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Thursday, March 10, 2011

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Pure Luxury takes DARWINmachine's Hammerhead PC, adds primo parts and lifetime warranty

Posted: 10 Mar 2011 10:31 AM PST

Does this badass gaming rig look familiar? It should -- it's basically a DARWINmachine Hammerhead HMR989 with some sweet, sweet cherries on top. In an attempt to live up to its name, Pure Luxury's pimped it out with an Intel Core i7-990X processor, 12GB of pricey Kingston RAM, two NVIDIA GTX 580 graphics cards, two 128GB SSDs, 2TB of magnetic storage, and a Blu-ray drive for good measure. The company claims the killer combo can boot in four seconds, and run Call of Duty: Black Ops at 1900 x 1200 with 8xMSAA at 285fps. All of those components plug into an ASUS Rampage III Gene motherboard and a 1.2 kilowatt modular power supply to juice the blood-red monster machine, and there's a lifetime warranty with 24/7 phone support. Should any of those killer parts fail, Pure Luxury says it'll replace them with equal or better performing components and foot the shipping bill too. Of course, all this luxury doesn't come cheap -- you'll drop $9,500 before you see one of these puppies shipped to your house. Makes the original $2,900 Hammerhead look downright affordable, no?
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Pure PC, LLC Release of Pure Luxury PC

PurePC has blended post-modern PC performance with an astounding post-modern sculptural aesthetic. With a layered, open, and precision-engineered chassis fabricated by Darwin Machines that minimizes spatial footprint, yet remains a commanding centerpiece with its architectural design.

Dallas, TX (PRWEB) March 5, 2011

The computer professionals at PurePC are thrilled to announce the introduction of Pure Luxury, the results of a holistic approach to creating the pinnacle of the computer lifestyle experience. Components laboriously handpicked to one hundred-percent guarantee every aspect of the machine is both striking to the eye, and overkill to PurePC's lofty pedigree.

PurePC has blended post-modern PC performance with a contemporary sculptural aesthetic. With a layered, open, and precision-engineered chassis fabricated by Darwin Machines that minimizes spatial footprint, yet remains a commanding centerpiece with architectural design. Beautiful modern materials with a unique color palate and composition. Functionally, Pure Luxury houses the brand new Intel i7 990x overclocked to 5ghz, fitted to the Asus X58 Rampage III motherboard – with two Nvidia GTX 580, and room for a third. Hyper X T1 memory keeps this futuristic machine at futuristic speeds with 12GB or 24GB . Two terabytes of Western Digital hard drive's and a pair of Kingston V+ Solid State drive's ensure there is nearly no limit to storage or speed. Burn HD/3D blu-rays or keep things ultra simple with the 24-in-1 media card reader. The whole beautiful package runs at a heartbeat quiet 30 decibels, and at astonishingly low temperature threshold between 20 and 40 degrees Celsius.

But PurePC couldn't put all the effort into looks and performance. There had to be support. That's why every beautiful nut and bolt is covered under PurePC's incredible standard of support. Forever. As long as it exists, so does it's coverage.

PurePC has poured it's own fantasies and desires into it's Pure Luxury statement. PurePC's passionate and gifted engineers have realized those lofty ambitions and performance goals, but more importantly they've challenged themselves with Pure Luxury. Art and technology take this innovative Darwin Machine design to the next level of power performing super-computer's with PurePC.

Square's Jack Dorsey calls VeriFone's vulnerability claims 'not fair or accurate'

Posted: 10 Mar 2011 10:07 AM PST

We had a feeling that Square wouldn't let VeriFone call it out without issuing some sort of statement, and CEO Jack Dorsey has responded to the claims of a gaping security hole in the form of an open letter on the company's website. Dorsey calls its competitor's accusations "not fair or accurate" and says that many of the necessary security measures are already built-in to your credit card itself. He also points out that this sort of credit card number thievery is possible every time you hand your plastic over to a waiter or salesperson, and that its partner bank, JPMorgan Chase, stands behinds all aspects of the service. To us, it seems like Verifone is more than a little scared at the prospect of Square undercutting its fees and potentially upending the POS business -- but we're just theorizing. One thing is for sure though, we'll be hearing a lot more about this as the mobile payment war heats up in the future.

iPad gets Flash yet again with iSwifter app, Android version coming soon (hands-on)

Posted: 10 Mar 2011 09:44 AM PST

Ever since Skyfire brought Flash to the iPad with its server-side solution, we've had a feeling that others would try to emulate the experience and satisfy the general public's desire for the venerable format on Apple's tablet. iSwifter is another entrant to the space, and its app claims to allow access to any Flash content on the web -- a lofty claim indeed. Oh, and did we mention it's coming to Android versions above 2.2 as well? We've given the iPad app a brief rundown, so head past the break for a breakdown of the positives and negatives.

The iSwifter homescreen is broken into two panels, one for a general web browser and the other containing a gallery predetermined Flash games verified to work flawlessly within the app. The built-in browser allows you to browse to any site, and because it's processed on the iSwifter servers all content loads as it would on a PC. We tested it out with Facebook, Hulu, and Vevo -- all of which worked as advertised. Still, the app certainly has some caveats. We noticed that no browser data is cached -- so you'll have to re-login each time you want to access your Facebook account, for example. (We're told this is to avoid privacy / data collection issues, but it may become an option in a future release). Still, the trade-off to be able to watch your friends' embarrassing wall videos is definitely worth it for a few extra keystrokes in our opinion. Next, some of the servers are located outside the US, as we learned when Facebook prompted us to verify the account because we were accessing it from a "new location." Searching for Farmville redirected us to Farmville Chinese, so there's at least some of the magic being done over there.

The other main issue we noticed with the iSwifter app involves larger problems with Flash games not being touch-optimized, but this applies to most touch implementations of Flash we've come across thus far. Since arrow key emulation is not implemented on any touch keyboards to our knowledge, playing games that require anything besides direct input is currently a no-go. We've been told that some sort of gesture / keymapping solution is in the works, but that will inevitably cause issues with other Flash apps. We're hoping that a real solution comes along, perhaps in the form of some sort of gameplay key overlay, but we're sure that more improvements will come down the road. We should still mention that iSwifter loads all flash content inline -- ads included. Whereas Skyfire omits some Flash elements that it can't convert, with iSwifter everything seems to load as if you had Flash installed right on the device itself, for better or for worse.

Performance wise, iSwifter as a Flash player more than suffices, but you'll probably want to stick to Safari for general web browsing. Pinch-to-zoom is present, and although there's a noticeable bit of lag when navigating, it's not a dealbreaker. Overall, for a first release of a built-in Flash browser, iSwifter more than delivers on its claims. The app is currently free, but eventually it'll cost you a measly 99 cents to remove a usage time limitation. A version for Android versions above 2.2 should be hitting the Android Market in a few short weeks, including support for Honeycomb. Of course, that could be before Adobe even delivers on its promise to get Flash on the Xoom -- your move Moto.

Olivetti Olipad 100 gets unboxed and handled in italiano (video)

Posted: 10 Mar 2011 09:21 AM PST

Olivetti Olipad 100 gets unboxed and handled in italiano (video)
If the extent of your mastery of the Italian language entails adding an unnecessary "a" after every other word and gesticulating with your hands, like Jen in that episode of The I.T. Crowd, you may not get a lot from the nine minute and 39 second video below. Still, it's worth at least a quick look. It's an unboxing and hands-on of the Olivetti Olipad 100, including an extensive display of the customized interface that sits atop Android and, honestly, doesn't look half bad. Performance, driven by an ARM Cortex A9, looks quite good on this €394 tablet, which works out to about $550. For the rest of the detailed impressions you'll have to drop your former pen-pal in Florence a line and see if she can translate for you, then you can lament about how you just can't get good carbonara in the States.

Visualized: Overturned ink-carrying tractor-trailer paints the town red... literally

Posted: 10 Mar 2011 08:57 AM PST

What you're looking at in the psychedelic photograph above is the result of an overturned tractor-trailer in Peabody, Massachusetts that was carrying a load of -- you guessed it -- printer ink. Fortunately the spillage isn't believed to cause any environmental damage, but unfortunately you can't just take your empty cartridges down to Peabody for a quick fill-up. No word on how this may affect HP's bottom line, but since the markup on ink is absurd, we're sure they'll have enough dough to cover the loss. Bonus shot after the break.

[Image: Boston.com]

Court rules in Sony's favor against LG, PlayStation 3 free to enter Europe again

Posted: 10 Mar 2011 08:34 AM PST

Well, it looks like there won't be a widespread PlayStation 3 shortage in Europe anytime soon -- the Hague's civil court of justice has just ruled in Sony's favor in its dispute with LG, and ordered that the 300,000 PS3s currently seized by customs be released to Sony for distribution across the continent. LG has also reportedly been ordered to pay €130,000 in legal fees -- and if it doesn't comply, it will face a fine of €200,000 per day until it does. That doesn't mean that the tussle between the two companies is over, however, as this ruling doesn't have anything to do with the patents at the heart of the dispute.

[Thanks, Manit]

Self-balancing Domo-kun WobblyBot looks drunk, won't tip over (video)

Posted: 10 Mar 2011 08:19 AM PST

He may look like he's had a few too many sake bombs, but this animated Japanese superstar is actually built to teeter about. The Domo-kun WobblyBot comes to us by way of Eastern Geek and uses a relatively simple pendulum, with the pivot situated at the axle, to keep the balancing bot from tipping over. As is the case with punching clowns, the bottom part of the WobblyBot is significantly heavier than the top, serving as a counterweight to maintain balance. It also sports DC Geared Motors and two D cells, and, as its creator points out, you can customize its shell to give your favorite cartoon character the tipsy treatment -- hyphy Hello Kitty anyone? Check out the source link to make a WobblyBot of your own, but only after having a laugh at the video just beneath the break.

