-cancellation earbuds that promise to remove 90 percent of ambient noise at the flip of a switch on its AAA battery-powered in-line module -- all for around a hundred bucks, which is a far more palatable price than its sound-suppressing brethren from Sennheiser ($320) and Sony ($415). Should you run out of juice, fear not, for you can bypass the noise cancellation features to listen to your tunage as you would with a garden variety set of buds. Given its (relatively) bargain-basement price, we aren't sure how well Pioneer's latest nullifies ambient noise, but there's only one way to find out if they can give the best headset ever made a run for its money. Should you not share our skepticism, hit the source link and grab a pair for yourself.

Videotron parent company tries to push iPhones off its TV network in Quebec

Posted: 29 Mar 2011 02:43 PM PDT

What happens when a giant media company owns both a wireless carrier and a television network? Shenanigans -- or at least that's what now seems to be going on in la belle province of Quebec, where the parent company of cable and wireless provider Videotron and television network TVA has seemingly decided to throw its weight around a bit. Apparently, some folks from Quebecor Inc. recently realized that a number of television shows produced for TVA featured iPhones somewhat prominently, which just so happens to be a phone that isn't offered by its Videotron subsidiary. Their solution? Ask the shows' producers to feature phones that are available on Videotron instead, like the Nexus One -- provided free of charge, of course. There doesn't seem to be an outright iPhone ban, however, and at least one show has apparently been given specific permission to let its characters continue using their iPhones -- although another show's producer says he "wouldn't be surprised" if such a ban was eventually put in place.

Coulomb's ChargePoint app now provides EV charging station status

Posted: 29 Mar 2011 02:21 PM PDT

There's unfortunately still no Android version, but Coulomb has now rolled out a fairly significant update to its ChargePoint app for iOS and BlackBerry. In addition to helping you locate EV charging stations in the United States, Europe and Australia, the app will now also provide realtime charging status information, including things like the total cost to charge and the current charging station configuration. Other improvements include a new landscape mode, the ability to view your home ChargePoint station, and the ability to just search for nearby ChargePoint stations (within a thousand foot radius). Full press release is after the break.
Show full PR text
Coulomb Technologies ChargePoint Network Releases New Mobile App for Locating Available Charging Stations

World's Largest Electric Vehicle Charging Network Releases New ChargePoint Smart Phone Apps for BlackBerry and iPhone: Provides Drivers Advanced Search, Pricing and Real-Time Availability Features


CAMPBELL, Calif.--(BUSINESS WIRE)--Coulomb Technologies today announced new features for its ChargePoint smart phone apps for the Blackberry and iPhone. Now available for free in the iPhone and Blackberry app stores, the ChargePoint® App is the only app available that gives electric vehicle (EV) drivers real-time charging station status. The new version allows drivers to search and filter for charging stations by status: available, in use, voltage level, and paid or free stations. The smart phone apps provide an easy and mobile way to access the world's largest EV charging network service with features that allow an EV driver to find stations near any specified address, get turn-by-turn directions, and even start and stop a charging session directly from their smart phone. In February 2010, Coulomb released the first generation of its iPhone App and to date has seen tens of thousands of downloads.

"We have seen overwhelming acceptance of our ChargePoint apps and we expect this next generation of apps for EV drivers to be no different"

"We have seen overwhelming acceptance of our ChargePoint apps and we expect this next generation of apps for EV drivers to be no different," said Pat Romano, president and CEO at Coulomb Technologies. "The ChargePoint Network has been in operation for more than two years and continues to be the world's largest and only charging station network in the United States with new stations added every day. We are committed to providing drivers the most advanced EV charging services and the most comprehensive tools to eliminate range anxiety and support EV adoption."

Users can receive charging session information including: real-time charging status notifications, energy used, greenhouse gas savings and time usage. The ChargePoint App is also now available for ChargePoint Network service in Australia. Additional new features include the ability to:

* View charging station configuration (voltage/current/connector)
* View price to charge and total cost of a session after completion
* View your home ChargePoint station
* View the app in landscape mode
* View a list of nearby stations within 1000 feet radius
* View your ChargePass account information

Some features require a ChargePoint Network driver account with an activated ChargePass™ card. To create an account, or activate a ChargePass card, go to www.mychargepoint.net and click Sign Up.

To download the updated ChargePoint app for iPhone visit: http://itunes.apple.com/us/app/chargepoint/id356866743. To download the updated ChargePoint app for Blackberry visit: https://appworld.blackberry.com/webstore/content/9249

About Coulomb Technologies, Inc.

Coulomb Technologies is the leader in electric vehicle charging solutions, with charging systems and application services delivered by the ChargePoint Network. The ChargePoint Network provides web-based portals for Hosts, Fleet Managers, Drivers, and Utilities. The open-system driver network went live in January 2009 and now operates in 14 countries with Network Operations Centers in the U.S., London, and Hong Kong. Coulomb's ChargePoint Networked Charging Stations range from 120 to 240 VAC charging up to 500 Volt DC fast charging with over 3000 stations shipped worldwide. For more information go to: www.coulombtech.com. Follow Coulomb on Twitter: twitter.com/coulombevi.

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