House subcommittee votes to block FCC's net neutrality rules

Posted: 10 Mar 2011 08:01 AM PST

They may face an uphill battle given the numbers in the Senate (not to mention a Democratic President), but it doesn't look like the House Republicans will be softening their opposition to the FCC's new net neutrality rules anytime soon. Following a full vote on an amendment to a spending bill in the House of Representatives last month (which just died in the Senate yesterday), the House Commerce Subcommittee on Communications and Technology has now passed a new measure that, if it ultimately adopted, would completely overturn the FCC's new rules. The measure now heads to the Energy and Commerce Committee but, as before, it's unlikely that anything will change in the Senate even it ultimately passes in the full House -- that certainly won't stop opponents of the rules from trying, though.

Computer learning and computational neuroscience icon Dr. Leslie Valiant wins Turing Award

Posted: 10 Mar 2011 07:49 AM PST

Computer learning and computational neuroscience icon Dr. Leslie Valiant wins Turing AwardWe've seen recently that computers are more than capable of kicking humanoids to the curb when it comes to winning fame and fortune, but it's still we humans who dole out the prizes, and one very brainy humanoid just won the best prize in computer science. That person is Leslie Valiant, and the prize is the fabled A.M. Turing Award. Dr. Valiant currently teaches at Harvard and over the years developed numerous algorithms and models for parsing and computer learning, including work to understand computational neuroscience. His achievements have helped make those machines smarter and better at thinking like we humans, but he's as of yet been unsuccessful in teaching them the most important thing: how to love.

2012 Lamborghini Aventador LP700-4 gets Tegra-powered multi-function displays (video)

Posted: 10 Mar 2011 07:28 AM PST

Lamborghini supercars have traditionally never been known as sophisticated beasts, bullish logo proof positive of that, but that's all changed since the company fell in under the Volkswagen Group banner. The company's newly unveiled Aventador LP700-4 supercar has more tech than any Lambo before, much of it scattered about the decidedly fighter-inspired interior layout that borrows a few elements from the Audi stable. Most interesting is the MMI infotainment system, which has been given some tweaks but clearly hasn't fallen far from its parent's Tegra-powered tree. All the dials and visuals on the car are rendered on LCDs, as can be seen in the video below, along with 3D maps for navigation and a suite of customization menus controlled either by the familiar MMI jog dial in the middle or by a stalk on the steering wheel. Of course, with a brand new, 691HP V-12 tucked in the back we're thinking owners will have things more important than render quality on their minds, but those of us who can't afford the expected $350,000+ price tag will have to simply entertain ourselves by saying "Aventador" over and over again. Aventador. Aventador. Aventador...



Aventador

LG Revolution passes through the FCC, four Gs intact

Posted: 10 Mar 2011 07:07 AM PST

We managed to see plenty of the LG Revolution at both CES and Mobile World Congress, and it's now finally cleared one of the final hurdles on its way to availability. While there's unfortunately none of the usual teardown pictures to be found just yet, the phone has now passed all of the FCC's various tests, and been slapped with the requisite label to prove it. Sadly, we still don't have much indication of a release date but, as Wireless Goodness points out, there's an increasingly good chance that this could actually be Verizon's first 4G phone if the HTC Thunderbolt delays continue.

MIT Media Lab gets a multiplicitous new logo (video)

Posted: 10 Mar 2011 06:47 AM PST

Logos can be surprisingly divisive things, so the MIT Media Lab has decided to cheat a little bit with its new identity: it won't have just one logo, it'll have 40,000. You heard / read / imagined that right, the new Media Lab logo will simply be the concept of three intersecting "spotlights," composed of three colors, straight lines, three black squares, and a few blending gradients. There's an algorithm behind it all, which is used to generate a unique logo for every new member of staff, meaning that although trademark claims may be a headache to enforce, originality will continue thriving in the Lab for a long time to come. Hit the source link to learn more or leap past the break for a nice video rundown.

Joli OS 1.2 available now, we go hands-on

Posted: 10 Mar 2011 06:26 AM PST

Oh, remember when Jolicloud told us yesterday that it was going to release its Joli OS 1.2 sometime in the future? Well, the future is now! That's right, you can download the OS or test out the web app in Chrome right this second. Naturally, we had to try out the new version for ourselves and we put it to the test on an Acer Aspire One 522. For those that have never downloaded the OS before, Jolicloud makes it incredibly easy -- you can simply grab the .exe file from its site and the installation process takes care of the rest. Those that wish to download the ISO can do that as well. There's also that new Chrome web app, but we'll get to that soon.

Sure, the OS has dropped the "cloud" part of its name, but ironically, it's more cloud based than ever. The entire OS has always been centered around web apps, and now the focus is on making those easier to share, discover, and create. The latter is probably one of the biggest changes -- as you can see above, we made an app that launches the Jolicloud Engadget tag page. All we had to do was type in the URL and add a picture to the shortcut. You can also star an app easily from the main menu, which will flag it for your followers. (For those that aren't familiar with the social aspect of the OS, you can follow others and see their apps, etc.) Other than that, the UI has been polished a bit and Dropbox has been integrated so you can easily access files from any of your Joli OS devices. And that's where the new HTML 5 Chrome app comes in -- you don't have to install Joli OS on all your computers, you can now simply log in on any system that has a Chrome browser, although local apps, like OpenOffice won't work. All in all, we'd say Jolicloud continues to make its cloud OS better and better -- but don't let us tell you how it is, hit the source link and try it out for yourself.

RED EPIC shoots birds at 96fps, no dog needed to retrieve them (video)

Posted: 10 Mar 2011 06:02 AM PST

RED EPIC shoots birds at 96fps, no dog needed to retrieve them (video)
Forgive us if we take a moment every now and again to relish in some resolution overload courtesy of a RED EPIC, but we just can't help ourselves. The video below (and picture above) come courtesy of Tom Lowe, who filmed a sequence of birds frolicking in the water at Salton Sea, California, captured at 5K resolution and at 96fps. This gives everything a rather majestic air to it -- though the soundtrack certainly doesn't hurt. Click "play" and enjoy, and then wish that your connection were fast enough to handle an uncompressed 5K video stream.

[Thanks, Tom]

Clement Valla's Postcards from Google Earth blend 3D with 2D, look freaky

Posted: 10 Mar 2011 05:40 AM PST

Clement Valla's Postcards from Google Earth blend 3D with 2D to blow minds
The satellite imagery used in Google Earth is captured in 2D. The terrain that it covers is rendered in 3D. Sometimes those disparate layers don't line up, and sometimes those results can be quite compelling. Artist Clement Valla has collected some of the most striking examples in an online gallery called "Postcards from Google Earth, Bridges." It's 60 images from around the virtual globe, pictures that are occasionally janky, occasionally boring, but often quite moving in a Salvador Dali sort of way. Our favorite is above, but feel free to share yours in comments below.

Microsoft researchers show off intuitive stylus, don't know how to hold a pencil (video)

Posted: 10 Mar 2011 05:18 AM PST

At this week's Microsoft promotional bonanza, otherwise known as TechFest 2011, a team of researchers debuted a rather shabby looking capacitive stylus that switches between functions based on your grip -- an interesting addition to a rather stagnant market, sure, but there are still a few kinks to be worked out. The multi-purpose tool enlists capacitive multi-touch and orientation sensors to respond to how you hold the thing, allowing you to perform a number of different tasks with a simple repositioning. A demo video of the stylus at work shows a disembodied hand switching between a pen, an airbrush, a compass, and even a virtual flute with ease, but while the project stresses the "naturalness" of the experience, we're pretty sure nobody sketches quite like that. Check out the video after the break to see what we mean.

iPad 2 goes on sale tomorrow: 5PM local time in stores, 1AM PT online

Posted: 10 Mar 2011 04:49 AM PST

For those living under a rock or in a place with really terrible connectivity, Apple has just dished out a reminder with the full details of its iPad 2 launch tomorrow. Yes, it's in stores tomorrow. The second coming of Apple's tablet will be available to buy from 5PM in your local timezone at Apple Retail Stores, Best Buy, Target, Walmart, AT&T, and Verizon Wireless outlets. Apple's own store experience comes with the bonus of a free Personal Setup service to get that tablet looking and acting just how you want it. The brick-and-mortar action will be preceded by a 1AM Pacific Time online ordering option, though clearly the fastest way to obtain an iPad 2 of your own will be to get in line and wait it out at your nearest store -- we're hearing some lines have already started forming, people are turning this thing into a sport.
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iPad 2 Arrives Tomorrow

CUPERTINO, California-March 10, 2011-Apple® today announced that iPad™ 2, the next generation of its magical device for browsing the web, reading and sending email, enjoying photos, watching videos, listening to music, playing games, reading ebooks and much more, will be available tomorrow at 5 p.m. local time at all 236 Apple retail stores in the US and through the Apple Store® (www.apple.com) beginning at 1 a.m. PT. Every customer who buys an iPad 2 at an Apple retail store will be offered free Personal Setup service, helping them customize their iPad 2 by setting up email, loading new apps from the App Storeâ„  and more, so they'll be up and running with their new iPad 2 before they leave the store. iPad 2 will also be available beginning at 5 p.m. local time at AT&T, Best Buy, Target, Verizon Wireless, Walmart and select Apple Authorized Resellers.

iPad 2 features an entirely new design that is 33 percent thinner and up to 15 percent lighter than the original iPad, while maintaining the same stunning 9.7-inch LED-backlit LCD screen. iPad 2 features Apple's new dual-core A5 processor for blazing fast performance and stunning graphics and now includes two cameras, a front-facing VGA camera for FaceTime® and Photo Booth®, and a rear-facing camera that captures 720p HD video, bringing the innovative FaceTime feature to iPad users for the first time. Though it is thinner, lighter, faster and packed with new features, iPad 2 still delivers up to 10 hours of battery life* that users have come to expect. iPad 2 is available in black or white, features models that run on AT&T's and Verizon's 3G networks, and introduces the innovative iPad 2 Smart Cover in a range of vibrant polyurethane and rich leather colors.

Pricing & Availability
iPad 2 with Wi-Fi will be available in the US on March 11 for a suggested retail price of $499 for the 16GB model, $599 for the 32GB model, $699 for the 64GB model. iPad 2 with Wi-Fi + 3G will be available for a suggested retail price of $629 for the 16GB model, $729 for the 32GB model and $829 for the 64GB model. iPad 2 with Wi-Fi + 3G compatible with the Verizon network will be available in the US only for a suggested retail price of $629 for the 16GB model, $729 for the 32GB model and $829 for the 64GB model.

iMovie® and GarageBand® for iPad apps are available today for $4.99 each from the App Store on iPad or www.itunes.com/appstore. The Smart Cover is available in a range of colors in vibrant polyurethane for $39 or rich leather for $69.

iPad 2 will be available in Australia, Austria, Belgium, Canada, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Japan, Luxembourg, Mexico, Netherlands, New Zealand, Norway, Poland, Portugal, Spain, Sweden, Switzerland and the UK on March 25; and in many more countries around the world in the coming months. Further international availability and pricing will be announced at a later date.

*Battery life depends on device settings, usage and other factors. Actual results vary.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork, and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple is reinventing the mobile phone with its revolutionary iPhone and App Store, and has recently introduced its magical iPad which is defining the future of mobile media and computing devices.

OpenFeint and The9 will stimulate devs to port their games to Android with cold hard cash

Posted: 10 Mar 2011 04:23 AM PST

Are you a developer seeking the widest and most profitable distribution for your mobile software? The traditional platform for achieving such goals over the past couple of years has been Apple's iOS, but Android's rabid ascendancy has recently turned that into a legitimate question. A question that OpenFeint is looking to sway even further in Google's favor by announcing it will fund the porting of games from "other app stores" to Android with the help of Chinese online game operator The9. The specially selected games will of course get saddled with OpenFeint integration and the whole effort does have the waft of a publicity grab to us, but hey, it's another few pennies thrown into the bottomless well known as "Android gaming." Surely something worthy will eventually come out of it, no?

[Thanks, Calvin]
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OpenFeint Partners with The9 To Select Game Developers to Move to Android, Backed by $100 Million Fund9

09 March 2011

Burlingame, Calif. – March 9, 2011 – OpenFeint, the leading cross platform social gaming network, and The9, an online game operator and developer in China, today announced a new way for top game developers to help fund their move to Android. The initiative is backed by the $100 million Fund9, a Chinese-based mobile internet development fund. OpenFeint and The9 will review and select top games and will fund their port to Android and OpenFeint integration. The companies will also pick select games to expand to China and will facilitate their localization.

Games will be chosen based on the quality of the game, past download performance in other app stores, and the strength of the game developer. Interested developers should email androidfund@openfeint.com to express interest and learn more about the opportunity.

"We launched on Android to bring gamers great content. We've already helped launch 250 great games, but there's still work to do," said Eros Resmini, VP of Marketing at OpenFeint. "There's a treasure trove of great games on iOS waiting for the rest of the world to discover. This fund will help make that possible for indie game developers."

The $100 million Fund9 is a Chinese-based development fund that invests in mobile app, game engine, and platform technology developers around the world. Announced last December, the fund is a collaboration among The9, China Rock Capital Management, Chengwei Ventures, and China Renaissance K2 Ventures.

"Fund9 is focused on bringing the best mobile apps and platform technologies to China. Our partnership with OpenFeint is a great first step. We are excited to see some great games on Android devices in China soon," said Chris Shen, Vice President at The9.

OpenFeint is the largest cross platform social gaming network with over 68 million players in 4,800 games. Launched just last September on Android, OpenFeint already has spawned several top 10 Android hits, including Fruit Ninja, Super KO Boxing 2, and Flick Kick Field Goal Kickoff.

The9, established in 1999 as one of the leading game developers and operators in China, has stepped into the mobile internet field and now working with major telecom carriers and application distribution channels in China with high speed growth.

About OpenFeint:
OpenFeint is the largest mobile social gaming ecosystem for all app stores and mobile devices, with over 68 million registered users and a presence in over 4,800 games. OpenFeint is backed by Intel Capital and The9. Developers interested in more information about OpenFeint and its leading mobile social gaming technology should visit http://openfeint.com/developers.

About The9:
The9 Limited (Nasdaq: NCTY) is an online game operator and developer in China. The9's business is primarily focused on developing and operating high-quality games for online game market. The9 directly, or through affiliates, operates licensed MMORPGs and advanced casual games including Soul of The Ultimate Nation™, Atlantica and Kingdom Heroes 2 Online, as well as its proprietary games World of Fighter and Winning Goal, in mainland China. It has also obtained exclusive licenses to operate other games in mainland China, including Free Realms, Planetside Next and others. In addition, The9 is developing various proprietary games, including Shen Xian Zhuan, FireFall and other MMORPGs and advanced causal games. In 2010, The9 established its Mobile Business Unit and to focus on mobile internet.

Safari and IE8 get shamed at Pwn2Own, Chrome still safe... for now

Posted: 10 Mar 2011 03:56 AM PST

Safari and IE8 get shamed at Pwn2Own, Chrome still safe... for now
Ahead of the most recent Pwn2Own, Google made a rather proud challenge: it'd pay $20,000 to any team or individual who could successfully hack Chrome. Two takers signed up for that challenge -- and then both backed down. One individual didn't show up and a second entry, known as Team Anon, decided to focus their efforts elsewhere. There's still time left for someone to come out of the woodwork and scrape off that polish, but as of now no brave souls have registered intent. Meanwhile, IE8 was taken down by Stephen Fewer, who used three separate vulnerabilities to get out of Protected Mode and crack that browser's best locks. Safari running on a MacBook Air got shamed again, cracked in just five seconds. Not exactly an improvement compared to how it fared in 2008.

Lifelapse app promises to turn your iPhone into a life-logger

Posted: 10 Mar 2011 03:19 AM PST

We've seen a few dedicated "life-logging" devices that let you record your every waking moment, but why spend a couple of hundred bucks on something when you're already carrying around a perfectly capable smartphone? That's the thinking of the folks behind the Lifelapse iPhone app which, like the Vicon Revue we've tested, promises to simply record a time-lapse video of your entire day -- they've even developed a "LifePouch" so you can conveniently wear your iPhone around your neck (no iPad version just yet). Unfortunately, the developers aren't offering a peek at the app itself just yet, but they are now accepting applications for those that wish to participate in the beta.

Fiskar's '88' headphone amplifier concept touts bombastic knobs, oodles of style

Posted: 10 Mar 2011 02:46 AM PST

There are headphone amplifiers, and then there's Fiskar's 88. Designer Edouard Urcadez took the liberty of utilizing the Fiskar brand on this here concoction, which features an unorthodox form factor, larger-than-life volume / tone knobs, an array of rear outputs and a Made in Finland badge. There's no theoretical specifications to simmer on, but the inclusion of speaker outputs leads us to believe that we're looking at a dual-stage amp or one with far more power than most headphone pushers. We've never actually seen an inanimate object cry for production, but we're going to stare at the image above a bit longer just in case. There's a first time for everything, right?

Visualized: NVIDIA's dual-Fermi card that never was

Posted: 10 Mar 2011 02:04 AM PST

PAX East 2011, which kicks off tomorrow, is widely expected to finally deliver a dual-GPU solution from NVIDIA's Fermi family of graphics chips, a PCI Express-saturating single-card workhorse to be known as the GTX 590. While we wait for its arrival, however, here's a sentimental look back upon 2010 and another little prototype that NVIDIA had kicking around its labs back then. Emerging over in a Chinese forum, this dual-GPU board features two GF104 chips (the same that made the GTX 460 such a winner) and a snow white PCB paintjob that makes it look utterly irresistible. We're loving the four DVI outputs and, just like you, have no idea why this card never came out, but that shouldn't obstruct the enjoyment of looking at the darn thing. More pics after the break.



Fusion-io IPO filing discloses list of prestigious clients, led by Facebook

Posted: 10 Mar 2011 01:25 AM PST

Before last week, we'd gone well over a year without discussing solid state storage purveyors Fusion-io -- and their extremely expensive and expeditious flash drives -- but things seem to have been ticking along just fine behind the scenes. While the company's unlikely to have sold many ioDrives to good old Joe Consumer, its upcoming IPO application features an impressive list of corporate clients, highlighted by Facebook, its biggest customer, IBM, HP, and Credit Suisse -- the latter using Fusion-io technology to speed up the mathematical alchemy of making money where there was none before. Taken together with strategic investments from Samsung and Dell, these deals paint a rosy outlook for the Woz-employing startup, however it's worth noting that profitability is still a decent way away. Fusion-io's rapid growth is costing it more than it's making at the moment, which is most likely to have catalyzed its current decision to go public and collect its biggest round of investments yet. Let's hope the investor prospectus includes a forecast for when things like the ioXtreme might actually become affordable to non-millionaires, eh?
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Fusion-io Files Registration Statement for Initial Public Offering

Salt Lake City, Utah – March 9, 2011 – Fusion-io, Inc. announced today that it has filed a registration statement on Form S-1 with the U.S. Securities and Exchange Commission (SEC) for a proposed initial public offering of shares of its common stock. The number of shares to be offered and the price range for the offering have not yet been determined.

Goldman, Sachs & Co. and Morgan Stanley & Co. Incorporated are acting as lead active joint book-runners for the proposed offering, and J.P. Morgan Securities LLC and Credit Suisse Securities (USA) LLC are acting as passive joint book-runners.

The offering will be made only by means of a prospectus. A copy of the preliminary prospectus, when available, may be obtained from the offices of Goldman, Sachs & Co.,Attention: Prospectus Department, 200 West Street, New York, NY 10282, telephone: 1-866-471-2526, facsimile: 212-902-9316 or by emailing prospectus-ny@ny.email.gs.com, or Morgan Stanley & Co. Incorporated, Attention: Prospectus Department, 180 Varick Street, 2nd Floor, New York, New York 10014, by phone at 866-718-1649, or by email at prospectus@morganstanley.com.

A registration statement relating to the securities has been filed with the SEC but has not yet become effective. The securities may not be sold nor may offers to buy be accepted prior to the time the registration statement becomes effective.

This press release shall not constitute an offer to sell or the solicitation of an offer to buy, nor shall there be any sale of these securities in any state in which such offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such state or jurisdiction

Nintendo can remotely brick your 3DS after flash card use?

Posted: 10 Mar 2011 12:48 AM PST

Bad news for those that plan on using a flash card with their 3DS -- if Nintendo detects that you've been dabbing with one, the company might send a firmware update that could possibly brick your system. According to GoNintendo, Japanese retailer Enterking posted a warning message on their site, suggesting that your system might be unbootable after a software update if Nintendo detects you've been using an R4. Enterking is not buying used 3DSs that have a history of using an illegal cartridge -- a transparent indication that it's not taking any chances here. We can't know for sure if Nintendo will dish out said update or how Enterking might tell -- however, Nintendo did issue this statement to Eurogamer in response to their story on the topic:
"We do not discuss product security details (for obvious reasons), nor can we discuss the details of countermeasures available in the Nintendo 3DS system. Nintendo 3DS has the most up-to-date technology. The security has been designed to protect both the creative works in the software and to protect the Nintendo 3DS hardware system itself.
Nintendo, like most companies, takes a palpable stance against piracy. We recommend that those fortunate enough to own a 3DS stay away from the flash cards altogether, just in case.

Update: Flash cards aren't illegal to use per se -- homebrew, anyone? -- although certain countries have banned them from import and sale, and their widespread use for illegal activity makes them a dubious proposition quite often.

Beyond Oblivion cloud-based music service: you play, they pay (video)

Posted: 10 Mar 2011 12:06 AM PST

iTunes is the 600-pound gorilla of the digital music world, but that hasn't stopped other folks from trying to get a piece of Apple's sizable sonic pie. The latest challenger, Beyond Oblivion, has quite an unusual business model -- rights holders get paid by the company every time a song is played using the service, regardless of that song's origin. That's right, even when you listen to illicitly obtained music, Beyond Oblivion picks up the tab. Buy a licensed device and you're in the club -- with some sort of DRM manning the velvet rope, no doubt -- where you can enjoy cloud-based tunes, free downloads, and build and share playlists (similar to the oft-rumored, yet unseen Google Music). Rather than recommending new tunes, a la the Genius sidebar, Beyond Oblivion lets you follow similar-minded musical aficionados (and grab their playlists) to find hot new jams. If that sounds good to you, public beta starts April 4th, with a June 12 commercial release to follow. It's a mystery how the company will turn a profit while footing the bill for all those per-play royalties, but if it works, the cloud may be the source of your next Justin Bieber fix. Vid's after the break.

NASA's Global Hawk completes unmanned airborne refueling simulation, will do it for real next year (video)

Posted: 09 Mar 2011 11:24 PM PST


While some bot makers are busying themselves designing AI to simulate humans' natural and distinct lack of intelligence, it's nice to see there are still old-fashioned researchers out there keeping the Skynet dream alive. Northrop Grumman's aeronautics gurus have paired together a Global Hawk unmanned aircraft with a manned Proteus ship way up in the skies -- 45,000 feet, to be precise -- with the vessels of ingenuity managing to fly in tandem at a distance as short as 40 feet. Unsurprisingly, this is the first time such intimacy has been reached between UAVs (the Proteus had a monitoring crew on board to ensure the insurance bill wasn't through the roof) in high altitude, and the ultimate goal of having two Global Hawks doing the deed without any human intervention is said to be within reach by next year. That's when these light and agile air drones will be able to refuel themselves and go on for a mighty 120 hours in the air... plenty of time to complete a well planned extermination down below, if one were so inclined.
Show full PR text
Photo and Video Release -- Landmark Flight Brings Program One Step Closer to Demonstrating Autonomous Aerial Refueling Between Two Unmanned Aircraft

SAN DIEGO, March 9, 2011 (GLOBE NEWSWIRE) -- On Jan. 21, Northrop Grumman Corporation (NYSE:NOC), Defense Advanced Research Projects Agency (DARPA) and NASA Dryden Flight Research Center took a major step toward demonstrating autonomous aerial refueling between two unmanned, high altitude aircraft, an operation never before performed.

Photos and video accompanying this release are available at: http://www.irconnect.com/noc/press/pages/news_releases.html?d=215774

In a key risk reduction flight test, Northrop Grumman's Proteus test aircraft and a NASA Global Hawk flew as close as 40 feet apart at an altitude of 45,000 feet, an industry-setting record.

The flight test was conducted in the challenging high altitude environment required for refueling of high altitude long endurance (HALE) unmanned aircraft systems (UAS). Wake turbulence between the two aircraft as well as engine performance and flight control responsiveness in the stratosphere were evaluated. Simulated breakaway maneuvers were also conducted. The January flight was key to reducing risks as the program prepares for autonomous aerial refueling of two Global Hawks in the spring of 2012.

"Demonstrating close formation flight of two high altitude aircraft, whether manned or unmanned, is a notable accomplishment," said Geoffrey Sommer, KQ-X program manager at Northrop Grumman Aerospace Systems sector. "When you add autonomous flight of both aircraft into the mix, as we will do later in the KQ-X program, you gain a capability that has mission applications far beyond just aerial refueling."

The $33 million DARPA KQ-X program will demonstrate autonomous fuel transfer between two Global Hawks, enabling flights of up to one week endurance. KQ-X is a follow-on to a 2006 DARPA Autonomous Aerial Refueling Demonstration (AARD), in joint effort with NASA Dryden, which used an F-18 fighter jet as a surrogate unmanned aircraft to autonomously refuel through a probe and drogue from a 707 tanker.

Northrop Grumman supports the operation of the two Global Hawks used in the KQ-X program under the terms of a Space Act Agreement with its NASA Dryden partner and is responsible for all engineering design, as well as modification of both aircraft.

Northrop Grumman Corporation is a leading global security company whose 120,000 employees provide innovative systems, products, and solutions in aerospace, electronics, information systems, shipbuilding and technical services to government and commercial customers worldwide. For more information visit www.northropgrumman.com

Apple patent application for 'Dynamically Generated Ring Tones' could make magical videos of your friends

Posted: 09 Mar 2011 10:42 PM PST

Apple Patent
Ever wish life was like a movie, that theme songs went to highlight your every dramatic action? This patent application from Cupertino isn't quite like that, but it's close, basically creating dynamic music videos for your friends when they call. It describes a means of stitching together video and audio sequences of the caller and dynamically composting them to create a beautiful little ditty celebrating your BFF -- or your mother in law, as it were. Such sequences are to be generated by so-called "seed" songs or videos, content that can either be stored directly on the recipient's phone or pulled from Genius data stored in the ether. There's potential here for great stuff, but we already dread a future where data comes from browsing habits and instead of cool tunes and video sequences we're served jingles and McDonald's commercials.

Sony's Kaz Hirai consolidates power as likely CEO successor to Howard Stringer

Posted: 09 Mar 2011 10:06 PM PST

Sony's in the midst of yet another realignment this morning. Most notable is the promotion of Kazuo "Kaz" Hirai to Representative Corporate Executive Officer and Executive Deputy President, effective as of April 1st. The change in title also carries new responsibilities for Sony's Consumer Products & Services Group putting Kaz in charge of all of Sony's consumer electronics businesses including TV, audio / video, imaging, PC, gaming, and mobile in addition to overseeing Sony's global sales and marketing, common software platforms, and design operations. The move makes Kaz the number one candidate to replace Howard Stringer, the 69 year old boss from Wales, who is expected to step down in 2013.
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Sony Corporation Announces Executive Appointments and Realignment of Key Businesses


Tokyo, March 10, 2011 - Sony Corporation ("Sony" or the "Company") today announced executive appointments and realignment of its core electronics and networked service businesses effective April 1, 2011. These changes are intended to facilitate the next phase of Sony's transformation into the world's leading provider of networked entertainment and solutions.

Sir Howard Stringer, Representative Corporate Executive Officer, Chairman, Chief Executive Officer and President, Sony Corporation, has extended his commitment to lead the Company through the next stage in its transformation. Under Mr. Stringer, Sony will realign its core electronics and networked service operations into two key business groups. After the realignment, all of Sony's consumer electronics and networked service functions will reside in one group, named the "Consumer Products & Services Group", and the growing B2B, component and semiconductor businesses will form the second group, the "Professional & Device Solutions Group".

Kazuo Hirai, currently Corporate Executive Officer and Executive Vice President, will be named Representative Corporate Executive Officer and Executive Deputy President, Sony Corporation, and will be responsible for the Consumer Products & Services Group, which will include all of Sony's consumer electronics businesses -- including TV, Home Video, Home Audio, Digital Imaging, PC, Game and Mobile products -- as well as the networked service businesses. Mr. Hirai will also oversee Sony's horizontal global sales and marketing, and common software platforms, as well as the Company's design operations. These are all core functions that primarily support the Company's consumer products and service businesses. In his current role, Mr. Hirai has successfully led the turnaround of the games business, expanded the PlayStation®Network - which now boasts more than 74 million registered accounts worldwide (as of March 9, 2011) -- and directed the launch of Sony's new networked service platform. In his expanded role, Mr. Hirai will extend his focus to developing a new generation of compelling products, through which Sony plans to deliver seamless and compelling entertainment experiences to consumers in both the home and mobile spaces.

The Professional & Device Solutions Group, which includes broadcast and professional products, semiconductors, batteries and other key components, will be led by Hiroshi Yoshioka, Corporate Executive Officer and Executive Deputy President, Sony Corporation. Mr. Yoshioka will also utilize his engineering expertise and experience to further leverage Sony's competitive advantages in cutting-edge technologies and core devices to identify and pursue new business opportunities, such as in the energy and medical fields.

"I am excited to lead the Company through the next phase in its transformation," said Mr. Stringer. "This operational realignment will help accelerate Sony's growth and innovation by strategically focusing on our cross-Company goals and aggressively utilizing our technological strengths, with the goal of providing great entertainment experiences and innovative solutions to customers around the world. The new responsibilities of Kazuo Hirai and Hiroshi Yoshioka will enable us to concentrate on and, as appropriate, quickly shift resources to, areas where they will have the greatest impact on our overall business. The transformation we began two years ago is progressing very well. The strength of our core products and technologies is growing, and our networked strategy is now a reality. These initiatives, in tandem with our extensive content portfolio, will be the primary drivers of Sony's continued growth and success."

The new structure and executive appointments were formally approved by Sony's Board of Directors at a meeting of the Board held earlier today. "Sony is now entering the second phase of its transformation towards new development and growth, under the leadership of Mr. Stringer. Sony's Board of Directors is pleased that Mr. Stringer has accepted our request to continue his leadership of the Company as Chairman, CEO and President, and we will fully support him and his newly configured senior management team" said Yotaro Kobayashi, Chairman of the Board, Sony Corporation.

In recent years, Sony has made significant progress in strategically integrating its hardware, content and networked services, while also establishing horizontal platforms to streamline and optimize Sony's operations in areas such as manufacturing, supply chain management, sales and marketing, and software design. The Company has considerably improved its competitiveness and profitability.

This new organizational and management structure is intended to enable Mr. Stringer to continue to implement his Group-wide strategic vision, while also empowering the next generation of Sony's management to focus on current operations as well as long-term growth and development of the Company's core businesses.

CEA kicks off process to standardize active 3D glasses

Posted: 09 Mar 2011 09:28 PM PST

This one's still in the earliest stages, but it looks like the Consumer Electronics Association (a.k.a. the CEA) is doing its part to add a bit of order to the wild world of active 3D glasses. To that end, it's just put out a request for proposals on a standard IR sync interface for active 3D glasses, and it's encouraging companies that wish to participate to join the 3D Technologies Working Group -- they'll have to work fairly fast, though, as proposals are due in by March 31st. The ultimate goal, of course, is to ensure that 3D glasses sold by one manufacturer are compatible with 3D TVs made by another manufacturer, although there's no word on any companies that have actually signed on to the plan just yet.
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CEA Begins Standards Process for 3D Glasses
CEA Seeks Proposals to Standardize 3D Active Eyewear Glasses


ARLINGTON, Va.--(BUSINESS WIRE)-- The Consumer Electronics Association (CEA)® today announced the launch of a new standards process for 3D glasses. CEA, the nation's largest technology trade association, represents more than 2,000 technology manufacturers, retailers, service providers and installers. CEA seeks proposals for standardizing 3D active eyewear that uses an infrared (IR) synchronized interface from consumer electronics (CE) manufacturers. Interested participants are encouraged to join the 3D Technologies Working Group, R4WG16.

"The expanding presence of 3DTV in the home makes the need for interoperable 3D glasses more urgent than ever," said Brian Markwalter, CEA vice president of research and standards. "As the hub of technology industry innovation, CEA is the logical host for such a crucial effort. Industry participation will help meet consumer demand and expectations regarding 3D interoperability in the home."

R4WG16 requests that interested parties in the CE industry download the formal Active Eyewear Standards IR Sync Request for Proposal (RFP), and return it to Alayne Bell at abell@CE.org by 5 p.m. EST, March 31, 2011. You may download the RFP at www.CE.org/Standards/1401.asp.

To join the 3D Technologies Working Group, R4WG16, please contact Alayne Bell at abell@CE.org or 703-907-5267.

After proposals have been submitted, R4WG16 will select the proposals that will become the basis for standardization. Creating a standard for 3D active eyewear glasses can help break down consumer barriers to purchasing 3DTVs, and increase the expansion of 3D into the home.

CEA leads technology manufacturers in fostering CE industry growth by developing industry standards and technical specifications that enable new products to come to market and encourage interoperability with existing devices. CEA maintains an unmatched reputation as a credible and flexible standards making body and has earned ANSI accreditation. Through more than 70 committees, subcommittees and working groups, the CEA Technology and Standards program provides a unique and efficient forum where technical professionals throughout the industry develop a unified technology roadmap and address technical issues critical to CE industry growth. For information about CEA Technology and Standards, visit CE.org/standards, or visit CE.org/Standards/1447.asp to join or start a new standards effort.

About CEA:

The Consumer Electronics Association (CEA) is the preeminent trade association promoting growth in the $186 billion U.S. consumer electronics industry. More than 2,000 companies enjoy the benefits of CEA membership, including legislative advocacy, market research, technical training and education, industry promotion, standards development and the fostering of business and strategic relationships. CEA also owns and produces the International CES – The Global Stage for Innovation. All profits from CES are reinvested into CEA's industry services. Find CEA online at CE.org and Innovation-Movement.com.

UCSF's robotic pharmacy automatically distributes medication, scrutinizes human error (video)

Posted: 09 Mar 2011 08:47 PM PST



Robots are slowly taking over the world, right? Well, their latest conquest is the pharmacy. The UCSF Medical Center has implemented three robotic pill-dispensing machines that handle and prepare medication that's dangerous to the common human. The process works as follows: doctor writes a prescription, hospital clerk sends it over to pharmacist, pharmacist enters slip into the computer, robot picks up it and does the dirty work. The automated machine will grab the proper dosage, package it and slap a label indicating instructions and patient info. Rather than fearing for their jobs (or lives), the folks at the UCSF at are excited about this robot-takeover 'cause it increases the time care-givers spend with patients while allowing pharmacists to work more efficiently with physicians in determining what medication to supply. The most impressive thing, we think, is that our robot pals have not had a single error since preparing 350,000 doses of meds. Take that, meatbags!

Intel and Lenovo release the Classmate+ PC for the kids

Posted: 09 Mar 2011 08:01 PM PST

Thinking that netbook up there looks exactly like Intel's latest Classmate PC with a Lenovo sticker smacked on? Well, you'd be entirely correct. Lenovo and Intel have teamed up to bring out the Classmate+, which is indeed just a rebadged Classmate PC (or Intel Learning Series reference design). The 10.1-inch netbook doesn't have Intel's fresh Atom N570 processor, but it has all the other netbook essentials, including an Atom N455 CPU, Windows 7, 1GB of RAM, a 1.3 megapixel camera, WiFi, and three- and six-cell battery options. However, like most of the other Classmate PCs, the Classmate+ won't be available directly to consumers -- they will be sold in bulk to educational institutions or agencies, primarily in the developing world. And the Classmate+ is off to a great start -- 158,000 are already set to be deployed this spring in Buenos Aires. See kids, netbooks are far from dead! Hit the break for the full press release / specs and the gallery below for a few more images of the lunch box-like laptop.

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Lenovo and Intel® Extend Digital Learning with New Lenovo Classmate+ PC
Brings schools effective, affordable PC technology as part of Intel Learning Series
First PC deployment of 158,000 to improve learning for students in Argentina

RESEARCH TRIANGLE PARK, N.C. and SANTA CLARA, CALIF. – March 10, 2011: Today, Lenovo and Intel Corporation announced the Lenovo Classmate+ PC, a purpose-built laptop designed to improve learning for students in grades K-8.

The Lenovo Classmate+ provides schools an affordable, child-friendly complete hardware and software solution. Based on the Intel Learning Series reference design, the PC will come pre-loaded with the Intel Learning Series software suite, specialized educational software and a variety of teaching resources. This spring, the Organization of Ibero-American States will deploy the first wave of 158,000 Lenovo Classmate+ laptops as part of its Conectar Igualdad 1:1 computing program, which will equip students throughout the country with PC technology.

"As the fastest-growing PC company in education, we are committed to creating education solutions that improve schools' efficiency, as well as leading initiatives to evaluate how technology can measurably improve learning outcomes," said Michael Schmedlen, Director of Worldwide Education, Lenovo. "Our work with Intel to offer products like the Lenovo Classmate+ PC will create more opportunities for K-8 administrators, teachers and students to realize the benefits of technology-enriched 1:1 learning experiences."

"Lenovo is the first multi-national company to offer the Intel Learning Series classmate PC for the global education market," said Kapil Wadhera, General Manager, Education Market Platform Group, Intel. "We are thrilled to welcome Lenovo to the Intel Learning Series Alliance and to work with them to extend the platforms to benefit more students and teachers around the world."

Intel Learning Series Momentum Continues
Since its introduction, more than 3 million Intel-powered classmate PCs have shipped globally. The Lenovo Classmate+ laptop is designed for how children learn, based upon years of Intel's ethnographic research in education and Lenovo's heritage in this segment. The PC combines a modern design with ruggedness, full PC functionality and enhanced performance. The configurations pass rigorous testing with their drop-resistant exteriors and spill-resistant keyboards.

The Lenovo Classmate+ PC offers a full computing experience, equipped with an Intel® Atom™ processor, Ethernet and WiFi Internet connectivity, Windows 7 operating system and high-capacity storage up to 250 GB or solid state drive options. It also comes with a 10.1 inch LED backlit screen, a 1.3 megapixel camera, multiple USB ports and a 4-in-1 card reader to support viewing multimedia.

Lenovo Launches Learning Environment to Rewrite Technology-Led Curriculums
The new Classmate+ PC is a part of Lenovo's new Learning Environment, a model for how technology in education works in a classroom and 1:1 environment. The Lenovo Learning Environment, which is located in the company's Customer Innovation Center at its U.S. headquarters in Morrisville, N.C., provides a place to evaluate educational technology, offers professional development resources for teachers and serves as a feedback lab for students testing Lenovo PCs.

About Lenovo
Lenovo (HKSE: 992) (ADR: LNVGY) is dedicated to building exceptionally engineered personal computers. Lenovo's business model is built on innovation, operational efficiency and customer satisfaction as well as a focus on investment in emerging markets. Formed by Lenovo Group's acquisition of the former IBM Personal Computing Division, the company develops, manufactures and markets reliable, high-quality, secure and easy-to-use technology products and services worldwide. Lenovo has major research centers in Yamato, Japan; Beijing, Shanghai and Shenzhen, China; and Raleigh, North Carolina. For more information see www.lenovo.com.

For the latest Lenovo news, subscribe to Lenovo RSS feeds or follow Lenovo on Twitter and Facebook.

About the Intel Learning Series
The Intel Learning Series brings together a strong ecosystem of PC manufacturers, operating system vendors, education service providers, content and software providers to deliver a complete, end-to-end education solution. It offers marketing tools, training, online exposure and a forum for its members to share resources and find common opportunities. More than 300 members in 60 countries are developing applications, peripherals and services optimized for the Learning Series. For more information about the Intel Learning Series, visit http://www.intellearningseries.com.

About Intel
Intel (NASDAQ: INTC) is a world leader in computing innovation. The company designs and builds the essential technologies that serve as the foundation for the world's computing devices. Additional information about Intel is available at newsroom.intel.com and blogs.intel.com.

Intel and the Intel logo are trademarks of Intel Corporation in the United States and other countries.
* Other names and brands may be claimed as the property of others.

PS3 firmware update v3.60 live, adds cloud storage and turns off controllers at intervals of your choice

Posted: 09 Mar 2011 07:49 PM PST

If you're rocking a PlayStation Plus subscription and can't wait to boot your savegames into the cloud, you'll be happy to hear that the System Update enabling that -- firmware v3.60 -- is available for download right now. If you aren't paying $50 a year for PS Plus, what good is it to you? Well, it'll let you set how long you'd like the system to wait before it tells your DualShock and Sixaxis controllers to shut down, hopefully conserving battery life without intermittent annoyance. Enjoy!

[Thanks, Tim and Colin]

Nyko solves your 3DS battery concerns with Power Pak+

Posted: 09 Mar 2011 07:37 PM PST

Nyko solves your 3DS battery concerns with Power Pak+
If you took the time to peruse our early review of the Nintendo 3DS, and it sure looks like a lot of you did, you're probably well aware that battery life is a serious concern. We managed just over three hours on a charge, which is really bad for a handheld gaming console. Nyko is the first to offer a solution, the Power Pak+, which actually replaces the stock Nintendo pack, screwing on to the back and offering double the battery life -- which still sadly doesn't approach the longevity of the DS Lite. The company is also releasing a new charging stand that will let you juice up that pack just by setting it down, useful because once you affix this bump the stock charging pad won't work. The Power Pak+ will cost $19.99 and ships on March 27, while the Charge Base is $29.99 and hits stores a week later. It'll be up to you to provide the pants with bigger pockets necessary for the extra bulk added here.


Show full PR text
Nyko Doubles the Juice with New Charge Base and Power Pak+ for Nintendo® 3DS

LOS ANGELES - March 8, 2011

Nyko Technologies today announced two new accessories set to debut with the launch of the new Nintendo® 3DS handheld system this March. On launch day Nyko will release the Power Pak+, a high capacity rechargeable battery pack for Nintendo 3DS that offers double the capacity and battery life of the original 3DS battery. One week later Nyko will release the newest Charge Base, designed to store your Nintendo 3DS and make sure it's always fully juiced with easy drop-in charging.

"Every new console or game system launch is an opportunity for us to find ways to improve the user's experience with the device through innovative technology," said Chris Arbogast, director of marketing, Nyko Technologies. "We are proud to be able to bring our robust knowledge of charging technology to the 3DS user base by providing users the ability to substantially increase their play time."

The Nyko Power Pak+ for Nintendo 3DS is a high-capacity rechargeable battery pack that offers double the battery life of the original 3DS battery. The Power Pak+ features debossed finger rests for improved control and comfort. The Power Pak+ will be available March 27 for $19.99.

The Nyko Charge Base for Nintendo 3DS is a drop-in charging and storage solution for the new handheld device. Each Charge Base includes a Power Pak+ rechargeable battery pack. The Charge Base features an on/off switch as well as LED indicator lights that let you know when your battery is charging and when it has finished. The Charge Base for Nintendo 3DS will be available shortly after the system's launch for $29.99.

Both the Power Pak+ and the Charge Base utilize the standard 3DS AC adaptor for recharging.

Connect with Nyko for a chance to win exciting Nyko prizes at @nykotech or on Facebook.

About Nyko Technologies, Inc.
Nyko Technologies ® develops, manufactures and markets innovative peripherals to enhance the digital lifestyle. The company's mission is to deliver products that solve problems and improve user experience for work and play. Nyko specializes in interactive entertainment, computing, consumer electronics, portable audio, as well as online and wireless technologies. The company has distribution through major U.S. and Canadian retailers, along with distributors worldwide. Founded in 1995, Nyko is headquartered in Los Angeles, Calif. Please visit www.nyko.com or call 1-888-444-6956 for more information.

Teradek Cube brings livestreaming to any camera, just don't tell Charlie Sheen

Posted: 09 Mar 2011 07:09 PM PST

Livestreams have become a part of daily life here at Engadget, and the Teradek Cube aims to make any camera livestream-capable without additional software or materials. It's is a card deck-sized box that docks in your camera's hot shoe and connects to the net for instant streaming to the company's Livestream.com -- way more practical than some bulkier alternatives. All told there are six Cube models to choose from with varying quality / connectivity capabilities, but you get a free month of Livesteam.com service with any purchase, making the $1,490 starting price a little more palatable. The higher end models can even connect to Verizon 4G when paired with the Pantech UML290, and the Cube is said to work with any camera. Of course, you could go the UStream route if quality isn't your highest priority, but we only recommend that for the lowest of low-budget films.

BMW's i3 and i8 prototypes caught on camera in garish attire

Posted: 09 Mar 2011 06:37 PM PST

BMW
It was just a few weeks ago that BMW launched its new brand, simply called "i," and pledged two new electrified cars would be coming to save us from both the perils of pollution and the danger of boring commutes. Now here they are, spotted in the wild wearing the company's usual swirly vinyl, which is doing its best to hide those decidedly distinct curves -- and failing miserably, if we're honest. Both the i3 hatch (below) and i8 sportscar (above) were obviously doing some winter testing, and we'd say that the smile on the face of the passenger in the i8 is a good sign that the four-seater with 62MPG rating and a 0 - 62 time of 4.8 seconds will be fun to drive. Or fun to ride in, at least.

Samsung tries its hand at poaching disgruntled Symbian devs for Bada

Posted: 09 Mar 2011 06:15 PM PST

We can't help but feel like this is one sinking ship coming to the aid of another, but for what it's worth, Samsung has apparently started emailing Symbian developers in India with a very simple message: "if you're unhappy about what's going on, give Bada a shot." Sammy, of course, is referring to Nokia's decision to slowly phase out Symbian over the course of roughly 150 million additional shipped handsets -- not a small quantity, granted, but the platform's still got a definitive expiration timeline attached to it now that's undoubtedly going to sour devs who want a mobile platform that they know will be around for the long haul. Though Bada doesn't have the global traction that Symbian enjoys, it's definitely geared to target some of the same low-end market segments Symbian was starting to gun for over the past couple years... so we suppose we see some synergy. Still, if it were our engineering dollars, we'd be hard-pressed not to target a platform with a little more multi-manufacturer support and worldwide reach -- Android, for instance. Can't blame Samsung for trying!

[Thanks, Peter]

iPad 2 review

Posted: 09 Mar 2011 05:01 PM PST

To say Apple's iPad 2 is an easy tablet to review is somewhat of an understatement. The device, a follow up to last year's wildly successful (and currently market-defining) iPad, is nearly identical when it comes to software, and though improved, closely related on the hardware side as well. With a 9.7-inch, 1024 x 768 display, the general size and shape of the device has remained the same, and though inside there's a new dual core A5 CPU, more memory, and a pair of new cameras, most of the iPad 2's changes are cosmetic. Still, the previous tablet soared far above most of its competitors when it came to the quality of both the hardware (if not its raw specs) and its software selection -- something Apple still stands head and shoulders over its adversaries on. So this new model, a thinner, sleeker, faster variant of the original may not be breaking lots of new ground, but it's already at the front of the pack. But is the iPad 2 worth an upgrade for those that took the plunge on the first generation? More importantly, does the device have what it takes to bring new owners into the fold? Those questions -- and more -- are all about to be answered in the full Engadget review, so read on!


Hardware

The iPad 2 is both all about -- and not about -- the hardware. From an industrial design standpoint, the iPad 2 just seriously raised the bar on sleek, sexy computer hardware. If you're an owner of the original model, you know it was no slouch in the design department, but its latest iteration takes it to a whole other place. The first thing you'll probably notice about the iPad 2 is that it's thin -- unbelievably thin. At its thickest point, the tablet is just 0.34-inches (compared with the first iPad's half an inch of girth). The device is slightly shorter than the previous model (at 9.5-inches tall), but also slightly less wide (just 7.3-inches versus the iPad's 7.47-inches). It looks and feels amazingly sleek when you hold it. As Steve Jobs pointed out at the launch event, the device is thinner than the astoundingly thin iPhone 4 -- quite a feat considering what's packed inside the slate. Of course, it's still not exactly light, weighing in at 1.33 pounds (or 1.34 / 1.35 for the 3G models), just a hair under the original's one and a half pounds.

As with the previous version, the front of the device is all screen, save for a bezel (which appears slightly less broad than the one on the first model), and a home button at the bottom of the display. The iPad 2 does add a camera opposite from that button at the top of the device, but the small dot is barely noticeable. Around back there's the familiar, smooth aluminum of the previous version (it does feel slightly smoother here), a small, dotted speaker grid on the lower left, a camera on the upper left, and depending on what model you get, the 3G antenna along the top back. The volume buttons and mute / rotate switch sit on the back left side of the device, while on the right you'll find the Micro SIM slot (on 3G versions). A standard 30-pin dock connector is along the bottom, while the top reveals a power / sleep button on the upper right side, and a 3.5mm headphone jack on the left. All pretty standard business for an iPad, but smartly put together on this tiny frame.

The device is available with either a white or black bezel -- we reviewed the white model.

In all, it's an incredibly handsome and svelte package. Pictures don't quite do the iPad 2 justice -- it feels really, really great in your hands. Not only does the construction give it a feeling of heft and permanence, but the thin profile combined with the new, tapered edges make holding the device a real joy. Apple is known for its industrial design, and they didn't just chew scenery here; the iPad 2 is beautifully and thoughtfully crafted.

Internals / display / audio

Much has been made about what is -- and isn't -- inside the new iPad. For starters, Apple has replaced last year's A4 CPU with a new, 1GHz dual core chip it's calling the A5 (surprise surprise). According to Geekbench, there's now 512MB of RAM in the iPad, bringing it up to iPhone 4 standards. That still seems on the low side to us -- a device in this class should probably be sporting 1GB, though we had no memory issues. The screen is identical to the previous model, a 1024 x 768, 9.7-inch IPS display. It still looks good, though we really would have liked to see a bump in resolution -- if not up to the Retina Display's doubled numbers, then something substantial. We don't take issue with the quality of the display as far as color balance or deepness of blacks go, but we would like to see higher pixel density, especially for the book apps.

On the wireless front, you can nab either a WiFi (802.11a/b/g/n) only model, a Verizon 3G version, or an iPad of the AT&T / GSM variety. Bluetooth 2.1+EDR is on board, as is an AGPS chip in the 3G versions. All the models come equipped with an ambient light sensor, an accelerometer, and a new addition: a three-axis gyroscope.

As we said, Apple has relocated the iPad's single speaker to the back of the device. The sound seems clearer if somewhat quieter than the old version, and we can't say that there's a major improvement as far as the placement goes. It does the job, but if you're working in GarageBand (or just listening to music or watching video), you'll want good headphones or decent speakers nearby.

Still, on the specs front the iPad 2 feels very iterative. There's nothing here that is totally mind-blowing, but there's nothing here that makes it feel far off from its nearest competition. We're early enough in the tablet game that a small push in specs like this will last us another season, but Apple needs to deliver bigger guns by the time we see a "3" at the end of the iPad moniker.

Performance

Geekbench Results (higher is better)
Apple iPad 2 721
Apple iPad 442
Apple iPhone 4 375

As we noted above, the iPad is equipped with a 1GHz, dual-core chip called the A5. According to Geekbench, the CPU is clocked at 800MHz. When we first handled the device, it seemed noticeably faster to us, and even after a week with the tablet, it's still zippier than the previous model by a longshot.

The CPU and graphics performance of this tablet felt extremely impressive to us -- the iPad 2 performed excellently no matter what we threw at it, games and graphically taxing apps seemed to have higher frame rates, and even when dealing with CPU intensive programs like GarageBand, it rarely (if ever) seemed to be struggling.

But don't just take our word for it: Geekbench demonstrates quite clearly just what the processor gains on the iPad 2 look like.

Battery life

Not surprisingly, Apple promises major battery life on the iPad 2. Though the device has been physically trimmed down, the company says users can expect the same longevity we witnessed in the previous version. In our testing, this was 100 percent true. For the first few days we used the device we didn't even bother plugging it in. In fact, even during heavy use -- 3G and WiFi on, app testing (heavy work in GarageBand in particular), browsing, news reading, emailing, picture / video taking, and music listening -- we neglected to plug the iPad 2 into a socket for a span of about five days. When we did plug it in, the battery percentage was still only hovering around the low 30s.

Battery Life
Apple iPad 2 10:26
Apple iPad 9:33
Motorola Xoom 8:20
Dell Streak 7 3:26
Archos 101 7:20
Samsung Galaxy Tab 6:09

In our standard video test (running an MPEG4 video clip on loop, WiFi on, screen at roughly 65 percent brightness), the iPad 2 managed an astonishing 10 hours and 26 minutes of non-stop playback. That beats Apple's own claims, and bests its nearest competitor -- the Xoom -- by about 2 hours. That's another whole movie!

To say we were impressed would be an understatement. The iPad 2 fully delivers when it comes to battery life.

Cameras

Let's just put this out there: the iPad 2 cameras are really pretty bad. They're not unusable, but it's clear that the sensors employed are not top shelf by any measure. If you have a fourth generation iPod touch with cameras, you can expect the same results. In fact, it seems to us that these are the SAME cameras used in the iPod touch -- there's an "HD" lens around back (which means it's roughly a single megapixel shooter), and on the front you've got a lowly VGA cam. Neither one of these produces remotely satisfying results for still shots, and in particular (when compared with something like the Xoom), the back camera just seems utterly second rate. For video duties and FaceTime calls, the cameras are reasonably useful -- but we would never trade a dedicated camera (or at least a smartphone with a 5+ megapixel shooter) for this.

Even with the lower quality sensors, Apple still gets to span the gap between the original iPad and its new competition -- so that means video calling is now on tap. And since this is Apple, we get treated to a FaceTime app, Photo Booth, and the new iMovie (more on those in a moment). At the end of the day, the company is putting its flag in the ground when it comes to tablets with cameras, but it feels like it's done the bare minimum to make it happen. We won't lie: we're disappointed by how low end these cameras feel. We don't expect to be doing photo shoots with a tablet (in fact, we find using a tablet in this manner to be tremendously awkward), but that doesn't mean we want a camera that produces results reminiscent of our RAZR. In short, it feels like the iPad 2 has a serious photon deficiency.

Software

It wouldn't be a new iOS product without an iOS update, and the iPad 2 ushers in iOS 4.3, a minor update which touts a few bells and whistles. Notably, Apple has improved browser performance, added broader AirPlay support, mercifully added an option to toggle your mute switch for rotation lock duties, and (on the iPhone at least) brought Personal Hotspot to GSM devices (but not the iPad 2).

Alongside the iPad update, Apple also introduced two fairly major pieces of software -- GarageBand and iMovie for the iPad. Here's our take on those apps, as well some of the other big additions.

Browser

Apple claims big gains in the speed and performance of the new iOS browser thanks to the introduction of the Nitro JavaScript engine to the underlying Mobile Safari software. In our testing, we scored a fairly healthy Sunspider number of 2173.1ms (while Google's V8 returned a score of 338). Nothing to freak out about in comparison to the laptop numbers below -- but compare those digits to the iPhone 4 and original iPad running 4.2. Of course, the Motorola Xoom is neck and neck with the iPad 2 in terms of browser performance, which shows that speed is most certainly not Apple's domain alone.

Sunspider Results (lower is better)
Apple iPad 2 (iOS 4.3) 2173.1ms
Apple iPad (iOS 4.2.1) 8207.0ms
Apple iPad (iOS 4.3) 3484.7ms
Apple iPhone 4 (iOS 4.2.1) 10291.4ms
Apple iPhone 4 (iOS 4.3) 4052.2ms
Motorola Xoom 2141.8ms
Motorola Atrix 4G 4100.6ms

In general use, we found the browser to be noticeably faster and more responsive than on the previous iPad, which is a good thing considering that the browsing experience still doesn't quite give you a desktop experience. That said, the iPad 2 gets a lot closer to the speed and fluidity you see on your laptop -- and it's obvious Apple is putting time and effort into making this complete.

We still have to take issue with the lack of Flash, however. Though many sites have begun to employ HTML5 for video and interactive elements, there's still loads of content we couldn't view because Apple won't allow Flash on its platform. We're not saying that we think the experience will be killer (though we've seen good Flash performance on a jailbroken iPad), but the option to turn it on and off would really be welcome.

FaceTime / Photo Booth

As you might expect, the FaceTime experience on the iPad isn't wildly different than the experience on an iPhone or OS X computer. Though the layout is different, you're getting basically the same results. As with the phone, you're unable to use the service when not on WiFi, but given that you're dealing with a tablet as opposed to a handset, it seems to make a little more sense.

Results were unsurprising but satisfying with the video calls we placed, but again, those cameras don't produce stunning images -- especially when you're piping video in both directions.

Photo Booth, on the other hand, has gone from a minor sideshow in OS X to a full blown event app on the iPad 2. The device's A5 CPU seems to have little trouble cranking out nine separate, live video previews of the kinds of effects you can do in the app, and when you're in full screen mode, you can tweak the silly-yet-often-psychedelic graphics to your heart's content. It's not something that is wildly useful, but we imagine a lot of people will be walking out of Apple stores with an iPad 2 in hand after playing around with this for a few minutes. It's just kind of cool.

GarageBand

Coming from a background in professional audio production, our initial reaction to GarageBand was one of heavy skepticism -- but that attitude changed pretty quickly. The $4.99 piece of software offers eight tracks of recorded audio or software instruments, along with the ability to mix your levels, add effects, and even apply amps and stompboxes to your tracks. The software also features a library of preset loops, along with options to sample audio and create your own playable instruments.

We were immediately impressed with the layout and thoughtfulness that's obviously gone into this app; it doesn't feel like a watered down version of the desktop application -- it feels like a whole new game. Creating tracks and recording pieces for a song couldn't have been easier, and the provided software instruments provide myriad options when it comes to sound creation and manipulation. Besides the standard selection of pianos, keyboards, and drum kits, Apple has also introduced an ingenious (and sure to be maddening to some) set of instruments called Smart Instruments.

Smart Instruments work in a kind of uncanny way; if you're using the guitar setting in this mode, you're presented with what looks like the neck of a guitar and a spread of preset chords. You can pick or strum the instrument as you would an actual guitar and the results are surprisingly, disarmingly lifelike. If you're really not musically inclined, you can have the guitar basically play itself for you while you switch between styles and chords. We were amused by the latter option, but completely hooked on the former. We would like to see Apple add options to let users define their own chords, which would open up tons of options and really let musicians get creative, but this is an excellent start to a completely new concept in music-making. There are also Smart Instruments for piano / keyboards (a little more hands-off than the guitar variation), and drums. The drum Smart Instrument allows you to mix and match specific drums on a grid which represents volume and pattern, allowing you to create fascinating combinations of rhythms just by dragging and dropping your kicks, snares, and hi-hats. Again, we'd like to see Apple allow for user-definable patterns here, but there's lots to like and explore for musicians and non-musicians alike.

In the pattern mode, you're able to draw out and sequence complete songs with your eight tracks. Apple takes an approach here that's a bit strange, asking you to duplicate or extend each set of patterns as a section, but once you get the hang of it, it starts to make sense. We would like to see some options for being able to edit specific note data as well -- as it stands, Apple only allows you to re-record a part, not fix or alter notes within the part.

Overall, this is a groundbreaking piece of software for tablets. It wasn't without issues -- in fact, we had some major, system-stalling crashes which required a reboot of the iPad. It's clear that there are bugs to be worked out, and that despite that A5 CPU and increased memory, a music tracking and arranging app remains a fairly heavy piece of code. Still, we found ourselves completely fascinated by GarageBand and unable to put it down. Whether you're tinkering, writing, or recording, this software's value will be clear right from the start.

Here's a couple of quickly thrown together originals -- the first was made almost entirely while on a plane.

iMovie

iMovie for the iPad wasn't quite the revelatory experience that GarageBand was, but the application provides loads of utility for video editing on the go -- and it does it on the cheap, clocking in at just $4.99. In a kind of blown-up version of the iPhone app, iMovie now lets you edit both videos you've shot on the device and imported files in a touchy-feely environment that's actually more intuitive than its desktop counterpart -- at least in a some ways.

As with other versions of the software, you get a set of movie templates and associated effects which you can apply to your clips. Editing is a new experience -- all swipes and gestures -- but surprisingly simple. There aren't a slew of options for transitions or effects, but the raw materials provided are more than enough to create competent work, especially if you're editing together family vacations or first birthday parties. We would like to see some better options for dealing with audio (cross fades and proper iMovie style volume curves would be great), but we're sure people will come up with some very interesting work despite the limitations of the app.


You can immediately export and upload your content to a variety of sources, including YouTube, Vimeo, CNN's iReport, and Facebook. And yes, you can do it in HD. In our experience, the process worked flawlessly.

The version of iMovie we tested -- like GarageBand -- was slightly buggy and prone to full on crashes while we were editing, and we did have to backtrack and recreate some of our edits after one of the crashes. It wasn't tragic (no actual content was lost), but we're hoping Apple takes a long look at the bug reports which are sure to pour in. Despite that issue, however, you simply can't beat the utility of this app at what is an astounding price point.

AirPlay / HDMI adapter / Smart Cover

AirPlay has now been expanded to work with more applications, which means developers can plug into the API to get video (and more) out to TV screens anywhere an Apple TV is located. That's nice, but until people start taking advantage of it, there aren't a ton of places you can use it right now. You can, however, stream all H.264 video from websites, and you can now access photos and video you've shot on your device that live in your camera roll.

If you're really serious about getting video out to your TV, you'll want to pick up Apple's new HDMI dongle ($39), which allows you to plug directly into your HDTV (and has a spot for your dock connector as well). It's a pretty odd product, considering that you've got to have your HDMI cable stretched across your living room. Unless of course, you're just dropping your iPad off by the TV to watch some content, and never pausing or skipping anything. That said, the adapter worked flawlessly, and when we had HD video running on the iPad 2, it sent that content to the TV with no trouble whatsoever.

The other accessories of note are Apple's Smart Covers. These ingenious little flaps are basically screen protectors with a set of smart magnets along the side -- instead of wrapping around your iPad or hanging onto the device with unsightly hooks or straps, Apple has devised a method for attaching the cover with well placed magnets. It's hard to explain how the covers work, but the effect is surprising when you first see it; the magnets just seem to know where to go. It is a neat trick, and the covers (which come in polyurethane for $39 and leather varieties at $69) do an excellent job of keeping your screen protected. The covers also can put your device to sleep and wake it up as you close or open the flaps -- and it can be folded over on itself to be used as a stand in a variety of positions. The accessories also have a microfiber lining, which supposedly helps keep your screen clean. But of course, there's more to the iPad than just a screen, and our test device actually got a nasty scratch on the back because there was nothing there to protect it. We love the convenience of the Smart Cover and the way it looks, but if you're seriously concerned about the entire iPad (and not just the display), you might want to check out other options.

Wrap-up

It might frustrate the competition to hear this, but it needs to be said: the iPad 2 isn't just the best tablet on the market, it feels like the only tablet on the market. As much as we'd like to say that something like the Xoom has threatened Apple's presence in this space, it's difficult (if not impossible) to do that. Is the iPad 2 a perfect product? Absolutely not. The cameras are severely lacking, the screen -- while extremely high quality -- is touting last year's spec, and its operating system still has significant annoyances, like the aggravating pop-up notifications. At a price point of $499, and lots of options after that (like more storage and models that work on both Verizon's and AT&T's 3G networks), there's little to argue about in the way of price, and in terms of usability, apps like GarageBand prove that we haven't even scratched the surface of what the iPad can do.

For owners of the previous generation, we don't think Apple's put a fire under you to upgrade. Unless you absolutely need cameras on your tablet, you've still got a solid piece of gear that reaps plenty of the benefits of the latest OS and apps. For those of you who haven't yet made the leap, feel free to take a deep breath and dive in -- the iPad 2 is as good as it gets right now. And it's really quite good.

Apple posts iPad 2 guided tour videos

Posted: 09 Mar 2011 04:40 PM PST

Although the iPad 2 is launching in two days, Apple wants to make sure that you're filled with knowledge for March 11th. Sure, we showed you pretty much everything you wanted to know about the company's second slate, but if you want more, they've got you covered. You can feast your eyes on demos of Garageband, FaceTime, iMovie, as well as other first party apps for the new iPad -- these 14 videos should keep you occupied for a while. If you want to properly prepare yourself for Friday, hit the source link to watch them all.

PlayStation now offers customer service via Twitter, probably won't help you jailbreak your PS3

Posted: 09 Mar 2011 04:13 PM PST

Got a question about a PlayStation product? Have a Twitter account? If you answered yes to both, then you'd be interested to know about @AskPlayStation -- the official account for all of your PS concerns. They'll assist you via tweets Monday through Friday from 9:30AM - 5:00PM PST and will answer in real-time between the hours of 2 and 5 PST. Hit up the source link to get all of your inquiries answered -- just behave yourselves, OK?

Japanese vending machines to get EV chargers, will quench both thirst and range anxiety

Posted: 09 Mar 2011 03:48 PM PST

Japanese vending machines to get EV chargers, will quench both thirst and range anxiety
Everywhere you go in Japan there are vending machines. Whether you're in a Buddhist monastery or a botanical garden you're never far from a cold bottle of Pocari Sweat or Gokuri Apple. Soon Japanese drivers will never be far from a place to charge their EV, either. Forking Company, which oversees 1.2 million vending machines across Japan, is going to start working with Panasonic to deploy chargers for electric vehicles along with those machines. It's a potentially perfect solution, since these stations already having power and, often, connectivity. Over the next 12 months the plan is to deploy 10,000 such chargers -- and probably just as many menacing looking posters of Tommy Lee Jones hawking his particular blend of coffee.

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